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Gom (HoneyWorks) - Zen Zen Zense

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Total Posts
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pkhg
fixed most of stuff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15394
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世サビ
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:pkhg's Easy
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover
BeatmapID:1072455
BeatmapSetID:503141

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
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Combo2 : 187,198,208
Combo3 : 226,215,173
Combo4 : 208,187,198

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Topic Starter
Irohas

Azure wrote:

Hello,M4M

[General]
  1. I think the song you used is this,the title you wrote is "前前前世サビ" so the romanised title should be "Zen Zen ZenseSabi" but I don't know what does the "サビ" mean... don't really know actually xD
  2. add "歌ってみた" into tags added
[Normal]
  1. 00:10:660 +clap fixed
  2. 00:11:923 ^ ^
  3. 00:29:944 do not repeat? there're only 2 sounds the way to make this rankable
[Insane]
  1. 00:15:079 +clap? okay
  2. 00:17:604 ^ ^
that's all,good luck~
thanks!

+ @pkhg I extended your spinner until 00:30:259 - to make your diff rankable I hope it doesn't bother you s:
Euny

came from my queue


  • General
  1. remove normal-hitclap.wav
  • Sotarks' Extra
  1. 00:04:506 (1) - mm, isnt 00:04:453 - here is right place?
  2. 00:07:977 (2,3) - feels too far for me. i think better to make 2 for 1/2
  3. 00:16:815 (2) - less volume for this tail like others. 00:16:499 (1) - this have vocal on tail but this one have no sound so i think its need for less volume.
  4. 00:25:795 - feels bit pity that you ignored this rhythm.
  • Insane
  1. 00:06:873 (2) - make this bit down. its too close with 1 for me.
  2. 00:09:398 (2,3,4,5,6,7,1) - make them better star flow.
  • Kalibe's Hard
  1. much overlap with 7.5 ar feels dizzy sometimes. i think this map flow better with ar8
  2. 00:01:269 (5) - i dont think this really clickable. its better to remove.
  3. 00:16:973 (2,3,4,1) - to be honest, they looks really dizzy when play.
  4. 00:20:444 (1,4) - same as above. they looks bad when play. try to avoid overlap
  5. 00:22:496 (4,5) - i think they better to stack like, 00:08:451 (3,4) - them. since vocal sounds feels close.
  • Normal
  1. 00:24:116 (1) - this new combo for why? if you put for red ticks, then need to put nc for others. but then will be more give confuse for newbies. i think better to remove.
  2. 00:29:944 (1) - well, like this with 190bpm normal. i dont really recommend to you. better to increase your spinner until 00:30:101 here like kalibe's hard.
  • pkhg's Easy
  1. 1 slider tick rate enough for this song i guess.
  2. 00:28:176 (1) - better to end on 00:30:101 for fit to music.
Topic Starter
Irohas

Euny wrote:


came from my queue


  • General
  1. remove normal-hitclap.wav okay removed
  • Insane
  1. 00:06:873 (2) - make this bit down. its too close with 1 for me. It's fine imo
  2. 00:09:398 (2,3,4,5,6,7,1) - make them better star flow. okay fixed

  • Normal
  1. 00:24:116 (1) - this new combo for why? if you put for red ticks, then need to put nc for others. but then will be more give confuse for newbies. i think better to remove. oops, totally forgot
  2. 00:29:944 (1) - well, like this with 190bpm normal. i dont really recommend to you. better to increase your spinner until 00:30:101 here like kalibe's hard. actually, kalibe's diff is currently unrankable, i'm waiting for his change. At least I could make as pkhg's diff but I think it's not really bad

thanks!
pkhg

Euny wrote:

  • pkhg's Easy
  1. 1 slider tick rate enough for this song i guess. i like how ticks covers some unmapped stuff
  2. 00:28:176 (1) - better to end on 00:30:101 for fit to music. oops
hi
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15394
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世サビ
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:pkhg's Easy
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover 歌ってみた
BeatmapID:1072455
BeatmapSetID:503141

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo4 : 208,187,198

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Pereira006
hey, sorry bit later, this mapset look very clean, will just said only important

[Pkhg's easy]

Gameplay:

  1. 00:24:890 (3,1) - inconsistency spacing
[Kalibe's hard]

Hitsound:

  1. 00:10:187 (1) - missing add finish in begin
[Insane]

Hitsound:

  1. 00:01:821 (2,3,4,5,1,2,3,4,5,1,1) - i wonder why this hitsound part is complete different other diff's, there lot missing. try be consistency hitsound all diff's
Gameplay:

  1. 00:07:030 (3,4) - inconsistency spacing, because I don't feel play this as jump because inconsisntency, also there you didn't make jump in 00:16:973 (2,3), if you care consistency maybe fix spacing in 00:07:030 (3,4)
[]
very clean, don't forget 00:00:243 at 00:05:295 (1) try be consistency hitsound other diff's I see there lot missing.
good luck!
Topic Starter
Irohas

Pereira006 wrote:

hey, sorry bit later, this mapset look very clean, will just said only important

[Insane]

Hitsound:

  1. 00:01:821 (2,3,4,5,1,2,3,4,5,1,1) - i wonder why this hitsound part is complete different other diff's, there lot missing. try be consistency hitsound all diff's fixed somehow
Gameplay:

  1. 00:07:030 (3,4) - inconsistency spacing, because I don't feel play this as jump because inconsisntency, also there you didn't make jump in 00:16:973 (2,3), if you care consistency maybe fix spacing in 00:07:030 (3,4) I think it's not really bad
[]
very clean, don't forget 00:00:243 at 00:05:295 (1) try be consistency hitsound other diff's I see there lot missing.
good luck!
thanks !

thanks to Lilyanna, Pereira and Yiyo for ninja stars xd
Doyak
Here comes the delivery of the confirmed-by-KwaN metadata. The title should be only 前前前世 . サビ is not included in the title.

[General]
* @Hard/Insane/Extra: Please integrate how you'll snap 00:04:032 - 00:04:664 - this part. I think Insane/Hard sounds better.

[pkhg's Easy]
* I think AR4 is better for fast songs like these. The new guideline we're working on says AR<=5 anyway.
* Also you can try HP3 because this song is hella short. HP2 would be too hard to fail lol
* 00:23:614 (2) - Technically the end is unsnapped by 8ms. I'd try dividing it with a circle + 3/2 slider.
* I'm not sure if using slider tick 2 on the easiest diff while the harder ones use 1 is a good idea. There's really no point of doing it as it only gives less leniency and make sliders look really dense.
* 00:07:819 - The only spot you didn't put finish, intentional?

[Normal]
* Try HP 4.5 to compensate the fact that this song is very short. Also I suggested HP3 on Easy so it'll be better spread if he agrees. And consider AR 5.5~6.

[Kalibe's Hard]
* AR8 is better imo, for the speed and the sticky 1/4 approach circles.
* You should expand the last spinner to 00:30:259 - to make the drain time > 30s. Or do what Normal did.
* 00:01:664 - 00:03:085 - 00:03:874 - What is the logic behind those drum finishes? I don't hear anything special there and that's kinda interrupting other hitsounds.
* 00:10:187 - 00:26:747 - The only spot you didn't put finish, intentional?

[Insane]
* OD 7.5? It's too short to use 7 imo, also 7 to 8.5 is a very big gap.
* 00:00:716 - 00:01:032 - 00:01:664 - Kinda weird you used drum finishes here but not after 00:02:769 - . I mean, the same thing can go on like 00:03:243 - 00:03:558 - too or something.
* 00:28:097 (1) - Auto sampleset please? Also you didn't lowered the volume for the spinner body on Normal, only for the end, which is inconsistent with Insane diff.

[Sotarks' Extra]
* 00:07:819 - 00:07:977 - These two doesn't sound worth emphasized with a Normal hitnormal and it's not represented through the notes as well. Also a similar thing is on 00:17:919 - but you didn't do this. Imo, just doing it on "Zen Zen Zense" is enough, if you're going to highlight these words.
* 00:12:712 (7) - I only hear very small drum here which doesn't deserve a jump like others. Furthermore, you were following vocals mostly so by putting another jump there, you lose emphasis on what you've been following. I suggest making 6 into a 1/2 slider.
* 00:24:590 (6,7,1) - I guess you forgot some hitsounds? Maybe clap - nothing - whistle?
* 00:25:795 - Why did you make here empty? There's nothing in the music that has stopped playing. You should make players keep moving as the song does.
* 00:27:224 - Same here, I don't see a reason to make this blank. The vocal is there, the drum is also there, then why stop?
* 00:24:890 (1,1,1,1) - What is the NC logic here? You have been following downbeat NCs and idk why you suddenly broke it on the end.
* 00:28:097 (1) - Lower the volume for the end please, that sound doesn't deserve that loud volume.
* imo you'd better mute all those extended sliderends as they're pretty jarring.
Topic Starter
Irohas

Doyak wrote:

Here comes the delivery of the confirmed-by-KwaN metadata. The title should be only 前前前世 . サビ is not included in the title.

[General]
* @Hard/Insane/Extra: Please integrate how you'll snap 00:04:032 - 00:04:664 - this part. I think Insane/Hard sounds better. I hope Sotarks will consider that :d

[Normal]
* Try HP 4.5 to compensate the fact that this song is very short. Also I suggested HP3 on Easy so it'll be better spread if he agrees. And consider AR 5.5~6. okay

[Insane]
* OD 7.5? It's too short to use 7 imo, also 7 to 8.5 is a very big gap. okay
* 00:00:716 - 00:01:032 - 00:01:664 - Kinda weird you used drum finishes here but not after 00:02:769 - . I mean, the same thing can go on like 00:03:243 - 00:03:558 - too or something. oops just a mistake, removed
* 00:28:097 (1) - Auto sampleset please? Also you didn't lowered the volume for the spinner body on Normal, only for the end, which is inconsistent with Insane diff. okay fixed here too
thanks Doyak, I'll wait for GDers' change before to update ! :D
Kalibe
fixed, thanks!
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15394
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.8

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世サビ
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:Kalibe's Hard
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover 歌ってみた
BeatmapID:1070687
BeatmapSetID:503141

[Difficulty]
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SliderMultiplier:1.4
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Sotarks
fixed, thanks!
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
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[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世サビ
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:Sotarks' Extra
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover 歌ってみた
BeatmapID:1071416
BeatmapSetID:503141

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SliderMultiplier:1.72
SliderTickRate:1

[Events]
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//Break Periods
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39,124,24116,2,0,P|92:112|127:113,1,86,2|0,0:0|0:0,0:0:0:0:
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223,136,25190,1,8,0:0:0:0:
310,263,25330,1,0,3:0:0:0:
352,269,25408,1,0,3:0:0:0:
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395,275,26112,2,0,P|398:208|376:113,1,137.6,8|2,0:0|0:0,0:0:0:0:
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371,213,30101,2,0,L|249:207,1,86,0|0,1:0|0:0,0:0:0:0:
pkhg

Doyak wrote:

[pkhg's Easy]
* I think AR4 is better for fast songs like these. The new guideline we're working on says AR<=5 anyway. 3
* Also you can try HP3 because this song is hella short. HP2 would be too hard to fail lol its already 3 lul
* 00:23:614 (2) - Technically the end is unsnapped by 8ms. I'd try dividing it with a circle + 3/2 slider. can we make a exception for this. the tail neither reverse are clickable and they are almost in time but a circle might be way too hard for a beginner considering all the timing changes on this section. I extended the slider
* I'm not sure if using slider tick 2 on the easiest diff while the harder ones use 1 is a good idea. There's really no point of doing it as it only gives less leniency and make sliders look really dense. k
* 00:07:819 - The only spot you didn't put finish, intentional? oops
also doyak didnt pointed them out but there are some unsnapped sliderends on your diffs mugi but i fixed them for you: http://puu.sh/s4epq/81ced0e1ee.zip

diff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15394
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Zen Zen Zense
TitleUnicode:??????
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:pkhg's Easy
Source:?????
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai ?? ? Oji RADWIMPS cover ?????
BeatmapID:1072455
BeatmapSetID:503141

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
243,315.789473684211,4,2,0,60,1,0
5295,315.621854043392,4,2,0,60,1,0
22969,322.58064516129,4,2,0,60,1,0
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29944,315.789473684211,4,2,0,60,1,0
30259,-100,4,2,0,5,0,0


[Colours]
Combo1 : 168,196,159
Combo2 : 187,198,208
Combo3 : 226,215,173
Combo4 : 208,187,198

[HitObjects]
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Doyak

pkhg wrote:

[pkhg's Easy]
* Also you can try HP3 because this song is hella short. HP2 would be too hard to fail lol its already 3 lul
wait am I seeing a hallucination then? lol


Anyways I'll ask some QATS about the snap first. Sorry for not pointing unsnapped objects out on harder diffs.
Sotarks
The timing of this song is a fuck up, i guess.
Doyak
@pkhg


What do you think?
Topic Starter
Irohas
okay updated for now
thx pkhg
pkhg

Doyak wrote:

@pkhg


What do you think?
changed first 2. the others looks more like a rhythm suggestion

also on normal this slider 00:25:177 (2) - is wrongly snapped so i fixed it for you

kalibe has the same issue as normal but here 00:24:875 (3) - i fixed it aswell

my diff+ normal and hard with snapped sliderends http://puu.sh/sdJCm/847ea04b6c.zip

hope everything is fine now ._.
Topic Starter
Irohas
okay thanks, I hope too
updated!
Doyak
k will recheck in a few days
Doyak
@pkhg: Don't you think 00:23:614 (2) - this slider's end should be snapped to 00:24:116 - this new timing point instead? Since that point is supposed to snap that sound. Also 00:24:590 (1) - this NC is unnecessary imo, it wouldn't help with any readability for beginners really, rather it's just a spam and I thought you hate a combo with 1 note?

@Kalibe: 00:16:026 - 00:16:183 - 00:17:446 - 00:17:604 - / 00:05:926 - 00:06:084 - 00:07:346 - 00:07:504 - inconsistent hitsounds. There may be more, make sure you check all by yourself first.
Also 00:28:414 (1) - uhh no, Hard requires at least 1 beat of rest after a spinner (especially when the bpm is high). So please reduce this spinner to 00:29:287 - when the vocal ends.

@MugiwaraSekai: Hey you didn't fix anything in my mod D: Did you just redownload your map before updating or something? lol

@Sotarks: 00:04:269 (2,1) - Not sure if this is a good decision. It's literally 1/12 time for the transition. If you don't want to find an alternative solution, I'll ask other BNs/QATs to confirm if it's okay. Also mute 00:08:214 - 00:24:890 (1) - end too.
Topic Starter
Irohas

Doyak wrote:

@MugiwaraSekai: Hey you didn't fix anything in my mod D: Did you just redownload your map before updating or something? lol ok wtf, rechecked I hope it's fine now sorry D:
Hikomori
~Nice Map!~

Hope Gets Ranked ^^

~Also Thanks For Inspirating Me To Do A Mapset Of This Song!~

GL lol
pkhg

Doyak wrote:

@pkhg: Don't you think 00:23:614 (2) - this slider's end should be snapped to 00:24:116 - this new timing point instead? Since that point is supposed to snap that sound. Also 00:24:590 (1) - this NC is unnecessary imo, it wouldn't help with any readability for beginners really, rather it's just a spam and I thought you hate a combo with 1 note? it seems that i fucked up many stuff while fixing what kwan said xd
everything fixed
[code]osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15394
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:pkhg's Easy
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover 歌ってみた
BeatmapID:1072455
BeatmapSetID:503141

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
243,315.789473684211,4,2,0,60,1,0
5295,315.621854043392,4,2,0,60,1,0
22969,322.58064516129,4,2,0,60,1,0
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29944,315.789473684211,4,2,0,60,1,0
30259,-100,4,2,0,5,0,0


[Colours]
Combo1 : 168,196,159
Combo2 : 187,198,208
Combo3 : 226,215,173
Combo4 : 208,187,198

[HitObjects]
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428,248,2453,1,2,0:0:0:0:
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[/code
]
Topic Starter
Irohas
updated lol
Doyak
I haven't gotten Sotarks' response, does he want to not fix that?
Sotarks
I'll have a look tonight.
Topic Starter
Irohas

Sotarks wrote:

tonight.
Doyak

Sotarks actually wrote:

months later
Sotarks
I'll check today sorry xd

EDIT: I'm not fixing the 1/2 gap, since i testplayed lots of time and i always hit 300 there, a nd asked other poeple, it's fine since it's slider end and spacing is not hige.
Also the sliders you mentionned are muted ..
Topic Starter
Irohas
I hope it's fine now, waiting for Doyak
Doyak
wtf, why did I think those are not muted lol
Doyak
Well, I've discussed with some other BNs(Bonsai, Stjpa, Lasse), and concluded that one's not very good. So we brought some solutions.

00:04:453 - this 1/12 snap doesn't sound to be an 'attack point'(using Bonsai's word), when the sound gets to the strongest point. So we can use 00:04:466 - this 1/8 snap instead. And extend it to 00:04:585 - .

00:04:269 (2) - This sound seems to be already done a bit earlier, so you can reduce this slider length by 1/8.

Then you'll have this snap made by Bonsai.



Good for playbility / good simplification.



Now don't forget that Hard and Insane diffshould be fixed too according to the new snap.
Topic Starter
Irohas
okay applied in hard diff too since it's not a big change waiting for sotarks hope it will be good after
Sotarks
ok
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 0.8
BeatDivisor: 8
GridSize: 16
TimelineZoom: 3.299999

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:MugiwaraSekai
Version:Sotarks' Extra
Source:君の名は。
Tags:kalibe sotarks pkhg kimi no na wa your name makoto shinkai 新海 誠 Oji RADWIMPS cover 歌ってみた
BeatmapID:1071416
BeatmapSetID:503141

[Difficulty]
HPDrainRate:6.8
CircleSize:4.3
OverallDifficulty:8.5
ApproachRate:9.1
SliderMultiplier:1.72
SliderTickRate:1

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Topic Starter
Irohas
updated
Doyak
.detanimoN
Topic Starter
Irohas
.yllaniF
iYiyo
hype
Pentori
ho
[Normal]
00:24:718 - doesn't seem like a good spot to use a finish
00:28:097 (1) - id recommend starting this on red tick so the spinner doesnt appear too early
00:29:944 (1) - i dont rly like this cos 00:30:259 - is very weak and honestly you probably just did this to reach minimum drain time. why not make this a stacked circle + slider instead?

[Kalibe's Hard]
00:10:187 (1) - the finish feels pretty weird here, even tho ur probably following vocals here it doesn't work well with the instruments cos 00:10:344 - is more powerful. maybe break this into circle + slider and have finish on downbeat

[Insane]
00:26:747 - 00:27:382 - finishes?

[Sotarks' Extra]
ar 9.2? ur diff has so many overlaps
00:24:116 (1) - nc

there are some unsnapped slider ends in easy and hard, but they're only 1ms so should be fine
call me back
Topic Starter
Irohas
okay applied in Sotarks' diff too, waiting for Kalibe
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