Hello playin and kazuto
Feerum asked me if i could help you in your map~ Well lets see
just feel free to ask me, i won't bite lol >blame feerumGeneral
how about
OD HP
EZ 6 6
NM 7 7
HD 8 8
MX 8.5 9
this could be much balance for all diff
below are just my personal suggestion, feel free to reject!
column 1 2 3 4
Kazuto's EZ
00:06:485 (6485|1) - could consider to move this to 3 or 4 since your pattern layering like 00:04:206 (4206|1,4586|0,4966|2,5345|3) - is swapping hand each time, maybe move it for consistent pattern variation
00:27:751 (27751|0,28130|1) - how about CTRL+G and 00:28:510 (28510|2,28890|3) - CTRL+G here too? it seems u are repeating 1-2-3-4 here often, maybe variate the pattern here
00:46:358 (46358|3,46738|2,47118|1,47497|0,47877|3,48257|2) - would suggest >
http://puu.sh/rYxBl/e01a6141f4.png the sound variation changed here so maybe try not to repeat 4-3-2-1 stair pattern
00:55:092 - u can add a long note here end at 00:55:092 - to empyhasize the long sound instrumental , it feels empty here.
01:00:029 - u should add a note here, refer 00:56:991 (56991|0) -
01:12:181 (72181|1,72561|3,72940|1,73320|3) - CTRL+G here could feel much better to play!
01:22:434 - would be better to have a long note here end at 01:22:814 - to empyhasize the sound better
01:33:447 - u can have another note here for crash
01:34:206 - 01:34:586 - these are the main chord sound, probarly u shouldn't want to miss this
01:39:523 (99523|2) - move to 4?
01:52:687 - how about add a note here? yea it may looks a little harder for EZ diff but it feels odd to leave there empty
Kazuto's NM
00:08:763 (8763|3,9143|0,9523|3) - how about CTRL+H? make a mirror pattern of 00:07:244 (7244|3,7624|0,8004|3) - could be nice and much neater
00:11:801 (11801|0,12181|3,12561|0) - same suggestion like above ^ CTRL+G
00:14:459 (14459|2) - u can move to 4 to avoid unnecessary 1/2 jack here
00:21:421 (21421|1,21548|2) - maybe CTRL+H here for descending pitch
00:22:181 - 00:22:307 - not adding 1/3 note here?
00:22:814 - till 00:24:713 - hmm, i guess it won't hurt a lot to make a single 1/3 stream here, it is pretty easy to catch it for NM diff.
00:28:257 - 00:28:383 - u can add 1/3 note here too , u missed these sound . oh in case if u are worry about the star rating, NM can be allowed till <2.25
00:38:763 (38763|1) - how about move to 4? just to make the pattern much comfortable to play
00:40:282 (40282|3) - move to 1 like before ^
00:56:611 - 00:59:649 - could add a note here, kinda empty while i testplayed this part
00:58:510 (58510|0) - i think is better to end at 00:58:510 (58510|0) - since the sound ended here
01:06:105 - remove a note here since there isn't any crash here
01:08:763 (68763|1,68890|0,69016|1,69143|2,69143|3) - CTRL+H could be much friendly to beginner player
01:22:054 - feels odd to break the 1/2 flow here, i will suggest to add a note here
01:28:890 (88890|3) - u can change it into LN end at 01:29:270 - since the sound is just the same as 01:28:510 (88510|1) -
01:32:687 - double note for crash?
HD
(should probarly take note that the star rating between HD and NM is >1.5 ,either NM should make it higher or u should probarly need to nerf some part here since the pattern spike are huge between these 2 diff)
00:03:510 (3510|2) - can't really hear a sound here, remove?
00:37:244 - till 00:41:801 - how about focus only the kick +long sound here? also to make it easier compared to MX diff
01:06:864 (66864|2,66991|3,67118|2,67244|1,67371|3,67497|0) - how about >
http://puu.sh/rZGwq/f622d5f955.jpg ? the sound variation changed here
01:09:713 - missed the 1/6 sound here? it is just like 01:09:333 (69333|2) -
01:22:687 (82687|0) - maybe move this to 3? just to avoid the same pattern variation with 01:21:801 (81801|1,81928|0,82181|1,82307|0) - since the sound are different here
01:47:244 (107244|3,107244|2,107371|0,107371|1,107497|2,107497|3,107624|1,107624|0,107751|3,107751|2,107877|0,107877|1,108004|3,108004|2,108130|0,108130|1,108257|3,108257|2,108383|0,108383|1,108510|3,108510|2) - look too simple here, would recommend to make something like 00:15:978 (15978|0,15978|1,16105|2,16105|1,16232|3,16232|2,16358|0,16358|3,16485|2,16485|1,16611|1,16611|0,16738|3,16738|0,16864|1,16864|2,16991|3,16991|2,17118|0,17118|3,17244|2,17244|1,17371|1,17371|0) - for example this one, could be better
01:49:206 - like before u missed a 1/6 sound here
MX
00:03:510 (3510|1) - same case with HD diff, there isn't any sound here
00:15:978 (15978|0,15978|1,16105|0,16105|1,16232|0,16232|1,16358|1,16358|2,16358|0,16485|1,16485|0,16611|1,16611|0,16738|0,16738|1,16738|2,16864|0,16864|1,16991|0,16991|1,17118|1,17118|2,17118|0,17244|1,17244|0,17371|0,17371|1,17497|0,17497|1,17497|2) - this pattern actually play fine for me but it is kinda forcing to play it.. maybe try to variate it something like in HD diff
00:20:029 (20029|3) - can't really feel the short long sound here, unlike 00:19:649 (19649|1) - , maybe make it into normal note?
00:28:763 (28763|2) - same case like before ^ it is just a snare sound here from what i hear
00:32:687 - could add another note here for a clap crash
00:33:826 - same here, u can add another note here just like 00:34:080 (34080|2,34080|0) -
00:57:371 - should be double here too for clap
01:00:409 - double here for clap and 01:00:789 - should be triple like 00:57:751 (57751|0,57751|1,57751|2) -
01:06:864 (66864|2) - move to 4 to reduce the jack strain at column 3
01:25:852 (85852|1,85852|3,85852|2,85978|3,85978|2,86105|2,86105|3,86232|3,86232|2,86358|2,86358|3,86485|2,86485|3,86611|1,86611|2,86611|3,86738|2,86738|3,86864|2,86864|3,86991|1,86991|2,86991|3,87118|3,87118|2,87244|2,87244|3,87371|1,87371|2,87371|3,87497|2,87497|3,87624|2,87624|3,87751|2,87751|3,87877|2,87877|3,88004|2,88004|3,88130|1,88130|2,88130|3,88257|2,88257|3,88383|2,88383|3) - same case like before , uh i just feel a little forcing on its instrumental here
01:46:991 - ^ the rest looks fine to play, the only concern maybe just these pattern
mapset overall look fine~ maybe only concern about the pattern layering in MX that i pointed
Good Luck!