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Nekomata Master - Avalon no Oka [OsuMania]

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Topic Starter
playin14
This beatmap was submitted using in-game submission on Samstag, 27. März 2021 at 00:14:08

Artist: Nekomata Master
Title: Avalon no Oka
Source: REFLEC BEAT groovin'!!
Tags: [Kazuto] Feerum Naoyuki Sato Konami Bemani follow slowly Upper plus VOLZZA
BPM: 158
Filesize: 3834kb
Play Time: 01:52
Difficulties Available:
  1. Expert - 4Key (3,87 stars, 1449 notes)
  2. Feru's Medium - 4Key (2,46 stars, 833 notes)
  3. Hard - 4Key (3,19 stars, 1242 notes)
  4. Kazuto's Easy - 4Key (1,84 stars, 469 notes)
  5. Kazuto's Novice - 4Key (1,13 stars, 277 notes)
Download: Nekomata Master - Avalon no Oka
Information: Scores/Beatmap Listing
---------------
For Rank

Status (ready for mods)
Kazuto's Novice - 100% (10 mods) by Kazuto
Kazuto's Easy- 100% (10 mods) by Kazuto
Ferus's Medium- 100% (5 mods) by Feerum
Hard - 100% (11 mods)
Expert - 100% (11 mods)


Thanks to
Kazuto for testplay, feedback and GDs
- Xenq - for feedback
Arata for testplay
Feerum for testplay, feedback, metadata, GD and one star
- Ly0572 - for mod
ArcherLove for mod
Alsty- for mod
Adiopulse for mod
Eternalie for mod
_Stan for mod
Crymeno for mod
Sakura Kyoko for testplay and feedback
Critical_Star for mod
Lenfried- for mod
Mage for mod
REUSE-ABLE for mod and two stars
tailsdk for mod
Mentholzzz for mod
Hydria for mod
FastYoshi for mod
IceDynamix for mod
Bad Apple for mod (again)
- Ly0572 -
hi ~
req from Ly0 and Syadow's MANiA QUEUE

NM |M4M | GDs

|1|2|3|4|


ez
00:04:142 (4142|1,4522|0) - ctrl+j better flow
00:04:902 (4902|2,5281|3) - same here , ctrl+j
00:06:421 (6421|1,6800|0) - ctrl+h balance
00:08:319 (8319|2,9079|0) - ctrl+j better flow
00:12:876 (12876|2,13256|3) - ctrl+j ^^
00:14:395 (14395|0,14775|3,15155|2) - ctrl+h
00:18:952 (18952|3) - move to |1|
00:21:231 (21231|0) - move to |2|
00:21:990 (21990|1,22750|3) - ctrl+j
00:26:168 (26168|0) - move to |3|
00:29:206 (29206|2,29585|3) - move one col. to the left
00:29:965 (29965|2) - and this one to |4|
00:30:345 (30345|1) - move this Ln to |1|, but u can keep it there i just feel like it suits better in |1|
00:34:902 (34902|2) - this LN should end here i think 00:36:800 -
00:40:218 (40218|0) - move to |3|
00:40:978 (40978|2,41357|3) - ctrl+j
00:50:471 (50471|3,50851|2) - ^^
01:11:737 (71737|0,72117|1,72497|3) - ctrl+h
01:13:256 (73256|3) - move to |201:13:636 (73636|2) - move to |4|
01:15:535 (75535|0) - move to |3|
01:20:851 (80851|2,81231|1) - ctrl+h

nm
00:09:459 (9459|3,9838|3) - is this on purpose? if not move this 00:09:459 (9459|3) - to |2|
00:12:497 (12497|0) - move to |3|
00:12:876 (12876|3) - ^ |1|
00:14:016 (14016|2,14395|2) - uh again? move this 00:14:016 (14016|2) - to |4|
01:51:990 (111990|3,111990|1,112117|2,112243|3,112370|3,112370|0,112623|3,112750|3,112750|0) - i swear this is hard for this diff, maybe reaarrange this into something more easier

thats all i can help, feel free to reject them~ gl
[Kazuto]

- Ly0572 - wrote:

hi ~
req from Ly0 and Syadow's MANiA QUEUE

NM |M4M | GDs

|1|2|3|4|


ez
00:04:142 (4142|1,4522|0) - ctrl+j better flow Okay
00:04:902 (4902|2,5281|3) - same here , ctrl+j ^
00:06:421 (6421|1,6800|0) - ctrl+h balance ^
00:08:319 (8319|2,9079|0) - ctrl+j better flow ^
00:12:876 (12876|2,13256|3) - ctrl+j ^^ I'd like to keep them like this for more variety
00:14:395 (14395|0,14775|3,15155|2) - ctrl+h ^
00:18:952 (18952|3) - move to |1| Okay
00:21:231 (21231|0) - move to |2| ^
00:21:990 (21990|1,22750|3) - ctrl+j ^
00:26:168 (26168|0) - move to |3| ^
00:29:206 (29206|2,29585|3) - move one col. to the left ^
00:29:965 (29965|2) - and this one to |4| ^
00:30:345 (30345|1) - move this Ln to |1|, but u can keep it there i just feel like it suits better in |1| ^
00:34:902 (34902|2) - this LN should end here i think 00:36:800 - ^
00:40:218 (40218|0) - move to |3| Okay, but I changed the pattern a bit
00:40:978 (40978|2,41357|3) - ctrl+j ^
00:50:471 (50471|3,50851|2) - ^^ Okay
01:11:737 (71737|0,72117|1,72497|3) - ctrl+h I want to keep them like this because I prefer the pattern that way
01:13:256 (73256|3) - move to |201:13:636 (73636|2) - move to |4| ^
01:15:535 (75535|0) - move to |3| ^
01:20:851 (80851|2,81231|1) - ctrl+h Okay

nm
00:09:459 (9459|3,9838|3) - is this on purpose? if not move this 00:09:459 (9459|3) - to |2| Okay
00:12:497 (12497|0) - move to |3| Okay
00:12:876 (12876|3) - ^ |1| ^
00:14:016 (14016|2,14395|2) - uh again? move this 00:14:016 (14016|2) - to |4| Okay
01:51:990 (111990|3,111990|1,112117|2,112243|3,112370|3,112370|0,112623|3,112750|3,112750|0) - i swear this is hard for this diff, maybe reaarrange this into something more easier Okay, I removed the jacks

thats all i can help, feel free to reject them~ gl
Thank you very much for your mod :)
ArcherLove
haro~
col=1~4

[kazuto ez]

00:05:661 (5661|1,6041|0) - ctrl+j?
00:15:914 (15914|0) - move to 2
00:47:054 (47054|1,47433|0) - ctrl+j
00:55:408 (55408|2) - move to 1
01:32:623 (92623|2,93383|2) - http://puu.sh/qyhh3/35715cb30f.jpg
01:52:370 (112370|0,112750|2) - ctrl+j

[kazuto nm]

00:09:079 (9079|0) - move to 3
00:27:054 - add note here?
00:29:965 (29965|2) - http://puu.sh/qyi3Q/d6183201b2.jpg
00:32:623 - add
00:33:383 - add
01:09:585 - add
01:21:990 - add

[HD]

00:31:357 (31357|1,31484|0) - ctrl+j

[MX]

01:50:978 (110978|1) - delete?

good mapset
gl~
Topic Starter
playin14
Sorry for the delay ArcherLove. We are having internet problems for over a week now. We will respond as soon as possible :)
[Kazuto]

ArcherLove wrote:

haro~
col=1~4

[kazuto ez]

00:05:661 (5661|1,6041|0) - ctrl+j? Okay
00:15:914 (15914|0) - move to 2 ^
00:47:054 (47054|1,47433|0) - ctrl+j ^
00:55:408 (55408|2) - move to 1 ^
01:32:623 (92623|2,93383|2) - http://puu.sh/qyhh3/35715cb30f.jpg ^
01:52:370 (112370|0,112750|2) - ctrl+j ^

[kazuto nm]

00:09:079 (9079|0) - move to 3 Okay
00:27:054 - add note here? ^
00:29:965 (29965|2) - http://puu.sh/qyi3Q/d6183201b2.jpg ^
00:32:623 - add ^
00:33:383 - add ^
01:09:585 - add ^
01:21:990 - add ^


good mapset
gl~
Your mod is really appreciated! :)
Topic Starter
playin14

ArcherLove wrote:

haro~
col=1~4


[HD]

00:31:357 (31357|1,31484|0) - ctrl+j Ok

[MX]

01:50:978 (110978|1) - delete? To be honest I don't know why I put a note there lol

good mapset
gl~
Thanks for the mod :)
Alsty-
hi , NM as playin14 requested.
okay here we go :3
4k Column Guide
1|2|3|4

mod
Kazuto's EZ :
00:00:725 (725|3,1104|2,1484|1,1864|0) - id rather make it 4|3|1|2 , the feel is different when u play it , separated sound snare and kick xD 00:02:243 (2243|3,2623|2,3003|1,3383|0) - here too
00:42:497 - i suggest you to put some LNs here , if not i think 00:43:256 - here its must be double
01:10:978 (70978|0,71357|1,71737|0,72117|1) - its not a bit to hard for newbie ? i mean 2x trill is not really good for them xD 01:12:497 (72497|3,72876|2,73256|3,73636|2) - here too , i think make it like this http://puu.sh/qLiJz/749ea16631.jpg its more comfortable dont forget to apllying on this too 01:12:876 (72876|2,73636|2) -
01:17:054 (77054|0,77433|1,77813|0) - this is too , too much tapping on the left side
01:18:193 (78193|3,78573|2,78952|3,79332|2) - same reason with 01:10:978 -
01:30:725 (90725|1,91104|0,91484|1) - make this 3|2|1
Kazuto's NM :
00:27:307 (27307|3,27687|0) - delete this, too heavy
00:35:281 - loook at this 00:36:421 - put the LNs untill the next LNs
00:44:775 - fill col 4 its so empty
01:22:845 - fill col 4 , maybe 01:24:269 (84269|1) - move this to 4
01:27:307 (87307|3,87307|2) - delete 1 notes and move it to 2 , its the same sound just different pitch
01:28:446 (88446|2,88446|3,88446|1) - its seems unbalance , why not try this http://puu.sh/qLjiZ/cf0397cb80.jpg
01:30:345 - col 4 again , its so empty
01:52:623 (112623|2) - why not make its double ?
okay thats all , hope it can help you. im a bit curious at MX , but i have nothing to say, its too complicated xD
thankyou for requesting and goodluckkk :3
[Kazuto]

Alsty- wrote:

hi , NM as playin14 requested.
okay here we go :3
4k Column Guide
1|2|3|4

mod
Kazuto's EZ :
00:00:725 (725|3,1104|2,1484|1,1864|0) - id rather make it 4|3|1|2 , the feel is different when u play it , separated sound snare and kick xD 00:02:243 (2243|3,2623|2,3003|1,3383|0) - here too Feels better, you're right!
00:42:497 - i suggest you to put some LNs here , if not i think 00:43:256 - here its must be double This would be a weird place to start the LN and I only use doubles for finishes in this diff o:
01:10:978 (70978|0,71357|1,71737|0,72117|1) - its not a bit to hard for newbie ? i mean 2x trill is not really good for them xD 01:12:497 Made it easier(72497|3,72876|2,73256|3,73636|2) - here too , i think make it like this http://puu.sh/qLiJz/749ea16631.jpg its more comfortable dont forget to apllying on this too 01:12:876 (72876|2,73636|2) - Okay!
01:17:054 (77054|0,77433|1,77813|0) - this is too , too much tapping on the left side Split it up on both sides
01:18:193 (78193|3,78573|2,78952|3,79332|2) - same reason with 01:10:978 - Fixed
01:30:725 (90725|1,91104|0,91484|1) - make this 3|2|1 Changed it to this: http://puu.sh/qLxoU/569ec8b2b2.png
Kazuto's NM :
00:27:307 (27307|3,27687|0) - delete this, too heavy You're right!
00:35:281 - loook at this 00:36:421 - put the LNs untill the next LNs I won't change the pattern because I like it the way it is and I don't think the LN would fit there
00:44:775 - fill col 4 its so empty Okay
01:22:845 - fill col 4 , maybe 01:24:269 (84269|1) - move this to 4 Yeah, I did it the way you suggested!
01:27:307 (87307|3,87307|2) - delete 1 notes and move it to 2 , its the same sound just different pitch Okay
01:28:446 (88446|2,88446|3,88446|1) - its seems unbalance , why not try this http://puu.sh/qLjiZ/cf0397cb80.jpg ^
01:30:345 - col 4 again , its so empty
01:52:623 (112623|2) - why not make its double ? Fixed
okay thats all , hope it can help you. im a bit curious at MX , but i have nothing to say, its too complicated xD
thankyou for requesting and goodluckkk :3
Your mod was really helpful! Thank you very much! :)
Feerum
Hi playin! Hi Kazu!
No kudosu

Überraschung \:D/
Schon wieder.. hab ich das nich auch bei deiner senya map gemacht..?
schwelgt in Erinnerungen

Jedenfalls habe ich hier etwas für dich!

Ich habe mir deine Map mal genauer angeschaut, jedenfalls die Dateien im folder und gemerkt das viele deine hitsounds ein wenig komisch sind.
Sie waren sehr imbalanced. Einige waren auf der rechten Tonspur lauter, einige auf der linken.

Außerdem ist die mp3 komisch gewesen. Mir wurden 144kbit/s angezeigt während spek sie auf 160kbit/s angezeigt hat und was weiß ich.
Ich habe sie mit Audacity bearbeitet und nu ist sie 128kbit/s was der geringste, rankable wert ist.
An der quality hat sich absolut nichts geändert, nur das alles jetzt ihre Richtigkeit hat!

Alle fixes kannst du hier in dieser .rar Datei aus meiner Drop Box entnehmen: click

Wichtig: Das Offset hat sich geändert! Audacity fügt leider automatisch immer ein bisschen delay hinzu wenn man eine mp3 abspeichert, was allerdings nicht so tragisch ist. Ich hab mir das ingame natürlich angeschaut und das neue Offset ist: 789. Bedeutet +64ms

Natürlich musst du alle Noten und Timing Points dementsprechend anpassen was aber mit einem kleinen trick ganz schnell geht!
Erstmal zu deinen Timing Points:

Du gehst erstmal ins Timing Setup Panel mit F6. Nun wählst du einen der Timing Points aus und drückst STRG + A. Einfach damit du alle markiert hast.
Jetzt gibst du in das Kästchen unter "Move selected offset by:" 64 ein und klickst auf "move".
Das wars! Timing Points sind gefixt!


Jetzt musst du nur noch alle Noten anpassen. Das geht jedoch auch ganz fix.
Bevor du das jedoch machst empfehle ich dir den Taktteiler auf 1/6 zu stellen da der ganze song anscheinend in 1/3 gemappt ist. Einfach um sicher zu gehen das alles richtig snapped ist.
Du gehst oben im Editor, zwischen Design und Web auf "Timing".
Dort klickst du einmal auf "move all notes in time" und gibst dort den gleichen wert ein, nämlich 64. Nur noch auf "move" klicken und das wars!
Alle noten wurden perfekt bewegt!


Da man der Technik nicht trauen kann lege ich dir wirklich ans Herz danach einmal drüber zu schauen ob alles auch richtig snapped ist.

Eine Sache noch:
Die Meta von deinem Song.

Während der Title und Artist korrekt sind mach das "o" in "oka" bitte auch groß.
Die QAT's sind mittlerweile sehr sehr streng was Meta angeht. Leider konnte ich keine offizielle Romanisierung finden daher muss ich mich leider auf das Ranked Set beziehen von diesem Jahr vom März, das du hier finden kannst: click

Desweiteren füg noch ein paar Tags hinzu! Das sieht so leer aus.
Folgendes würde passen: Naoyuki Sato, Konami, Bemani, follow slowly, Upper, plus, VOLZZA
Sind im Grunde der echte name des Artist, die Spielfirma, das Album wo der song erschienen ist und die anderen Spielversionen.
Alles gute Tags!

Gut, das wars. Hoffe ich konnte dir helfen!
Viel glück euch beiden in dem Set, vielleicht lasse ich bei Zeiten noch einen oder zwei Mods fallen :3
Topic Starter
playin14
Vielen Dank für die Mühe Feerum! Allerdings bin ich momentan in Italien und bin erst nächste Woche Sonntag zurück. Ich werde es dann so schnell wie möglich updaten :)
Adiopulse
Adiopulse's Dwarf Mod

1/2/3/4


HD
00:55:472 (55472|0,55472|1,55472|3,55599|3,55599|2,55725|1,55725|0,55852|3,55852|2,55978|1,55978|0,56105|3,56105|2,56232|1,56232|0,56358|3,56358|2,56485|1,56485|0,56611|3,56611|2,56738|0,56738|1,56864|3,56864|2,56991|0,56991|1) i dont see the reason for this patten, it should still be a jummpstream
00:58:510 ^
01:25:852 ^

01:07:624 - pattern suggestion here http://puu.sh/rNS4y/87adaf18f4.png

MX
00:36:675 note any col

00:54:206 (54206|1) this should be 2 lns 2ndd pitch is at 00:54:301

01:34:966 id like to play to the flute solo here
Topic Starter
playin14

Adiopulse wrote:

Adiopulse's Dwarf Mod

1/2/3/4


HD
00:55:472 (55472|0,55472|1,55472|3,55599|3,55599|2,55725|1,55725|0,55852|3,55852|2,55978|1,55978|0,56105|3,56105|2,56232|1,56232|0,56358|3,56358|2,56485|1,56485|0,56611|3,56611|2,56738|0,56738|1,56864|3,56864|2,56991|0,56991|1) i dont see the reason for this patten, it should still be a jummpstream
00:58:510 ^
01:25:852 ^ Changed them, but I will keep the chords

01:07:624 - pattern suggestion here http://puu.sh/rNS4y/87adaf18f4.png Done

MX
00:36:675 note any col Ok

00:54:206 (54206|1) this should be 2 lns 2ndd pitch is at 00:54:301 I don't really see why I should change this one. If you play it at full speed you don't really hear that
01:34:966 id like to play to the flute solo here Hmm, well I thought this would be a good point to give the player a break from Lns. I will think about it
Thank you for the mod <3
Fubukicat
Haywaaa

quick overview of HD since MX is too hard for me

dadons
key/coll=1/2/3/4
[HD]
00:03:510 (3510|1,3573|2,3637|3,3700|2,3763|1) - the first up and down is okay , however this is kinda tricky to play right
I'd suggest ctrl+H then move : 00:03:510 (3510|2,3573|1) - to 4 and 3 respectively it would flow better imho

00:13:700 (13700|0) - change for a LN : it is the same rythm and flow as here : 00:10:789 (10789|1,10915|2,11042|3,11042|0,11168|1,11295|3) -
00:16:105 (16105|2,16232|2,16358|2,16485|2) - do you think there is a way to make this be at max 3 notes consecutively on the same collumn ?
3 notes here might be okay , 4 sounds like a bit too much

00:39:966 (39966|3) - this LN is abit late, it should be 1/3 earlier (you probably didn't see this)
01:34:966 (94966|3,94966|2) - in this section you stopped to use triple notes for the snares till here : 01:41:421 (101421|3,101421|0,101421|2) -
I think that section could have triples for snare just like the whole song , but then this part is less 'intense' tham the other parts so up to you

and here goes

Good song , it's really catchy , Good Luck :3/
Topic Starter
playin14

Eternalie wrote:

Haywaaa

quick overview of HD since MX is too hard for me

dadons
key/coll=1/2/3/4
[HD]
00:03:510 (3510|1,3573|2,3637|3,3700|2,3763|1) - the first up and down is okay , however this is kinda tricky to play right
I'd suggest ctrl+H then move : 00:03:510 (3510|2,3573|1) - to 4 and 3 respectively it would flow better imho Ok

00:13:700 (13700|0) - change for a LN : it is the same rythm and flow as here : 00:10:789 (10789|1,10915|2,11042|3,11042|0,11168|1,11295|3) - Oh right, changed
00:16:105 (16105|2,16232|2,16358|2,16485|2) - do you think there is a way to make this be at max 3 notes consecutively on the same collumn ?
3 notes here might be okay , 4 sounds like a bit too much Chnaged

00:39:966 (39966|3) - this LN is abit late, it should be 1/3 earlier (you probably didn't see this) Chnaged
01:34:966 (94966|3,94966|2) - in this section you stopped to use triple notes for the snares till here : 01:41:421 (101421|3,101421|0,101421|2) -
I think that section could have triples for snare just like the whole song , but then this part is less 'intense' tham the other parts so up to you I think this is alright like this since the song is a bit quieter here

and here goes

Good song , it's really catchy , Good Luck :3/
Thanks for the quick mod :D
_Stan
from my modq and here we go

|1|2|3|4|

[kazuto's EZ]
  1. 00:27:751 - to 00:34:206 - , col 1 seems blank, I suggest move 00:29:649 (29649|3) - to 1 to avoid this
  2. 00:52:054 - to 00:57:751 - and same, I suggest move 00:53:573 (53573|1) - to 4
  3. 01:00:029 - I think you miss a note cuz here 00:56:991 (56991|1) - have a note and it's same music
  4. 01:12:181 (72181|2) - suggest move this to 2 then you can make a symmetrical part with 01:10:662 (70662|2,71042|0,71421|2,71801|0) -
  5. 01:22:434 - actually have a note here, suggest catch it
  6. 01:32:687 - I think there should double
[kazuto's NM]
  1. since 00:06:485 - to 00:09:902 - col 3 haven't note, I'll move 00:08:383 (8383|0) - to 3 to avoid this
  2. 00:27:118 - miss a note here?
  3. 00:30:029 - to 00:31:168 - is blank but music do not get soft, so considering add some note here?
  4. 00:55:472 (55472|2) - this LN length is not same with EZ, check it
  5. 01:52:307 (112307|3,112434|3) - suggest you not do this mini jack here, I think double mini jacks 01:52:307 (112307|3,112434|3,112687|3,112814|3) - will hard for nm, try to move 01:52:307 (112307|3) - to 1 avoid this
I like this song it's so nice~ and good luck :)
[Kazuto]
Hello Stan! o/

SPOILER

_Stan wrote:

from my modq and here we go

|1|2|3|4|

[kazuto's EZ]
  1. 00:27:751 - to 00:34:206 - , col 1 seems blank, I suggest move 00:29:649 (29649|3) - to 1 to avoid this Fixed and made further adjustments
  2. 00:52:054 - to 00:57:751 - and same, I suggest move 00:53:573 (53573|1) - to 4 ^
  3. 01:00:029 - I think you miss a note cuz here 00:56:991 (56991|1) - have a note and it's same music You're totally right. Fixed!
  4. 01:12:181 (72181|2) - suggest move this to 2 then you can make a symmetrical part with 01:10:662 (70662|2,71042|0,71421|2,71801|0) - Nice idea! Changed it.
  5. 01:22:434 - actually have a note here, suggest catch it I don't hear anything that would justify a note right there.
  6. 01:32:687 - I think there should double You're right again!
[kazuto's NM]
  1. since 00:06:485 - to 00:09:902 - col 3 haven't note, I'll move 00:08:383 (8383|0) - to 3 to avoid this Approved and adjusted 00:11:421 - accordingly.
  2. 00:27:118 - miss a note here? Right. Changed the pattern because of this.
  3. 00:30:029 - to 00:31:168 - is blank but music do not get soft, so considering add some note here? Filled it!
  4. 00:55:472 (55472|2) - this LN length is not same with EZ, check it Fixed!
  5. 01:52:307 (112307|3,112434|3) - suggest you not do this mini jack here, I think double mini jacks 01:52:307 (112307|3,112434|3,112687|3,112814|3) - will hard for nm, try to move 01:52:307 (112307|3) - to 1 avoid this Made it easier!
I like this song it's so nice~ and good luck :)

Thank you very much for your mod! It really helped to improve this map! :)
picel
Kazuto's EZ
00:26:232 (26232|0) - Why so many stairs? Just add notes in randomly, and no slow stairs.
00:38:763 (38763|0) - ^
00:43:320 (43320|3) - ^

Everything's fine with Kazuto's NM.

HD
00:15:978 (15978|0) - Reaaally fast doubles for a 3* map. Try this: Double, Single-Note, Double, Single-Note, etc..
from 00:31:168 (31168|3) - to 00:42:940 (42940|2) - LNs like can be really hard for someone that is starting. That part is really confusing, also.
00:43:700 (43700|3) - Seriously, this is a really hard map for a 3*. Triples like that can be really hard for someone that is starting. And, yes, I'm saying this for the third time.

MX
00:09:902 (9902|1) - This part of the map in the MX difficulty is easier than the HD one.
00:15:978 (15978|3) - Jacks here can be a good option, but not like this. Try to vary those patterns.
00:21:295 (21295|1) - Don't spam this. It's really exhausting and annoying.
01:06:864 (66864|0) - Another annoying pattern. Jacks like this are really bad.
01:09:649 (69649|2) - Once again, you're spamming the same pattern.
01:25:852 (85852|2) - ...
01:47:118 (107118|2) - .....................
01:50:156 (110156|1) - Geez...

Just don't spam patterns. Please. And learn how to use jacks.
[Kazuto]
Hi Crymeno! :)

Crymeno wrote:

Kazuto's EZ
00:26:232 (26232|0) - Why so many stairs? Just add notes in randomly, and no slow stairs. I think I have to disappoint you but I like the feeling of the stairs in this diff. Therefore I won't make any changes to this diff.
00:38:763 (38763|0) - ^ ^
00:43:320 (43320|3) - ^ ^
Even if I didn't change anything: Thank you for your mod! :)
Topic Starter
playin14

Crymeno wrote:

HD
00:15:978 (15978|0) - Reaaally fast doubles for a 3* map. Try this: Double, Single-Note, Double, Single-Note, etc.. I don't think that would make it easier since you still would have to jack and it would break the consistency
from 00:31:168 (31168|3) - to 00:42:940 (42940|2) - LNs like can be really hard for someone that is starting. That part is really confusing, also. Ok, I changed a few parts to make it easier
00:43:700 (43700|3) - Seriously, this is a really hard map for a 3*. Triples like that can be really hard for someone that is starting. And, yes, I'm saying this for the third time. I can't comprehend why this should be to hard. I will ask people whose skill level is around 3*

MX
00:09:902 (9902|1) - This part of the map in the MX difficulty is easier than the HD one. Yeah I know, but I thought since the rest is harder I could make this one easier
00:15:978 (15978|3) - Jacks here can be a good option, but not like this. Try to vary those patterns. Well, I keep them how they are for now. I will look for more opinions before changing the pattern completely
00:21:295 (21295|1) - Don't spam this. It's really exhausting and annoying. ^
01:06:864 (66864|0) - Another annoying pattern. Jacks like this are really bad. ^
01:09:649 (69649|2) - Once again, you're spamming the same pattern. ^
01:25:852 (85852|2) - ... ^
01:47:118 (107118|2) - ..................... ^
01:50:156 (110156|1) - Geez...^


Just don't spam patterns. Please. And learn how to use jacks.
Thanks, I will keep all that in mind :)
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