Random check xd
[Cup]
00:25:235 (1) - Slight reduction on this could be nice, the sudden high distance compared to the distances being so low before could cause troubles here. x:144 would be nice.
00:49:941 (1) - Maybe a bit higher distance here, for the stronger pitch? Try x:152 on this.
01:04:059 (1) - Higher distancing for the start of the kiai and the strong note to start it would sound nice. Try x:332.
01:12:441 (2) - Increase distance for high pitch here, maybe x:144?
[Salad]
00:14:647 (1) - x:28, to make dash more obvious to a salad player.
00:20:824 (5,6) - Here, I don't know if a dash to 5 is intended, but it feels off, and it's currently difficult to do without dashing, and then the movement from 6 to 1 should be a dash but is possible to do without dashing. I'd move 5 to x:184 and 6 to x:133 (the head of sliderend 5 with this new placement). This creates a nice [ shaped pattern whilst fixing the issues I mentioned earlier.
01:18:177 (1) - Very slight increase here just to be sure the player knows to dash. Try x:136.
Really nice salad.
[Platter]
00:22:588 (2) - Making this a tiny bit less difficult without dashing would be nice, sound isn't really strong enough to indicate a dash but it's kinda close right now. Try x:448.
00:46:412 (1) - Higher distance would be nice, I found myself overdashing this quite a bit. Try x:128.
01:13:765 (5) - Curve this a bit to the left for flow?
01:17:735 (8) - Higher distance to this with a lower distance to the next note would be nice flow-wise, both to avoid overmoving, and for a nice flow into the direction change with the HDash. Try x:124 here.
That's it, I think. Really nice map, call me back.
[Cup]
00:25:235 (1) - Slight reduction on this could be nice, the sudden high distance compared to the distances being so low before could cause troubles here. x:144 would be nice.
00:49:941 (1) - Maybe a bit higher distance here, for the stronger pitch? Try x:152 on this.
01:04:059 (1) - Higher distancing for the start of the kiai and the strong note to start it would sound nice. Try x:332.
01:12:441 (2) - Increase distance for high pitch here, maybe x:144?
[Salad]
00:14:647 (1) - x:28, to make dash more obvious to a salad player.
00:20:824 (5,6) - Here, I don't know if a dash to 5 is intended, but it feels off, and it's currently difficult to do without dashing, and then the movement from 6 to 1 should be a dash but is possible to do without dashing. I'd move 5 to x:184 and 6 to x:133 (the head of sliderend 5 with this new placement). This creates a nice [ shaped pattern whilst fixing the issues I mentioned earlier.
01:18:177 (1) - Very slight increase here just to be sure the player knows to dash. Try x:136.
Really nice salad.
[Platter]
00:22:588 (2) - Making this a tiny bit less difficult without dashing would be nice, sound isn't really strong enough to indicate a dash but it's kinda close right now. Try x:448.
00:46:412 (1) - Higher distance would be nice, I found myself overdashing this quite a bit. Try x:128.
01:13:765 (5) - Curve this a bit to the left for flow?
01:17:735 (8) - Higher distance to this with a lower distance to the next note would be nice flow-wise, both to avoid overmoving, and for a nice flow into the direction change with the HDash. Try x:124 here.
That's it, I think. Really nice map, call me back.