Star.
You could probably use a better centered ninja star though.
You could probably use a better centered ninja star though.
Aww Man, I Was Doing A Taiko Diff Too....orz.lepidopodus wrote:
Finished Taiko diff. well Maybe it's a bit hard.... Worth Oni ★X9? maybe....
(Well actually I made this too hard at first. I lowered difficulty once.)
You can change name of diff.... Uh... I'm quite bad at thinking those names lol
Download: jun - SUPER SAMURAI (ouranhshc) [Crimmi's Oni!!].osulepidopodus wrote:
I just want to mod Taiko map. Trust me, I made bunch of Taiko maps and know lots about that.
(underline means important to me, and gray is just my thinking so not important at all)
Crimmi's Inner Oni!!
- Slider velocity = 1.4 (unless you want put HS on it. 1.4 is most similar with AC or CS Taiko and most Taiko maps set slider velocity near 1.4 as I know.) Fixed
- Overall Difficulty is a bit high. I suggest to lower it to 5~7. Fixed
- Maybe a bit easy for inner Oni...? (It has less notes than Oni... well I can hit almost all notes except that kdddkdddkdddk part. I suck at that pattern) =[ Reduced to Oni..
- 00:22:921 - How about put d? Added
- 00:33:068 (1,2,3,4,5,6,7,8) - a bit repetitive pattern suits well as I think Fixed
- 00:36:068 (2,3) - How about big d? Added
- 01:11:539 - bar dividing lines starts to get dislocated at this point. For standard map it doesn't care but Taiko map it cares. Set uninherited time section here. Fixed
- 01:28:215 - How about put d? Added
- 01:34:127 (1,2,3) - I think it doesn't fit to the music. How about delete 2,3 and put d at 01:34:215? Fixed
Well just.... don't think this too serious, Ok? Nope It's My Second Taiko Map Made So Far =]
shows how much you pay attention to when things were mappedstrager wrote:
Easy
00:10:495 (1) - Shows notes; remove.
01:22:142 (1,1,1) - This kind of mapping shows how much care you put into your maps.
.
Sakura301 wrote:
[-lepidon! - Taiko Oni-] (Done)
69,789 / 170.000 what's the point of this non-inherited? That's for changing bar length(4/4->5/4), but that's just for one bar so decided to delete
71,553 / 170.000 I dont think needs non-inherited Needed for reseting bar lines. When playing taiko those barlines appear and can affect game play so it's important.
@ouran: please delete taiko(blahblah).jpg, cause I don't use that. and if you changed offset, please change that uninheritted timing section located in 71,553 too.NatsumeRin wrote:
[Taiko]
make the kiai time same as other diffs. Fixed
Thanks, I want to keep don major in that section, but I added some kats now.Garven wrote:
[lepidon]
00:48:966 (7) - Maybe during this section add some kats to mixed it up a bit? You can just hit them with the kat-like sound in the song.
lepido asked for some suggested spots...
00:48:966 (7,9,12,15,17,19,22,25) - Follow that pattern. It's just going with the clack sound in the song. :3
Emdyion wrote:
Nice map.
ERROR? WTF, I double starred !?!?!? I don't think that works.
I didn't mean to double star!
Overall: Enough awesomeness for a star.
Opinions:
[Easy] - i will probably end up remapping this diff
1) That break.... is it necessary?
[Crimmi's Normal] and removing this diff
01:34:142 (1,2,3,4)- Is this section easier than Easy's section?
[Lesjuh]
Very nice. And awesome.
Suggestions:
[Easy]
00:51:436 (1,2,3,4)- Move it somewhere else. Slider (4) is near the previous slider, and seems repetitive.
00:57:083 (1,2,3,4)- Same as above.
01:32:730 (1) - Repetitive.
[Crimmi's Normal]
00:45:083 (1) - Weird place to put a spinner. Perhaps maybe here (00:44:730)?
[Lesjuh]
00:15:436 (1,2,3,4)- What happened to the time-distance-equality rule? What I'm saying is, that the distance between 3 and 4 does not equal the distance between 1 and 2 or 2 and 3.
00:40:848 (1,2,3,4)- Same as above, unless you are using jumps.
01:28:495-01:31:142: WTF, really? Same as above.
i thought i removed the spinner a long time agoCheeseWarlock wrote:
That spinner-circle is pretty uneven. I fixed up the center, which was the worst part.
[Crimmi's Normal]
This entire map is just a-note-every-beat. It's sort of boring; at least spice up the ending like Easy did: 01:34:142 (1,2,3,4) -
I like it aside from that (though you could always add a Hard difficulty...)
i'ma go through it nowCheeseWarlock wrote:
Odd. It's not in the .osz; I must've had an old version of the map or something.
Should I rank it now, then, or do you want to fix that other thing?
fixed, thx for the modClemaister wrote:
Let's see...
[General]
- BPM & Offset, ok
- Desgin, ok
- Sound effects, ok
[Easy Difficulty]
00:37:319 (1) - Spacing error (just move this slider one grid right)
00:11:554 (1) - ^
[Normal Difficulty]
00:16:142 (1) - Spacing error
00:26:377 (2) - ^
[Guest Difficulty, Lesjuh]
00:15:613 (2) - Spacing error
[Conclusion]
This beatmap is well mapped, it has no big errors in my opinion, just little spacing errors. We can see that this beatmap is advanced and ready to be ranked. Congratulation, and good luck. ☆
Easy? (Wait why is your name in tags...ok)yeahyeahyeahhh wrote:
did you even make a diff?