This is a special note to referees but all players are to take note as well:
1. Referees are to create matchroom: "CatchConV: (ABC) VS (XYZ)" 15 minutes prior to the match.
2. Score metric is Score_v1.
3. All matches are BO9 (5 map wins = match win).
4. The captains will be invited, the captains will invite subsequent members.
5. If a team is not ready after 15 minutes, that team will lose by default.
6. Team ABC will be Blue, XYZ will be Red.
7. Blue will take first few slots, followed by Red.
8. Blue will pick 1 warm up, then Red.
9. No warm-up is to exceed 4 minutes in total length.
10. Team captains will !roll. Winner ban 2 maps first, then loser.
11. !roll winner pick first.
12. After the 1st map, the next map will always be picked by the team that has lost the previous map.
13. In case of tie, the picker will lose that map.
14. No more than 1 player from each team can use HD alongside HR/DT picks.
15. All other single modded pools are to be played with that mod only.
16. No less than 1 player from each team is to use any score increasing mod for FreeMod.
17. No DT anywhere other than DT bracket.
18. No score reducing mods anywhere other than EZ bracket.
19. No HD+FL anywhere.
20. In case of tie on TieBreak, TieBreak will be played repeatedly till a winner could be decided.
21. In case of discrepancies, ScreenShots will be prime proof, followed by MP link.
22. Everyone involved in the match is responsible for the fairness, integrity, and flow of the match.
23. Once the score has been finalised, it will not be amended.
24. Please exercise basic player responsibilities, such as knowing the rules thoroughly, having all the maps, coming in on time, sorting yourselves out etc.
25. Any staff member can take the role of a referee when there isn't enough referees.
26. In case of a total lack of referees, the match can still be played, but MP link must be provided otherwise it's no count.
27. In case of Bancho breakdowns etc, matches will be postponed, please watch out for PMs etc.