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Linked Horizon - Moshi Kono Kabe no Naka ga Ikken no Ie dato

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Surono
Aerith, terlebih juga kamu harus mengrespon setiap postingan dari para modder. entah kamu menerapkan atau tidak mod dari mereka, tapi utamakan untuk membalas setiap point yang mereka tunjuk. jadi mereka tau dimana letak mod mereka yang membantu dan yang mereka harus pahami dari respon si mapper. tunjukan kalau map kamu itu beralasan dan bagaimana bisa mapped, modder juga perlu dihargai atas waktu mereka untuk mengkontribusi ke suatu map.

untuk selanjutnya usahakan untuk mengreply setiap postingan mod, bisa?
Topic Starter
-Aerith-
[quote="Surono"]Aerith, terlebih juga kamu harus mengrespon setiap postingan dari para modder. entah kamu menerapkan atau tidak mod dari mereka, tapi utamakan untuk membalas setiap point yang mereka tunjuk. jadi mereka tau dimana letak mod mereka yang membantu dan yang mereka harus pahami dari respon si mapper. tunjukan kalau map kamu itu beralasan dan bagaimana bisa mapped, modder juga perlu dihargai atas waktu mereka untuk mengkontribusi ke suatu map.

untuk selanjutnya usahakan untuk mengreply setiap postingan ok.



Bisa :) makasih buat sarannya ya :D :D
Topic Starter
-Aerith-

El SolarBeam wrote:

Well, sebenernya saya gapunya banyak waktu buat buka osu, tapi setidaknya saya ambil garis besarnya deh
  1. Kalau ditanya ini bisa qualifed atau ngga, kalau bertolak ukur dari standar ranking criteria paling rendah bisa aja sih, dengan catatan ada beberapa unrankable issue di map ini yang harus diubah. Coba cek AiMod di setiap diff, yg terpenting pastikan audio preview time di semua diff sama, terus pastikan juga semua objek dan kiai time udah snapped.
  2. Tapi berhubung kualitas map yg dituntut supaya bisa qualified makin tinggi, semakin banyak rule tidak tertulis yg harus diikuti sehingga map bisa aman dari disqualified. Nah terkait hal ini, diff Easy di map ini sebenarnya agak rawan karena beberapa hal. Pertama, DS (distance spacing) yang digunakan (0.9x) kurang dari standar yg umum digunakan (biasanya 1.0x atau lebih tergantung BPM). Biarpun namanya diff termudah, bukan berarti spacing yg digunakan harus sekecil itu, karena spacing yg terlalu kecil juga bisa mempersulit dalam pembacaan. Coba gunakan 1.0x spacing untuk semua objek di diff Easy.
  3. "Tapi starnya tambah gede, gimana dong?" Nah, itu karena ritme yg dipakai masih terlalu kompleks untuk ukuran diff Easy. Coba kurangi penggunaan circle dan perbanyak penggunaan slider atau reverse slider. Ga semua white tick harus dipasang note, coba lebih disederhanakan lagi ritmenya. Coba pelajari diff Easy di map lain yg BPMnya ga jauh beda.
  4. Berhubung lagunya juga ga terlalu menantang buat dimap, kemungkinan sih ga akan ada masalah yg aneh-aneh dari segi pattern maupun ritmenya. Selama yg diatas udah diperbaiki kemungkinan besar udah bisa qualified. Tapi pesan saya sih coba kembangkan lagi mapping style nya sambil coba-coba ngemap lagu yg beatnya banyak berubah (ga ada maksud menyinggung, tapi udah ada ribuan map model gini dan ngemodnya juga ga terlalu menarik karena rata-rata mappernya pengen fast rank)
Segitu aja dari saya, semoga bisa sedikit membantu~

Okay.saya akan coba usahakan untuk meningkatkan kualitas semua diff. Btw makasih advice nya sgt berguna sekali. Terima kasih :)
YoelGamer_old
Beatmapnya Bagus Dan Juga Aku Bisa 100,00% Karena Pilih Diffcultynya Easy
Surono
yahhh Difficulty Easy, kalau yang Insane bisa 100% baru kamu bilang bagus lmao
-Goph-
KONGOU COMING THROUGH!

Taiko
Some of the notes are okay but for me it lacks of something


Muzukashii(actually it's futsuu but whatever)

DON(red)
00:16:938 (26)
00:18:950 (34)
00:23:889 (8)
00:32:304 (40)
00:39:438 (65)
00:51:694 (42)

KATSU(blue)
00:23:523 (6,7)
00:24:987 (12)
00:33:035 (43)
00:59:743 (29)

something lacks between these notes
00:52:974 (4,5)
00:55:901 (15)

Oni (muzu :>)-to be added soon-
Mania
Generally it lacks of long notes (sliders) + the patterns are repeated (and for me it's boring to play)

BTW cut the last part of the song. thanks o/

PS: I was lazy to put stuff in the forum
Topic Starter
-Aerith-

Gophelia wrote:

KONGOU COMING THROUGH!

Taiko
Some of the notes are okay but for me it lacks of something


Muzukashii(actually it's futsuu but whatever)

DON(red)
00:16:938 (26)
00:18:950 (34)
00:23:889 (8)
00:32:304 (40)
00:39:438 (65)
00:51:694 (42)

KATSU(blue)
00:23:523 (6,7)
00:24:987 (12)
00:33:035 (43)
00:59:743 (29)

something lacks between these notes
00:52:974 (4,5)
00:55:901 (15)

Oni (muzu :>)-to be added soon-
Mania
Generally it lacks of long notes (sliders) + the patterns are repeated (and for me it's boring to play)

BTW cut the last part of the song. thanks o/

PS: I was lazy to put stuff in the forum
i'ii just keep the song like that ..... :D :D
Surono

Gophelia wrote:

KONGOU COMING THROUGH!

[Taiko]
Some of the notes are okay but for me it lacks of something


Muzukashii(actually it's futsuu but whatever) yeah, if overall 1/2 patterns is short. so its still muzukashii (but easier)

DON(red)
00:16:938 (26) no, I follow that snare drum
00:18:950 (34) will break the consistency pitch what I follow
00:23:889 (8) vocal layer are fine with kat, don just heard like monotone
00:32:304 (40) same reason on 1st point
00:39:438 (65) ^
00:51:694 (42) I follow the instrument

KATSU(blue)
00:23:523 (6,7)
00:24:987 (12)
00:33:035 (43) ^ not applied for these points, it sounds excessive
00:59:743 (29) it sounds monotone from the music, doesnt need to be kat

something lacks between these notes
00:52:974 (4,5)
00:55:901 (15) they are fine, because its Muzukashii

Oni (muzu :>)-to be added soon-

BTW cut the last part of the song. thanks o/

PS: I was lazy to put stuff in the forum
nothing changes from your mod but thank you for mod this
Envory
The pattern I used has for a newbie player who never playing Osu!mania before then.. maybe i"ll not change the pattern cause that was a simple pattern I used for a newbie player.. so not too hard for a newbie player... Thanks
Topic Starter
-Aerith-
Easy.Normal,and Hard....finish fix some problem on the tags.........just wanna tell u guys :) :D :D :D
Topic Starter
-Aerith-
anyone who browse this thread....please Mod my map.... i appreciate it ....if u willing to help modding it :D :D
Ameth Rianno
Since few reasons i can't mod this, i'll give a star. Good luck! \o/
Topic Starter
-Aerith-

Ameth Rianno wrote:

Since few reasons i can't mod this, i'll give a star. Good luck! \o/
Thank you :)
Surono

Ameth Rianno wrote:

Since few reasons i can't mod this, i'll give a star. Good luck! \o/
mod taco, tanks
StrafeCombo_
rip easy?
Topic Starter
-Aerith-

NekoCombo_ wrote:

rip easy?
Yes i deleted the Easy Diff. No reason . I just think that diff is failed. :( :(
Surono

Ameth Rianno wrote:

Since few reasons i can't mod this, i'll give a star. Good luck! \o/
and again, why did you give this dude a kudosu? =_=
Topic Starter
-Aerith-
UPDATE ! :)
Topic Starter
-Aerith-

Surono wrote:

Ameth Rianno wrote:

Since few reasons i can't mod this, i'll give a star. Good luck! \o/
and again, why did you give this dude a kudosu? =_=

because he's giving me a star i think ? .........is that a no ? :? :?
Morgar
Here's a small mod about Moshi, we talked about it in chat :)

14:10 *Morgar is editing [https://osu.ppy.sh/b/1073361 Linked Horizon - Moshi Kono Kabe no naka ga Ikken no Ie Dato Shitara [ExKyu's Light Hard]]
14:10 Morgar: this diff
14:11 Morgar: 00:42:182 (1,2,3) - This triggers me. Please fix for esthetics

14:16 *Morgar is editing [https://osu.ppy.sh/b/1046785 Linked Horizon - Moshi Kono Kabe no naka ga Ikken no Ie Dato Shitara [Normal]]
14:16 Morgar: just one small thing here
14:19 Morgar: 00:27:913 - Here she kinda starts singing something but you didnt map this while you mapped every vocal. I suggest either making the slider before a return slider or adding a slider/spinner

Really fun map to play, I liked the skin ^^
-Kyu

Aerith123 wrote:

because he's giving me a star i think ? .........is that a no ? :? :?
It means that he gives his kudosu that he has earned from modding to your map,which increases the star priority.

Oh and btw,i'll reply to Morgar's mod on friday since im still on vacation,ok?
Topic Starter
-Aerith-
I Need to Find BN right now !
Morgar

ExKyu wrote:

Aerith123 wrote:

because he's giving me a star i think ? .........is that a no ? :? :?
It means that he gives his kudosu that he has earned from modding to your map,which increases the star priority.

Oh and btw,i'll reply to Morgar's mod on friday since im still on vacation,ok?
Dont rush, Aeritg123 allready made the change to your map. Have a nice holliday!
-Kyu

Morgar wrote:

Dont rush, Aeritg123 allready made the change to your map. Have a nice holliday!
Ah thanks Aerith! And thanks Morgar!

Aerith123 wrote:

I Need to Find BN right now !
Slow down,your map still needs more mods,and the sumber of people favorited your map nor people demanding this to get rank doesn't mean the BN's will rank this immediately

holy shit my 100th post yay me
Topic Starter
-Aerith-

ExKyu wrote:

Morgar wrote:

Dont rush, Aeritg123 allready made the change to your map. Have a nice holliday!
Ah thanks Aerith! And thanks Morgar!

Aerith123 wrote:

I Need to Find BN right now !
Slow down,your map still needs more mods,and the sumber of people favorited your map nor people demanding this to get rank doesn't mean the BN's will rank this immediately

holy shit my 100th post yay me
Maybe you're right ;)
Summerleopard
Hey Aerith123,I just adjust the diff for Insane. I think that is just the problem was the hp. Only changed on that. Hope it is alright.. :idea:
Surono
oh ya, Taiko diff masih pake BG yang lama gak? kalau masih di keep aja ya buat perbandingan mode :3
Topic Starter
-Aerith-

SangKrazF1nal3 wrote:

Hey Aerith123,I just adjust the diff for Insane. I think that is just the problem was the hp. Only changed on that. Hope it is alright.. :idea:
Ofc its alright thank you :D
Topic Starter
-Aerith-

Surono wrote:

oh ya, Taiko diff masih pake BG yang lama gak? kalau masih di keep aja ya buat perbandingan mode :3
Ok
-Kyu

Aerith123 wrote:

SangKrazF1nal3 wrote:

Hey Aerith123,I just adjust the diff for Insane. I think that is just the problem was the hp. Only changed on that. Hope it is alright.. :idea:
Ofc its alright thank you :D

Why did you gave him kudosu?
He's not modding the map or anything so why did you gave him?
Do you know how Kudosu works?
Topic Starter
-Aerith-
im sorry ...that was my mistake.....i will tell him later to denied the kudosu >:( >:(
OsuAndGHWOR
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TitleUnicode:Moshi Kono Kabe no Naka Ga Ikken no ie da to Shitara
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Topic Starter
-Aerith-

OsuAndGHWOR wrote:

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224,128,48401,2,0,L|224:208,1,70
288,192,48767,2,0,L|288:112,1,70
352,128,49133,2,0,L|352:224,1,70
400,192,49499,2,0,L|400:112,1,70
352,112,49865,2,0,P|144:128|80:80,1,280
93,93,50962,2,0,L|80:144,1,35
144,192,51328,6,0,P|320:64|160:80,1,560
80,112,53157,1,0,0:0:0:0:
80,192,53432,1,0,0:0:0:0:
128,192,53798,1,0,0:0:0:0:
256,192,54255,12,0,55718,0:0:0:0:
112,96,56084,6,0,L|112:192,1,70
176,160,56450,2,0,L|176:80,1,70
224,96,56816,2,0,L|208:176,1,70
176,128,57182,2,0,L|16:96,1,140
48,176,57913,2,0,L|192:208,1,140
304,208,58645,2,0,L|448:208,1,140
400,112,59377,2,0,L|256:112,1,140
256,192,60109,12,0,61298,0:0:0:0:
and u know what...........im not going to accept this diff ....the light hard is already available......so yeah its a no
I AM VERY SORRY FOR ASKING U TO DO THIS ......... :( :(
if you want u can make GD for my other map ........
that WILL map .......u know right ?
( i need more diff 4 that map)
Topic Starter
-Aerith-
UPDATE!! on Mania Diff :) :)
Dmitry14kz
Well mapping is very good, but i added and fixed few things:
1) Added 1 spinner in start (now there 2 spinners)
2) Increased the beginning and the end of the last spinner
3) Fixed few sliders
4) Fixed poses of 2 sliders
Difficult: Hard.
Topic Starter
-Aerith-

Dmitry14kz wrote:

Well mapping is very good, but i added and fixed few things:
1) Added 1 spinner in start (now there 2 spinners)
2) Increased the beginning and the end of the last spinner
3) Fixed few sliders
4) Fixed poses of 2 sliders
Difficult: Hard.
Oh! Okay thanks for your help i appreciate it :) :) btw can you please give me the edit file...you fixed few things right ?
Dmitry14kz

Aerith123 wrote:

Dmitry14kz wrote:

Well mapping is very good, but i added and fixed few things:
1) Added 1 spinner in start (now there 2 spinners)
2) Increased the beginning and the end of the last spinner
3) Fixed few sliders
4) Fixed poses of 2 sliders
Difficult: Hard.
Oh! Okay thanks for your help i appreciate it :) :) btw can you please give me the edit file...you fixed few things right ?
Um, yah http://dropmefiles.com/8jtwA
Peter
Normal
Hey what about circle after this slider 00:19:133 (1) -
Hard
There could be circle after this slider too 00:33:767 (1) -
same 00:26:084 (3) -
Topic Starter
-Aerith-
[quote="PeterEU"]
Normal
Hey what about circle after this slider 00:19:133 (1) -
Hard
There could be circle after this slider too 00:33:767 (1) -
same 00:26:084 (3) -
[/
okay nice advice....i'll think about it
btw thanks 4 taking ur time modding this map even if just a little.....i appreciate it :D :D
myAccSuks
dang... looking through, I wonder if you still need my mod xd... I'll try my best to see if there's anything else that i find funky and what not. Umm, just a heads up, I can't mania, and my taiko is a joke, hitsounding.... still gotta learn that :C so I won't be able to help you out there. Anyways, here we go.
In all honesty, the maps to me, looked compeletly fine. So most the things i mention are 100% opinion and me just looking at the small details. so yeah, it's up to you if they make sense or not.

Normal Diff
First off, a few words from the best mod in town... aimod..... https://puu.sh/rJm0X/895055a2ce.png
Umm, so yeah, just check those two objects and relocated if necessary.
In terms of kiai, I'm not sure if the aimod applies there considering that the map in general is very very short, so I don't know if this kiai rules applies. sorry

00:33:767 (2,3,4) - hmm, i feel like you can blanket this better. move the 3 down a bit, so it fits snuggly in the 1st slider, then relocate slider 4 so circle 3 is surrounded perfectly between the two sliders. https://puu.sh/rJn0I/8eef2716fe.png As you can see in this terrible attempt to show you what i was thinking, in short, I just think you can make this look "cleaner" by having it nicely surrounded. Of course, that 2 slider won't blanket perfectly, but it's waaay too long for that imo.

00:42:548 (3) - umm, again, you can fix this so it blankets the note 2 better. (sorry if it seems like i'm just nitpicking pointless stuff, so many mods have been applied so it's literally perfect to me). also, people always point this out to me, but you just need 3 anchors to form that turn. Why does the number of anchors matter? idk, but people always tell me that so, might as well pass it on.

well, that's what i thought of for normal. I thought the patterns look good, my only remarks would be if you wanted to, you could blanked a few sliders and circles better. That's all.

Light Hard Diff
a light hard... can't say i've played a lot of those...

Aimod says.... 01:00:109 - You have two timing points exist at the same time! and yeah, you do. idk.

00:11:816 (5) - this slider right here, either make it a smooth turn, or angle the entrance better. It's a very minimal thing to note, but to me, it seems oddly angled. here's another janky pic to try and convey what i'm saying xd. https://puu.sh/rJnMT/897ecc34d4.png

00:27:365 (10,11) - same as above. again, it's not a problem what so ever, i'm just being a jerk rn. https://puu.sh/rJnV3/8c289f42a0.png

and well... that's all i have to say about light hard. Again, it's already a good map, so i can only pick at the pointless little details that bother me only.

hard
00:44:374 - ai mod says your kiai isn't snapped on!

Honestly. this map looks fine to me so... i'm just point out little details that i noticed... again, they are just really minimal design details
00:19:865 (3) - the 3 slider is a little bit off. move it very very very slightly to the right. as you can see in the pic, my cursor is pointing to a little gap, so the slider is just offset by a little. https://puu.sh/rJowJ/67635cfd64.png

00:31:389 (2,3) - did you want to blanket these?

00:33:401 (3,1) - same here? did you want to have slider 3 wrap around the head of slider 4? i mean, you could if you wanted to... but opinions are opinions.

Nerthar's Insane
00:27:182 (1,2,3,4) - I think you should slightly rotate the square jump. I say this because in the previous set, you have some 60 degree (or sharp angle) jumps, but then you transition with this fat obtuse angle into the square. https://osu.ppy.sh/ss/6325019 Just some idea i had in my mind. all i did was rotate the square, (ctrl shift r) and then moved the slider (slider 5) to the left for that gap distance.

01:00:109 - Personally, i think you should move this to the left, make the angle from 2 - 3 wider. I think it'll play out nicer.

In all honesty, there's not much to do with it, so I just nit picked some design things that could be changed. of course, that's just my opinons, so feel free to discard them. Anyways, i enjoyed the beatmap, and wish you luck in the ranking process.
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