21:48 Fort: hi bakari
21:48 Bakari: hey!
21:48 Fort: i need help
21:48 Fort: can you give me some opinion for this map?
21:48 *Fort is editing [http://osu.ppy.sh/b/1031414 Panda Eyes & Teminite - Immortal Flame (feat. Anna Yvette) [phaZ's Insane]]
21:49 Fort: that diff only because that diff is new one
21:49 Bakari: Sure, let me just finish an IRC mod
21:49 Fort: oh okay
21:50 Fort: im so tired today
21:50 Fort: mapping for 16 hours is makes me want sleep so much
21:50 Fort: my back hurts LOL
21:56 Bakari: I can't map for more than.. ehh. 2 hours, I guess.
21:56 Bakari: My creativity drains way too quickly. You're lucky you can have such long sessions, dude
21:56 Fort: but still my back hurts
21:57 Fort: so you done with IRC?
21:58 Bakari: almost
21:58 Bakari: like 10 minutes or so
22:15 Bakari: whoops, took a little longer
22:15 Fort: now im drunk
22:16 Fort: can you post your thoughts for him?
22:16 Fort: please :3
22:17 Bakari: On the Insane that you've linked?
22:17 Fort: yup just only that, but if you want you can gimme quick thoughts about diff i've made
22:18 Fort: but i think all diffs is okay
22:18 Bakari: Jesus Christ, the long hitsound 00:56:795 - somewhere here is killing my ears
22:18 Bakari: I'm playing the map, not doing anything special
22:19 Bakari: and then BOOM and a bunch of random dudes start screaming in my ears
22:19 Fort:
22:19 Fort: for wow effect
22:19 Bakari: 00:56:795 (1) - pretty sure it's not supposed to be here
22:20 Bakari: Or the loud beat should have something else, like a circle
22:20 Fort: moved
22:21 Fort: well in every diff that loud hitsound landed on slider
22:21 Bakari: I generally disagree with the usage of hitsounds like 01:31:091 -
22:21 Fort: except in standard
22:22 Fort: why?
22:22 Bakari: The artist is trying to bring a message in the lyrics, inspire people and do something serious with the song
22:22 Bakari: meme-hitsounding is ruining that effect for me
22:23 Bakari: it's a matter of perception, from the first moment I hear that hitsound, I take the map as a "joke/meme" thing
22:23 Bakari: rather than something serious
22:24 Bakari: doesn't go too well with the mood of the song, if you ask me
22:24 Fort: well
22:25 Fort: probably it is confusing when you get playing the maps while listen to the song lol
22:26 Bakari: I can't really explain why, but I don't like the difficulty overall
22:27 Bakari: Probably it's the hitsounding things, probably minor untidy transitions like 02:59:727 (3,4) -
22:27 Fort: hmm okay
22:28 Bakari: I"m not saying that the hitsounds are bad, though
22:28 Bakari: They're nicely done, it's just not something I would expect on a song with such lyrics
22:28 Fort: wow
22:28 Fort: i think i realize something that i don't know
22:29 Bakari: Also, the BG keeps making me cringe a little
http://bakarisu.s-ul.eu/Hih04jUP.jpg 22:29 Bakari: I might be a messed up berson, but I literally see her hand being separated from the body
22:29 Fort: wat
22:29 Fort:
22:29 Fort: it's Flame hand
22:30 Fort: her hand turn into flame
22:30 Fort:
22:30 Bakari: It looks like it's cut in two halves in the middle
22:30 Bakari: Just goodled a higher resolution version
22:31 Fort: 3d effect maybe
22:31 Bakari: it's just that patch-like thing on her sleeve that looks weird
22:31 Bakari: anyways, the Insane itself is not bad
22:31 Bakari: It definitely needs some polishing
22:32 Fort: i can't see anything with that hand
22:32 Fort: anything wrong
22:32 Bakari: but it does what it's supposed to do. it works with the song and flows relatively well.
22:32 Bakari: don't mind the hand, I play too much violent stuff.
22:32 Fort: umm ya good
22:32 Fort: LOL
22:32 Bakari: 00:24:000 (3,4) - overlaps in the intro
removed22:33 Bakari: 00:25:091 (4,5) - also the short sliders are way too strongly curved
22:33 Fort: umm looks make sense
22:33 Bakari: curve gives them an extra slowdown, which is absolutely unnecessary here as they're slow as they are
they arent even visibly shorter even if they are straight, it gives them at least some flavor fitting to a very melodic part. anyway if you just say that they are way too strongly curved without a reasonable explanation i just cant agree because i mapped it that way because i did not think so^^22:34 Fort: okay that's kinda right
22:34 Bakari: 00:33:818 (4,5) - these two not being symmetrical probably also try to represent something
22:34 Bakari: but I don't get it and I see just two unsymmetrical sliders that I don't really like in terms of their appearance.
why should they be symmetrical like wtf, i dont get it. these both sliders are similiar but why symmetry.22:35 Fort: maybe he did freestyle mapping
22:35 Fort: he doing it too fast i guess
22:35 Fort: yeah that one looks good too
22:36 Bakari: 01:18:000 (6,7,1) - the flow didn't work that well for me
22:36 Bakari: I read (6,7) as kick sliders
22:36 Fort: lol
22:36 Fort: yeah i think, looks weird
22:36 Bakari: hence, I was expecting (1) to show up somewhere like [http://bakarisu.s-ul.eu/dQOdG7gz.jpg here]
i dont give a fuck for your even more standard like mapping suggestion that pattern isnt broke/impossible to play or anything22:37 Bakari: 01:21:818 (5) - probably the only slider curved in such a way in the entire map
slight change cmon ^^22:37 Bakari: it does what it's meant to do, but it doesn't make the map look any better
22:37 Fort: 01:18:000 (6) - how about do ctrl+h and rotate this slider few degrees to make straight pattern?
lame22:38 Bakari: Could also work, give it a try and see how it plays
22:38 Bakari: I'm not actually modding it, I'm just giving examples
22:38 Fort: yeah that looks nice too
22:40 Bakari: as I said, I can't really help here
22:40 Bakari: the map is not bad, but it goes far from something I would personally expect from a map to this song i just felt bad
indeed simple and straight :s ive got a lot of ideas but it feels hard to do with such a low sv/for that sr22:41 Fort: hmmm i get it
22:42 Fort: can you post this?
22:42 Bakari: You mean the log or just a short summary?