nice new bg dude
Thanks although I'm still not happy with it so I'll keep looking until I find something better (:DaniilLillifag wrote:
nice new bg dude
VenixPL wrote:
Mod for my queue! Revenge00:26:674 (11) - form this slider shape to left side, and NC plz I like it going right, but NC'd. Thanks.
00:55:142 (4) - move that one to https://osu.ppy.sh/ss/5723678 Done
01:09:567 (10) - nc Done
01:15:696 (1,2,3,4,5,6) - move this stream to https://osu.ppy.sh/ss/5723688 Done
02:10:972 (1,2,3,4) - move to up and left Done
02:11:738 - make jump at that moment lol Added a burst stream to fit with the background drums
02:21:951 (1,2,3,4,5,6) - improve this pattern Working on it
02:27:057 (9) - nc here Done
02:39:312 (9) and 02:40:333 (9) - nc Done
03:29:105 (3) - move to left Done
04:37:033 (12) - nc Done
05:01:962 (13) - nc Done
Thanks, nice mod
KuroRyu wrote:
m4m
00:27:249 (4,4,4) - I can't judge this properly since I can't play your map but I am not sure if it plays that great. The sliderends go into the opposite direction instead of going towards the next stream. This is fine imo
You might want to change that or ask someone who can actually play the map how it plays, - considering you have almost no time to go to the next stream, the sliderend should at least point towards the next stream and not away from it
00:45:823 (3,4) - Maybe make the distance between those two the same as between those 00:45:696 (2,3) - ? Done
00:51:313 (4,5,1) - Same here. I would suggest to at least make the distance between eh objects not that drastically different from each other. Leaving this for now since I think this is alright
01:08:164 (3,4) - Same as before (Again : I can't say that for sure since I don't know how well it plays ^^) Same thing as above. The first one made sense though so I changed that
01:08:802 (6,1) - You should move those a bit closer together. This jump fits well imo
01:17:100 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - Its weird. This stream here is marked as KIAI (intense part), right? and this stream : 01:22:717 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - is not part of the KIAI, but it is much more spaced?! I would either reduce the spacing of the second stream or mark it also as KIAI, because its a bit weird if the hardest stream is not KIAI but an easier one is Fixed, thanks
01:45:696 (1,2,3) - Again a bit weird spacing inconsistency, in case you are doing those on purpouse, let me know why I'll just go through and sort all the ones I don't think fit out
02:01:972 (10,1) - Wut?! I am pretty sure the slider is not supposed to be there, move it to the stream, it looks like there would be a note missing. ;D Fixed
02:23:355 (6,1) - Again this spacing thing, - well I won't mention them anymore if there are more, jsut to give you an idea, its weird if you have huge jumps before and then the next note is so close.
02:51:057 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - I am pretty sure this part is extremly hard to play. First you havbe those fast streams and then this is kinda liek a slowdown where you need to snap back to the next streamnote. Dunno just looks a bit weird. It's been testplayed a few times and hasn't been commented on
03:11:391 (1) - Remove NC and NC here instead : 03:12:249 (2) - since the more dominant sound is on the first note of the stream. Done
04:50:248 (5) - The stream starting from here is insanly hard, maybe put one more reverse slider inbetween somewhere.. Leaving it as it is unless I get a second opinion which tells me to change it
All in all pretty nice map, I really like it, and I really like the way you shaped your streams! Good job! Thanks, helpful mod (:
Thanks for helpingMrKOSIEJ wrote:
Wow, nice map. Here's my little mod.MODGood point, done.00:22:462 (1) - U C that spinner? U hear the sound at 00:23:611 - ? I would end that spinner there I like it where it is
00:35:738 (1,2,3,4,1,2,3,4,5) - i think you should change ds when new combo starts. So 00:35:993 (1) - here not 00:36:120 (3) - here
I know. U tried to hand made put it there to make a crescendo. But start it sooner. Done
00:39:823 (1,2,3,4,1) - i think you should make it straight. 00:40:079 (1,2,3,4,1) - here aswell. The curve is so small that it feels like a mistake XD I quite like this part but I'll get a second opinion
00:45:185 (2) - correct the blanket With 1? If that's the case it's fine
00:49:653 (9) - U C overlapse? 00:48:759 (4,9) - now? I would put the circle x:252 y:16 So it's on the middle of the slider Done
00:53:483 (5) - move it x:364 y:40 to be between two reverse sliders or snap with 00:54:376 (3) - x:368 y:276 Done
01:03:057 (2,4,5) - make it in a straight line. U can move it x:140 y:156 to be in middle of 01:01:781 (1) - then
01:03:313 (4,5) - move this to the right and snap 01:03:185 (3) - this to the end of 01:02:291 (4) - this slider I intended this section to be like this but again I'll get a second opinion
01:04:845 (1,6) - overlapse, move circle down Fixed
01:28:589 (2) - snap this to the end of 01:27:313 (9) - this reverse slider Done
01:29:100 (5,6,7,8,1,2,3,4,1,2,3,4) - - looks ugly IMO. U could do sth like https://osu.ppy.sh/ss/5747866 Just an idea
01:30:632 (5,6,7,8,1,2,3,4,1,2,3,4) - ^ I like them how they are
01:42:632 (1,4) - snap these or blanket Done
01:43:142 (4,4) - same or 01:44:291 (4,4) - Done, thanks
01:45:696 (1,2,3) - equalize the spacing a bit Done
01:49:142 (3,4) - fix blanket Done
02:29:611 (9) - move it, equalize the spacing, do sth XD Its too close imo It has to be close since it's 1/4 from the stream meaning if it was further away it would be way too hard to hit the stream
03:05:320 (5,6,7) - i think u should move it further since it's a bit further in time. Done
03:41:105 (1) - make it stick to the stream XD it just looks like not the part of it. But is, the end of it. At the same time the beginning of something new. Like a phoeenix. Damn. Maybe you should leave it :v It's fine
03:55:106 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - MAN. You Could do sth beautiful here with that part. And you just made a long stream. Wasted potential. Done
especialy 04:00:248 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - here Done, thanks
05:02:819 - there should be a circle here to start the spinner, or the end of a reverse slider
[Final Thoughts]
I like your map, feels like it has too long streams at parts and to little streams on the jumpy parts. I feel like there could be added more balance with jumps and streams. If you're making those longs streams, try using variable ds to make those longs streams more interesting, fancy, u know what im talkin about ayy. So, Good luck with the map, cheers
Edit: Your map ssems to not have a bg. Dunno if it's an error or sth, maybe corrupt download, missing parts. But i dont have it. I'll sort this out
Thanks for modding (:Remus wrote:
From #modreqs o/Well, looks so damn hardRevenge
- 00:29:355 (1,2,3) - Imo, it will be better if you move 3 to make it "more" triangle, than it's now. I think it looks better as an irregular pattern, but I did blanket three with the slider because I thought that looked better than what I originally had
- 00:31:078 (4,1) - I think that you overused this moments in this stream. I think this part's fine
- 00:32:547 (2,1) - Make this more smoother. Done
- 00:35:738 (1,2,3,4,1,2,3,4,5) - Looks a bit weird, cause this is random-space stream. Try to make it more space maybe. This is fine as it is
- 00:40:845 (1,2,3,4,1) - Mazzerin school? I think that it's a little wrong here. I don't see what's wrong with it but I'll get a second opinion
- 01:12:950 (12,1,2) - SO much moments like this. Well, try to decrease this moments on map. (no need in noticing this further) These parts fit well so I'm leaving them, but thanks for the suggestion
- 01:15:632 (6,1,2) - ^
- 01:22:462 (2,1) - Before this you had a not so spaced stream, then, when music the same you make this stream sooooo spaced. Fixed, thanks
- 02:15:823 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - DON'T make this kick-streams(idk how to name it ). It's overmap . Nope, this is fine
- 03:40:962 (7,8,1) - No need in that (even comparing with music) Made the spacing a little closer
- 04:06:176 (6,1,2) - The same as on 2:15:823 Leaving this
- 04:07:034 (6,1) - ^
- 04:07:891 (6,1) - ^
- 04:08:320 (6,1) - ^ Leaving those for now, I think they fit
By the way good luck with one Thanks!
Thanks for modding (:Gus wrote:
nm from the queue I have absolutely NO idea how to mod this type of map but lets jiggy w it, these are my opinions
[Revenge]
I just think the hitsounding on the streams could be way better with a different, custom hitsound, maybe the soft hitclap would suit it better idk
00:34:717 (1,2,3) - there are so many sounds here that having sliders like that neglects tbh, but the sliders are pretty cool, i'd definitely give those other beats attention instead though I couldn't find another way to map this part that I was happy with so sliders worked the best IMO. I'll keep trying new things though
00:37:270 (1,2,3,4,1) - I like the pattern here but the angle it forces you to play at here is unusual, maybe change, maybe not This is fine
00:40:589 (1,2) - move #1 closer to stream bc its on tick right after Done
00:41:355 (1,2) - ^ This one's fine
00:43:397 (1) - reason for NC here? emphasizing the downbeat? looks a lil off imo Fixed, thanks
01:16:462 (1,2) - the silenced beats rly don't work here It sounds better when they're silenced so I'll leave for now and get a second opinion
03:03:677 (3,4) - either unsilence the sliderends before this or silence them right here it just threw off my expectations A LOT but I guess it doesnt matter that much Done
03:05:320 (5,6,7) - double check your timing on 6/7 Not sure bout this so leaving for now
04:35:819 (5) - start on white tick? double check timing here Slowing down to 25%, I can hear it starting on the red tick and ending on the other red tick
04:48:391 (3,4,5) - this plays weird bc its right under the slider but theres a tick between the sliderend and the start of the stream, drag it out a bit more I just increased the slider length to end on the blue tick and connected the following slider with the stream
@5mins why kiai on slower jump section and not the insane deathstream? I think it'd suit better there Wanted to emphasise how awesome the end part sounded
cool map, consider raising the OD bc its rly hard, sorry if this wasnt very helpful but good luck! Nah, this helped.
Osuology wrote:
Hello from my queue L0L?Unrankable IssuesMark the song for epilepsy warning. To do this, go to Song Setup. Then go to the Design tab. Then Misc. Toggles. In there enable "Display epilepsy warning (storyboard has quick strobing). Done
SB/end.jpg isn't currently used. If you don't plan to use this, please delete it. I'll probably use this, but if I don't I'll remove it
Combo colors aren't set, make sure you do this by going to song setup->Colours. Never known what this is for... I'll look into it
02:01:654 (5) - This is unrankable since it's offscreen. Fixed
02:04:589 (5) - I can't hear the notes while playing the map. Sure, in the editor you can hear them when you slow it down or pause but while playing it's basically unhearable. Bump it up. Fixed
02:24:504 (2) - To be honest, this is pretty much unreadable. And it is stated in the ranking criteria that a slider has to have a clear path from start to finish. Fixed
03:00:177 () - Unsnapped green line. Fixed
04:02:391 () - You have two green lines here, delete one of them. Fixed
00:27:057 (1) - To be honest, NC here makes it harder to read and even if you don't think so, it's still not a correct place for a NC anyways, there's no change in rhythm of the song. How is that hard to read? Also the pitch suddenly becomes a lot lower so I think there should be a NC here. I removed NC from 00:26:674 (11,12) - though
00:27:057 (1,2,3,4,1,2,3,4) - Which leads into this, why are you doing this? It doesn't follow the song at all, and doesn't follow music theory (honestly that's the biggest problem) I would recommend to change to 5 notes and then slider which doesn't end on a strong beat. You can hear a change in pitch, so jump streams fit well imo
00:28:589 (1,2,3) - With how this flow leads into the 3, the 3 feels completely out of place. The 2 rotates the player's velocity and then the 3 doesn't? Watt? Rotate the 3 a little bit. Also, I really don't like how the 3's slider ball ends in the opposite direction of the next 4, it feels too big of a jump. Fixed
00:29:355 (1,2,3) - Why? The jump from 2 to 3 has no reason behind it, to be honest. Perhaps a equilateral triangle would work way better here. Changed to an equilateral triangle
00:32:419 (1,2) - I don't like how there is a jump here, but then 00:32:547 (2,1) - there isn't a jump here. It doesn't make sense, they are the same rhythm so they should have the same patterning. I think it's fine as it is, honestly
00:37:270 (1,2,3,4) - Don't like this pattern either. It's not so much the flow of it, it's just that the 3 really deserves a LOT more of a jump than it currently has. I like it how it is so I'll get a second opinion on it before I change anything
00:40:589 (1,2) - Could use a slider here instead, I feel like it's easier to play but to be honest that's your decision. 00:41:355 (1,2) - This also is the same way. I like this as it is tbh
00:43:781 (2,1) - 10x distance is a REALLY big jump, and honestly I don't think it should be this big. The pitch gets A LOT lower suddenly so this fits well. Also plays well according so people who've test played it
00:45:823 (3,4) - This jump is nothing, if you are going to sacrifice structure and consistency for simple blanket aesthetics, that's a pretty bad decision.
Just going to say, I'm not going to list all the cases this happens, because that would take hours upon hours. So look out for these inconsistencies and fix them please. Fixed this. Working on the others, thanks
00:59:993 (1) - Please. No NC here. Fixed
01:06:632 (1) - ^ I think it works here
01:11:483 (1,2,3,4,5,6) - You can't just change the angle for no reason. You have to have a reason. Come on, you can clearly hear a change in pitch. This fits fine
01:33:887 (6,1) - That jump tho. It was unexpected. A little too much. Fixed
01:39:823 (2,3,4) - Doesn't play well imo. Slider shape is weird and they are too close. Increased spacing
01:56:674 (6) - Starting here, you ignore some good 1/4 you could map. I like it how it is, maybe I'll add some bursts in or something though
02:15:823 (1,2,3,4,5,6,1) - All of a sudden you place stream jumps a lot since the start of the first minute. To be honest, you should be one or the other. Stream jumps in the ENTIRE map or no stream jumps in the ENTIRE map. I can't just put stream jumps around the whole map, I have to put them where they fit best. Here they fit fine so I'm leaving them as they are unless another mod suggests changing them too
02:29:611 (9) - man these jumps are just insane they are a little too much They're fine
To be honest, I'm not going to look through the rest of the map, since the mistakes are always the same. Look through the map yourself, looking for these mistakes, it will make you a better mapper. On itGood luck with this map! Thanks man (: Very helpful mod and the things you suggested that I didn't agree with I'll be looking into further
All good manOsuology wrote:
Ah, now that you mention it I do notice the changes in pitch. Sorry, my mistake.
Thanks man appreciate itian wrote:
hey this is awesome