This actually sounds like a Mazzerin map imo.
"Its metal, it must be mazzerin!"F1r3tar wrote:
This actually sounds like a Mazzerin map imo.
AyanokoRin wrote:
I want to see this ranked so I thought I’d help with it
Sorry if my mod trash tier ww
also I fucking love your hitsoundingStarbow Break00:24:063 to 00:26:008 - Overall that stream’s rather inconsistent in when it changes direction. I’m mainly thinking about 00:24:730 (1,1) : at 00:24:730 (1) there’s a clap but no real change in the direction while at 00:25:397 (1) it turns around. Also while I can see why there’s no direction change at 00:25:730 (1), it still feels inconsistent ; that’s where something that looks like 00:24:397 (1,2,3,4,5,6,1,2,3,4,5,6) would be nice if you wanna keep that feeling of ‘ single direction ‘ - Its just for basic vocal emphasis along with everything else, I cant really help direction changes since its impossible to fit shit in the editor.
00:50:397 (7) - not sure but maybe NC ? since you go from stream to jumps - I think I actually did this later for something similar, so yeah. Applied.
03:39:680 (5) - I don’t get why the stream turns around here ? - Extra emphasis for the last volume increase.
03:55:902 (1) - I don’t get why the stream doesn’t turn around here ? I think it would play so much better with a direction change since you put one at each other finish - Im using increased distance spacing instead.
04:12:347 (9) - NC ? - Nah, would be kinda weird for these parts.
04:18:124 (1,2,3,4,5,6,7,8,9) - looks weird - I like it ;w;
05:16:569 (1) - Dunno why there’s a turnaround here while there isn’t at 05:15:013 (1)
06:57:902 (1) - same remark about the turnaround - Thats just how Ive been consistently mapping those parts. I dont see WHY I should have a turn around on those parts when the way they curve out of loops and such gives it a feel of aggression just as well as a sharp turn.
All I gotta say, for that map, and I’m not gonna go on a rant as to why BNs won’t bubble this.
Also one last thing :
I WANT. TO SEE. THIS MAP. RANKED. NOT GRAVEYARDED CAUSE BNS WONT NOMINATE IT.
Get QATs to confirm.EphemeralFetish wrote:
The issue right now isnt lack of mods/opinions/testplays. There is just no BN out there who will trust people who are backing this and give it a try. Since getting more testplay and mods almost every BN has informed me that the map looks fine. But they dont want to "Risk" pushing it forwards. Then they suggest I try someone else and I get the same thing from them.
To be honest the star rating shouldnt even be an excuse for this map. This map is not overmapped, if anything Ive undermapped certain parts to keep it playable, such as the 1/2 sliders in empress. There are no unjustifiable difficulty spikes in this either like most maps around this SR. Im not using stupidly large jumps for no reason. Nor am I spacing the streams in empress to stupid values for no reason. Its ironic how empress gets more praise when thats the song that makes this 8.4* while bloodthirsty is only about 7.6* on its own.
So in short. I dont get what the "risk" is when I can easily justify everything in this map, and the SR only comes from the fact Im accurately mapping the streams, rather than adding stupidly difficult sections for no reason.
Btw, Im not giving up anytime soon.
I took a good listen, 07:33:680 (1,2,3,4,5,6,7) - Is definitely one solid roll for me, the kick slider is there for the obvious bass hit or whatever it is.mithew wrote:
ok i noticed this after i failed the end
07:33:680 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,1) - doesn't really match the drums at all imo since the drums are rolls of 4's (try listening with effect volume at 0% too, since the hitsounds make it look like its fine)
oh and why the gap here 07:34:569 (9,1) - i guess its for a stamina break? it plays really awkwardly so maybe a repeat slider would work better or something
07:34:013 (7) - kick sliders at this bpm are already hard enough but after a 100 note stream..? ? pls spare me (although it does fit to the drums so i guess its ok ;;)
dont kds since its not that useful!!
I'd try 4.5 at first cause it's true that the end deathstream will kill a lot of people but 4 seems a bit too low tbhmithew wrote:
dunno, i think hp5 is fine but 4 wouldn't hurt
what a hipsterEphemeralFetish wrote:
Gonna try 4.7 cause Im edgy
That song compilation shit is one of the dumbest things Ive seen on this site.Maakkeli wrote:
prety cool
00:29:730 (3) - can you like consistency lmao this is literally the only 1/1 (uhh not 1/1 idk what this should actually be called) slider in this part
00:40:064 (1) - i was expecting some crazy spacing since intensity change but nope
can't really check the whole map now since i need to go back to school but and tbh i don't think this even needs mods anymore
expect trouble with the metadata:
cheers from p/5438922
one week ago.Dawnsday wrote:
why isn't this bubbled yet, from what I've been told this has had MULTIPLE bn checks all of which ended on a positive note and Fetish being told the map is of good quality but no one is willing to bubble it because of
"Risks"
What do you people define as a risk? reddit blows up at you because you qualified a map over 8* (Allow me to address the elephant in the room. THIS MAP ISN'T ALIEN.), people are HAPPY with high star maps being ranked as long as they maintain a high quality, which is the case for this map in my belief and in the belief of many?
What's wrong? Does it need more testplays? I can happily provide a liveplay of me doing the map if that gives you confidence that the map plays as well as it looks? Man up and just do your job already, I'm sure the community would rather see you try to do your job and fail than ignore a set because of your precious reputation that ultimately means little to nothing.
Dawnsday wrote:
one week ago.Dawnsday wrote:
why isn't this bubbled yet, from what I've been told this has had MULTIPLE bn checks all of which ended on a positive note and Fetish being told the map is of good quality but no one is willing to bubble it because of
"Risks"
What do you people define as a risk? reddit blows up at you because you qualified a map over 8* (Allow me to address the elephant in the room. THIS MAP ISN'T ALIEN.), people are HAPPY with high star maps being ranked as long as they maintain a high quality, which is the case for this map in my belief and in the belief of many?
What's wrong? Does it need more testplays? I can happily provide a liveplay of me doing the map if that gives you confidence that the map plays as well as it looks? Man up and just do your job already, I'm sure the community would rather see you try to do your job and fail than ignore a set because of your precious reputation that ultimately means little to nothing.
nothing changes
this not really work....Bara- wrote:
Why not do the same with meta data as here? --> https://osu.ppy.sh/s/325158
Song 1 vs. Song 2
Ahh good point, I forgot about original song names. I got a BN check coming and he wanted the metadata to be 100% so this helps a bit.LigerZero wrote:
this not really work....Bara- wrote:
Why not do the same with meta data as here? --> https://osu.ppy.sh/s/325158
Song 1 vs. Song 2![]()
except "UNDEAD CORPORATION & Demetori - Bloodthirsty Nightmare Lullaby vs Naki Oujo no Tame no Seputetto ~ Ascending Into Naught" this really good.....
here same band and album....
btw for EphemeralFetish, in tags please added "pinetree Naki Oujo no Tame no Seputetto Septette for a Dead Princess U.N. Owen wa kanojo na no ka? was her?"
edit: this post don't give me kudosu
Just waiting on BN's who said they'd check this.chainpullz wrote:
Hasn't met the Fetish quota of bg changes. I'm sure that's what is keeping it from being ranked already. :^)
I think the reason why those 2 maps are put together is because BNL is made off Remilia's theme while TE is Flandre's, made by the same circle, and I'm not sure but I think they are from the same album as well, so that would be some kind of Scarlet Sisters undead corp mapTheOnlyLeon wrote:
Also before I start, this had nothing to do with the quality of the map, but I really don't like the fact that these two songs were just taped together to meet approved length requirements, at least with mazzerin's Deceit/Violation set (Which I have no doubt would be referenced to this point) went together because in the album they were from they were seamlessly matched up, hell I'm pretty sure most people don't realize that on the album versions the slow buildup is part of the deceit, the violation doesn't technically start until a minute after the deceit finishes.
Unlike those two songs, these are just similar in tone, and they have the excuse of being made by the same artist, but this just feels like someones compilation as a result, they don't even flow into each other, one ends, there's a hard stop, and the second song fades in. Frankly it feels more disjointed that the Unforgiving.
Should be noted that the songs do indeed follow each other on the album as wellAyanokoRin wrote:
I think the reason why those 2 maps are put together is because BNL is made off Remilia's theme while TE is Flandre's, made by the same circle, and I'm not sure but I think they are from the same album as well, so that would be some kind of Scarlet Sisters undead corp mapTheOnlyLeon wrote:
Also before I start, this had nothing to do with the quality of the map, but I really don't like the fact that these two songs were just taped together to meet approved length requirements, at least with mazzerin's Deceit/Violation set (Which I have no doubt would be referenced to this point) went together because in the album they were from they were seamlessly matched up, hell I'm pretty sure most people don't realize that on the album versions the slow buildup is part of the deceit, the violation doesn't technically start until a minute after the deceit finishes.
Unlike those two songs, these are just similar in tone, and they have the excuse of being made by the same artist, but this just feels like someones compilation as a result, they don't even flow into each other, one ends, there's a hard stop, and the second song fades in. Frankly it feels more disjointed that the Unforgiving.
TheOnlyLeon wrote:
Alright, I may not be a BN, but I just took a look at this map cause someone mentioned it to me since I was looking at flowering night fever recently, and I feel like I have some things I could say about the map, maybe this could help, maybe not, but I think I'm allowed to put my word in. Additionally I'm kinda pressed for time making this, so I'm just gonna mark a few things that really stand out to me, this isn't in depth.
Also before I start, this had nothing to do with the quality of the map, but I really don't like the fact that these two songs were just taped together to meet approved length requirements, at least with mazzerin's Deceit/Violation set (Which I have no doubt would be referenced to this point) went together because in the album they were from they were seamlessly matched up, hell I'm pretty sure most people don't realize that on the album versions the slow buildup is part of the deceit, the violation doesn't technically start until a minute after the deceit finishes.
Unlike those two songs, these are just similar in tone, and they have the excuse of being made by the same artist, but this just feels like someones compilation as a result, they don't even flow into each other, one ends, there's a hard stop, and the second song fades in. Frankly it feels more disjointed that the Unforgiving.
Anyways I just wanted to make that point while it was relevant, since I somehow don't see you making two entire sets to get this one map ranked.
02:06:730 - (1) The stream that starts right here. This segment is mapped to the bass drum track, which wouldn't be a problem, if it wasn't so beaten down by the non synchronized guitar, which is not only way louder and melodically dominant, but frankly the bass track here quiets down so much so that the hitsounds are louder than the song itself, making this stream look and feel completely fabricated just so that this part of the song would be faster, since slower rhythms wouldn't facilitate a really high SR. I get that it's both easier to map and gives you a higher SR, but it doesn't fit the song well, at all, and it looks like something that was just thrown in to increase SR as much as possible. - Actually I was following guitar for this, but since its such a mess Ive opted to simplify it by mapping it as straight 1/4 which is actually easier, if you really think one tiny little stream like this is mapped purely to boost the SR then I dunno what to say.
02:25:397 - (1-7,1-7) I can't help but hear the lighter rhythm here which is triplets that start on the last note of each of your triplets, and frankly I even went to turn off effects to make sure this wasn't a strange laggy hitsound you had, but it is part of the song, and it's didn't vanish when I turned off hitsounds. I just find this really bizarre and it makes it seem like these are constantly desync'd from the song since it sounds like the triple should start as it ends? Either way even without the song's treble going against the rhythm it's still awkwardly laid out. Just a generally frustrating rhythm. - Honestly they sound fine to me as is. Ive tried slowing it down and other stuff but I cant hear the triples starting elsewhere. There are other cymbals that sit with the other drum beats that Ive represented with a slider, so they might just sound mashed together with those.
06:51:013 - (1-6,1-6) Lastly, I know the bpm is lowered, but this stream is so spaced that it looks 8-bit, and as far as the song is concerned this is a pretty relaxed stream, I don't see why this is magically the most spaced stream in the map considering most of them are more intense, even the general streams during the bulk of the song are pretty well equal. It was originally 1/4. Someone pointed out 1/3 would be better, and suggested I space it this much so players dont mistake it for a 1/4. Im happy to change it if more people agree.
On a whole the map's alright for what it is, but even on first sight those three parts really threw me off, Also I really dislike the way the song was built on two similar-ish songs (Frankly other than artist and touhou I don't really see the similarities up front) and it wasn't even edited together in an interesting way, it's like you just stapled two short essay's together to meet the word minimum for both -_-.
Finally, I only spent a little under an hour going over this, and pretty well found these point just off thumbing through the map on auto, and frankly using editor proved me right, so considering that I could find three arguable issues, two of which involving the base rhythm of the song, I'm confident there is much more to be done if you actually break it down.
MrSergio wrote:
Unused hitsounds:
drum-hitfinish3.wav
drum-hitfinish5.wav
drum-hitfinish7.wav
The rest looks fine for me.
Just wait for the haters to come and ruin the fun.Idealism wrote:
oHHHHH MY GOD IS THIS GONNA DETHRONE APPARITION
FIND OUT IN A FEW WEEKS
I honestly hope this makes it, it's a fun map. Good luck and let's hope no drama happens with this one. \:D/EphemeralFetish wrote:
Just wait for the haters to come and ruin the fun.Idealism wrote:
oHHHHH MY GOD IS THIS GONNA DETHRONE APPARITION
FIND OUT IN A FEW WEEKS
Bloodthirsty Nightmare Lullaby is an arrange of Remilia Scarlet's theme, and The Empress is an arrange of Flandre Scarlet's. Remi is Flan's older sister. Also they're next to each other in the albumMonstrata wrote:
Not that it's unrankable but, is there a relationship between these two songs aside from being by Undead Corporation and part of Touhou Project?
do i need to start debating this here too lol?Pelzio wrote:
https://osu.ppy.sh/s/395739 is this not the same scenario or am i missing something
I mean they're 2 songs directly after each other in the album and relate to each other, what more do you want?Monstrata wrote:
Are they the only songs in the album? xD
Seems like two songs are being arbitrarily put together to make a mapset that's over 5 minutes, thus allowing both songs to be approved without needing a set. Not that i'm against it or anything though, because if people are fine with this, I'm totally going to do this in the future.
Kyshiro already did it with https://osu.ppy.sh/s/346740 , so I don't think its' that problematic.Monstrata wrote:
Are they the only songs in the album? xD
Seems like two songs are being arbitrarily put together to make a mapset that's over 5 minutes, thus allowing both songs to be approved without needing a set. Not that i'm against it or anything though, because if people are fine with this, I'm totally going to do this in the future.
Zero__wind wrote:
questionable 1/6 notes:
00:15:397 (1,2,3,4,5,6,1,2,3,4,5,6) - 1/4 with some 1/8 imo - Its a pure 1/6th drum roll.
02:44:057 (1,2,3,4,5,6,1,2,3,4,5,6) - ^ - Same here.
02:06:730 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8) - probably 1/2- This is a mix of 1/4 and 1/6th. I spoke with a few people about this and we agree that "Overmapping" it to make it more simple and easier to play is the better option.
and questionable 1/4 in the latter part:
06:12:124 (2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - most seem to be 1/2 with only a small portion of 1/4 - Same here, random mix of 1/3 1/4 and some just random notes. "Overmapped for simplicity.
07:05:236 (1,2,3,4,5,6,7,8) - seems overmapping - 1/4 drum roll is pretty clear here.
and questionable 1/3 notes:
06:51:384 (6,1,2,3,4,5,6) - 06:51:458 (1,2,3,4,5,6) - should be 1/2 and I can't really hear the note at 06:51:384 (6) - - Definitely not 1/2 I originally had this as 1/4 and people suggested I use 1/3 instead. I think its just another case of shitty guitar playing thats a total mess and you cant accurately map without it being stupid.
may not be all, but I believe the above should be reconsidered more carefully
You're allowed to have green lines on top of timing points, so its no issue.Spork Lover wrote:
00:10:731 and 02:39:391 - aren't these green points pretty much useless? xd
Also, I'm super hyped about this, good luck with ranking!!
Look deep in your heart my child. You know you want this.Osuology wrote:
I'm torn between whether I want a new 8 star map, or apparition to still be the hardest map since the song perfectly matches it. AGH
it really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really reallyFezu wrote:
osu! needs more UNDEAD CORPORATION!
It really does.Shiirn wrote:
it really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really reallyFezu wrote:
osu! needs more UNDEAD CORPORATION!
doesn't
this map's ok tho
Holy why did AIMod not tell me when I checked.Yuii- wrote:
01:26:730 (1,2,3,4,5,6,7,8) - There are some cool objects unsnapped by 1 ms
Nothing major though, just opened the map and randomly found some of them lul
Takes a lot less time to peak at a map than to actually mod it.EphemeralFetish wrote:
Also I thought you were too busy to check this when I asked you, Yuii- :^)
Translation to those of you that aren't BN's: "every BN was too scared to be the first bubble on this for fear of damaging their internet reputation"Cryptic wrote:
Takes a lot less time to peak at a map than to actually mod it.EphemeralFetish wrote:
Also I thought you were too busy to check this when I asked you, Yuii- :^)
Don't worry, he's got a special place in Hell alongside those who say Zun instead of ZUN.-Ran Yakumo- wrote:
>saying Undead Corporation instead of UNDEAD CORPORATIONMonstrata wrote:
Not that it's unrankable but, is there a relationship between these two songs aside from being by Undead Corporation and part of Touhou Project?
TRIGGERED
I mean, 4-5ms can be really pushing it on higher od (ie. od 10) especially if it's inconsistent (ie. can't just toss local offset on and be all set). <3ms is probably unnoticeable on any od though.Shiirn wrote:
micro-unsnaps aren't even that major... they're just like "oh, weird". <5ms is completely negligible.
Wheres my bubble famerino. :^)Xexxar wrote:
hmmm
chainpullz wrote:
I mean, 4-5ms can be really pushing it on higher od (ie. od 10) especially if it's inconsistent (ie. can't just toss local offset on and be all set). <3ms is probably unnoticeable on any od though.Shiirn wrote:
micro-unsnaps aren't even that major... they're just like "oh, weird". <5ms is completely negligible.
Speed of Link > ApparitionOsuology wrote:
I'm torn between whether I want a new 8 star map, or apparition to still be the hardest map since the song perfectly matches it. AGH