hi, m4m! from railgun's queue .
good luck !
Easy
00:24:021 (1) - rnc
00:24:466 (2) - nc
00:29:354 (1) - rnc
00:29:799 (2) - nc
00:30:688 (1) - rnc
00:36:466 (1) - rnc
00:36:910 (2) - nc
the combo changes are to better reflect the fact that you're mapping the syncopation of the rhythm. having nc circle followed by syncopated sliders with another circle at the end of the combo represents the syncopation much better than starting the new combo on the weaker beats of the song .
01:24:910 (1,2,3,4) - this pattern doesn't fit very well since the two reverse sliders don't really emphasize any significant part of the song. the pattern at 00:15:577 (1,2,3,4) fits much better. a slight variation of that pattern can work as well .
00:24:466 (2) - nc
00:29:354 (1) - rnc
00:29:799 (2) - nc
00:30:688 (1) - rnc
00:36:466 (1) - rnc
00:36:910 (2) - nc
the combo changes are to better reflect the fact that you're mapping the syncopation of the rhythm. having nc circle followed by syncopated sliders with another circle at the end of the combo represents the syncopation much better than starting the new combo on the weaker beats of the song .
01:24:910 (1,2,3,4) - this pattern doesn't fit very well since the two reverse sliders don't really emphasize any significant part of the song. the pattern at 00:15:577 (1,2,3,4) fits much better. a slight variation of that pattern can work as well .
EruJazz's Normal
00:13:577 (1) - rnc, this is the final note in the broken chord and should be a part of the combo, even if that means extending the combo to span 2 measures .
00:14:577 (2) - the timing of the start of this slider isn't intuitive. you've been following the downbeats, so starting the slider a 1/4 before the downbeat doesn't fit. it would be better to just map it starting on the downbeat instead of 1/4 before it, particularly with a 3/4 reverse slider, but there are other ways to map it, so it's up to you .
00:17:577 (2) - this is really just a stylistic comment, but mapping this phrase here as such doesn't do it justice. this is a very strong, very emphasized rhythm, so elaborating in any way on the current slider would be a definite improvement, but there's nothing wrong with the way it is right now .
00:14:577 (2) - the timing of the start of this slider isn't intuitive. you've been following the downbeats, so starting the slider a 1/4 before the downbeat doesn't fit. it would be better to just map it starting on the downbeat instead of 1/4 before it, particularly with a 3/4 reverse slider, but there are other ways to map it, so it's up to you .
00:17:577 (2) - this is really just a stylistic comment, but mapping this phrase here as such doesn't do it justice. this is a very strong, very emphasized rhythm, so elaborating in any way on the current slider would be a definite improvement, but there's nothing wrong with the way it is right now .
Railgun's Hard
00:08:466 (1,2) - the same spacing as 00:09:354 (3,4) should be used here .
00:13:688 (1) - there should be a break after this slider or just map the consistent 1/1 beats if you want to keep it as simple as possible .
00:21:799 (3,4,5) - normalize the spacing between .
00:30:688 (4,1) - neater if they were parallel, currently a bit off .
00:39:132 (3,4,5) - slight crooked .
00:40:466 (1,2,3) - vertical spacing between these is inconsistent .
00:43:799 (7,1) - the spacing between this 1/2 spacing looks too similar to 00:42:243 (1,2) with its 1/4 spacing, though if you want to keep it that way, use it at 00:50:688 (4,1) as well to stay consistent. maybe place it directly on top of the slider or take away the intersection .
00:44:021 (1,2,3) - same as 00:40:466 (1,2,3) .
00:52:021 (3,4) - the constant ds is broken between these, doesn't play weird but it looks a little weird, especially since you immediately return to the ds you were using for the previous sliders .
00:52:910 (5) - break after the circle .
01:06:688 (4,1) - same as 00:43:799 (7,1) .
01:08:910 (7,1) - ^
01:20:466 (3,4,5) - same as 00:39:132 (3,4,5) .
00:13:688 (1) - there should be a break after this slider or just map the consistent 1/1 beats if you want to keep it as simple as possible .
00:21:799 (3,4,5) - normalize the spacing between .
00:30:688 (4,1) - neater if they were parallel, currently a bit off .
00:39:132 (3,4,5) - slight crooked .
00:40:466 (1,2,3) - vertical spacing between these is inconsistent .
00:43:799 (7,1) - the spacing between this 1/2 spacing looks too similar to 00:42:243 (1,2) with its 1/4 spacing, though if you want to keep it that way, use it at 00:50:688 (4,1) as well to stay consistent. maybe place it directly on top of the slider or take away the intersection .
00:44:021 (1,2,3) - same as 00:40:466 (1,2,3) .
00:52:021 (3,4) - the constant ds is broken between these, doesn't play weird but it looks a little weird, especially since you immediately return to the ds you were using for the previous sliders .
00:52:910 (5) - break after the circle .
01:06:688 (4,1) - same as 00:43:799 (7,1) .
01:08:910 (7,1) - ^
01:20:466 (3,4,5) - same as 00:39:132 (3,4,5) .
Broom&Witches
00:06:466 (2,4) - overlap, fixing it may put 00:07:577 (5) in a tight spot, so adjust accordingly .
00:13:632 (1) - break after or just map the 1/1 beats .
00:55:132 (1,2,3) - distance between 2 and 3 is really different from 1 and 2. especially since they're the same shape, bring the distance between these sliders closer together. something like ctrl + g the 3 could work, though there could be better .
01:02:910 (5,1) - overlap .
01:04:021 (2,3,1,2,3,4,1,2,3,4,1,2,3) - since you increment the ds for each triangle, you should change the combos from 1234 to 123, corresponding to the changes in ds, so from 2312341234123 to 1231231231231 .
01:09:466 (3,1) - change the vertex of the stream from 3 to 1 to emphasize the downbeat more .
01:22:243 (1,2,3) - equalize ds between these like you did for 01:21:354 (1,2,3) by increased ds between 1 and 2. you can also make another nice equilateral triangle this way .
01:27:354 (1,4) - increase distance to make a nice rhombus .
just a note, a good number of your combos don't really coincide with measures, so just double check that your combos are exactly where you want them to be. for some i can see why you chose to combo the way you did, whereas i can't say the same for the others .
00:13:632 (1) - break after or just map the 1/1 beats .
00:55:132 (1,2,3) - distance between 2 and 3 is really different from 1 and 2. especially since they're the same shape, bring the distance between these sliders closer together. something like ctrl + g the 3 could work, though there could be better .
01:02:910 (5,1) - overlap .
01:04:021 (2,3,1,2,3,4,1,2,3,4,1,2,3) - since you increment the ds for each triangle, you should change the combos from 1234 to 123, corresponding to the changes in ds, so from 2312341234123 to 1231231231231 .
01:09:466 (3,1) - change the vertex of the stream from 3 to 1 to emphasize the downbeat more .
01:22:243 (1,2,3) - equalize ds between these like you did for 01:21:354 (1,2,3) by increased ds between 1 and 2. you can also make another nice equilateral triangle this way .
01:27:354 (1,4) - increase distance to make a nice rhombus .
just a note, a good number of your combos don't really coincide with measures, so just double check that your combos are exactly where you want them to be. for some i can see why you chose to combo the way you did, whereas i can't say the same for the others .
good luck !