Ya okay as requested
[General]
Since Mbomb didn't reply to the mod at platter yet, I'll skip Platter. lol okay
[Ascembomb's Platter]
I'll do a quick check on Platter then. I'll do a re-check rather
[General]
- Timing stuff was discussed over at IRC; while I still have doubts on the timing right now, it is technically correct so we decided to stick with it. I'll try to get someone to re-check on the timing before I re-bub this.
- For all difficulties except Piku's Rain - 00:05:934 - Since there's that open hi-hat sound on this tick, a whistle should be added onto this tick to emphasize on that.
- 01:07:391 (2) - If you are adding whistles to every kick, you should do it on the head of this slider.
- Honestly those soft whisltes in the kiai doesn't seem to fit for me when it is used to emphasize on the kicks, as they are quite high pitched compared to the dampness of the kicks. I would replace those with this instead.
- Well other than that the difficulty's cool
- 00:19:555 (5) - Could use a clap on the head as there's a snare sound.
- 00:30:257 (1) - While the note itself doesn't include a strong cymbal(instead a ride I think?), that cymbal-like sound could be accentuated more if you were to add a dash here. Or if you don't want a dash, increasing the distance a little bit more to give a little more emphasis could work too.
- 00:50:365 - Maybe you could use a note here to emphasize on the vocals like 00:51:662 (4) - ; the vocals are quite strong here too soooooo
- Ok this difficulty plays out really well, those points up there are just nitpicky stuffs ;w;
[Ascembomb's Platter]
- 00:17:447 (1) - This is where the cymbals land so I think a hyper could fit better than a dash - really unexpected to have just a normal dash to emphasize on this downbeat.
- 00:21:662 (1) - Maybe you should remove the NC here as you didn't NC at 00:24:257 (3) - , and as there are no special verse change on instruments or anything.
- 00:40:554 (5) - Yea just like what I mentioned on Overdose, without any hitsounds this note is still literally blank. I would remove this note.
- 01:18:417 (1) - This slider's head seems like a good place to have a finish on, to emphasize on the verse change and the strong instruments.
- 00:12:096 (7) - Even after hearing the song for a lot of times, I don't really get the hyper here. Only thing I can see that's following is the snares, so technically 00:11:771 (3) - this note should be having a hyper as well to emphasize on that. Personally doing that will make the pattern much more harder, so instead I would change up the whole stream's rhythm to be this instead.
- 00:16:636 (3,4,5) - Hyper on (5) feels a little bit awkward as the former note on 00:14:041 (3) - emphasized more on the snare's strength than the electric guitar's pitch. As the electric guitar's pitch difference can be heard between these 2 sets of notes, I would instead emphasize the snares here and make a hyper on (3) instead of (5).
- 00:18:420 (4) - Personally I don't find this hyper really justified; while (5) sounds okay to be emphasized with a hyper due to the 'special' nature of that electric guitar's sound, this note on the other hand is just emphasizing on the generic electric guitar's sound, which doesn't differ too much from those other non-hyper movements. I would remove the hyper here and instead use a normal movement, or use a dash if you really want to keep the high movement here.
- 00:22:230 (5) - You should be using the normal sampleset here to emphasize on the snare triplet.
- 00:52:473 (1) - You could really use a hyper here to emphasize both on the verse change and the strong downbeat measure of this tick.
- 01:20:201 - Honestly this whole rhythm is one rhythm that you really have to get used to in order to not get thrown off, due to the unusual blank red tick. The blue tick's timing might not differ too much from the red tick's but since red tick is also quite prominent, I would strongly recommend you to add a circle on this tick.
- 00:22:960 (2,3) - Not quite getting why these are not having hypers, when they are basically the same synth like 00:20:365 (2,3,4,5,6) - . There aren't even an explicit build-up effect here, so I would instead have hypers on both of these notes.
- Yea I'm fine with this Rain - nothing much to point out here.
- 00:32:770 (8) - I know you
are one hell of an overmapperlike to do this kinds of streams, but even when I hear the song without the hitsounds, and on 50% playback rate, there is literally no beat present here. This is also recurring on 00:35:203 (4,6) -, 00:40:554 (5) - , and etc., so I would recommend you to remove these notes, unless you have a special reason for them(I didn't get a good reason last time :^)). you are probably going to reject this ;w; - Other than that I'm fine with this difficulty; I just want to see those arbitary notes get deleted.