ITT people who don't understand one problem.
It is currently impossible to stream audio (without Flash) (1) with reliable offsets (using <audio>/<embed>/etc.) or (2) with a small buffer size (using Mozilla's API).
Currently, Flash is just a much better tool for this job.
But good luck.
It is currently impossible to stream audio (without Flash) (1) with reliable offsets (using <audio>/<embed>/etc.) or (2) with a small buffer size (using Mozilla's API).
Currently, Flash is just a much better tool for this job.
A C# XNA game structure will probably not fit with a JavaScript game structure. JavaScript and C# are fundamentally different languages and deserve very different program models. But I won't bother getting into that. If you can't provide a prototype, there's no point in you even seeing the source code to osu!. And honestly, I doubt you can get a prototype running.Clemaister wrote:
Of course, it'll be easier and faster if we had the source of osu! to have an idea more clear of structuring the program, but we know that a source is not a thing easy to give so...
But good luck.