NM From Queue
Will mod the harder difficulties as requested ( • ̀ω•́ )✧ <- that face is amazing xD
[ Touchdown!]
[ Insane]
[ Hard]
[ General]
I think this may actually be close to ranking, keep up to good work! ^^
Will mod the harder difficulties as requested ( • ̀ω•́ )✧ <- that face is amazing xD
[ Touchdown!]
SPOILER
First of all, HP and OD are way too high. At least for a map with 3.79 SR. I was even dying during the play tests xD
It only just got out of range for hard and it's already at both 8 HP and 8 OD...
Also AR 9 isn't really necessary imo.
It almost feels as if you're trying to push it to become a harder difficulty than it should be.
The settings should only be a supporting role imo, to get the difficulty correctly balanced, not to make it harder than what it essentially is.
Here's what I recommend (keeps in line with previous difficulties as well) (also tested it, works fine):
HP 7
OD 7
AR 8.5
00:23:390 - Ouch this slider velocity is sudden. Try slowing it down or simply making it a circle instead.
Unless you know that it'll be there, it's really hard to tell that it'd increase to 2.25 times the previous SV.
00:33:576 (7) - Circle is hard to see in this skin, I'd have placed it on 00:33:688 (1) - , since the two sounds are quite similar.
00:58:987 (6,7,1,2,3,4) - 00:59:658 (1,2,3,4,5) - Square streams like this is hard to follow accurately, I'd try curving it instead.
Something like this, for example. Will likely flow better as well, depending on how you'd position 01:00:106 (2,3,4,5) - .
01:03:688 (7,8,1) - I'm quite sure spacing like this with 1/2 is going to get confusing right after the same spacing with 01:03:241 (4,5,6) - which is 1/4.
I'm sure just stacking one of them will work better, as there will be a difference between the two in spacing.
For this case I recommend stacking 01:03:688 (7,8,1) - , since most 1/4 streams aren't stacks.
This way it'll be more readable, otherwise you'd probably have to NC them, which wouldn't be preferable due to the combo health boost.
^ 01:09:061 (5,6,1) -
^ 01:16:226 (8,9,1) -
01:19:584 - A bit of overlapping here
could rotate 01:19:360 (1) - like this:
Other than some difficulty settings, patterns and spacing, this difficulty should probably be fine.
It only just got out of range for hard and it's already at both 8 HP and 8 OD...
Also AR 9 isn't really necessary imo.
It almost feels as if you're trying to push it to become a harder difficulty than it should be.
The settings should only be a supporting role imo, to get the difficulty correctly balanced, not to make it harder than what it essentially is.
Here's what I recommend (keeps in line with previous difficulties as well) (also tested it, works fine):
HP 7
OD 7
AR 8.5
00:23:390 - Ouch this slider velocity is sudden. Try slowing it down or simply making it a circle instead.
Unless you know that it'll be there, it's really hard to tell that it'd increase to 2.25 times the previous SV.
00:33:576 (7) - Circle is hard to see in this skin, I'd have placed it on 00:33:688 (1) - , since the two sounds are quite similar.
00:58:987 (6,7,1,2,3,4) - 00:59:658 (1,2,3,4,5) - Square streams like this is hard to follow accurately, I'd try curving it instead.
Something like this, for example. Will likely flow better as well, depending on how you'd position 01:00:106 (2,3,4,5) - .
01:03:688 (7,8,1) - I'm quite sure spacing like this with 1/2 is going to get confusing right after the same spacing with 01:03:241 (4,5,6) - which is 1/4.
I'm sure just stacking one of them will work better, as there will be a difference between the two in spacing.
For this case I recommend stacking 01:03:688 (7,8,1) - , since most 1/4 streams aren't stacks.
This way it'll be more readable, otherwise you'd probably have to NC them, which wouldn't be preferable due to the combo health boost.
^ 01:09:061 (5,6,1) -
^ 01:16:226 (8,9,1) -
01:19:584 - A bit of overlapping here
could rotate 01:19:360 (1) - like this:
Other than some difficulty settings, patterns and spacing, this difficulty should probably be fine.
[ Insane]
SPOILER
Woah, been a while since I didn't know what to point out.
I don't think there are any major issues here, will mod hard as well because of this.
I don't think there are any major issues here, will mod hard as well because of this.
[ Hard]
SPOILER
01:14:435 (5,6,1,2,3,4,5) - This part feels really strange imo (see below)
^
01:14:435 (5,6) - Are different sounds, don't see why they should be stacked.
01:14:658 (6,1) - If anything, these two should be stacked.
^
But then you'd have to emphasize 01:14:882 (1) - more (if they were stacked), because right now it's just a circle.
Could make it a slider? but there's repeats in the way...
^
01:15:106 (2,3,4) - What are up with these repeats?
They begin on red ticks and nothing happens on emphasized ticks like 01:15:330 - and 01:15:778 - .
This could get really confusing for players usually playing this difficulty level, since it's a very uncommon rhythm.
^
This is what I suggest:
Unstack red (5) and red (6) and stack red (6) with yellow (1) instead.
Optionally you could use a single slider instead of yellow (4) and yellow (5).
Other than that... I really don't know what I could point out without being nitpicky, gj.
^
01:14:435 (5,6) - Are different sounds, don't see why they should be stacked.
01:14:658 (6,1) - If anything, these two should be stacked.
^
But then you'd have to emphasize 01:14:882 (1) - more (if they were stacked), because right now it's just a circle.
Could make it a slider? but there's repeats in the way...
^
01:15:106 (2,3,4) - What are up with these repeats?
They begin on red ticks and nothing happens on emphasized ticks like 01:15:330 - and 01:15:778 - .
This could get really confusing for players usually playing this difficulty level, since it's a very uncommon rhythm.
^
This is what I suggest:
Unstack red (5) and red (6) and stack red (6) with yellow (1) instead.
Optionally you could use a single slider instead of yellow (4) and yellow (5).
Other than that... I really don't know what I could point out without being nitpicky, gj.
[ General]
SPOILER
About the tags:
Are you certain the characters of the series have a strong connection to the song?
I just think it's strange that the characters are tagged.
Either way, don't you also want to add "Yōichi", "Tarō", etc. for greater coverage, instead of just "Yoichi" and "Taro", for example?
Are you certain the characters of the series have a strong connection to the song?
I just think it's strange that the characters are tagged.
Either way, don't you also want to add "Yōichi", "Tarō", etc. for greater coverage, instead of just "Yoichi" and "Taro", for example?
I think this may actually be close to ranking, keep up to good work! ^^