might as well play as much as I can before mania score v2 goes live on stable
But do you actually play them? Because it sounds like the sole fact of their existence prevents you from playing osu!maniaYayMii wrote:
I don't play mania because there are much better 4K/7K/8K games out there (not like I'm any good anyways, but yeah).
Yep, my arms, wrist and hips have never felt more violated in my life. But hey, that's what playing in a steel band does to you.Khelly wrote:
Do you do that instead of osu standard too
I don't, I have my cool acc-bracket system and don't give a shit in most cases.Khelly wrote:
I look at std now and std players and still wonder how they tolerate that.
Cant defeat Endaris! HolyShit its acc!Endaris wrote:
And I like trashtalking players with bad acc because acc is what matters in the end xdd
I don't, I focus on everything that isn't aim and try to become a lesser version of Momi xdKhelly wrote:
I look at std now and std players and still wonder how they tolerate that.
My point was that there are already plenty of simfile packs available for those other games, and using all of them with osu!mania would require conversion on my part, which is an unnecessary step considering that I have nothing against just using those other games in the first place. I know that there are packs readily available for o!m, but considering that the other games have been out for far longer, there is just no comparison.Khelly wrote:
Why does a map have to be "originally intended" for some other game just because it was made there?
If they don't have any LN, the map is most likely BMS-styled. If you look at any difficult o2jam chart, you'll immediately tell that the o2jam community loves noodles.Khelly wrote:
And when it comes to maps WITHOUT any LN, I don't see how you can say any map is intended for x or y.
I'm referring to the fact that there is a timing window for releasing notes, whereas that's not even a thing in many other games (let alone osu!standard). IIDX does have that mechanic, but as I've mentioned before, long notes are used sparingly there so it's not much of a problem.Khelly wrote:
I don't know what you mean by release mechanic for LN though; they're ln so duh you have to release them? It's not even a problem existing in maps unless you specifically only look at ranked maps because they seem to love LN.
It was more of a problem when o!m first came out, but that was enough to stop me from trying the same thing again. osu! used to like rebuilding the beatmap database every single time you coldbooted the game, and with my 31k beatmap library back then, that'd mean 5-7 minutes of waiting for my beatmap list to appear every time I restarted my computer. I've had to keep a separate library for my o!m beatmaps, and even then it'd take a couple of minutes to wait for that beatmap database to rebuild.Khelly wrote:
"Massive osu library" also doesn't make sense to me; why is typing keys=4 or 7 an issue?
Honestly, I despise the o!standard scoring system. But I don't see it changing any time soon, considering that people have gone apeshit whenever peppy has tried anything scorev2 related. But I still play becauseKhelly wrote:
I look at std now and std players and still wonder how they tolerate that.
Ironically I have a piano sitting at home. Weighted keys even...Endaris wrote:
because it's nonsense to play a piano-imitating rhythmgame when i could play piano instead
so
88k khelly