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Ray Greene - My Best Friends

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Topic Starter
Lanturn

CoroQuetz wrote:

I was wondering if you accept guest diffs?
I want to make Taiko diffs for this~
I don't plan on adding any guest diffs for this mapset sorry. Thanks for the offer though.

@Mao. I'll get to your mod as soon as I get home from work later today.
Topic Starter
Lanturn
Mao

Mao wrote:

M4M Request

[Easy]

00:34:132 (4) - How about replacing the straight end with a curved one? (http://puu.sh/5sS8p.jpg) added a small curve on this. Not as much as you were suggesting though.
00:46:626 (3,4) - Blanket could be better >< Fixed.
01:03:880 (1,2) - ^ Done.
01:19:051 (2) - Make the straight part of this one longer and the curved one shorter :/ Fixed this when scrolling through the song, changed the shape completely.
01:50:285 (3,1) - Better blanket suggested ._. sure. Fixed.
02:04:266 (3) - I guess 3 grey points in the curve would be enough... The points were added from the last mod. To keep this shape I need them.
02:30:741 (1) - Move the grey point on the curve a little bit upwards. I personally like the shape it is already.
02:41:152 (2) - Try something like this http://puu.sh/5sStE.jpg here Keeping my original shape. thanks though

[Normal]
00:31:753 (3) - Try to remove the strait part at the beginning of the slider and make the curve smoother. Not positive what you're asking here, but I altered this slightly.
00:31:753 (3) - Make both sides have the same length. same spot? I'm leaving this how it is for now.
00:46:924 (4) - Try something like this http://puu.sh/5sRWL.jpg I like how mine is set up right now. it gives off the impression by looks that its a 3/4 slider. Just a personal thing I guess.
01:21:430 (6) - I guess a simple curved slider would have fit here xD who knows how I made it look like that, but it pretty much is the correct shape anyways. No need to change this :P
01:58:317 (4,5) - Probably it's just me, but the blanket could be better here. It should be fine how it is.
02:39:070 (7) - Hmh, I don't know if this is that well playable for a Normal player. And the look of it isn't good either... no no no.. I love this slider, and I think it fits really well with the song. No change.

As I said before, it's probably just me but I suggest rechecking your blankets here... Couple things here and there, just makes me wonder how long I actually made this difficulty. It was sometime when all I could think about was hitsounds I'm sure, and forgot about my blanketing that I had when I made Hero no Jouken :P

[Hard]
00:30:265 (8) - Place the NC on this one instead of 00:30:563 (1) - For consistency and my style of comboing, I prefer not to NC on a lead-in stream.
00:30:563 (1) - Try to remake this sliders using more than one grey point to get a smoother curve (Example: http://puu.sh/5sRoF.jpg&#41; I altered this a bit, didn't add any extra nodes though.
00:37:405 (3) - This slider looks a little bit "squeezed" in my opinion. You don't have to but I highly suggest reforming this one. I'll just straighten out the end then.
00:51:683 (6) - This would look way better with 2 grey points in the curve (http://puu.sh/5sRut.jpg). So it would also form a better blanket with (5) Did this my own way, but it'll be blanketed much better now.
01:13:399 (1,2) - Try to make a smoother S-shape I personally like them better than just a simple S shape. It creates more of a turning point when used sharply at the head.
01:19:646 (3,4) - Just a little suggestion here: How about let (3= overlap with (4)? Something like that http://puu.sh/5sRCv.jpg would look and flow quite nice. Figured something out here to do.
01:36:899 (7,8,1) - NC on (7) instead of (1) Same as beginning.
01:37:196 (1,2,3) - Try to get a better slider blanket with (1) and (3) :/ It was really fine how it was, but I adjusted it slightly to make the bottom curve of the (1) a little longer.
02:00:994 (3) - Place a finish on the start No finish noise in the actual music here, so not adding one.
02:03:076 (6) - Just my opinion: Replace that slider. It looks...not so nice xD It's a work of art :( No change.
02:32:228 (3,4) - Try to get a blanket with these 2 Jump section, so no, and it connects nicely enough anyways.
03:17:146 (1,2,3,4,5,6,7,8,9) - Interesting stream. Wasn't playing that well :| Don't you think it's too hard for a hard diff? o: Not at all. I swap between .5 and 1. on these kinds of streams, and I think how this is laid out is pretty nice.

Man, you seem to like symmetry xD Compared to most maps, this is nothing at all lol. Just a basic way of mapping really.

Even though the mapset looks older than it is (probably because of the lack of rotation and too much symmetry) I like it. I hope my mod helps you and of course good luck :D lack of rotation? and more or less not enough symmetry to be honest. The only reason why it would give off an older feel is because some of the sliders are unique and can't be found other maps, which was my goal for this project.

Thanks for the mod. Getting to yours in a minute.
-Teina-
[Hard]
SPOILER
01:36:304 - And 01:36:453 - move 1/4beat before
01:41:361 (4) - move to X:336 Y:298 may be well
02:29:998 - move 1/4beat after,And
02:29:551 - this silder add 1/4beat if you move the 02:29:998 -
01:03:880 - And 01:04:326 - I feel than it is strange but i can't know how to set
03:24:583 - end of spinner

timing:
150741,594.942984630639,4,2,1,30,1,1 Do not use the red line
03:21:757 - end of kiai time

To M4M , if you like my beatmap's song
http://osu.ppy.sh/s/126489
Topic Starter
Lanturn
tellertheworld

tellertheworld wrote:

[Hard]
01:36:304 - And 01:36:453 - move 1/4beat before 01:36:453 - is actually placed on the correct drum beat. It just sounds weird having a blank where drums are playing since I mapped directly to them, so no change.
01:41:361 (4) - move to X:336 Y:298 may be well I actually like having it a bit further away here, since it's being pushed from the (3) reverse.
02:29:998 - move 1/4beat after,And
02:29:551 - this silder add 1/4beat if you move the 02:29:998 - If you delete the notes, you can tell what sounds I was following there. No change as well here.
01:03:880 - And 01:04:326 - I feel than it is strange but i can't know how to set They match the sliders at 01:01:500 (1,2) - I personally like how they are right now.
03:24:583 - end of spinner No thanks, I'd rather end it on 'friends' instead of the earlier 'best'

timing:
150741,594.942984630639,4,2,1,30,1,1 Do not use the red line I have to use this red line to reset the metronome, otherwise each new measure would start on the middle white tick instead of the big one.
03:21:757 - end of kiai time :P If anywhere, it would actually be at 03:18:336 - but I prefer to end it where it is currently.

To M4M , if you like my beatmap's song
http://osu.ppy.sh/s/126489

No changes, but thanks for trying.
Fatfan Kolek
Easy
01:33:032 - 01:34:222 This slider looks strange to me.
02:30:741 - 02:34:013 (1, 2, 3) These sliders doesn't fit to your normal mapstyle, because they're hitting each other. (Just a suggestion)

Normal
00:51:683 - 00:52:576 This slider looks to angular to me.
02:03:076 - 02:03:671 It's a small bit to near to 3 compared to your other sliders. Don't know if a change there is necessary.
02:06:646 - 02:07:538 In my opinion you shouldn't do that square. It doesn't fit that much to your mapstyle. I would set another slider there.
02:20:032 - 02:20:627 ^ Like I said at first.
02:39:070 - 02:40:260 This slider is not exactly between (5) and (6). It's too near to (5). ^^

Hard
00:54:063 - 00:54:955 This slider looks strange to me. A bit too angular.
02:03:076 - 02:03:671 Change the slider. It seems different from the others.
02:27:172 - 02:27:767 Make one curve instead of two.
03:17:146 - 03:18:336 I would change the stream. Make it just like all the others.

I'm a noob at modding, but I tried my best. :<
I like this song very much and I hope it'll get ranked soon. :)
Topic Starter
Lanturn
Fatfan Kolek

Fatfan Kolek wrote:

Easy
01:33:032 - 01:34:222 This slider looks strange to me. I'll try a different shape then, Hopefull it doesn't look even worse XD
02:30:741 - 02:34:013 (1, 2, 3) These sliders doesn't fit to your normal mapstyle, because they're hitting each other. (Just a suggestion) Its true, I just wanted a bit more variety in my map so I decided to go with this. No changes.

Normal
00:51:683 - 00:52:576 This slider looks to angular to me. It does look a bit odd, but I personally like the way this one turned out. If more comment on this I'll change it but for now, I'd rather leave it as is.
02:03:076 - 02:03:671 It's a small bit to near to 3 compared to your other sliders. Don't know if a change there is necessary. Small nudges, should be a bit better now.
02:06:646 - 02:07:538 In my opinion you shouldn't do that square. It doesn't fit that much to your mapstyle. I would set another slider there. Actually, you are completely right. This should look much much better now. thanks!
02:20:032 - 02:20:627 ^ Like I said at first. hehe. I'll keep this one in mind as well, for now I'll leave it.
02:39:070 - 02:40:260 This slider is not exactly between (5) and (6). It's too near to (5). ^^ Nudged over correctly, thanks.

Hard
00:54:063 - 00:54:955 This slider looks strange to me. A bit too angular. I nudged a the first gray node over slightly, but the rest I kept the same. I personally like how the slider changes from a curve to sharp angles when the finish hits.
02:03:076 - 02:03:671 Change the slider. It seems different from the others. Ahh.. that's two people that don't like this slider now X_X; Tried a new shape I guess.
02:27:172 - 02:27:767 Make one curve instead of two. This is supposed to be a mini version of the upcoming stream which also had two curves. No changes.
03:17:146 - 03:18:336 I would change the stream. Make it just like all the others. Haha, Actually I really like this one. I don't plan on changing it unless more people really bug me about it.

I'm a noob at modding, but I tried my best. :< This one was actually pretty decent for the amount you've modded, keep it up!
I like this song very much and I hope it'll get ranked soon. :) Thank you! :)


Thanks for the mod <3
Azer
Gah, I'd mod this but I really dislike the song :(

...

Gah, I'd give you a star but..

I'll come back here in a few days and throw some, sorry ;A;
Hinsvar
Hi; modding your map here!

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:02:006 (1,2) - Not really a problem, but I'd like to see their shape being the same; it's slightly different now lol
  2. 00:33:537 (3,4) - You can improve the blanket here by dragging that red node on (4) by one grid to the left.
  3. 00:57:930 (4,1) - Umm, spacing inconsistency?
  4. 01:06:854 (4,5) - Again, the blanket here can be improved, by dragging the node on (5)'s tail by one grid down.
  5. 01:22:323 (1) - Skipping the cymbal at 01:22:918 makes playing this slider awkward. Make the rhythm look like this? The repeat at 01:23:810 also follows the vocal really well, so why not?
  6. 01:34:817 (3) - Drag the node on the tail one grid up to make the blanket better? (Yeah, sorry for ranting about really minor things.)
  7. 01:58:614 - I know you're following the vocal here, but ignoring that cymbal makes the slider uncomfortable to play. Oh well, might be just me.
  8. 02:21:222 - You've been constantly going on a 1/1 rhythm, so why pausing it here? Map this tick too?
  9. 02:29:551 (5) - Uh, drag the last node down by two grids, again, to make the blanket better?
  10. 02:44:424 (1) - Similar to 01:22:323 (1), except replace the "cymbal" with "strong vocal".
>Normal
  1. 00:31:753 (3) - Move the very last node to (404,56) to create a nicer flow?
  2. 00:54:360 - ...Well, I guess I'll just say that skipping cymbals with a slider makes things feel awkward, even though you want to follow the vocal. I'm sure enough this isn't just me, so... (Not gonna say if there's a similar case; would be too much~)
  3. 01:11:019 - Add a note to follow the cymbal (and add a finish with a lowered volume, ofc)? It feels weird to leave one unmapped here, you know.
  4. 01:54:450 (5) - Move to (352,296) to improve the flow?
  5. 02:44:424 (7,8,1) - Move them two grids left AND down? This is so that (7) will be correctly placed while playing (it will be not in the place it is in the editor because of the stacks). You might need to play a bit with the spacing at 02:45:019 (1,2), though.
  6. 03:03:462 (1,2) - The blanket looks weird because it's wider on the left and more narrow on the right. You know what to do, right...
>Hard
  1. Well, I know the song only has 100.85 beats per minute, but don't you think there's a little bit too much 1/4 streams here?
  2. 00:15:987 (9) - Uh, any reason why is the spacing kinda inconsistent around here?
  3. 00:42:164 (4,5,6) - Might as well make it stay 1.0x around here; will make the spacing look more consistent and thus nicer to play + it will look neater, IMO. Yep, you can keep the jump after them.
  4. 00:51:683 (6,1) - Is 1.09x necessary here? Going with the normal spacing will make this pattern look tidier.
  5. 01:08:044 (5) - I'm sure enough the cymbal is played at 01:07:895 (4), so remove the finish here and add one at (4) instead.
  6. 01:43:443 (3,4,5,1,2,3) - I don't like the flow here, mainly because of the movement you need and the spacing changes. Just saying.
  7. 02:33:418 (5,6) - Uh, I don't really like the flow here actually. I believe you can just use 02:32:823 (4) that is rotated by 90 degrees counter-clockwise and move it to (204,108)... or do something similar to that.
  8. 03:03:462 (1) - To improve the blanket, move the middle node to (80,124) and the last one to (132,196)?
Well that's it I guess :P

Good luck on the way 8-)
Topic Starter
Lanturn
Hinsvar

Hinsvar wrote:

Hi; modding your map here!

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:02:006 (1,2) - Not really a problem, but I'd like to see their shape being the same; it's slightly different now lol Sure, copy pasted the (1)
  2. 00:33:537 (3,4) - You can improve the blanket here by dragging that red node on (4) by one grid to the left. Alright do... wait what? I swear the previous mod asked me to move it one to the right... now to the left?.. Anyways, I left this one alone, because I think it does actually look better in its original position.
  3. 00:57:930 (4,1) - Umm, spacing inconsistency? One of those "not sure how that happened" moments. Thanks, fixed.
  4. 01:06:854 (4,5) - Again, the blanket here can be improved, by dragging the node on (5)'s tail by one grid down. Actually, I like it where it is currently, no change.
  5. 01:22:323 (1) - Skipping the cymbal at 01:22:918 makes playing this slider awkward. Make the rhythm look like this? The repeat at 01:23:810 also follows the vocal really well, so why not? The reason for this is to create the notion that it's coming up to the ending of the kiai, so something lengthy and soft was used here. I personally like how this one turned out so I'd like to keep this. I already have SC:3 hitting the finish anyways on the tick.
  6. 01:34:817 (3) - Drag the node on the tail one grid up to make the blanket better? (Yeah, sorry for ranting about really minor things.) Dragged the end up one node, and the middle node one to the right. Also I'm glad I get these kind of suggestions. One thing that I want to make sure gets done right is all the sliders look fine enough for everyone, blanketing and just overall looks. I've changed a lot and its really improving.. so keep sending those suggestions :p
  7. 01:58:614 - I know you're following the vocal here, but ignoring that cymbal makes the slider uncomfortable to play. Oh well, might be just me. Yeah, I wanted to map to the cymbals as well but I decided to stick heavily to the vocals. This creates some uniqueness in the map as you already know, this map is 1/1 heavy already, so it could use a little change, and this was my answer to it. It does play well to me, but I'm still not sure to others yet.
  8. 02:21:222 - You've been constantly going on a 1/1 rhythm, so why pausing it here? Map this tick too? I actually don't map this in any other diff. Just because of how awkward the vocals make it sound. I'll try to come up with a different solution maybe, but for now. I like it how it is.
  9. 02:29:551 (5) - Uh, drag the last node down by two grids, again, to make the blanket better? Done
  10. 02:44:424 (1) - Similar to 01:22:323 (1), except replace the "cymbal" with "strong vocal". Same reason as I mentioned earlier really. I just would rather have something here more or less to add a bit of uniqueness instead of constant 1/1 beats. This also lets newer players 'rest' up I guess? not very valid reasoning but.. I'll just say that :?
>Normal
  1. 00:31:753 (3) - Move the very last node to (404,56) to create a nicer flow? Figured this out without changing the slider end. Moved the notes further up. I want to keep the slider how it is.
  2. 00:54:360 - ...Well, I guess I'll just say that skipping cymbals with a slider makes things feel awkward, even though you want to follow the vocal. I'm sure enough this isn't just me, so... (Not gonna say if there's a similar case; would be too much~) I definitely understand what you are saying, and to me, I'd rather map it, but if I actually map it, it will create a bit of awkwardness to the player or at least in my head. | changing this up conflicts with 00:51:683 (4) - so Its necessary I follow the rhythm here. I do this a bit in the song to other spots but I have reasonings behind each one.
  3. 01:11:019 - Add a note to follow the cymbal (and add a finish with a lowered volume, ofc)? It feels weird to leave one unmapped here, you know. This one is a major problem as well. It actually hits closer to 01:11:092 - area and not on the direct spot of 01:11:019 - I also skip this in my easy and hard, though my hard has it on a tick. Long story short, I don't feel comfortable mapping to it directly.
  4. 01:54:450 (5) - Move to (352,296) to improve the flow? Done. Why wasn't this here earlier? >_>
  5. 02:44:424 (7,8,1) - Move them two grids left AND down? This is so that (7) will be correctly placed while playing (it will be not in the place it is in the editor because of the stacks). You might need to play a bit with the spacing at 02:45:019 (1,2), though. I just changed this whole section around so I didn't have the stack.
  6. 03:03:462 (1,2) - The blanket looks weird because it's wider on the left and more narrow on the right. You know what to do, right... Ever so gently... Fixed.
>Hard
  1. Well, I know the song only has 100.85 beats per minute, but don't you think there's a little bit too much 1/4 streams here? Yes and no. Yes because I don't really care for 1/4s altogether, but no for the reason of being different from normal, and also to help follow all the drums better. all the 1/4s here have purpose so they definitely fit and are called for. I personally think this is a good balance how this diff turned out. I don't use as many jumps compared to most hards anyways.
  2. 00:15:987 (9) - Uh, any reason why is the spacing kinda inconsistent around here? Minor jump, but I know what you mean anyways, changed to 1.22 spacing instead of odd amounts.
  3. 00:42:164 (4,5,6) - Might as well make it stay 1.0x around here; will make the spacing look more consistent and thus nicer to play + it will look neater, IMO. Yep, you can keep the jump after them. I moved (4) a bit to make it 1.05 so it would build up to the 1.12. Yes, 1.05, not 1.06...
  4. 00:51:683 (6,1) - Is 1.09x necessary here? Going with the normal spacing will make this pattern look tidier. Not really sure if the extra little spacing will matter since its a jump coming up, but I changed this to 1.00
  5. 01:08:044 (5) - I'm sure enough the cymbal is played at 01:07:895 (4), so remove the finish here and add one at (4) instead. Oh, you're right. Sounds a bit strange now, but its better to be correct.
  6. 01:43:443 (3,4,5,1,2,3) - I don't like the flow here, mainly because of the movement you need and the spacing changes. Just saying. I was actually quite confident this was a good setup here. For now I want to keep it but if others mention this then I'll do something.
  7. 02:33:418 (5,6) - Uh, I don't really like the flow here actually. I believe you can just use 02:32:823 (4) that is rotated by 90 degrees counter-clockwise and move it to (204,108)... or do something similar to that. I actually really like how this is. I'll keep this in mind though.
  8. 03:03:462 (1) - To improve the blanket, move the middle node to (80,124) and the last one to (132,196)? done, thanks. Not sure how I missed this blanket either.
Well that's it I guess :P

Good luck on the way 8-)

Thanks a lot for the mod :)
RandF
From my queue~

[General]
  1. For SB, the maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively.
    please recheck Ranking Criteria
  2. 03:08:817~03:25:475- at this part, it is no problem to remove Kiai-time, imo
[Easy]
  1. For Easy-diff, you should add more break time.
  2. 02:00:994- finish ?
  3. 02:36:392 (2,3) - DS is correct?
  4. 02:54:241- finish position is 02:54:538 ?
[Normal]
  1. 01:17:861 (8,2) - avoid overlap
[Hard]
  1. Good!
Your SB is very wonderful! I hope to remake to suit osu's rule ;)
Your mapping is so cool~☆
~Good Luck~
Topic Starter
Lanturn
RandomEffect

RandomEffect wrote:

From my queue~

[General]
  1. For SB, the maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively. I will get to this when I get back home from work. Thanks for showing me this. I didn't even realize I went out of the limits for SB dimensions. I would assume Widescreen storyboarding would have better dimensions for images now as well, but this is only a standard def one.
    please recheck Ranking Criteria
  2. 03:08:817~03:25:475- at this part, it is no problem to remove Kiai-time, imo I personally like how I have the Kiai setup. I know I use it a lot, but I'd rather be consistent with it and use it during these epic parts.
[Easy]
  1. For Easy-diff, you should add more break time. I think a break after 1:30 of playing for 5ish seconds is more than enough. There really isn't any other spot for a break anyways.
  2. 02:00:994- finish ? No finish here. Nothing in the background music to warrant for it
  3. 02:36:392 (2,3) - DS is correct? Yes, I use .7 on this map, so 6.9 is right.... =\
  4. 02:54:241- finish position is 02:54:538 ? It is in the right position.
[Normal]
  1. 01:17:861 (8,2) - avoid overlap Fixed, thanks.
[Hard]
  1. Good!
Your SB is very wonderful! I hope to remake to suit osu's rule ;)
Your mapping is so cool~☆
~Good Luck~


I'll remake the pictures when I get home from work today, and upload your updates. thanks :)
YoshinoSakura
From my queue
Sorry for my late, 'cuz i almost forget that ;)

[General]
nice storyboard!
03:13:576 may stop at here because the volumn reduces here

[Easy]
00:06:765 (1) - blanket can be better
00:13:012 (2,3) - somehow too close
00:26:398 (1) - also not beautiful blanket
01:59:507 (3) - imo,change it to 1/2 slider is better than using sliderticks
02:12:298 (2) - blanket can be better

[Normal]
01:07:152 (4) - why no clap on this
01:23:810 (4) - blanket can be better
02:53:348 seems that a note is missing here
there are some strange place where the soundeffect's volumn reduces for no reason,better change it.

[Hard]
add some whistles?For example 00:37:405 (3)
01:01:500 (1,2) - this is strange,there's no same music or vocal here
01:03:880 (1,2) - ^
02:19:884 A note here might be better
02:29:551 (1,2) - really not fit,just do it as regular
02:35:500 (1,2,3,4,5) - blanket can be better
02:49:184 (4,5) - 1/4 sliders can be better(long downbeats here)

Nice map
GL

Edit:Damn I forget to update :o ,just take my mod as advice
Topic Starter
Lanturn
615915887

615915887 wrote:

From my queue
Sorry for my late, 'cuz i almost forget that ;)

[General]
nice storyboard!
03:13:576 may stop at here because the volumn reduces here

[Easy]
00:06:765 (1) - blanket can be better Fixed
00:13:012 (2,3) - somehow too close ? nothing wrong with it.
00:26:398 (1) - also not beautiful blanket Somewhat fixed.. It may have ended up like it used to though XD
01:59:507 (3) - imo,change it to 1/2 slider is better than using sliderticks Not doing it in an Easy.
02:12:298 (2) - blanket can be better meant to be more symmetric with the previous slider than a blanket. leaving as is.

[Normal]
01:07:152 (4) - why no clap on this doesn't call for one. the previous three are much stronger than this. I also skip it in Hard.
01:23:810 (4) - blanket can be better Sure, tried to fix this.
02:53:348 seems that a note is missing here nah, might be just the held vocals you are thinking of. An extra note wouldn't serve any purpose.
there are some strange place where the soundeffect's volumn reduces for no reason,better change it. every part is intentional. I use the lower volume in some spots so the hitsounds don't take over.

[Hard]
add some whistles?For example 00:37:405 (3) I was stuck on if I should actually use whistles or not, in the end, I decided not to. They really stick out in the song and don't actually fit, so I decided to pass.
01:01:500 (1,2) - this is strange,there's no same music or vocal here Intentional, you can hear that one instrument in the music and it takes priority over the little tick noise, so I mapped it like this. I don't plan on changing this.
01:03:880 (1,2) - ^ ^
02:19:884 A note here might be better There isn't anything playing at this time.
02:29:551 (1,2) - really not fit,just do it as regular drums are actually played like this, so it wouldn't work to change them to simple 1/2s
02:35:500 (1,2,3,4,5) - blanket can be better wasn't trying to blanket this. the old slider is long gone by this point.
02:49:184 (4,5) - 1/4 sliders can be better(long downbeats here) After using them in a previous map of mine, I really really don't like using 1/4 sliders for streaming unless they fit. I prefer these how they are right now, and actually wish I could use them more.

Nice map Thanks :)
GL

Edit:Damn I forget to update :o ,just take my mod as advice Don't worry about it, all of your suggestions were in different spots anyways :P


Thanks for the mod~

Working on the storyboard now!
Topic Starter
Lanturn
Everything is all done as of now...

I left te wo tsunagou.jpg as its original size due to it being a scrolling image that needs more than the horizontal width. (261kb and peaks at 2.02sb load)

Guess this map is pretty much ready for ranking now.. (After the BATs slap me around some~) thanks again all the modders :)
Umi

dkun wrote:

Strolling through #modreqs~ Please call me back when you have more mods and over +15! :o
where are u ? :o
LZCSC
( ^0^)/from BMT\(^0^ )

General
your rhythm is great!!but the note you set and blanket isnt careful i think,and slider some times is strange,i dont think it have a good look.

Easy
  1. 00:09:591 - this green line is useless
  2. 00:41:867 (2) - this is better looking i think
  3. 01:22:323 (1,1) - better looking
  4. 01:46:715 (1,2) - isnt Perfect symmetry
  5. 02:02:481 (2,3) - isnt blanket perfect
  6. 02:20:627 (1) - more suit the rhythm with this look
  7. 02:29:551 (5,1) - bad looking!!
  8. 02:32:228 (2,3) - ^
Normal
  1. 01:16:373 (5) - ctrl+G?
  2. 01:18:158 (1,2) - 01:19:051 (2) - 's head is to close to the body of 01:18:158 (1) - for better looking
    01:18:158 (1) - change like this and 01:19:051 (2) - like this
  3. 01:23:810 (2,1) - isnt blanket perfect
  4. 01:46:715 (1) - bad look ,what about this
  5. 02:18:842 (7) - this thythmis a little bit unsuitful i think,what about this
  6. 02:49:779 (1,2) - bad looking,some times a easy and careful blanket is the best
  7. 03:02:570 (6,1) - make this symmetry
  8. 03:08:817 (1,2) - isnt perfect,if you change 03:08:817 (1) - ,dont forget 03:07:627 (5) -
Hard
  1. 00:13:607 (4,6) -
  2. 00:16:284 (1,2) - blanket more careful
  3. 01:09:234 (1,2,3,4,5,6) - that's great
  4. 01:32:437 (1,3) -
  5. 01:53:557 (4,5) - blanket more careful
  6. 01:57:127 (2,3,4,5) - why not 120' to each others
  7. 02:10:959 - add a circle?more suit i think
  8. 02:12:893 (5) - what about this slider end at 02:13:339 - and add a circle at 02:13:488 -
  9. 02:16:463 (3) - if you acceppt ^,change like^
  10. in fact,i think this time 02:10:959 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - this rhythm like is very cute,so why let it go,if i were you i will catch it
  11. 02:45:912 (3,4) - i dont think its better than a easy blanket

nice map!! :) :)
Good Luck!
Topic Starter
Lanturn
LZCSC

LZCSC wrote:

( ^0^)/[from BMT]\(^0^ )

General
your rhythm is great!!but the note you set and blanket isnt careful i think,and slider some times is strange,i dont think it have a good look. This map isn't made to be the most beautiful thing in the world. I actually intended the design of this to give a more 'old' feel to it because this song is very very old itself. I want to to be compared to a 2008/2009 map but have a modern day rhythm. This is why I didn't use a number of these suggestions because I'm not trying to beautify or blanket everything 100%.

Easy
  1. 00:09:591 - this green line is useless Removed.
  2. 00:41:867 (2) - this is better looking i think Changed.
  3. 01:22:323 (1,1) - better looking Alright.
  4. 01:46:715 (1,2) - isnt Perfect symmetry Control+G twice on the first one fixed it.
  5. 02:02:481 (2,3) - isnt blanket perfect Nudged the end over slightly
  6. 02:20:627 (1) - more suit the rhythm with this look nah. the vocals fit this slider pretty well actually.
  7. 02:29:551 (5,1) - bad looking!!not at all bad looking.
  8. 02:32:228 (2,3) - ^ Nope. Just because there are some overlaps doesn't make it bad. It's fine.

    Normal
    1. 01:16:373 (5) - ctrl+G? No.The flow would be counteracted with the setup then. See the (1)
    2. 01:18:158 (1,2) - 01:19:051 (2) - 's head is to close to the body of 01:18:158 (1) - Slighty adjusted this my own way.
    3. 01:23:810 (2,1) - isnt blanket perfect It's fine. No need to change anything.
    4. 01:46:715 (1) - bad look ,what about this I like it how it is.
    5. 02:18:842 (7) - this thythmis a little bit unsuitful i think,what about this Nope. This fits perfectly with the music.
    6. 02:49:779 (1,2) - bad looking,some times a easy and careful blanket is the best Nope. I altered it slightly, but I left it mainly as is. Not caring about blankets for these, as it creates some rise and the blankets would ruin their purpose.
    7. 03:02:570 (6,1) - make this symmetry No reason to.
    8. 03:08:817 (1,2) - isnt perfect,if you change 03:08:817 (1) - ,dont forget 03:07:627 (5) - Small adjustments.
    Hard
    1. 00:13:607 (4,6) - Pass on this as well to stick to my classic feel.
    2. 00:16:284 (1,2) - blanket more careful Nudged the tail over slightly then.
    3. 01:09:234 (1,2,3,4,5,6) - that's great Thanks.
    4. 01:32:437 (1,3) - Changed to match somewhat similar to what you had.
    5. 01:53:557 (4,5) - blanket more careful not intended to be a 100% full blanket. but it is symmetry balanced.
    6. 01:57:127 (2,3,4,5) - why not 120' to each others It doesn't really need to be? They aren't touching the center anyways.
    7. 02:10:959 - add a circle?more suit i think Pass on this. No reason to it.
    8. 02:12:893 (5) - what about this slider end at 02:13:339 - and add a circle at 02:13:488 - No to this rhythm change. I follow the drums and vocals mostly, with one or two exceptions, and changing the rhythm like this wouldn't really suit the mapset as a whole.
    9. 02:16:463 (3) - if you acceppt ^,change like^
    10. in fact,i think this time 02:10:959 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - this rhythm like is very cute,so why let it go,if i were you i will catch it ^
    11. 02:45:912 (3,4) - i dont think its better than a easy blanket Not changing this. It's probably one of the best felt parts in the song actually.

nice map!! :) :)
Good Luck!

Thanks for the mod. Hopefully you can understand by how I want this map to feel more 'old' looking than today's maps. :3
HabiHolic
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samplefish
can we watch more pokemon

Topic Starter
Lanturn

samplefish wrote:

can we watch more pokemon

Yes. I need more hilarious puns from Brock <3
Heanday
Ranked please :o
Eni
Revived from the grave!

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▓▓▓▓▓▓█░░ BATs Please Rank ░░█
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Topic Starter
Lanturn
I'll revive this again in a month :P

Unless a BAT wants to mod this before then :D
happy30
Hey there!
you asked in #modreq for a BATrequest.
I looked a bit over your map and I think the map needs some tidying up before it can be shown to BATs for easy rank~
Here's my mod to help you.

[Easy]
Sliders go a bit too fast for my taste, the spacing seems a little too small too, which hurts the flow imo. Somehow I think the patterns look better with circle-size 2.5
Oh well,
00:35:917 (1) - This note is a little too far from the previous sliderend. make the prev/next both 0.70x?
02:20:627 - add a clap
03:21:906 (1) - make the end softer in volume.

[Normal]
00:55:550 (1) - this is a pretty boring slider, there's much more room in the song to come up with a more interesting pattern here. Even for the sake of symmetry I would change the rhythm to make it a bit more interesting.
01:01:500 (1,2,3,4) - inconsistent spacing.
01:06:259 (1,2,3,4,5) - try to make this a little neater, like:

01:16:373 (5) - let this slider start 1/2 later and remove (6)? It would fit a lot better with the vocals here.
02:14:678 - add finish
03:21:906 (1) - make the end softer in volume.

[Hard]
00:03:790 (4) - Could you move this a grid or so up to make the spacing in this combo equal?

During the first kiai there are a lot of spacing inconsistencies. The spacing varies between 1.00x and 1.35x.
00:11:525 (1,2) - this might be understandable as a small jump, but 00:14:499 (5) - seems a little off since 00:13:309 (3) - has a normal 1.00x prev/next.
If this was intended, it's not really an issue in readability, but at least make the inconsitency consistent. Meaning that you should have a 1.2x prev/next at 00:19:259 (5) - as well, to be consistent with 00:14:499 (5) -

00:15:540 (7) - make prev/next equal.
00:20:746 (9,10,1) - I would put the NC on the first note of the stack. Especially since yellow is a much brighter color, and the past triples were spaced out I think this might confuse players.
00:26:101 (1,2,3) - I strongly suggest that the spacing in this combo should be equal. the blanketing looks nice, but the spacing makes the combo look messy!
00:29:968 (7) - the spacing here is inconsistent.
00:30:265 (8,9,1) - If you applied the other suggestion of NC on the first note, add it here too.
00:43:652 (7,8) - I don't really feel this jump here. It would play better in my opinion if this was just spaced 1.00x
00:44:544 (8) - add a finish on the end?
00:48:411 (1,2,3,4,5,6,7,8,9) - I don't really like the spacing increase and curve of this stream. how about this?
00:57:930 (5) - instead of this long slider,I think it would be nicer if you map the drums in the song, they offer room for nice hitsounding.
01:00:905 (4,1,2) - spacing looks messy and is inconsistent, maybe also make all sliders parallel?
01:07:152 (4) - add a clap?
01:13:101 (9) - move this a bit down to make prev/next equal
01:16:373 (5) - spacing again >_<
01:16:968 (1,2,3,4,5,6,7,8,9) - try the slider-to-stream tool to make a nicely curved stream!
01:22:174 (7) - prev/next are not equal, always disable grid snap with streams.
01:36:006 (3) - again, not really fond of the spacing inconsistency here.
01:36:899 (7,8,1) - NC suggestion as before.
01:43:741 (4) - make prev/next equal here too, the jump is fine though.
01:44:931 (2) - ^
01:47:608 (2,5) - these sliders are kissing, can you make them not touch eachother?
01:50:285 (1,2) - why suddenly these sliders instead of a stream? it's a bit anti-climatic. Try to keep things consistent :P
02:00:994 (3) - finish on start?
02:02:779 (5) - prev/next ><
02:03:969 (7) - ^
02:05:159 (1) - ^
02:05:456 (2,3) - why did you use the short slider here? I think 2 regular notes plays better, like you used at other similar parts.
02:05:754 (3) - I personally don't really like this long slider that much, I would place regular notes at 1/2 intervals to emphasize the lyrics here!
02:28:064 (1,2,3,4,5,6,7,8,9) - as well as for this stream, try the slider to stream tool.
02:35:203 (9) - prev/next
02:39:070 (1,2,3,4,5,6,7,8) - ^
02:43:234 (5) - again with the inconsistent spacing.
02:44:722 (8,9,1) - NC suggestion here too~
02:45:614 (2) - spacing
02:47:399 (1,2,3) - aaaahhh. It's the final kiai. please make it a normal stream to build up that tension! lol
02:54:241 (10) - delete the finish on start?
02:59:000 (8,9,1) - NC suggestion
03:08:519 (2,3,1) - ^
03:11:792 (5) - spacing
03:13:576 (1,2,3,4) - this combo looks rather messy to me, the spacing is too inconsistent and doesn't really make it flow like it should. especially 4 and 5 don't really flow into eachother, and the jump from 5 to 6 is rather big too. I would rethink the patterns here if I were you.
03:21:906 (1) - make the end softer in volume.
Topic Starter
Lanturn
happy30

happy30 wrote:

Hey there!
you asked in #modreq for a BATrequest.
I looked a bit over your map and I think the map needs some tidying up before it can be shown to BATs for easy rank~
Here's my mod to help you.

[Easy]
Sliders go a bit too fast for my taste, the spacing seems a little too small too, which hurts the flow imo. Somehow I think the patterns look better with circle-size 2.5 Yeah, The SV is a bit fast, and the spacing is a bit small, but I'm fine with it. It plays Easily enough and it really isn't worth a remap over. I'm perfectly fine with it. I did lower the CS to 2.5 though.
Oh well,
00:35:917 (1) - This note is a little too far from the previous sliderend. make the prev/next both 0.70x? Nice catch, fixed.
02:20:627 - add a clap Fixed.
03:21:906 (1) - make the end softer in volume. I don't think I can go softer than 5% X_x

[Normal]
00:55:550 (1) - this is a pretty boring slider, there's much more room in the song to come up with a more interesting pattern here. Even for the sake of symmetry I would change the rhythm to make it a bit more interesting. The main purpose of this slider was to avoid a complex rhythm due to the vocals. I think it is fine as is.
01:01:500 (1,2,3,4) - inconsistent spacing. Fixed.
01:06:259 (1,2,3,4,5) - try to make this a little neater, like: Sure, spruced this up a bit.

01:16:373 (5) - let this slider start 1/2 later and remove (6)? It would fit a lot better with the vocals here. I think this would cut off the drums a bit too much personally, and it really cuts off the symmetry if I do this. Might seem a bit Lazy this way, but I honestly like what I've come up with here. Players are still expecting to hit the drum note anyways from the previous ones.
02:14:678 - add finish Actually supposed to be a clap, neverthless, thanks for pointing out the missing hitsound.
03:21:906 (1) - make the end softer in volume. Same as Easy. I can't lower it past 5%

[Hard]
00:03:790 (4) - Could you move this a grid or so up to make the spacing in this combo equal? I moved the (2) before it so it'll be equal, and also dropped (3) up 1y

During the first kiai there are a lot of spacing inconsistencies. The spacing varies between 1.00x and 1.35x.
00:11:525 (1,2) - this might be understandable as a small jump, but 00:14:499 (5) - seems a little off since 00:13:309 (3) - has a normal 1.00x prev/next.
If this was intended, it's not really an issue in readability, but at least make the inconsitency consistent. Meaning that you should have a 1.2x prev/next at 00:19:259 (5) - as well, to be consistent with 00:14:499 (5) - I moved 14:499 to 1.0 just to simplify this.

00:15:540 (7) - make prev/next equal. Done. Yay me, and streams with distance snap over a year ago >_<.
00:20:746 (9,10,1) - I would put the NC on the first note of the stack. Especially since yellow is a much brighter color, and the past triples were spaced out I think this might confuse players. This is just a personal NC preference. I don't really like making lead-in notes the start of an NC. I've never noticed this blinding effect when I play through it, but I'll keep this in mind. I don't think there is a problem with it though.
00:26:101 (1,2,3) - I strongly suggest that the spacing in this combo should be equal. the blanketing looks nice, but the spacing makes the combo look messy! I actually like this setup. It's all 1.35 spacing from back at the previous (8) and slows itself down to create the 1/1 spacing at 1.0 DS. after starting on the (3)
00:29:968 (7) - the spacing here is inconsistent. Fixed this, and fixed 00:31:455 (2) -
00:30:265 (8,9,1) - If you applied the other suggestion of NC on the first note, add it here too. Ah nope, personal preference.
00:43:652 (7,8) - I don't really feel this jump here. It would play better in my opinion if this was just spaced 1.00x Eh. I thought it fit pretty well. I went with a 1.2 DS here so blanket nicely, so it's still a minor jump.
00:44:544 (8) - add a finish on the end? Clap fits better, changed the finish from Easy though (inconsistent)
00:48:411 (1,2,3,4,5,6,7,8,9) - I don't really like the spacing increase and curve of this stream. how about this? I'd rather keep what I have, but I tidied up my version a bit. The reason being is that I alternate between 1.0 and 0.7 streams throughout the song so I'm trying to keep variety.
00:57:930 (5) - instead of this long slider,I think it would be nicer if you map the drums in the song, they offer room for nice hitsounding. I actually really love that slider, so I want to keep it. It matches the vocals extremely well in feeling.
01:00:905 (4,1,2) - spacing looks messy and is inconsistent, maybe also make all sliders parallel? I don't really see anything here that I want to change. I'm happy with all the slider positions, and how they're laid out.
01:07:152 (4) - add a clap? I actually find this better to play without the clap. Kind of like a fade-out to hectic start feel. Not sure how to explain it better though.
01:13:101 (9) - move this a bit down to make prev/next equal Done.
01:16:373 (5) - spacing again >_< Actually, this is intended for only myself from a year ago would know the reason.
01:16:968 (1,2,3,4,5,6,7,8,9) - try the slider-to-stream tool to make a nicely curved stream! If only I knew this thing existed way back in time. Anyways, done I guess.
01:22:174 (7) - prev/next are not equal, always disable grid snap with streams. For sure :P
01:36:006 (3) - again, not really fond of the spacing inconsistency here. Eh. I'm actually fine with this spacing.
01:36:899 (7,8,1) - NC suggestion as before. Same as above as well :3
01:43:741 (4) - make prev/next equal here too, the jump is fine though. I'd like to keep them different, but with the next mod, I made slight changes so that 01:43:443 (3,4) - are mirrors of 01:44:633 (1,2) -
01:44:931 (2) - ^
01:47:608 (2,5) - these sliders are kissing, can you make them not touch eachother? Nudged it up a little.
01:50:285 (1,2) - why suddenly these sliders instead of a stream? it's a bit anti-climatic. Try to keep things consistent :P Because I overuse streams a lot in this song, so I wanted a little bit of variety. This is also why I do it later on as you mentioned as well.
02:00:994 (3) - finish on start? Nope, much like the mod earlier, it feels better with claps instead of finishes.
02:02:779 (5) - prev/next ><
02:03:969 (7) - ^
02:05:159 (1) - ^ Fixed these.
02:05:456 (2,3) - why did you use the short slider here? I think 2 regular notes plays better, like you used at other similar parts. Variety. It's really the only time in the song I use it. I changed this around though and made it circles :D
02:05:754 (3) - I personally don't really like this long slider that much, I would place regular notes at 1/2 intervals to emphasize the lyrics here! Very true. I think the original reasoning for this was 1. to prepare for the upcoming onslaught of streams by giving a 1/1 break, and 2. to prepare the drums. Who knows what I was thinking in the past though. I honestly feel like I should keep this as is so it doesn't get so cramped up.
02:28:064 (1,2,3,4,5,6,7,8,9) - as well as for this stream, try the slider to stream tool. Fixed this and the previous with it.
02:35:203 (9) - prev/next done.
02:39:070 (1,2,3,4,5,6,7,8) - ^ I manually fixed this one. It's too stupid to use a slider tool to create with. :D
02:43:234 (5) - again with the inconsistent spacing. This one was intentional, but now that I look at it. It's dumb, removed the extra spacing.
02:44:722 (8,9,1) - NC suggestion here too~ I'll just go hide in the corner >_<;
02:45:614 (2) - spacing Fixed this section.
02:47:399 (1,2,3) - aaaahhh. It's the final kiai. please make it a normal stream to build up that tension! lol lol. I honestly like the reverses so I want to keep them.
02:54:241 (10) - delete the finish on start? This can actually be heard in the background.
02:59:000 (8,9,1) - NC suggestion
03:08:519 (2,3,1) - ^ Same, going to stick with my preferences on them.
03:11:792 (5) - spacing I'm fine with this 1.12 to 1.24 increase.
03:13:576 (1,2,3,4) - this combo looks rather messy to me, the spacing is too inconsistent and doesn't really make it flow like it should. especially 4 and 5 don't really flow into eachother, and the jump from 5 to 6 is rather big too. I would rethink the patterns here if I were you. Alright. Changed this around quite a bit.
03:21:906 (1) - make the end softer in volume. Same as Easy/Normal 5% already.

Thanks for the huge mod :) A lot of the problems were definitely from my inexperience as a mapper a year ago, but I should have cleaned them up myself rather then have people point them out to me. Anyways I appreciate the time!
Pho
Hey there, just a random mod flying by~
There's not much left to do, so i try to point out some last fixes maybe. :D

[Easy]
00:50:791 (2,3) - I'm not sure if distance changes within in an easy map are appropriate. Maybe NC at 3 to make it clear or equalize it.
01:27:082 - add a clap HS here.
01:55:640 (5) - nazi stuff, but maybe push down the end point of this slider a bit to align better with 01:57:127 (1) - http://puu.sh/aZMvD/a0f938acd8.jpg
02:02:481 (2,3) - check the blanket here again http://puu.sh/aZMxR/c51b7d434a.jpg
02:12:298 (2,3,4) - ^, i think this isn't symmetrical yet. The middle anchor of slider 3 should be put a little 4 pixels to the right.
02:49:779 (1) - 30% vol. on this note seems a bit too low for me, maybe push it up to 50%? This goes for all diffs.
02:53:943 (4) - maybe add a finish HS here.

[Normal]
00:05:575 (2,1) - I think it would look better if it where symmetrical, http://puu.sh/aZN3d/dfb11f4658.jpg but this is just my opinion.

[Hard]
00:48:411 (1,2,3,4,5,6,7,8,9) - Hmm, I don't really like the current shape of the stream. Try to make a rounder one which also aligns to the green circle: http://puu.sh/aZNWX/b8206cbd5a.jpg -> http://puu.sh/aZNYq/c36ae4f1e4.jpg
01:25:298 (1) - Add a clap HS here.
01:53:557 (4,5) - this bow pattern blanket isn't correct yet http://puu.sh/aZOk1/13393bc08b.jpg
02:20:032 (1,2) - have you thought about blanketing these? Maybe like http://puu.sh/aZOrT/332d6d037d.jpg
02:50:671 (2,3,4) - I'm sure it would look better if you make it symmetrical here. http://puu.sh/aZOGX/048ff8e1ba.jpg

Now this is just a nostalgic song. *-* Please get this ranked soon.
Hope this small cleanup helps to enhance your chances of getting bubbled, good luck! :)

Greetings,
paseli
Topic Starter
Lanturn
paseli

paseli wrote:

Hey there, just a random mod flying by~
There's not much left to do, so i try to point out some last fixes maybe. :D

[Easy]
00:50:791 (2,3) - I'm not sure if distance changes within in an easy map are appropriate. Maybe NC at 3 to make it clear or equalize it. hmm, there isn't any distance changes in this song. Should all be 0.70.
01:27:082 - add a clap HS here. This is actually already here. not sure if it conflicted with the last mod or not.
01:55:640 (5) - nazi stuff, but maybe push down the end point of this slider a bit to align better with 01:57:127 (1) - http://puu.sh/aZMvD/a0f938acd8.jpg Alright. done.
02:02:481 (2,3) - check the blanket here again http://puu.sh/aZMxR/c51b7d434a.jpg removed the curve so it isn't blanketed or fake blanketed.
02:12:298 (2,3,4) - ^, i think this isn't symmetrical yet. The middle anchor of slider 3 should be put a little 4 pixels to the right. Fixed this.
02:49:779 (1) - 30% vol. on this note seems a bit too low for me, maybe push it up to 50%? This goes for all diffs. Sure 50%
02:53:943 (4) - maybe add a finish HS here. This should already be here.

[Normal]
00:05:575 (2,1) - I think it would look better if it where symmetrical, http://puu.sh/aZN3d/dfb11f4658.jpg but this is just my opinion. Eh, why not. Changed.

[Hard]
00:48:411 (1,2,3,4,5,6,7,8,9) - Hmm, I don't really like the current shape of the stream. Try to make a rounder one which also aligns to the green circle: http://puu.sh/aZNWX/b8206cbd5a.jpg -> http://puu.sh/aZNYq/c36ae4f1e4.jpg Since people keep pointing this out, I made some changes.
01:25:298 (1) - Add a clap HS here. Slider was also missing a finish on the head lol.
01:53:557 (4,5) - this bow pattern blanket isn't correct yet http://puu.sh/aZOk1/13393bc08b.jpg Leaving it as is, I prefer this. I'm not entirely sure what you wanted me to do, I'm guessing you wanted me to blanket it or something.
02:20:032 (1,2) - have you thought about blanketing these? Maybe like http://puu.sh/aZOrT/332d6d037d.jpg No need to. It would make the flow a little awkward, plus I need the distance covered.
02:50:671 (2,3,4) - I'm sure it would look better if you make it symmetrical here. http://puu.sh/aZOGX/048ff8e1ba.jpg (2,3) symmetrical with each other as well as (4,5) so it should be fine.

Now this is just a nostalgic song. *-* Please get this ranked soon.
Hope this small cleanup helps to enhance your chances of getting bubbled, good luck! :)

Greetings,
paseli

Thanks for the mod, sorry for the late reply, and I'll get to your map as soon as I can (hopefully when the new system is all finished and in check.)
Sakura
[Hard]
00:34:132 (7,8) - Why jump here?
02:20:032 (1) - Would be cool if you blanketed 3 here. (And you can still keep the curve at the end!)
01:46:715 - Why go 30% volume here? it makes it very hard to hear these: 01:47:013 (1,2).
01:50:285 (1,2) - Try a better cresendo here? 2 lines feels too few for that.
I think the gradual volume changes at the end need to happen sooner than they currently are atm.

[Normal]
03:16:254 (3) - Make Curve smoother?

[Easy]
Seems fine

Good Luck!
Topic Starter
Lanturn
Sakura

Sakura wrote:

[Hard]
00:34:132 (7,8) - Why jump here? No reason, it was for emphasis I guess, but it does suit better without the jump. made it DS.
02:20:032 (1) - Would be cool if you blanketed 3 here. (And you can still keep the curve at the end!) Haha, this took me awhile. S sliders hate me, and I don't understand how to make them better. I did what I could to blanket it and keep the S looking nice, or tried at least :P
01:46:715 - Why go 30% volume here? it makes it very hard to hear these: 01:47:013 (1,2). This was a mistake on my end, I turned the volume up to 50% because I feel like the claps used here or whatever are a bit loud for 70, but 50 is nice.
01:50:285 (1,2) - Try a better cresendo here? 2 lines feels too few for that. Sure, I added a few more timing points in.
I think the gradual volume changes at the end need to happen sooner than they currently are atm. I lowered some of the timing at the end of the last chorus. I still think the 50-60% volume at the final chorus is fine though.

[Normal]
03:16:254 (3) - Make Curve smoother? Done.

[Easy]
Seems fine

Good Luck!

Fixed everything. thanks for the mod!
Sakura
Polished a bunch of sliders, no need to kudosu since you just kudosu'd me

Bubbled!
Gero
Placeholder #Ninja

So many memories... T__T

General

  1. Did you missed to add a "soft-slidertick2" and "soft-slidertick3" or this is intentional? would sound a lot better if you will consider to adding them "soft-slidertick2 as clap and soft-slidertick3 as finish" (if you don't wanna add them, guess you need to take a look to every difficulty because there have many useless points)
Easy

  1. 00:44:841 - Same suggestion about the finish that I've mentioned in the hard difficulty.
Normal

  1. 00:26:696 (2,3) - What about to do the same thing about this rhythm like you did in the hard difficulty? because this feels kinda weird and empty imo.
  2. 00:35:322 - I guess you forgot to add a clap with finish here.
  3. 02:54:538 - ^ 03:02:272 (5) - ^
  4. 01:11:019 - What do you think about consider adding a circle at this time? since the background of the song asks for something to click here, ofc don't forget to put a finish if you add the circle.

Hard

  1. 00:07:955 (2,3) - This is just a personal suggestion but I think a rhythm like you did above would be ideal as this part is quite similar imo (A quick solution would be shorten this slider by 1/2 and adding a circle in 00:09:145 - instead)
  2. 00:38:594 (4,5) - I'm pretty sure that you can do a better blanket like this one, you should try it.
  3. 02:37:582 (4,5) - ^
  4. 00:44:841 - What about using clap and finish instead only clap? to emphasize the change of the music which is quite noticeable in this part.
  5. 01:45:526 (5,6) - I'd like that you consider to change this by another pattern because it doesn't look nice and clean imo something like this would be cool somehow (don't forget to do the same thing for this 01:47:608 (2) - as well)
  6. 02:01:887 (4,8) - C'mon this looks kinda ugly for me, if you asked me I'd like to change this for another custom slider with smoother curves.
  7. 03:18:931 - This feels kinda empty so what about to add a simple circle here? (you can stack this on 03:19:228 - this slider)
Alright, call me back when you're done.
Topic Starter
Lanturn
Gero

Gero wrote:

Placeholder #Ninja

So many memories... T__T

General

  1. Did you missed to add a "soft-slidertick2" and "soft-slidertick3" or this is intentional? would sound a lot better if you will consider to adding them "soft-slidertick2 as clap and soft-slidertick3 as finish" (if you don't wanna add them, guess you need to take a look to every difficulty because there have many useless points) Yeah, I originally had them as a clap / finish but somehow they got deleted wow. Thanks for noticing this.
Easy

  1. 00:44:841 - Same suggestion about the finish that I've mentioned in the hard difficulty. Added
Normal

  1. 00:26:696 (2,3) - What about to do the same thing about this rhythm like you did in the hard difficulty? because this feels kinda weird and empty imo. Yeah good point.
  2. 00:35:322 - I guess you forgot to add a clap with finish here. Added
  3. 02:54:538 - ^ Fixed this in all diffs to be consistent. 03:02:272 (5) - ^ Done, also missed this on normal XD
  4. 01:11:019 - What do you think about consider adding a circle at this time? since the background of the song asks for something to click here, ofc don't forget to put a finish if you add the circle. Yeah sure. Added this with 30% volume finish.

Hard

  1. 00:07:955 (2,3) - This is just a personal suggestion but I think a rhythm like you did above would be ideal as this part is quite similar imo (A quick solution would be shorten this slider by 1/2 and adding a circle in 00:09:145 - instead) Alright. I kind of wanted to keep that cool 1/1 slider but I completely understand this rhythm choice. I went with your idea.
  2. 00:38:594 (4,5) - I'm pretty sure that you can do a better blanket like this one, you should try it.
  3. 02:37:582 (4,5) - ^ Fixed both of these. also Since 02:36:392 (2,3) - was a copy. I fixed this as well.
  4. 00:44:841 - What about using clap and finish instead only clap? to emphasize the change of the music which is quite noticeable in this part. Added to normal/hard. Easy already had it lol.
  5. 01:45:526 (5,6) - I'd like that you consider to change this by another pattern because it doesn't look nice and clean imo something like this would be cool somehow (don't forget to do the same thing for this 01:47:608 (2) - as well) The only problem is that it interferes with 01:48:798 (5) - from the (2). Also I've really grown to love this pattern myself so I want to keep it. I moved the 01:45:526 (5) - slightly further away so it doesn't look as horrible. Hope this makes sense enough.
  6. 02:01:887 (4,8) - C'mon this looks kinda ugly for me, if you asked me I'd like to change this for another custom slider with smoother curves. erk. I was pretty proud of this slider actually. I changed it up though.
  7. 03:18:931 - This feels kinda empty so what about to add a simple circle here? (you can stack this on 03:19:228 - this slider) I definitely don't want to do this. If you check my Easy/Normal. They contain the exact same rhythm, and I wanted to keep this consistency. Hope you can understand this.
Alright, call me back when you're done.
Thanks a lot for the mod! Will do.
Gero
Gotta catch 'em all! ~
mancuso_JM_
Oh.. memories :3..
Congratulations Lanturn!
Topic Starter
Lanturn
Thaaaaaaaaank you so much!

This song means a lot to me. Thanks to all of you guys that modded this over the last year and Sakura/Gero for being the ones to help send this map to where I always wanted it to be.

<3 <3 <3 <3
samplefish
Nice work on this
Sakura
Congrats!
Xinely
I remember my Zapdos lv 100 ;-;

Grats lanturn :3
Sonnyc
SPOILER
[Hard]
00:46:924 (4) - Distance
01:16:373 (5) - Missing Clap at the head
01:18:158 (9) - Volume should be higher than 30%
01:51:475 (1) - ^
02:30:741 (1) - ^
Nothing worths unrank, just a little sad for those.
Pokemon <3
Secretpipe
<3
Makar
oh man my childhood
Kinshara
Lanturn, congratulations!

Really, I can't thank you enough for mapping this song. I just recently made up with my best friend after a long silence between us. This song truly reminded me of the despair that comes from being apart and the sheer joy of being together. It's reminded me not only of the innocence of my childhood but also of the more important things in life.

It may just be a song from an old anime, but it's a song that speaks volumes to everyone. There's not a single person who can't relate to this song.

Thank you, Lanturn, truly.
Kodora
Ah, this song, so many memories >.<

Congratulations on rank!
Umi
dude finally ! gratz ~
Konei
<3
Mao
Oh wow, you've ranked this. Gratz!
Mint
Congrats
Tari
So many memories.

Congratz!
-Kamilia-
*O*
Topic Starter
Lanturn
Thanks a lot everyone. It really means a lot to me. I'm glad you all have many wonderful memories of the anime/games like myself, and being able to remind us all of the great things in life friendship has brought.
123321mario
love this song, i'm crying
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