Uh,.. on Re:Birth
- 00:07:760 (1,2) - Doesn't a jump from here make more sense with how you've hitsounded the claps? And no clap on 00:08:357 (1) - makes the drums sound a bit inconsistent.
- 00:08:507 (2) - It ends up making the overmap here more apparent, because you put a jump here to a beat that doesn't exist, but then you force the player to stop on drums that actually exist like on 00:07:760 (1,2) - . The overmap itself is arguable, but the note placement makes it less ideal.
- 00:10:148 (2,3) - Ctrl+G makes more sense. Both vocals and drums follow that rhythm and leave 00:10:298 - empty. Like, this rhythm is less ideal, but you could use it to lend variety to the original rhythm sometimes... The thing is, you end up using this rhythm far more often than the rhythm the song supports: 01:02:686 (2,3) - ; 01:09:850 (2,3) - 01:12:238 (2,3) -
handsome:
- 00:18:357 (1,1) - More handsome pls