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encX - One Day [OsuMania]

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Topic Starter
PANDAAAAAAAA

indyinyou wrote:

ไม่่รู้จะม็อดไรเพิ่มดี เอาเสียงไปใส่เพิ่มแล้วกัน ;)
[Ez]
SPOILER
00:15:137 : snare
00:15:667 : cymbol
00:28:373 : cymbol โน็ตตัวแรก
00:39:667 : cymbol
[NM]
SPOILER
00:15:137 : snare note 1
00:15:667 : cymbol note 2
00:28:373 : cymbol note 1
00:39:667 : cymbol
00:44:961 : snare note 4
00:45:137 : ^
00:47:784 : snare note 2
00:47:961 : ^
00:49:020 : snare
00:49:902 : ^
00:50:608 : snare note 7
00:50:784 : ^
00:51:843 : ^
00:56:255 : snare
00:56:436 : ^
00:58:373 : snare note 7
01:30:137 : snare note 4
01:30:318 : ^
01:32:961 : ^
01:33:137 : ^
01:34:196 : ^
01:35:079 : ^
01:35:784 : snare note 4
01:35:961 : ^
01:43:549 : snare note 2
01:45:490 : ^
01:46:373 : ^
01:47:079 : ^
01:47:255 : ^
01:47:432 : ใส่โน็ตเพิ่ม กับ เสียง cymbol ไม่ 5 ก้ 7
01:47:784 : snare note 6
01:48:490 : ^
01:49:196 : snare
01:49:902 : ^
01:50:608 : ^
01:51:314 : ^
01:52:020 : ^
01:53:432 : ^
01:54:137 : ^
01:54:843 : ^
01:55:549 : ^
01:56:255 : ^
01:56:961 : ^

เด๋วว่างจะดูให้อีกทีล่ะกัน
ขอบคุนคับพี่ ผมก็ยังมือใหม่ งงๆอยู่ :o
Ichigaki
Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


Coloumn edit
1 | 2 | 3 | 4 | 5 | 6 | 7


[General]
  1. Move 'Rhythmix OST' to tags since it maybe just an album, right?
  2. About the difficulties name
    1. EZ -> no change
    2. NM -> maybe you can change this to NM+
    3. NMsv -> NM+ maybe this's not suitable for NM, and maybe not accepted for rank
    4. HD -> no change
    5. IN -> MX ?
  3. So, you're use the IIDX HP standart? it's okay `3`
  4. About the kiai time, change it like below without changing your SV in hardest part, be careful to copy this in the IN
    39667,-100,4,2,0,100,0,1
    62255,-100,4,2,0,100,0,0
    84843,-100,4,2,0,100,0,1
    107432,-100,4,2,0,100,0,0
[EZ]
  1. Why you give OD in here with 8 but 7 in NM? change it >:(
  2. 00:51:843 (51843|5) - change to LN to 00:52:196 -
  3. 00:55:373 (55373|6) - decrease to 00:56:432 -
[NM]
  1. 00:41:432 (41432|1,41432|6,41784|0,41784|5,42137|1,42137|4,42490|3,42490|6) - i suggest you to not make this tricky
  2. 00:52:549 (52549|1,52549|4,52902|1,52902|4,53255|1,53255|4) - ^
  3. 01:26:608 (86608|1,86608|5,86961|4,86961|0,87314|6,87314|1) - ^
  4. 01:37:726 (97726|3,97726|5,98079|3,98079|5,98432|5,98432|3) - ^
  5. 00:45:843 (45843|5,45843|4) - no, change this to normal note
  6. 00:57:137 (57137|5,57137|4) - ^
  7. 01:31:020 (91020|3,91020|4) - ^
  8. 01:42:314 (102314|4,102314|3) - ^
  9. from 01:23:432 - 01:24:843 - too hard for NM :(
[HD]
  1. 00:19:549 - add note to 3 and 5
  2. 00:25:196 - ^
  3. 00:30:843 - ^
  4. 00:36:490 - ^
  5. 00:46:549 (46549|6,46637|5,46726|4,46814|3,46902|2) - for nice pattern, maybe change this to LN with your style
  6. 00:55:549 (55549|3) - move to 1 to make pattern
  7. 00:58:196 (58196|5) - remove this, no sound
[IN]

  • `3`
Good luck ;)
mike91lau
MOD
General
Kiai time maybe at 00:39:667 ~ 01:02:255 and 01:24:843 ~ 01:47:432

7K IN
Mod from 00:15:667 to 02:00:137
00:26:608 - leak one LN
00:30:049 (30049|0) - remove
00:34:549 (34549|0,34549|6,34549|5,34593|1,34637|2,34682|3,34726|4) - ctrl + J
00:35:608 - the beat change to 2 1 3
00:46:637 - https://osu.ppy.sh/ss/1862165
00:49:902 - add note
00:55:902 (55902|2,55902|3) - move to right 2 column
01:57:314 (117314|3) - change to LN end 01:57:490

7K HD
00:22:373 - add note
00:25:196 - ^
00:56:079 (56079|0) - move to right 1 column
01:41:255 (101255|5) - move to left 1 column

actually not much problem
this map can rank
good luck
Topic Starter
PANDAAAAAAAA

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


Coloumn edit
1 | 2 | 3 | 4 | 5 | 6 | 7


[General]
  1. Move 'Rhythmix OST' to tags since it maybe just an album, right?
  2. About the difficulties name
    1. EZ -> no change
    2. NM -> maybe you can change this to NM+
    3. NMsv -> NM+ maybe this's not suitable for NM, and maybe not accepted for rank
    4. HD -> no change
    5. IN -> MX ?
  3. So, you're use the IIDX HP standart? it's okay `3`
  4. About the kiai time, change it like below without changing your SV in hardest part, be careful to copy this in the IN
    39667,-100,4,2,0,100,0,1
    62255,-100,4,2,0,100,0,0
    84843,-100,4,2,0,100,0,1
    107432,-100,4,2,0,100,0,0
[EZ]
  1. Why you give OD in here with 8 but 7 in NM? change it >:(
  2. 00:51:843 (51843|5) - change to LN to 00:52:196 -
  3. 00:55:373 (55373|6) - decrease to 00:56:432 -
[NM]
  1. 00:41:432 (41432|1,41432|6,41784|0,41784|5,42137|1,42137|4,42490|3,42490|6) - i suggest you to not make this tricky
  2. 00:52:549 (52549|1,52549|4,52902|1,52902|4,53255|1,53255|4) - ^
  3. 01:26:608 (86608|1,86608|5,86961|4,86961|0,87314|6,87314|1) - ^
  4. 01:37:726 (97726|3,97726|5,98079|3,98079|5,98432|5,98432|3) - ^
  5. 00:45:843 (45843|5,45843|4) - no, change this to normal note
  6. 00:57:137 (57137|5,57137|4) - ^
  7. 01:31:020 (91020|3,91020|4) - ^
  8. 01:42:314 (102314|4,102314|3) - ^
  9. from 01:23:432 - 01:24:843 - too hard for NM :(
[HD]
  1. 00:19:549 - add note to 3 and 5
  2. 00:25:196 - ^
  3. 00:30:843 - ^
  4. 00:36:490 - ^
  5. 00:46:549 (46549|6,46637|5,46726|4,46814|3,46902|2) - for nice pattern, maybe change this to LN with your style
  6. 00:55:549 (55549|3) - move to 1 to make pattern
  7. 00:58:196 (58196|5) - remove this, no sound
[IN]

  • `3`
Good luck ;)
Thankk youu :D
Topic Starter
PANDAAAAAAAA

mike91lau wrote:

MOD
General
Kiai time maybe at 00:39:667 ~ 01:02:255 and 01:24:843 ~ 01:47:432

7K IN
Mod from 00:15:667 to 02:00:137
00:26:608 - leak one LN
00:30:049 (30049|0) - remove
00:34:549 (34549|0,34549|6,34549|5,34593|1,34637|2,34682|3,34726|4) - ctrl + J
00:35:608 - the beat change to 2 1 3
00:46:637 - https://osu.ppy.sh/ss/1862165
00:49:902 - add note
00:55:902 (55902|2,55902|3) - move to right 2 column
01:57:314 (117314|3) - change to LN end 01:57:490

7K HD
00:22:373 - add note
00:25:196 - ^
00:56:079 (56079|0) - move to right 1 column
01:41:255 (101255|5) - move to left 1 column

actually not much problem
this map can rank
good luck
Thank you :D
LordRaika
Request Mod from Lightning Speed Mania Modding

osuu~ :)
sry for the delay and as i said, i've just returned ^^
Here is my mod as request :

Column |1-7|

Mod
[Generic]
MX , HD , NM , EZ

they ALL have different kiai timing,
please make all of them spread, yes u must....

this is exception for GD in on beatmap since they are free to choose their kiai time,


[MX]
00:11:432 - add 1 more note at 1 , the bass kick is loud
00:22:196 (22196|5) - move to 7

00:24:667 (24667|1,25020|5) - move to 3 and 5
better pattern

00:52:196 - add 1 or 2 note, loud snare sound
01:37:373 - ^
like u usually add 2 notes after this kind of LN ^^

01:24:608 (84608|5,84608|6,84726|5,84726|6) - miss placed?
i think its better at 1/4 for heavy bass

01:57:608 - there is 1 loud sound here... at 1/6
if u dont want to add that note , consider making this 01:57:490 (117490|4) - into LN instead

[HD]
00:45:843 (45843|5) - move to 2, this make the right hand hold and the other hand press the note

00:52:196 - same, add note

00:53:961 - add 1 note
00:57:843 - ^
01:00:667 - ^
01:31:726 - ^

01:34:196 - add 1 to 1
01:35:079 - ^
loud snare sound

01:44:608 (104608|3) - move to 3 please

[NMsv]
No kiai time at the timing?
like in MX , HD and the other...

00:37:373 (37373|5) - remove or move to 4

00:46:549 - add 1 LN, at 1 or 7

00:58:020 - add 1 note at 3?

01:58:020 (118020|3,118196|4,118373|5,118549|6) - Ctrl+H and hold CTRL and drag them 1 column to the right...

this mod apply the same as NM

[EZ]
00:58:284 - absolutely add 1 note... perhaps at 4 or 7
01:01:196 - ^

01:32:961 - add note
01:33:137 - ^ same column

01:35:079 - add

and so on, i think its better to add note for this loud sound... ^^
its still easy thou...

That's all ^^b
good luck~
nice bass song
Topic Starter
PANDAAAAAAAA

lordraika wrote:

Request Mod from Lightning Speed Mania Modding

osuu~ :)
sry for the delay and as i said, i've just returned ^^
Here is my mod as request :

Column |1-7|

Mod
[Generic]
MX , HD , NM , EZ

they ALL have different kiai timing,
please make all of them spread, yes u must....

this is exception for GD in on beatmap since they are free to choose their kiai time,


[MX]
00:11:432 - add 1 more note at 1 , the bass kick is loud
00:22:196 (22196|5) - move to 7

00:24:667 (24667|1,25020|5) - move to 3 and 5
better pattern

00:52:196 - add 1 or 2 note, loud snare sound
01:37:373 - ^
like u usually add 2 notes after this kind of LN ^^

01:24:608 (84608|5,84608|6,84726|5,84726|6) - miss placed?
i think its better at 1/4 for heavy bass

01:57:608 - there is 1 loud sound here... at 1/6
if u dont want to add that note , consider making this 01:57:490 (117490|4) - into LN instead

[HD]
00:45:843 (45843|5) - move to 2, this make the right hand hold and the other hand press the note

00:52:196 - same, add note

00:53:961 - add 1 note
00:57:843 - ^
01:00:667 - ^
01:31:726 - ^

01:34:196 - add 1 to 1
01:35:079 - ^
loud snare sound

01:44:608 (104608|3) - move to 3 please

[NMsv]
No kiai time at the timing?
like in MX , HD and the other...

00:37:373 (37373|5) - remove or move to 4

00:46:549 - add 1 LN, at 1 or 7

00:58:020 - add 1 note at 3?

01:58:020 (118020|3,118196|4,118373|5,118549|6) - Ctrl+H and hold CTRL and drag them 1 column to the right...

this mod apply the same as NM

[EZ]
00:58:284 - absolutely add 1 note... perhaps at 4 or 7
01:01:196 - ^

01:32:961 - add note
01:33:137 - ^ same column

01:35:079 - add

and so on, i think its better to add note for this loud sound... ^^
its still easy thou...

That's all ^^b
good luck~
nice bass song
fixed thank you :D :D
wasonz
(╯・ω・)╯ ︵

แล้วก็ขอ BG นะครับ :D
กำลังทำเพลงนี้เหมือนกันครับ

ถ้าไม่รังเกียจ อันนี้ ไฟล์เพลง ที่ผมใช้ครับ เสียงชัดกว่า :)

ถ้าใช้ก็ตามนี้ครับ ~

  1. BPM 170.00
  2. Offset 5663
Topic Starter
PANDAAAAAAAA

[I]MMoRTal[S] wrote:

(╯・ω・)╯ ︵

แล้วก็ขอ BG นะครับ :D
กำลังทำเพลงนี้เหมือนกันครับ

ถ้าไม่รังเกียจ อันนี้ ไฟล์เพลง ที่ผมใช้ครับ เสียงชัดกว่า :)

ถ้าใช้ก็ตามนี้ครับ ~

  1. BPM 170.00
  2. Offset 5663
ขอบคุนครับผม :) :) :)
rpcath
Marked. Will mod soon...
Topic Starter
PANDAAAAAAAA
Resurrecteddddd
WolfyArmato-
ไม่ทำ 4K มั่งหรอครับ เห็นใจคนเล่น 7K ไม่เป็นแต่อยากเล่นเพลงนี้หน่อยครับ 5555555555555
rpcath
..... Are you still working on this?
Topic Starter
PANDAAAAAAAA

rpcath wrote:

..... Are you still working on this?
ok let's go
MadBricktree
From the RRM Mania Modding Queue

0|1|2|3|4|5|6

o/ Mod delivery! We meet again~


EZ
Nothing :?
It looks pretty good to me.

NM
2good4me to mod.

One Day
00:31:956 - ~ 00:32:751 - The SVs here don't seem to add up to add up to 1. There are two 0.3 eighth notes and one 1.5 eight note and 0.3*2+1.5 = 2.4, which is lesser than 3, thus meaning that this section's scroll speed is slower.
00:42:015 (42015|3,42015|2,42192|2,42192|3) - These sound like the snares at 00:41:309 - , 00:42:721 - , 00:43:251 - , etc. to me. Maybe you can make these triples like the others?
00:50:486 (50486|2,50486|3,50662|3,50662|2) - Same goes for these
00:53:309 (53309|3,53309|2,53486|2,53486|3) - And these
00:58:956 - Double here but 00:59:133 - single here for snare (since 2 notes are used to represent the synths.)? I can see that the reduced chord size (cuz snares are triples in other places) is due to playability but I can't really see why the two notes here should have different chord sizes. Although I don't really think there will be a big issue if you make the snares triples here as well since it is the last difficulty and it doesn't seem so hard that way.
01:44:133 (104133|1,104133|0,104309|3) - The same thing for these.
00:59:486 - What happened to the clap-ish sound? They were noted previously like in 00:57:721 - , 00:56:662 - & 00:54:898 -
01:00:545 - ^
01:44:662 - ^
01:45:721 - ^
01:02:133 (62133|3) - Kinda feels weird letting go without any notes or changes in sounds to indicate it.
01:17:662 - ~ 01:23:309 - I can't really tell what the short notes are representing here. Maybe you can add 3 notes with a distance of 1/4 every red line to represent the hi-hats (or whatever they are)?
01:27:192 (87192|1,87192|2,87368|2,87368|1) - Seems like normal snares. I think it might be good to make them triples.
01:30:721 - & 01:31:251 - The same goes for these places.
01:38:486 (98486|3,98486|4,98662|3,98662|4) - ^
01:42:015 (102015|3,102015|2,102545|2,102545|3) - ^
01:32:839 - & 01:33:015 - Similarly to these parts, except the chord sizes seem too big here. Unlike at 01:30:015 - & 01:30:192 - which has this low synth-ish sounds, I can't here anything other than snares here.
01:46:251 - It seems like a normal snare to me but I'm assuming that you used a double instead of a triple to make this part symmetrical.
The song is quite interesting, with those erratic synths.
Good luck on ranking!
Topic Starter
PANDAAAAAAAA

Minseo2000 wrote:

From the RRM Mania Modding Queue

0|1|2|3|4|5|6

o/ Mod delivery! We meet again~


EZ
Nothing :?
It looks pretty good to me.

NM
2good4me to mod.

One Day
00:31:956 - ~ 00:32:751 - The SVs here don't seem to add up to add up to 1. There are two 0.3 eighth notes and one 1.5 eight note and 0.3*2+1.5 = 2.4, which is lesser than 3, thus meaning that this section's scroll speed is slower.
00:42:015 (42015|3,42015|2,42192|2,42192|3) - These sound like the snares at 00:41:309 - , 00:42:721 - , 00:43:251 - , etc. to me. Maybe you can make these triples like the others? ok
00:50:486 (50486|2,50486|3,50662|3,50662|2) - Same goes for these ok
00:53:309 (53309|3,53309|2,53486|2,53486|3) - And these ok
00:58:956 - Double here but 00:59:133 - single here for snare (since 2 notes are used to represent the synths.)? I can see that the reduced chord size (cuz snares are triples in other places) is due to playability but I can't really see why the two notes here should have different chord sizes. Although I don't really think there will be a big issue if you make the snares triples here as well since it is the last difficulty and it doesn't seem so hard that way. add note
01:44:133 (104133|1,104133|0,104309|3) - The same thing for these. ^
00:59:486 - What happened to the clap-ish sound? They were noted previously like in 00:57:721 - , 00:56:662 - & 00:54:898 - yeah i think so but idk i should add to which column
01:00:545 - ^
01:44:662 - ^
01:45:721 - ^
01:02:133 (62133|3) - Kinda feels weird letting go without any notes or changes in sounds to indicate it. it's cymbal sound but ok delete.
01:17:662 - ~ 01:23:309 - I can't really tell what the short notes are representing here. Maybe you can add 3 notes with a distance of 1/4 every red line to represent the hi-hats (or whatever they are)? umm it's ok, will re-consider (i don't want to make this diff so hard)
01:27:192 (87192|1,87192|2,87368|2,87368|1) - Seems like normal snares. I think it might be good to make them triples. ok
01:30:721 - & 01:31:251 - The same goes for these places. add note in the second only (idk which column i should add)
01:38:486 (98486|3,98486|4,98662|3,98662|4) - ^ ok
01:42:015 (102015|3,102015|2,102545|2,102545|3) - ^ ok
01:32:839 - & 01:33:015 - Similarly to these parts, except the chord sizes seem too big here. Unlike at 01:30:015 - & 01:30:192 - which has this low synth-ish sounds, I can't here anything other than snares here. ok
01:46:251 - It seems like a normal snare to me but I'm assuming that you used a double instead of a triple to make this part symmetrical.
The song is quite interesting, with those erratic synths.
Good luck on ranking!
thanks a lot for helpful mod. updated
hk7326
HI :)

From Team Symphony Mania Modding Queue!

Column |1|2|3|4|5|6|7|

NM
00:32:839 - add 2note
01:01:780 (61780|2,61780|3,61956|4,61956|5) - Please compare the note amount with HD diffs You can see from them, there is inconsistency to each other
01:13:427 (73427|3) - maybe need 1 note because of weak sound
01:47:309 - add 1 note

One Day
00:15:986 (15986|1) - Ghost Note?
00:37:162 (37162|0) - delete note


Perfect this Map :)
Topic Starter
PANDAAAAAAAA

hk7326 wrote:

HI :)

From Team Symphony Mania Modding Queue!

Column |1|2|3|4|5|6|7|

NM
00:32:839 - add 2note i want to emphasize that sound.
01:01:780 (61780|2,61780|3,61956|4,61956|5) - Please compare the note amount with HD diffs You can see from them, there is inconsistency to each other nice! ok
01:13:427 (73427|3) - maybe need 1 note because of weak sound ok
01:47:309 - add 1 note no thanks

One Day
00:15:986 (15986|1) - Ghost Note? there's sound
00:37:162 (37162|0) - delete note ok


Perfect this Map :)
thanks a lot for modding :D
lenpai
ive always wanted ti map this song and im very happy to see an sv diff

marked for accessibility

LETS DO THIS

thoughts on SV diff
tbh im a bit underwhelmed by how this was made was expecting more of a jump predicting section for the chorus than a LN holding session plus the fact that this is an NM diff such a song can have an HD diff and still contain ambitious SVs

One thing though i REALLY REALLY want to see, without having to break your approach on the diff is 01:58:604 (118604|5) - being 100% similar to the diff in rhythmix. Yes, use that x0.01 SV though speed it up a bit in the last 1/2 or 1/4

EXPERT
00:07:427 (7427|5,7427|3) - and 00:11:662 (11662|3,11662|5) - are the same. Try to use some balancing by using [24] instead and placing the singles notes in the right hand
00:16:251 - https://osu.ppy.sh/ss/5535986

i love how you decide to use invert shields

00:18:368 - https://osu.ppy.sh/ss/5536005
00:21:192 (21192|5) - if you did ^ better move this to 2
00:24:015 (24015|1) - if ^ is done, move to 6
00:29:662 - you know the drill, move to 2 and the same case for everything else similar

00:37:074 (37074|2,37427|4) - are different 00:37:074 (37074|2) - has an echo which you might want to use a 1/4th LN at and the other doesn't
01:24:368 - would like to see those polyrhythms in action somewhat like https://osu.ppy.sh/ss/5536061

i like this noice

that's all form me good luck!
-SoraGami-
Hi nowsmart :D

here's my mod
just a quick look since i have only limited time

Column = 1|2|3|4|5|6|7


[General]
- BG: your bg has 1365x768 resolution... add 1 pixel to the width xD
[Hard]
- 00:16:957 - in this part, it feels like it is too dense on the outer columns, try moving this note 00:19:251 (19251|6) to 5 to balance it a bit and also i think it would be good for the melody to have some kind of flow http://puu.sh/pQZ53.jpg
- 00:22:074 (22074|0) - same goes for this, and so on...

- 00:31:604 (31604|1) - move to 3?, mirror pattern for this one 00:28:780
- 01:46:956 - add note, there is a snare sound
[Normal]
- 00:18:633 (18633|1,18898|2) - switch column places, it is comfortable this way, since outer columns is a bit more hard to newcomers i think
- 00:24:280 (24280|1,24545|2) - same ^
- 00:35:574 (35574|5,35839|4) - and so on...

- 00:32:486 (32486|2,32618|1,32751|0) - ctrl + g to alter the flow
- 01:23:662 (83662|4,83780|5,83898|6) - ctrl + g too
- 01:24:368 (84368|4,84486|5,84604|6) - ^

this map is too consistent <3

hope this helps~
Goodluck xD
Topic Starter
PANDAAAAAAAA

Lenfried- wrote:

ive always wanted ti map this song and im very happy to see an sv diff

marked for accessibility

LETS DO THIS

thoughts on SV diff
tbh im a bit underwhelmed by how this was made was expecting more of a jump predicting section for the chorus than a LN holding session plus the fact that this is an NM diff such a song can have an HD diff and still contain ambitious SVs

One thing though i REALLY REALLY want to see, without having to break your approach on the diff is 01:58:604 (118604|5) - being 100% similar to the diff in rhythmix. Yes, use that x0.01 SV though speed it up a bit in the last 1/2 or 1/4 nice! accepted

EXPERT
00:07:427 (7427|5,7427|3) - and 00:11:662 (11662|3,11662|5) - are the same. Try to use some balancing by using [24] instead and placing the singles notes in the right hand no thanks
00:16:251 - https://osu.ppy.sh/ss/5535986 i want to reverse this 00:16:339 (16339|2,16339|1,16427|6,16427|4,16604|5,16604|6,16692|0,16692|2) -

i love how you decide to use invert shields

00:18:368 - https://osu.ppy.sh/ss/5536005 nice OK
00:21:192 (21192|5) - if you did ^ better move this to 2 ok
00:24:015 (24015|1) - if ^ is done, move to 6 ok
00:29:662 - you know the drill, move to 2 and the same case for everything else similar ok

00:37:074 (37074|2,37427|4) - are different 00:37:074 (37074|2) - has an echo which you might want to use a 1/4th LN at and the other doesn't
01:24:368 - would like to see those polyrhythms in action somewhat like https://osu.ppy.sh/ss/5536061 nice , re-arranged

i like this noice

that's all form me good luck!
thanks a lot :3
Topic Starter
PANDAAAAAAAA

-SoraGami- wrote:

Hi nowsmart :D

here's my mod
just a quick look since i have only limited time

Column = 1|2|3|4|5|6|7


[General]
- BG: your bg has 1365x768 resolution... add 1 pixel to the width xD
thanks! reduced to 1280x720
[Hard]
- 00:16:957 - in this part, it feels like it is too dense on the outer columns, try moving this note 00:19:251 (19251|6) to 5 to balance it a bit and also i think it would be good for the melody to have some kind of flow http://puu.sh/pQZ53.jpg ok
- 00:22:074 (22074|0) - same goes for this, and so on... ok

- 00:31:604 (31604|1) - move to 3?, mirror pattern for this one 00:28:780 no thanks, same sound with 00:31:074 (31074|0,31074|1) -
- 01:46:956 - add note, there is a snare sound no thanks
[Normal]
- 00:18:633 (18633|1,18898|2) - switch column places, it is comfortable this way, since outer columns is a bit more hard to newcomers i think
- 00:24:280 (24280|1,24545|2) - same ^ ok
- 00:35:574 (35574|5,35839|4) - and so on... ok

- 00:32:486 (32486|2,32618|1,32751|0) - ctrl + g to alter the flow no thanks
- 01:23:662 (83662|4,83780|5,83898|6) - ctrl + g too ok
- 01:24:368 (84368|4,84486|5,84604|6) - ^ ok

this map is too consistent <3

hope this helps~
Goodluck xD

thanks for helpful modding, updated
ArcherLove
yaho
col=1~7

expert

00:06:015 (6015|5,6015|3,6545|5,6545|3,7427|3,7427|5,8133|3,8133|5,8310|3,8310|5) - I think this better at 6-7 (because next pattern is 5-7)
00:30:721 (30721|0,30809|1) - from my opinion and hand I like it with ctrl+j
00:36:368 (36368|4,36456|5) - ctrl+j?


hard

this is nice, but skill-gap from hard to expert a bit too wide? maybe try to map the synth? hehe


other is fine, I think you ready for bn check lol
Topic Starter
PANDAAAAAAAA

ArcherLove wrote:

yaho
col=1~7

expert

00:06:015 (6015|5,6015|3,6545|5,6545|3,7427|3,7427|5,8133|3,8133|5,8310|3,8310|5) - I think this better at 6-7 (because next pattern is 5-7) ok, and re-pattern
00:30:721 (30721|0,30809|1) - from my opinion and hand I like it with ctrl+j no thanks
00:36:368 (36368|4,36456|5) - ctrl+j? no thanks


hard

this is nice, but skill-gap from hard to expert a bit too wide? maybe try to map the synth? hehe will try to map more easier in Expert diff


other is fine, I think you ready for bn check lol
thanks a lot, updated
Soul Evans
Expert

  • 00:18:545 (18545|5,18545|4) - Move to 4 and 5
    00:18:721 (18721|3,18721|6,18721|4) - Reverse this in same place
    00:21:192 (21192|0) - Move to 1
    00:21:368 (21368|2,21368|1) - Move to 2 and 3
    00:22:339 (22339|0) - This LN should start at 00:22:251 - because of the sound you're trying to follow and also it should end here 00:22:581 - ( in 1/16 snap)
    00:29:662 (29662|1) - Move to 3
    00:59:133 (59133|4,59133|3,59133|5) - Maybe move those from 4 5 6 to 3 4 5 for balance i think
    01:10:780 (70780|2,71486|2,72192|2,72898|2) - Maybe would be better if you represent those in col 2
Good luck!
Topic Starter
PANDAAAAAAAA

Soul Evans wrote:

Expert

  • 00:18:545 (18545|5,18545|4) - Move to 4 and 5 i want to emphasize snare sound with col 4
    00:18:721 (18721|3,18721|6,18721|4) - Reverse this in same place ^
    00:21:192 (21192|0) - Move to 1 ^
    00:21:368 (21368|2,21368|1) - Move to 2 and 3 ^
    00:22:339 (22339|0) - This LN should start at 00:22:251 - because of the sound you're trying to follow and also it should end here 00:22:581 - ( in 1/16 snap) i follow bass sound
    00:29:662 (29662|1) - Move to 3 OK
    00:59:133 (59133|4,59133|3,59133|5) - Maybe move those from 4 5 6 to 3 4 5 for balance i think there is same sound with column 5 and 6
    01:10:780 (70780|2,71486|2,72192|2,72898|2) - Maybe would be better if you represent those in col 2 no thanks (not same sound)
Good luck!
thanks for modding!
Protastic101
Hell, I am really, really late with this mod, my apologies q.q

1|2|3|4|5|6|7

Failed modding here
[General]
  1. Just uncheck widescreen support in all diffs and you're fine.
  2. Actually, looking again, I think the gap between Hard and Expert might be too big because there's simply no 3* difficulty to bridge the gap between the two. I'd consider making a ~3.5* diff in order to balance the spread.
[Easy]00:16:427 - Add a note here? You use 1/2 already at 00:12:898 (12898|1,13074|4,13251|1) and these snares are louder so it would make more sense to map them.
00:18:368 - Add an LN similar to 00:21:192 (21192|0) or 00:24:015 (24015|6) because it's the same kind of rhythmic structure. Another thing concerning those LNs though, is that they are only 1/1 beat long, but I think it's fine to leave them as 3/2 for readability.
00:39:545 (39545|0,39545|1,39721|3) - Shouldn't this be flipped and the double should be on 00:39:721 since there's a resounding clap there?
00:57:898 - Add an LN here similar to 00:46:427 (46427|3) for the same kind of scratch sound.
01:00:721 to 01:01:956 - Add an LN here to represent the build up whoosh sound?
01:13:074 - What about adding another LN here to represent the drums and the synth together? Or you can do what you did at 01:24:368 (84368|4,84545|5,84721|6)

[Normal]00:08:133 (8133|3,8310|6) - I didn't suggest this in the easy diff since I thought it would be too hard, but I think in a normal, it's fine. So try putting these two notes in the same column together {4} since they're the same snare sound.
00:10:957 (10957|3,11133|6) - ^^
00:39:545 - Just going for some random symmetry here, but maybe try this since there are two doubles 1 beat apart which may be difficult to read
00:42:015 (42015|3,42015|4,42192|6,42192|5) - Since you jacked 00:44:839 (44839|3,44839|5,45015|5,45015|3) wouldn't it be expected that these are jacks too?
00:55:251 to 00:56:309 - Why not add some sort of 1/2 burst here for the synth? It can't be too difficult seeing as you have a 1/3 burst at 01:23:309
01:48:545 - Seeing as you already use 1/4 rolls in this difficulty, I don't see the harm in adding one in places like here, 01:49:956 - and 01:51:368 etc.

[Hard]00:31:956 - This jack is fine (for me at least), but you don't give much time to recuperate after that. I'd suggest control H to all the notes from 00:33:015 to 00:33:633 so that the right hand can take 00:33:015 (33015|1,33015|2) directly after the left hand jack and restore some hand balance.
00:38:133 (38133|2,38133|3) - I'd consider making this a single note only because there's no kick here, only the hihat shaker thing.
00:44:839 (44839|5,44839|1,44839|6,45015|6,45015|1,45015|5) - Why are these triples when 00:42:015 (42015|1,42015|5,42192|5,42192|1) are doubles and they're the exact same sound?
01:10:780 - I'd consider moving the notes from 01:10:780 to 01:12:898 onto the left hand because the hand balance is kind of dead here since the right hand is taking hitting most of the notes. Maybe consider using a {5} - {2} alternating pattern instead.
01:24:015 (84015|4,84015|5,84133|4,84133|5,84251|5,84251|4) - I don't mean to ruin your pattern, but again, the hand balance is very right hand heavy. Maybe try a {35} pattern for these three jacked notes instead, or something like this
I'll admit I was too lazy to look over EXPERT, and I can't play it well enough to offer suggestions for it anyways XD Ah well, good luck with rank ^.^
Topic Starter
PANDAAAAAAAA

Protastic101 wrote:

Hell, I am really, really late with this mod, my apologies q.q

1|2|3|4|5|6|7

Failed modding here
[General]
  1. Just uncheck widescreen support in all diffs and you're fine. ok
  2. Actually, looking again, I think the gap between Hard and Expert might be too big because there's simply no 3* difficulty to bridge the gap between the two. I'd consider making a ~3.5* diff in order to balance the spread. will try
[Easy]00:16:427 - Add a note here? You use 1/2 already at 00:12:898 (12898|1,13074|4,13251|1) and these snares are louder so it would make more sense to map them. no thanks (i want to emphasize head beat)
00:18:368 - Add an LN similar to 00:21:192 (21192|0) or 00:24:015 (24015|6) because it's the same kind of rhythmic structure. Another thing concerning those LNs though, is that they are only 1/1 beat long, but I think it's fine to leave them as 3/2 for readability. ok
00:39:545 (39545|0,39545|1,39721|3) - Shouldn't this be flipped and the double should be on 00:39:721 since there's a resounding clap there? change to single note
00:57:898 - Add an LN here similar to 00:46:427 (46427|3) for the same kind of scratch sound. if i add LN, have to release at 00:58:251 - i think it's too hard for easy
01:00:721 to 01:01:956 - Add an LN here to represent the build up whoosh sound? no thanks
01:13:074 - What about adding another LN here to represent the drums and the synth together? Or you can do what you did at 01:24:368 (84368|4,84545|5,84721|6) ok

[Normal]00:08:133 (8133|3,8310|6) - I didn't suggest this in the easy diff since I thought it would be too hard, but I think in a normal, it's fine. So try putting these two notes in the same column together {4} since they're the same snare sound. will consider
00:10:957 (10957|3,11133|6) - ^^ ^
00:39:545 - Just going for some random symmetry here, but maybe try this since there are two doubles 1 beat apart which may be difficult to read no thanks
00:42:015 (42015|3,42015|4,42192|6,42192|5) - Since you jacked 00:44:839 (44839|3,44839|5,45015|5,45015|3) wouldn't it be expected that these are jacks too? it isn't same sound with that part
00:55:251 to 00:56:309 - Why not add some sort of 1/2 burst here for the synth? It can't be too difficult seeing as you have a 1/3 burst at 01:23:309 i follow drum sound only in this part
01:48:545 - Seeing as you already use 1/4 rolls in this difficulty, I don't see the harm in adding one in places like here, 01:49:956 - and 01:51:368 etc. add 1/2

[Hard]00:31:956 - This jack is fine (for me at least), but you don't give much time to recuperate after that. I'd suggest control H to all the notes from 00:33:015 to 00:33:633 so that the right hand can take 00:33:015 (33015|1,33015|2) directly after the left hand jack and restore some hand balance. nice! ok
00:38:133 (38133|2,38133|3) - I'd consider making this a single note only because there's no kick here, only the hihat shaker thing. there's soft drum kit sound
00:44:839 (44839|5,44839|1,44839|6,45015|6,45015|1,45015|5) - Why are these triples when 00:42:015 (42015|1,42015|5,42192|5,42192|1) are doubles and they're the exact same sound? there are synth sound
01:10:780 - I'd consider moving the notes from 01:10:780 to 01:12:898 onto the left hand because the hand balance is kind of dead here since the right hand is taking hitting most of the notes. Maybe consider using a {5} - {2} alternating pattern instead. re-pattern
01:24:015 (84015|4,84015|5,84133|4,84133|5,84251|5,84251|4) - I don't mean to ruin your pattern, but again, the hand balance is very right hand heavy. Maybe try a {35} pattern for these three jacked notes instead, or something like this no thanks
I'll admit I was too lazy to look over EXPERT, and I can't play it well enough to offer suggestions for it anyways XD Ah well, good luck with rank ^.^
thanks a lot! updated
Topic Starter
PANDAAAAAAAA
revived
Arzenvald
/w/ stars
Topic Starter
PANDAAAAAAAA

ajeemaniz wrote:

/w/ stars
Aww thank you :3

Finding for BN.
Topic Starter
PANDAAAAAAAA
updated hitsounds and re-patterned some parts.
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