Nozhomi wrote:
Except for some spacial case, the modes should not be taken in consideration for the settings.
As said, there is no real burst part or long slider who could kill you with HR over time, so a low HP setting is not a necessity here.
It should be taken into consideration if it's the only thing you really affect with the change.
This map relies heavily on jumping patterns, meaning that with nomod you can miss once or twice during a pattern and be fine, be it HP 5, or 7. There is very little effect on nomod if you change this map from HP 5 to 7, people are either going to make the jumps starting at 03:01:636 (2) or they don't - The HP drain would need to be 3 or lower for them to actually cheese that part (which I actually wouldn't take issue with but thats a different story).
However, if you're playing HR, you can't really afford a significant acc drop on 03:01:636 (2) and forward or even one or two misses, if its HP 9.8 . So unless you're telling me that OD10 jumps on a 7.97 map aren't difficult enough to filter out whos "worthy" to pass this map or not, I don't really see the need for a change that is basically just disabling HR on this map for anybody out of the top 100.
Big Black also has HP 5 and still is difficult enough to pass.