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How good is the average osu player?

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Topic Starter
YMSmash
i know how there's lots of "how to git gud" topics around here and this topic might even be on the wrong subforum but i would just like to know how good does an average osu player play? i actually i thought i was pretty average because i can consistently clear 3* songs with 90% acc (LMAO) but then i started looking at other people's profiles only to see they have over 1k pp while im sitting on 370 pp trash

another thing im curious about is how long does it generally take a person to be on average level at this game. ive played for over 4 months last year and the best i could do was clear low 4* songs with B to C ranks. i couldnt even FC 3 stars, and afair my accuracy was complete garbage then for some reason i stopped playing and ive only recently started over again last week. i still cant clear 4* maps, im inconsistent in 3.5+ stars (its either a C clear or im dead), but my overall accuracy improved. i still cant FC 3 stars (i did FC a song multiple times but it was only one song and i never even got an S so im not counting it).

so there's that. tldr: how good is the average player ans how long does it take to reach it?
Xyrus_old_1
Depends on how you define average. Mean, median, mode and what you use as a measuring stick, e.g. PP, osuSkills, PP over playtime on Ranked maps, playcount, etc. will change the results. At the end of the day, you can only form an opinion on how good you are for yourself.
Endaris
Average is 100% subjective.
There's no science and statistics on it therefore everyone has an own interpretation of what "average" means.
I could say that the "average" player of 2016 has below average reading and above average aim compared to the average player of 2011.
But in the end there's no answer to this question. If you want to see where you stand it is best if you spectate other players on a multitude of maps and decide what you want to be capable of - what you think is desirable as an average standard.
Also hitcount is a way better indicator than playcount/"months played" to see how much you actually played. Imo none can be even half-decent before getting to 1mio hits unless having rhythm game experience from before.
Topic Starter
YMSmash
well idk if this is true at all for others but i think part of the problem is that i and some people i know consider ourselves "average" and think that what we could do might also be easily done anywhere. for example i normally gained my 370-ish pp so i dont even know if 370pp is easy or hard to get, and if i normally achieve it someone else could. so even if i wanted to base it on pp i couldnt because of that logic

so when i thought about what's average statistically, i figured it was a waste to base it on that because there are probably about thousands of accounts without playtime or pp. maybe it would be possible to base it on active accounts only but then there's this thing called smurfs who ruin the fun

then probably i'd get it based on which map difficulty gets cleared the most, and on what accuracy is it cleared on. then it'd be based on difficulty + accuracy, then i guess whichever dificulty + acc combination gets the most players stuck on would be the average. for one, me and my friends play osu, and we're stuck at around 88-95% acc on 3 star songs. we could probably FC 2 star songs after 3 tries, and we'd auto-die on 4 stars. so until now that was my basis for average but then that leads to point one where idk if thats the same for everyone else.

tldr: i think the "average" is around 3 stars with 88-95% accuracy, but i have no decent sample size to prove it
Deva
There is no "average osu player".

The problem is that theres no one with perfectly balanced skill set let alone bunch of people like that to compare. (I'd like someone to prove me wrong)
That said I think theres more sense in asking about average aim(consistency/accuracy/ability to hit small circles), streaming aim, streaming acc, streaming consistency etc. but even with specific skills like that its hard to compare.

Also imo average is being able to play 4.5-5.5* on od8 at least and being at least remotely decent with cs5 and ar9-10.
But all of that crap is 100% subjective and I might be completely wrong in case theres some abomination as "average osu player".
TehDragonGuy
There are a few different ways you could look at this:

There are 8.4 million registered osu! accounts, and around 1.6 million that haven't been removed from the rankings due to inactivity. Because of this, if we look at a player around the 800k mark, we see that they have around 13pp. This clearly isn't the answer you were looking for.

There is no way to see the active player count that I know off, but even still, I doubt the average of active players is anywhere near even 100pp.

However, the word 'average' is, as others have stated, very subjective. My definition of average will be different, and likely much higher, than yours, due to having a different ability to you. However, there is no 'true' average, because there is nothing to base this average off of.
Topic Starter
YMSmash
^ yes you are exactly right. average is subjective because people will base it on their own ability, so just like i said in my other post (which was unclear af) so average should probably be based on the game itself by determining which map difficulty has the most playerbase + success rate (or accuracy)

but then again average really is a broad term in that it cant rly be determined pefectly throught anything.

and ave been meaning to ask, but what's those OD, AR, BPM thingies? i didnt wanna make a topic about it since itd make me look like an idiot, but meh i just want to know what are those and their significance
Yuudachi-kun
Average to me is 6000pp players
Endaris

YMSmash wrote:

and ave been meaning to ask, but what's those OD, AR, BPM thingies? i didnt wanna make a topic about it since itd make me look like an idiot, but meh i just want to know what are those and their significance
https://osu.ppy.sh/wiki/Overall_difficulty#Difficulty
[Haku]

HK_ wrote:

There is no "average osu player".

The problem is that theres no one with perfectly balanced skill set let alone bunch of people like that to compare. (I'd like someone to prove me wrong)
That said I think theres more sense in asking about average aim(consistency/accuracy/ability to hit small circles), streaming aim, streaming acc, streaming consistency etc. but even with specific skills like that its hard to compare.
^Exactly that.
For exemple if I want to know how good I am compare to other, I really can't 'cause my skills are very different. I'm good to get high accu but very bad at tapping fast (high BPM/stream), even worst than people that are ranked 15K even if i'm 3k2. So you can't just make an average based of how hard maps are 'cause it could be very different based of who say this map is hard or not.

So yeah OD, AR BPM etc count a lot.
winber1
the actiive community is basically only 50k+ for the most part, and in that regard u are way below average.
[Haku]

winber1 wrote:

the actiive community is basically only 50k+ for the most part, and in that regard u are way below average.
I know many active people over rank 100k. I would say active community is 200k+
Lagel
trash
winber1

[Haku] wrote:

winber1 wrote:

the actiive community is basically only 50k+ for the most part, and in that regard u are way below average.
I know many active people over rank 100k. I would say active community is 200k+
many people is not most people. active players are most definitely skewed towards higher end of the spectruim.

and the fact of the matter is that even if they were "active" at 200k, they would probably reach 50k in like a month or two by just playing more.
Xyrus_old_1

winber1 wrote:

many people is not most people. active players are most definitely skewed towards higher end of the spectruim.

and the fact of the matter is that even if they were "active" at 200k, they would probably reach 50k in like a month or two by just playing more.
It depends on your definition of active. If you mean people who play an average of 2+ hours a day, then this is probably accurate since most players in this category below 50k are the ones that have only just started playing.

If it's just based on people who play most days, regardless of how little they play each day, then [Haku] seems more accurate as there are quite a few players who play very little but very often and hang around the 100-200k marker.

tl;dr "active" is also subjective, if you want a good rank then play more every day 8-)
[Haku]

Xyrus wrote:

If it's just based on people who play most days, regardless of how little they play each day, then [Haku] seems more accurate as there are quite a few players who play very little but very often and hang around the 100-200k marker.
Endeed, this is my definition of "active", witch can be different for other.
Fxjlk

Lagel wrote:

trash
doublelift is that you?
Astellis
I think it really depends on what you are judging tbh
I Give Up
pro
ERA Puzzle
I'm so confused.
I get what the people in this thread were trying to say, and I totally understand the sentiment that skill is a relative idea.
But average is a term that directly relates to statistics. There is nothing subjective about it.

It's harder to come up with an average statistic for osu players, because there isn't really any percentile ranges that we can see. Or at least not that I know of. I'd guess the average is around 400-600k, I really don't have any idea because I have no clue how many people actively play.
Yuudachi-kun
Average is subjective because you're subjectively deciding where the cutoff point for "player" is. And if you're going as wide as "all accounts" for player then the average is painfully low - like probably 0 skill at all played the game for 10 minutes and quit - low.

The average person also has less than two arms.

Just a fact.
ERA Puzzle

Khelly wrote:

Average is subjective because you're subjectively deciding where the cutoff point for "player" is. And if you're going as wide as "all accounts" for player then the average is painfully low - like probably 0 skill at all played the game for 10 minutes and quit - low.

The average person also has less than two arms.

Just a fact.
Wouldn't you be judging the cutoff point for "active", then, instead of "player"?
Regardless, average is literally a statistical term. There is no way for it to be subjective.
https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=average%20definition
Yuudachi-kun
I don't think you understand the point of subjective here because it's about to what group of players do we apply the term average.
Deva
Then average is 20pp? Im 2000pp above average yay
repr1se
Better than me
ERA Puzzle

Khelly wrote:

I don't think you understand the point of subjective here because it's about to what group of players do we apply the term average.
Again, I get what you're saying, but that's not what subjective means. There is empirical data on the number of players. Just because we don't know the specifics, doesn't mean that whatever you think is the average is the average. You can debate on it, but it isn't subjective. So I'll quote:

Puzzle wrote:

I get what the people in this thread were trying to say, and I totally understand the sentiment that skill is a relative idea.
But average is a term that directly relates to statistics.

It's harder to come up with an average statistic for osu players, because there isn't really any percentile ranges that we can see. Or at least not that I know of. I'd guess the average is around 400-600k, I really don't have any idea because I have no clue how many people actively play.
[Haku]

Puzzle wrote:

I'm so confused.
I get what the people in this thread were trying to say, and I totally understand the sentiment that skill is a relative idea.
But average is a term that directly relates to statistics. There is nothing subjective about it.

It's harder to come up with an average statistic for osu players, because there isn't really any percentile ranges that we can see. Or at least not that I know of. I'd guess the average is around 400-600k, I really don't have any idea because I have no clue how many people actively play.
You're tecnically right saying that average is average but thinking that way, there is 8.4 millions account, then if your rank is better than 4.2 millions you're better than average, period. That's obviously not what we are looking for. Plus, this is based on average rank, not average skill. There is no accurate data about players skills so you can't be objective spiking of that... and that's what we are talking about.
Bara-
I call people average if the have around 1000-2500 pp
They aren't bad, but they aren't really good
I'd call 2500-4000 good players, 4000-5000 great players, and 6000+ would be considered pro (imo)
Yuudachi-kun

Bara- wrote:

I call people average if the have around 1000-2500 pp
They aren't bad, but they aren't really good
I'd call 2500-4000 good players, 4000-5000 great players, and 6000+ would be considered pro (imo)
Mediocre 2000pp
Okay 3000pp
average 4000pp
All right 5000pp
Mediocre for good good palyers 6000pp
Actually good 7000pp
Pro 8000+pp
[Haku]

Khelly wrote:

Bara- wrote:

I call people average if the have around 1000-2500 pp
They aren't bad, but they aren't really good
I'd call 2500-4000 good players, 4000-5000 great players, and 6000+ would be considered pro (imo)
Mediocre 2000pp
Okay 3000pp
average 4000pp
All right 5000pp
Mediocre for good good palyers 6000pp
Actually good 7000pp
Pro 8000+pp
thx to both of you to show up how "being good" is all subjective mostly depending of your experience.
Endaris
Also shows that people think they're above average.
Yuudachi-kun
My accuracy is below average
YummyPichu
It would be interesting to post this sort of question into the forum for suggestions in the game. I wouldn't know how to word it but if one were to simply ask for the data of active users according to X hours per X days/weeks, then we could start to get some info. On top of that, you would want some that shows their highest finished song and possibly the song difficulty that they seem to have mastered. (ie a bunch of S's A's or such at a certain difficulty).

This information would of course just be for the "kicks and giggles" but it would also show some interesting insight to what people are able to accomplish. We know that "average" in this game has too many variables. What if instead we had the information to simply look for what we wanted. I would love to know what difficulty active users are able to accomplish. This would then tell me if I were getting better at songs at an above or below average rate. Sure, I have played for 3 weeks and can finish some 4 star songs, but where are most people in that amount of play time?

Too many variables.

Again, what if we polled this to get it added into the game?
JigglePhysic

YummyPichu wrote:

It would be interesting to post this sort of question into the forum for suggestions in the game. I wouldn't know how to word it but if one were to simply ask for the data of active users according to X hours per X days/weeks, then we could start to get some info. On top of that, you would want some that shows their highest finished song and possibly the song difficulty that they seem to have mastered. (ie a bunch of S's A's or such at a certain difficulty).

This information would of course just be for the "kicks and giggles" but it would also show some interesting insight to what people are able to accomplish. We know that "average" in this game has too many variables. What if instead we had the information to simply look for what we wanted. I would love to know what difficulty active users are able to accomplish. This would then tell me if I were getting better at songs at an above or below average rate. Sure, I have played for 3 weeks and can finish some 4 star songs, but where are most people in that amount of play time?

Too many variables.

Again, what if we polled this to get it added into the game?
necro
Illusio214
All you have to do is add everybody's pp (AND I MEAN EVERYONE) and divide by the the amount of players, then u get the average pp
troIIing

Illusio214 wrote:

All you have to do is add everybody's pp (AND I MEAN EVERYONE) and divide by the the amount of players, then u get the average pp
WHY NECRO
WitherMite
1. 3 year necro ew
2. that would be a horrible average of skill considering pp is bad at showing skill and there are way too many alt/abandoned accounts.
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