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t e l e p a t h Telepathy Nouryokusha - Mugen TEARDROPS Nami

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Yuii-
Good catch. Instead of adding those 2 notes, I'd rather remove the one on 00:07:236 - just for consistency.

Only Hit Objects!!
[HitObjects]
336,256,2576,5,2,0:0:0:0:
176,192,3158,1,0,0:0:0:0:
256,152,3449,1,0,0:0:0:0:
145,270,3741,2,0,P|94:191|157:109,1,180,0|2,3:0|3:0,0:0:0:0:
312,120,6071,1,0,3:0:0:0:
88,96,7236,5,0,0:0:0:0:
232,200,7818,1,0,0:0:0:0:
144,256,8109,1,0,0:0:0:0:
288,280,8401,2,0,P|330:191|285:119,1,180,0|2,3:0|3:0,0:0:0:0:
195,198,9857,1,0,0:0:0:0:
304,112,10148,2,0,L|398:108,1,90,0|0,0:0|3:0,0:0:0:0:
120,128,11896,5,2,0:0:0:0:
288,88,12478,1,2,0:0:0:0:
416,176,13061,2,0,P|440:176|461:176,2,45,0|0|0,3:0|0:0|0:0,0:0:0:0:
264,240,14226,1,2,0:0:0:0:
32,96,15391,1,2,0:0:0:0:
296,272,15974,1,0,0:0:0:0:
232,200,16265,1,0,0:0:0:0:
376,328,16556,6,0,P|288:368|208:309,1,180,2|2,3:0|3:0,0:0:0:0:
432,224,18886,1,0,3:0:0:0:
220,330,20051,1,2,0:0:0:0:
372,216,20634,1,2,0:0:0:0:
316,282,20925,1,0,0:0:0:0:
426,140,21216,6,0,P|340:129|283:194,1,180,2|2,0:0|3:0,0:0:0:0:
72,264,23546,1,0,3:0:0:0:
283,193,24711,1,2,0:0:0:0:
392,64,25294,1,2,0:0:0:0:
456,136,25585,1,0,0:0:0:0:
320,104,25877,6,0,P|224:120|192:216,1,180,0|2,3:0|3:0,0:0:0:0:
112,296,27333,1,0,0:0:0:0:
216,328,27624,2,0,L|328:328,1,90,0|0,0:0|3:0,0:0:0:0:
80,192,29372,1,0,3:0:0:0:
264,192,29954,1,2,0:0:0:0:
376,192,30537,6,0,L|456:192,2,45,2|0|0,3:0|0:0|0:0,0:0:0:0:
232,192,31702,1,0,3:0:0:0:
48,16,32867,1,2,0:0:0:0:
264,80,33449,1,0,0:0:0:0:
344,136,33741,1,0,0:0:0:0:
224,184,34032,2,0,P|152:240|96:168,1,180,2|0,3:0|0:0,0:0:0:0:
264,80,36362,5,0,3:0:0:0:
480,208,37527,1,2,0:0:0:0:
296,248,38109,1,2,0:0:0:0:
360,304,38401,1,0,0:0:0:0:
240,184,38692,2,0,P|168:128|184:16,1,180,0|2,3:0|3:0,0:0:0:0:
376,56,41022,5,0,3:0:0:0:
152,168,42187,1,2,0:0:0:0:
264,320,42770,1,2,0:0:0:0:
208,248,43061,1,0,0:0:0:0:
304,200,43353,6,0,P|376:136|376:48,1,180,0|2,3:0|0:0,0:0:0:0:
472,72,44809,1,0,0:0:0:0:
360,32,45100,2,0,L|270:32,1,90,0|0,0:0|3:0,0:0:0:0:
48,192,46847,5,0,3:0:0:0:
211,192,47430,1,0,3:0:0:0:
320,192,48012,2,0,L|365:192,2,45,0|0|0,3:0|0:0|0:0,0:0:0:0:
176,192,49177,5,2,0:0:0:0:
392,64,50342,1,2,0:0:0:0:
224,176,50925,1,0,0:0:0:0:
288,256,51216,1,0,0:0:0:0:
344,176,51508,2,0,L|448:176,1,90,2|0,3:0|0:0,0:0:0:0:
256,192,52381,12,0,54857,0:0:0:0:

Thank you so much for the mod, appreciate it!
Topic Starter
MBomb

WildOne94 wrote:

Hey there again.
Here for my 2nd mod for a m4m.
Wow this could be my littlest mod ever !

General
Never seen a diff below cup before O_o I won't judge it cause I think it's fine but let's see what others say xD. - Yeah, it's more of an experimental thing from me, than anything else.
SV is soooo low. need to increase it or it's difficult small movements for all diffs imo. - Low SV feels fine to me for the opposite reason, you can stand still for longer in sliders, so you have to tap less.

Calm
00:27:042 (2) - Could really flip this is you're going for a diff below cup as it's an awkward direction flow for this type of diff. would Ctrl + G and ds again right of (1). - Yeah, done.

00:30:537 (1,2) - It would be so much easier if these were combined to a reverse slider instead. - I feel like the backforth movement would make it confusing.

Challenging
00:04:906 (5) - I think this could be moved left more to about x:88 - I'd rather not have a dash here, it doesn't sound that strong to me.

00:14:226 (6) - This could be a bit bigger distance. Try right in the middle of the map at x:256 - Did 232 instead.

00:16:556 (1,2,3) - (1) should be mirrored to the previous note. so Ctrl + G this and move to x:88. Also when doing this move (2,3) to x:248 for a much more nice room space for next note. - Did similar, but with 1 vertical instead of horizontal.

00:22:090 (3,4) - Could move these right a bit also. - Done.

00:30:537 (1,2,3,4) - More distance ? Try moving (4) to x:160 - x:192 instead.

00:38:109 (3,4,5) - (5) is a different distance to (3,4). It seems weird in play. Try make all the same distance. - These are all different distances because they're not the same strength, but I made it more comfortable to play generally.

00:50:342 (2,3,4) - Since it's the very last bit I think you need to increase the spacing here. Specially (3) and (4). Could be a nice glide dash here. - Didn't want a dash, but increased distances slightly.

Tears
00:03:158 (2,3,4) - (4) seems like a very low jump and seems out of place to see if it's a dash or not. Try DS or increase space here. - This isn't meant to be a dash, and that looks quite obvious in my opinion, so I'd rather not increase spacing.

00:47:430 (5,6) - I would Ctrl + G (6) and move so that (5) hypers to it as it fits very nicely here. - Done.

00:51:799 (6) - Just due to OCD reasons I think you should consider placing this in exactly the centre at x:256 XD - I'd rather keep HDash momentum here.

Wow that was quick yet soothing!
Hope it gets ranked cause it's so nice!
GL guys :D
Thanks for the mod!
-rage
F U C K
Y E S

V A P O R W A V E
JBHyperion
do u evn vape bro

General Comments:

  1. Song Folder: No issues
  2. Song Setup: No issues
  3. Metadata: No issues
  4. Timing: I got really confused as to why the downbeats weren't lining up but I noticed the metronome is actually a mix of 4/4 + 3/4 (and needs to follow the background drum rather than the foreground piano/synth.) It doesn't strictly change anything in play, but for the record, the correct timing is here:
    SPOILER
    [TimingPoints]
    3741,1165.04854368932,4,2,0,30,1,0
    13061,1165.04854368932,3,2,0,30,1,0
    16556,1165.04854368932,4,2,0,30,1,0
    30536,1165.04854368932,3,2,0,30,1,0
    34031,1165.04854368932,4,2,0,30,1,0
    48011,1165.04854368932,3,2,0,30,1,0
    51506,1165.04854368932,4,2,0,30,1,0
    53838,-100,4,2,0,15,0,0
  5. Hitsounds: No issues
  6. AImod: No issues

Difficulty-Specific Comments:

Easy Cup
  1. 00:16:556 (1) - Why not just map this as a repeat slider? It's the only beat you "skip" in this way in the whole map and it already follows a repeat slider path anyway. For consistency, please make this a 1/1 repeat slider

Yuii-'s Cup
  • 00:20:634 (4,5,1,2) - Ctrl+H and respace as this is the same flow as 00:15:974 (6,7,1) before it
  1. 00:33:449 (4,5,6) - If you do the above, do the same here as this will create the opposite pattern (also it's currently the same as 00:38:109 (3,4,5) afterwards)
  2. 00:51:508 (5) - Ctrl+H? Direction change on last object would be consistent with your previous patterns and emphasize the end of the song nicely

Normal Cup
  1. 00:14:226 (6) - 00:31:702 (4) - 00:49:177 (1) - Consider extending these into 3/4 sliders, or even 1/2 sliders as you do in the Tears diff - there's a fainter but noticeable hold note present on each, and it would allow you to create a dash to the following strong beat for a more interesting experience
  2. 00:08:109 (4,5) - (5) is stronger than previous sounds, so I would at least expect a direction change here to emphasize it a bit better. Continuing in the same direction feels odd here

Hard Cup
  1. 00:29:954 (6,1) - Why include a hdash here when there was none at 00:12:478 (2,3) - for identical sounds? You also included one at 00:47:430 (5,6) so maybe it would be better to add a hdash at the first instance instead
  2. 00:43:352 (6) - Ctrl+H and respace for a direction change would be nice here for the pitch change - note that the similar pattern at 00:08:109 (4,5) had a dash!. Also might allow you to give 00:44:226 (7,1) a bit more spacing for emphasis there if you want it
I was super nitpicky on variety/consistency so I can't see many people finding much more with this. Call me back after you've applied.
Topic Starter
MBomb

JBHyperion wrote:

do u evn vape bro

General Comments:

  1. Song Folder: No issues
  2. Song Setup: No issues
  3. Metadata: No issues
  4. Timing: I got really confused as to why the downbeats weren't lining up but I noticed the metronome is actually a mix of 4/4 + 3/4 (and needs to follow the background drum rather than the foreground piano/synth.) It doesn't strictly change anything in play, but for the record, the correct timing is here: - Thanks.
    SPOILER
    [TimingPoints]
    3741,1165.04854368932,4,2,0,30,1,0
    13061,1165.04854368932,3,2,0,30,1,0
    16556,1165.04854368932,4,2,0,30,1,0
    30536,1165.04854368932,3,2,0,30,1,0
    34031,1165.04854368932,4,2,0,30,1,0
    48011,1165.04854368932,3,2,0,30,1,0
    51506,1165.04854368932,4,2,0,30,1,0
    53838,-100,4,2,0,15,0,0
  5. Hitsounds: No issues
  6. AImod: No issues

Difficulty-Specific Comments:

Easy Cup
  1. 00:16:556 (1) - Why not just map this as a repeat slider? It's the only beat you "skip" in this way in the whole map and it already follows a repeat slider path anyway. For consistency, please make this a 1/1 repeat slider - Fixed.

Normal Cup
  1. 00:14:226 (6) - 00:31:702 (4) - 00:49:177 (1) - Consider extending these into 3/4 sliders, or even 1/2 sliders as you do in the Tears diff - there's a fainter but noticeable hold note present on each, and it would allow you to create a dash to the following strong beat for a more interesting experience - Done.
  2. 00:08:109 (4,5) - (5) is stronger than previous sounds, so I would at least expect a direction change here to emphasize it a bit better. Continuing in the same direction feels odd here - Should be better now.

Hard Cup
  1. 00:29:954 (6,1) - Why include a hdash here when there was none at 00:12:478 (2,3) - for identical sounds? You also included one at 00:47:430 (5,6) so maybe it would be better to add a hdash at the first instance instead - I'd rather not add them during the intro.
  2. 00:43:352 (6) - Ctrl+H and respace for a direction change would be nice here for the pitch change - note that the similar pattern at 00:08:109 (4,5) had a dash!. Also might allow you to give 00:44:226 (7,1) a bit more spacing for emphasis there if you want it - Did some general restructuring here.
I was super nitpicky on variety/consistency so I can't see many people finding much more with this. Call me back after you've applied.
Thanks for the mod!
Yuii-
Alright, so I decided to separate the patterns into groups of two:

  1. 00:03:158 (2,3,4) - and 00:07:818 (2,3,4) - are the same pattern, but their flows are "reversed".
  2. 00:15:974 (6,7,1) - and 00:20:634 (4,5,1) - have a final motion from right to left.
  3. 00:25:294 (4,5,1) - and 00:33:449 (4,5,6) - have a final motion from left to left.
  4. 00:38:109 (3,4,5) - and 00:42:768 (3,4,1) - are the same pattern, but their flows are "reversed".
  5. 00:50:923 (3,4,5) - and this guy got fixed with your mod, because you were right. It plays very good and it also adds that non-linear type of flow which I highly prefer. Problem is, this pattern will remain alone, since the map ends right there. May his soul rest in peace.

This is the best explanation I can give to you, and I hope you are fine with it. I don't remember how I mapped it 4 months ago, but it shouldn't be that hard to understand now that I've analyzed the map thoroughly.
Thank you so much for your mod, Hyperion, much appreciate it! (Diff is already updated.)
SYAHME
I want make Super Ultra Calm xd.
Ascendance
call me after jbh bubbles
JBHyperion
We fixed a couple of hitsounds and muted the spinner end

Metadata: https://telepathtelepath.bandcamp.com/track/--45

Bubbled~
Ascendance
this is how you make a mapset, take notes kisses
Topic Starter
MBomb
Really happy BNs accepted this concept, let's hope the players do too.

Just relax, and listen.
_handholding
This is how you make a Magic Bomb; take notes mapset
Kyouren
Gratzz but are you not steal mp3 from Auxent map, right? :p
IamKwaN


Romanisation of the Artist should be 't e l e p a t h Telepathy Nouryokusha'. If you have valid source for current Artist, please let me know.
Yuii-
Yeah, she's right. Auxent sucks tbh
Kyouren

Yuii- wrote:

Yeah, she's right. Auxent sucks tbh
Me & Auxent is boy =__=
Topic Starter
MBomb

IamKwaN wrote:



Romanisation of the Artist should be 't e l e p a t h Telepathy Nouryokusha'. If you have valid source for current Artist, please let me know.
https://telepathtelepath.bandcamp.com/album/--9 proof of the Artist.

Fixed romanisation.
JBHyperion
k

Rebubbled~
Ascendance
good morning mbomb
Topic Starter
MBomb

Ascendance wrote:

good morning mbomb
what the fuck dude i was asleep

thanks <3
Wafu

Yuii- wrote:

Auxent sucks tbh
Just because a map you participate in got disqualified? Now really, mapper/modders/BNs take responsibility for metadata. Taking anything from another map without even checking it is not a fault of previous mapper. And by the way saying anyone sucks is really mean and unfair. Behave.
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