Thanks for the mod!Ascendance wrote:
I came 33 hours too late
I-I'm only doing this because I want the kudosu.. n-not because I like your maps or anything..!General
TagsMetadata
- o
Spread/Other
- ok
- I think "Challenging" is a bit out of place in a spread with "Calm", "Relaxing", and... ... ... "Tears". Maybe find a better, more fitting name? - These are based off diff names that used to be used more, I think it's fine.
Calm
General
- The sliders like this 00:03:449 (3) - Where the tick is so close to the tail may be a bit confusing to a newer player, especially since their movements are so choppy, it can be very easy to miss it when directly after the tick, the next note is taking a sharp left/right turn depending on where the slider is in the map. I'd suggest restructuring the sliders like these to perhaps make the end part with the tick a bit straighter so it's less confusing. Or at least make the turns less jagged. - Made them slightly less sharp.
- 00:13:061 (2) - The hitsound on the tail of this note feels really out of place to me. - Blame Yuii-.
- 00:48:012 (4,1) - I think you can add a bit more space here, (1) feels really close to 4 for me. - Done.
- 00:52:381 (1) - The spinner feels like it ends on the wrong spot. - Ends at the same place as on the standard mapset, and it sounds fine to me.
Challenged
General
- 00:03:741 (3) - This feels much better as a single note than as a slider. The sound at the blue tick just doesn't feel like it belongs there. I think adding it as a hitcircle instead with some added distance is better in this scenario. - I think this slider is a nice way to follow the background guitar sound there.
- 00:15:974 (8,1) - This dash required a pretty quick stop in order to catch it at the angle it approaches at, and I don't see this to be fitting (Cause it's almost like a tap dash which a newer player probably can't do). I'd suggest adjusting this by ctrl+g'ing 00:16:556 (1) - and moving it a bit closer to 8. - I think because these notes have a good enough reaction time, it should be fine.
- 00:43:061 (5) - This note is pretty strong, are you sure you don't want to add some distance or even a dash to it? - Added a bit more distance.
- 00:45:100 (3) - Moving this a bit farther away will make this dash a bit less confusing about "should I dash or can I make it?"
- Increased distance.
Crystal
General
- 00:13:643 (5) - I think placing this on top of 3 will give it less of a repetitive feel and introduce some back and forths. - I'd rather keep this section slightly more simple.
- 00:14:226 (6) - Ctrl+g this if you do the above and shorten the distance as needed. - Ayy i get to use pink for once.
- 00:33:449 (6,7,8) - This pattern is difficult in the sense that's a leftwards motion, followed by a right facing hyperdash, by another leftwards motion. I'd suggest moving 00:33:449 (6,7) - to the left and then make the hyperdash into a right facing 00:34:032 (8) - slider. - I think this is fine due to 6,7 not being a dash, just a normal movement.
- 00:34:032 (8) - NC this - Denied all NC suggestions because I was following an NC pattern of one every 4/1.
- 00:35:197 (1) - remove this NC
- 00:37:527 (2) - add NC (?
- 00:45:100 (2) - Curve this a bit better, maybe like an actual curve without a red point alright thanks - Oh.
Applied Professor Gila's suggestions too, except for making Tears CS4, I think it works a lot better at CS5.