Natsu
Natsu wrote:
340's Hard
- 00:11:158 (1,2) - 00:12:158 (1,2,3,4) - 00:13:492 (1,2,3,4,5,6,7,8) - 00:16:158 (1,2,3,4,5) - 00:17:825 (1,2,3) - your combos are really inconsistent, try to: 00:12:158 (1) - remove NC, 00:17:825 (1) - remove NC appplied
- ar 7,5 is better. is 0.1AR make any difference?
- 00:21:492 (8,9) - I'd use a slider instead to bring more emphasis to 00:21:825 (1) - as a single circle. i dont want to use a slider instead of circles, but i can put a small jump to pick it out
- 00:32:492 (1) - 00:37:825 (1) - you are mapping those, but ignoring 00:35:158 being this the same in the music, sounds really weird. i didnt want to but uhhhh applied
- 00:41:825 (1,1) - stack this properly wow is it really noticable? applied
- 00:45:492 (4) - NC should be here not in 00:46:992 (1) - , 00:50:825 (5,1) - same applied
- 00:57:992 (1) - NC is unnecesary and doesn't make much sense with the music, just remove it applied
- 01:09:492 (1,2) - if you trying to blank stuff, then do it the best you can, since this isn't pleasant to see applied
- 01:10:825 (4) - the normal whistle in the tail is so annoying, do you mind using a soft one or using the same as the other diffs? I BET IT WASNT HERE so yeah applied
- 01:17:658 (6,1) - blanket is super off, design is a super important part in mapping, so try to care more about this tiny stuff applied
- You also have the same OD as Irre's insane, use 5,5 instead? or something different. changed it to 5.7
Link: http://f.s-ul.eu/RJKpx9Ke