Hi
General
Elvis' Insane
General
- Metadata?
- soft-hitclap soft-hitclap2 has like 3 ms delay
- 01:23:325 (1) - add a hitsound or make the hitnormal audible. apply to every diff using sc5
Elvis' Insane
- I really disagree with your current AR is really a pain to play, alot of your stacks are confused to play, mainly the ones that have different gap in the timeline 00:20:158 (1,2,3,4) - 00:23:825 (1,2,3,4) - 00:22:658 (3,4,5,6) - 00:26:492 (1,2,3,4) - 00:29:158 (1,2,3,4,1,2,3,4) - , the slow slider velocity plus the super low ar, make playing slider a pain 00:10:158 (3,4) - 00:13:825 (1,2) - , since you need to do the movement at the exactly right momment, I'd suggest using 8 .
- 01:03:992 (6,1,2) - I feel this part of the pattern is really compresed, I think this would work better if you add more spacing between 6 and 1, since right now looks like a spacing error rather than a jump
- 01:17:658 (2,3) - maybe try a blanket here to improve the design?
- 00:31:158 (1,1) - I'd group them in the same combo, so this section doesn't looks that spammy.
- 00:33:825 (5) - add NC? so the spacing is noticeable? also the triangle would looks nice, if you do, then do it at 00:36:492 (5) - as well.
- 00:40:158 (2) - 15% or 20% volumen sounds better, actually is kinda hard to hear it in game o.o
- 00:55:158 - is a bit confused that you ignore the vocal here, actually I'd use triplets for this patterns 00:54:325 (2,3) - 00:55:325 (2,3) - 00:56:992 (2,3) - 00:57:992 (2,3) - http://puush.me/account
- 01:23:158 (1) - http://puu.sh/pvneg.jpg maybe it looks better in that way?
- 00:11:158 (1,2) - 00:12:158 (1,2,3,4) - 00:13:492 (1,2,3,4,5,6,7,8) - 00:16:158 (1,2,3,4,5) - 00:17:825 (1,2,3) - your combos are really inconsistent, try to: 00:12:158 (1) - remove NC, 00:17:825 (1) - remove NC
- ar 7,5 is better.
- 00:21:492 (8,9) - I'd use a slider instead to bring more emphasis to 00:21:825 (1) - as a single circle.
- 00:32:492 (1) - 00:37:825 (1) - you are mapping those, but ignoring 00:35:158 being this the same in the music, sounds really weird.
- 00:41:825 (1,1) - stack this properly
- 00:45:492 (4) - NC should be here not in 00:46:992 (1) - , 00:50:825 (5,1) - same
- 00:57:992 (1) - NC is unnecesary and doesn't make much sense with the music, just remove it
- 01:09:492 (1,2) - if you trying to blank stuff, then do it the best you can, since this isn't pleasant to see
- 01:10:825 (4) - the normal whistle in the tail is so annoying, do you mind using a soft one or using the same as the other diffs?
- 01:17:658 (6,1) - blanket is super off, design is a super important part in mapping, so try to care more about this tiny stuff
- You also have the same OD as Irre's insane, use 5,5 instead? or something different .
- 00:34:825 (5,6,1,2) - I got a bunch of low rank players to test this, everyone failed so bad here. The 1/4 00:34:825 (5) - slider is a no for me.
- 00:24:492 (1) - El nuevo combo rompe tu patrón y no es recomendable para una easy, remover 00:24:492 (1) - .
- 01:23:158 (1) - lo mismo aquí esto rompe tu patrón y no tenes necesidad de hacerlo, es solamente una easy mantenela ordenada