well you asked me for a mod and i didnt because i was busy as well, sorry for that, so im here as a random mod because why notJBHyperion wrote:
Don't give up! ^^
- About HP spread, huhh 4-5-6-7 is a lot imo, why not 3-4-5-6?
- You could add "opening" in the tags because this was used in an anime :^)
- Personally i think there are a loot of vertica sliders of this cup, thats the only important thing which i can find, here is some example of them, i dont mean to chage aaall of them, but i think would be better to add some curves:
00:49:931 (1,3) - 00:53:008 (1) - 01:00:701 (1) - 01:03:008 (6) - 01:03:777 (1) - 01:05:124 (4) - 01:08:585 (3) - 01:17:431 (4) - 01:18:393 (1) -
specially in 01:03:777 (1) - , an horizontal slider would be nice for the beginning of the kiai, also individually that sound is so strong aaaaa, usually is better to add vertical sliders only when a sound is low/calm/etc, like in 00:36:854 (4) - - 01:01:470 - Another thing to suggest here is about the density of notes, its fine but i think you could add some notes for the spread, here is a good place to do it, with notes in 01:01:662 - 01:02:047 - following the drum, usually is better to add more notes in the kiai to notice the difference, for example in the first one you didnt add 1/2 notes, 00:12:431 - and 00:12:816 - i think you could add here following the vocal
That's all, one of the best cups tbh
- 00:02:816 (2,3) - ohh why stacked? ): thats weird, i think plays much better with a distance like 00:03:393 (4,5) - , they are the same stanza so i think would feels much better
- 00:12:239 (2,3,4,5,6) - The dash its fine but maybe the distance is not sooo noticeable, i think reducing the distances in 00:12:239 (2,3,4,5) - (i mean reduce some grids to each one) that would be easier to notice for salad players, these players deserves readable dash because they are just starting to use the dash button :3
- 00:22:047 (5,1) - same here, i guess this is supposed to be a dash, i think would be easier to notice with more distance, the current is evenpossible to catch without dash
- 00:31:085 (4,5,1) - same aaaa, but i think here is not necessary a dash, this section is pretty calm, try to reduce those distances in a bit, would be much better imo, same in 00:31:470 (1,2,3) -
- 00:53:970 (2,3) - i think here you could add a dash following the vocal and instrument, the current pattern is just 5 notes with the same movement, thats boring ):
- 01:01:470 (1,2,3,4,5,6,7,8) - mmh this stream look weird, also the change of the direction in 01:02:047 (4) - has no meaning imo, why not something like this:
(do not forget to check the next distances) - 01:07:624 (5,6) - 3 stacked? aaa why not (5) more horizontal? (to the right) that would be a nice pattern!
- 01:08:393 (1,2,3,4,1) - I understand what you did here, but i think a dash to 01:09:931 - is more important, so i'd suggest to reduce the dash in 01:08:393 (1,2) - 01:09:162 (3,4) - to be walkable and then a dash to 01:09:931 (1) -
- 01:12:624 (3,1) - same here about the dash, i think would be much better with more distance following the vocal and instrument :3
- 01:25:893 (3,1,2,3) - Hum this looks weird, i wouldn't be sure if is necessary to dash or not, i think you could put 01:26:277 (2) - some grids to the right, then the dash would be possible to notice
- 00:21:662 (5,6,7) - 00:23:970 (2,3,4) - just for aesthetic, i think put the second note closer looks much better :3
- 00:34:547 (3,4,5,6) - i think you could add more distance to (5) and (6) to follow beter the vocal, also because is a funnier pattern
- 00:36:085 (1,2) - uh i cant hear anything in 00:36:277 - 00:36:470 - 00:37:047 - , would be better to remove them as in the rain
- 01:02:816 (4,1) - why not a dash here? the vocal is so strong here, even more than in 01:01:470 (1,2,3,4,1,2,3,4) - but you added 3 dash here c.c
- 01:06:470 (3,1) - i think a hyper here is better to follow the vocal, i just noticed that this kiai has very few hypers, you could add more! the kiai time should be the most intense section of the map, os its allowed to have more of them :3
- 01:08:201 (5,1) - the new combo fits better in (5) following the new stanza of the vocal and the drum imo
- 01:12:047 (2,3) - this is even walkable ): i think an hyper or at least a dash is necessary to emphasize that strong sound (btw why not a finish here? also i noticed that 01:09:931 - this note has 3 hitsounds lol and the finish is in whole the slider, i'd suggest to replace them with just a finish, only in the head, i have not enough time this night to check all of these hitsounds, but if you need help with this catch me in game and i will help you)
- 01:12:624 (4,1) - same here ^
- 00:11:470 (1,2,3,4) - huh this sounds weird, i'd follow the vocal as the platter, without 00:11:663 (2,3) - these notes and a note in 00:11:758 -
- 00:19:932 (5,6,7,8) - mh maybe is a lot of distance, i'd put 00:20:125 (6,8) - some grids to the right, then would plays much better
- 00:21:662 (5,6,7) - ok this is fun but same as above, try to reduce just few grids, it would be better
- 00:22:239 (1,3) - this is a rain, so i think would be better to have more notes here, even the platter has more D: you could add reverses in 00:22:431 - 00:23:201 -
- 00:24:548 (5,6,7,8) - hum this is an important suggestion, this is not fun or enjoyable imo, here is an example of what you could do, follows better the song and i think it plays really nice:
- 00:33:008 (1,2,3,4,5) - huh i dont know if this deserves 1/4 hypers.. i mean, is just soo calm around here, and suddely this waaa i'd suggest to remove 00:33:297 (2,4) - to make these easier, or just reduce those distances a lot to not be hypers
- 00:54:354 (6,1) - an hyper here would be nice for the vocal!!! DD also because you added very few hypersi n this section imo
- 00:58:201 (3,4,1) - aaa hard movement D: try to put 00:58:970 (4,1) - some grids to the left, then the dash (3-4) would be easier
- 01:04:354 (4) - i think this note is better in x:440 to make a difference between these patterns 01:03:777 (1,2,3,4) - 01:04:547 (1,2,3,4) - , the vocal obviously has a difference in the new stanza (01:04:547 - ) so i think with that fits much better
- 01:14:066 (5,6) - woooe we're in the most intense moment, why is this possible to walk!!??!?¡1'!'!'2 waaaaa please!! add a dashhhh the vocal is strong enough to me
i just want to say that i loved how you increased the difficulty of literally every pattern in the last kiai, nice rain
Good luck :3 c'mon dont give up! is so close to be ranked!!!