KantanThought it was fine, not sure about that one slider since it is a 200 bpm song and this is a Kantan so you wouldn't be expecting players to hit a 200 1/4 stream (granted, it is optional), maybe use a spinner? Up to you though.
there's no rule that you shouldn't use slider if bpm is high. and tnt slider is not even 1/4 beatsnap ( it's kinda free beatsnap ) but still using for easiest charts too. therefore, i don't think it's huge deal for whole difficulty spread. but i'll try to change if someone will point out this problem again.Stein's FutsuuDisable Widescreen Support.
Note count between this and Muzukashii basically doubles

, somewhere around 400 would probably be better
01:00:914 - The section from here has a very low density when compared to Muzu, jumping from 2/1 notes to 1/4 triplets. Maybe mapping the beeps on the 1/1 ticks as well as the cymbal crashes on the 1/2 ticks would help to close the gap.
01:10:514 - Going off the sound on the note here and at 01:10:964 (19), the faint electronic one in the background that also occurs at next 4 red ticks, wouldn't something like
k_dk_kdk_kdk fit better? (where (17) in the picture is at 01:10:514 for reference)
01:26:714 (19) - I don't see why this is a k given that the last 3 k's in this guitar section occur on the more prominent guitar sounds, ctrl+g 01:26:564 (18,19) seems like a better fit.
01:27:464 - For consistency wouldn't be a 1/2 kd here rather than just d? Going off how it was at 01:22:664.
01:32:114 - Density could be a bit higher in this kiai imo.
01:32:264 (31) - Change to d? Consistency with 01:33:464 (34) and 01:34:664 (38).
01:32:714 - Add a note here, to keep the doubles rhythm like at 01:34:064 ?
01:37:814 - 1/2 ddk here instead of dk? It feels awkward having the k play on the red tick when the strongest beat is clearly on the white tick at 01:38:114.
01:39:314 (50) - Change to d? Same sound as 01:38:714 (49).
01:49:964 (1) - Start the spinner on either the preceding or following white tick? The buildup to the trill starts at 01:49:814 while the trill sound itself is from 01:50:114. Starting in the middle of the buildup feels weird.
01:53:114 (9,10) - Change to K so its not all D? As well as to differentiate the two sounds.
01:53:714 (1) - 5 sec spinner o.O Also, wouldn't it make more sense for the kiai time to end either after or before the spinner rather than in the middle of it?
02:06:314 - Not sure why there's a deviation from the 3/2 rhythm here like at 02:03:914 (9,10)
02:15:614 - Wouldn't 3/4 snap make more sense for the notes from this point onwards till 02:17:714 (44) ?
02:20:414 - 3/4 snap again, till 02:22:664 (58) ?
Muzukashii01:49:964 (163) - Start the slider at 01:50:114 ? Trill sound actually starts here, the 1/2 bit before is just a buildup. The Oni slider also starts here and the noticeable change in hitsounding for the stream in Inner Oni starts here too.
ughh that's good for consistency, applied.Otherwise nice
Oni01:50:114 (414) - End slider at 01:50:714 instead? There's a percussion sound there that I thinks fits better as a place to end the trill. The slider in the Muzu and the equivalent stream in the Inner Oni also ends here.
applied too.02:17:414 - Add a d here? I'm assuming the 4-plet is to maintain the 3/4 rhythm but given the drum sound on this beat I think the 5-plet d would work here.
mm it's for 3/4 rhythm as you said. so it will break consistency of beatsnap. also it's not hardest diff so i want to keep here to avoid weird beatsnap composition to playFun diff
Inner OniWay above my skill level so I don't have much to comment about this one.
01:00:764 - Found it a bit weird that the stream starts here given similar sounds appear before the other streams but the notes at 01:03:089 (355) and 01:05:489 (386) etc. aren't moved to the next blue tick to follow this 2 note lead-in to a stream. With this in mind, maybe move 01:00:839 (325) to 01:00:689 ?
nice catch, applied.