11:58 Lefrave: Helloo~, I can imagine if it's a bit irritating to instantly come online and have someone ask you this, but could take a look at my map? (I swear it isn't shit :P)
11:58 juankristal: isnt it? :o
11:59 juankristal: the toradora one?
11:59 Lefrave: Yeah :3
12:00 juankristal: why this song rings SO many bells for me
12:00 juankristal: I dont remember the scene
12:00 juankristal: but I remember the song
12:02 Lefrave: Well, it's the most "iconic" one of the OST :3
12:02 juankristal: :thinking:
12:02 juankristal: does it plays on the VN
12:02 Lefrave: hm?
12:02 juankristal: visual novel
12:03 juankristal: of toradora
12:03 juankristal: I might remember it from there
12:03 juankristal: its been a while since I saw toradora as an anime
12:03 Lefrave: Idrk
12:03 juankristal: *shrugs*
12:03 Lefrave: It was definitely there in the anime
12:03 juankristal: I should re watch the anime
12:03 juankristal: it was kinda cool
12:04 juankristal: I saw it in one night marathon
12:04 Lefrave: I agree!
12:04 juankristal: funny story
12:04 juankristal: from 1 am to 2 PM
12:04 juankristal: no sleep, no breaks
12:04 juankristal: haha
12:04 Lefrave: LOL I think that was the case with me, as well
12:04 Lefrave: Not sure about the times, but was definitely without any breaks
12:04 juankristal: :p
12:04 juankristal: lemme plug my headphones and see what we can do
12:05 Lefrave: mhm ^-^
12:05 juankristal: okey nevermind
12:05 juankristal: my headphones are shit
12:05 juankristal: back to speakers
12:05 Lefrave: lol
12:05 juankristal: idk why they dont have some sounds
12:06 juankristal: for example, when I play AOE II it the sounds of the unit doesnt reproduce
12:06 juankristal: its so weird
12:06 Lefrave: Well
12:06 juankristal: why
12:06 juankristal: I cant hear the hitsounds
12:06 juankristal: wtf
12:07 Lefrave: Could you hear them when you played?
12:07 juankristal: I play without hitsounds
12:07 juankristal: and now I just readded the hitsound and I can hear it
12:08 juankristal: ?????
12:09 juankristal: I think I fixed it
12:09 Lefrave: boop ¯\_(ツ)_/¯
12:09 Lefrave: Oh
12:09 Lefrave: nice
12:09 juankristal: nailed
12:10 Lefrave: They should add a !shrug command like the /shrug on Discord
12:10 juankristal: ye
12:10 Lefrave: +30% satisfaction
12:11 Lefrave: What time's it for you?
12:11 juankristal: 12:11 pm
12:12 Lefrave: as in morning, right?
12:12 juankristal: yea
12:12 Lefrave: I find the right ways of saying am and pm for 12 o'clock weird
12:12 juankristal: same
12:12 Lefrave: doesn't make sense to me
12:12 Lefrave: .!shrug
12:12 Lefrave: :P
12:13 juankristal: well
12:13 *juankristal is editing [https://osu.ppy.sh/b/986883 Hashimoto Yukari - Lost My Pieces [Normal]]
12:13 juankristal: 00:15:332 (15332|0,15332|2) - that should prooobably be a single note
12:14 Lefrave: There are two notes there though (I mean musical notes, in the actual sound)
12:15 juankristal: yeah, I get what you mean
12:15 juankristal: theeen for this 00:22:658 - this part I dont really like how the 1/1 jacks look over there
12:16 juankristal: they arent hard, but they just look like they could be avoided for a better pitch relevancy
12:16 juankristal: I suppose
12:16 juankristal: https://osu.ppy.sh/ss/7643110 I tried something like this but dunno what you think
12:16 Lefrave: Yeah, I agree
12:17 Lefrave: hmm
12:17 Lefrave: I like it in its playability sense
12:18 Lefrave: But since it's highly pitch-based as you probably notice, I'd like it to be a little more true to the actual music
12:18 Lefrave: *noticed
12:19 juankristal: I mean, if it follows the pitch is nice
12:19 juankristal: I just think the 1/1 jacks didnt really follow the pitch :/
12:19 juankristal: and from here 00:26:146 - all goes up
12:19 Lefrave: Yeah, by that I didn't mean I'd keep the jacks
12:19 juankristal: so at least it should be a 1-2-3-4 :p
12:20 juankristal: the problem would most likely be what to do with the doubles part
12:20 juankristal: there are probably multiple ways to sort it out
12:20 Lefrave: Well about that 1-2-3-4 you just mentioned
12:20 Lefrave: It starts from here 00:25:449 -
12:21 juankristal: yeah, I know
12:21 juankristal: But the thing is keeping the last note of the highest pitch at 4, thats why I pointed it from there
12:21 Lefrave: So maybe move this 00:27:542 (27542|3) - to 2 and the next one to 4?
12:22 juankristal: well
12:22 juankristal: for that I should see what you have on screen now
12:22 Lefrave: https://osu.ppy.sh/ss/7643176
12:23 juankristal: http://osu.ppy.sh/ss/7643188 would rather have this, but depends on what you have before
12:25 Lefrave: Both playability and pitch-wise, I don't think there's a problem if here 00:22:658 - I do this: https://osu.ppy.sh/ss/7643209
12:26 Lefrave: And then follow that with the pattern I sent earlier
12:28 Lefrave: Could also have the reverse though
12:28 juankristal: 00:23:356 (23356|1,24751|1) - I think the pitch of this ones are different thats the thing
12:28 juankristal: second one being lower pitch
12:29 juankristal: which is why I came up with [13]2[34]1[24]1234 in the first place :p
12:29 juankristal: tho 00:23:356 - that and 00:26:146 - that have both the same pitch too
12:31 juankristal: pitch is hard maj
12:31 juankristal: man
12:31 juankristal: x_x
12:31 Lefrave: Yeah, let's go with that
12:31 Lefrave: Can't think of anything else
12:31 Lefrave: It's the 4K restrictions
12:31 juankristal: #4kthings
12:31 juankristal: :c
12:31 Lefrave: lol
12:32 juankristal: well, next part is the LN section
12:32 juankristal: 00:44:983 (44983|2,45332|3,45681|2,46030|3,46379|2) - and this is pmuch my complain about it
12:33 juankristal: I am up fro something like this https://osu.ppy.sh/ss/7643292
12:33 Lefrave: Would moving 00:45:681 (45681|2) - to 2 do any good?
12:34 juankristal: since the 5 note trill LN is kinda too long and it doesnt follow the pitch that strictly
12:34 juankristal: I think that way you still respect the back and fort of the piano and you still have the jump to note on column 4 for the high pitch piano
12:34 juankristal: that then goes down to 1
12:35 Lefrave: Hard to see what you did there though
12:35 Lefrave: like
12:36 Lefrave: for the few notes before that
12:36 juankristal: which ones?
12:37 Lefrave: oh nvm got it
12:37 juankristal: :D?
12:37 Lefrave: Was hard to see what's happening, with that zoom
12:37 juankristal: oh yeah, I know that feel hah
12:37 juankristal: but I wanted to pic it out in one shot
12:37 juankristal: https://osu.ppy.sh/ss/7643323 I guess that looks better
12:39 Lefrave: I know, I figured :3
12:39 juankristal: great :D
12:39 Lefrave: Alrighty, applied :D
12:39 juankristal: then this one will look a bit random but again, it might work out for pitch
12:39 juankristal: 00:58:937 (58937|1,59285|0) - ctrl+g that one so you have the first note the same way as 00:59:983 (59983|0,59983|2) - this one and a different way of 01:01:030 (61030|1,61030|2) -
12:40 juankristal: as the one pointed with the [13] has the same pitch as the first one and the last one has a higher pitch
12:41 Lefrave: Yep, I like that :3
12:42 juankristal: theeen for this ones 01:35:913 -
12:42 juankristal: you use doubles for the LNs here and you used singles for the first chorus
12:42 juankristal: is that intended?
12:42 Lefrave: Yep
12:42 juankristal: great
12:43 Lefrave: Since the second chorus plays two violin notes
12:43 juankristal: I like how we changed like
12:43 juankristal: close to nothing
12:43 juankristal: yet it took like 1 hour
12:43 juankristal: haha
12:44 Lefrave: xD
12:44 juankristal: also
12:44 juankristal: aimod is telling me that source conflicts with the easy diff
12:44 Lefrave: mhm? :3
12:44 juankristal: easy diff has "Toradora!" as source
12:44 Lefrave: Oh, whoops
12:44 juankristal: while the normal has what I assume is "Toradora!" in japanese
12:45 Lefrave: I'm sure I changed it for the Easy as well. Didn't save? Dunno what's up with that, gonna fix that real quick
12:47 Lefrave: Alright
12:47 juankristal: no biggies
12:47 Lefrave: ^-^
12:47 juankristal: meanwhile I check'd the hitsounds and bg
12:47 juankristal: seems alright
12:47 juankristal: so for the easy now
12:47 *juankristal is editing [https://osu.ppy.sh/b/986693 Hashimoto Yukari - Lost My Pieces [Easy]]
12:47 juankristal: 00:01:379 (1379|2) - why does that note have a soft hitnormal sound? xD
12:49 juankristal: in general you use hitnormal quite a bit
12:49 juankristal: but thats legit the same sound of a normal note
12:50 juankristal: 00:05:914 - also here I would try something like this: osu.ppy.sh/ss/7643433 not sure if it can be pitch improved but the previous pattern for an easy was a bit heavy. A bit unbalanced and had some 1/1 jacks
12:50 juankristal: https://osu.ppy.sh/ss/7643433
12:52 Lefrave: Back, sorry about that
12:52 juankristal: no problem
12:52 Lefrave: A delivery came
12:52 juankristal: food pls
12:52 juankristal: btw last point applies for this 01:04:518 - too
12:53 Lefrave: Not that kind of delivery, though I'd really go for a pizza rn
12:54 juankristal: then move this 00:39:751 (39751|1) - to the right once and the rest seems fine. This one is mostly because one hand trills with LN releases and all that is kinda hard for an easy diff as well
12:54 juankristal: d'aawww
12:54 juankristal: :(
12:54 juankristal: you can also move 00:38:704 (38704|2) - this to 4 if you really want to avoid that 3-3
12:55 juankristal: second one pointed out at 01:04:518 - https://osu.ppy.sh/ss/7643479
12:55 Lefrave: Though it isn't quite as loyal to the actual notes, the pattern in the screenshot seems pretty good for that part imo and I'll have that
12:58 juankristal: :+1:
12:58 Lefrave: Would this https://osu.ppy.sh/ss/7643505 do here 01:04:518 - ?
12:58 juankristal: yeah, should work out
13:00 Lefrave: Oh nvm, didn't see the screenshot you sent about that part
13:00 Lefrave: I'll do what you showed, I liked that quite a bit
13:00 juankristal: :3
13:00 juankristal: once you have that done we talk about why you used hitnormals to hitsound the easier diff xd
13:01 Lefrave: To be perfectly honest
13:01 Lefrave: No clue XD
13:01 juankristal: XD
13:01 juankristal: you probably have to delete those hitnormals
13:01 juankristal: like, not custom adding them
13:01 Lefrave: When I started doing the hitsounds it became a big mess and tried miserably to fix stuff lol
13:01 juankristal: I will try to get a BN called Protastic101 to check all that tho
13:02 juankristal: she is probably the only person in the world who actually cares about hitsounds
13:02 juankristal: mania wise
13:02 Lefrave: lol
13:02 juankristal: you can probably write her a forum PM
13:02 juankristal: I will poker her anyways
13:02 juankristal: for now just delete those hitnormals
13:02 Lefrave: Alright ^-^
13:02 Lefrave: Btw
13:02 juankristal: but she might end up helping out with the hitsound quality
13:03 juankristal: yup?
13:03 Lefrave: oh nvm what I was about to say lol
13:03 Lefrave: Was about to ask about how you made those hitsound names visible
13:03 juankristal: view->show sample name
13:03 juankristal: on the menu
13:04 Lefrave: Then I was like "wait...I said visible..." *Heads to View > Show Sample Name" yeah
13:04 juankristal: he
13:04 Lefrave: Didn't know that was a thing, that's handy
13:04 juankristal: it really is
13:04 juankristal: if you even hitsound, not my case
13:04 juankristal: xD
13:04 Lefrave: LOL
13:05 juankristal: that might be the reason why I dont have any ranked beatmap... :thinking:
13:05 Lefrave: Makes sense
13:07 juankristal: anyways, once you are done with that, update
13:08 Lefrave: Did I have the many hitnormals in Normal as well?
13:09 Lefrave: *that many
13:09 juankristal: I dont think you have any on normal
13:09 juankristal: afair
13:09 Lefrave: phew..
13:12 Lefrave: They don't disappear, wut?
13:12 juankristal: you have to delete the note and re add it afaik
13:12 Lefrave: Oh
13:12 juankristal: the sound will stay but not the text
13:12 Lefrave: Then why is None even an option in the sample import window?
13:12 juankristal: like, having hitnormals legit does nothing because its the same sound as a normal note without any hitsound
13:13 juankristal: I think you can make a note silent on STD
13:13 juankristal: so thats probably why none exists? idk
13:13 juankristal: or maybe just to delete current hitsounds
13:13 Lefrave: *shrugs*
13:16 Lefrave: Alright, done :D
13:16 juankristal: alright
13:16 juankristal: update it then :p
13:17 Lefrave: Yep, just updating something in the Creator's Words real quick
13:21 Lefrave: Updated
13:21 juankristal: alright
13:21 juankristal: one quick and last thing I noticed
13:21 juankristal: the last green line is not necesary
13:21 juankristal: XD
13:22 juankristal: same goes for the green line after both kiais
13:23 juankristal: 00:58:937 - 01:43:591 - those two
13:23 juankristal: on both diffs
13:24 Lefrave: Whoops, true
13:24 Lefrave: I did that before a kind person fixed my timing
13:24 Lefrave: Basically before the red lines where added
13:24 Lefrave: so I forgot to remove the green ones
13:24 juankristal: thats fine
13:24 juankristal: remember there are only those 2
13:24 juankristal: the others are fine
13:24 juankristal: after that, tell me when you update
13:25 Lefrave: Yeah, I know
13:25 Lefrave: Updated
13:28 juankristal: good then