That's right because in 5k, 6k and 7k still hard for me ...Cipse wrote:
Well, this was meant to be a M4M but then I saw this:Oh well, free modEtsu wrote:
Mania for now only 4k
0 1 2 3
I thank you for your modding later I respond
That's right because in 5k, 6k and 7k still hard for me ...Cipse wrote:
Well, this was meant to be a M4M but then I saw this:Oh well, free modEtsu wrote:
Mania for now only 4k
0 1 2 3
Cipse wrote:
EZ
00:00:985 (985|3) - the sound dies out at 00:02:139 -, not 00:01:658 -. Move the slider end ok
Change 00:04:639 (4639|0) - to an LN that ends at 00:05:023 -. In this section you were mapping the trumpets so keep it consistent
00:05:216 - there's a second trumpet sound here, so add another LN ok
00:06:369 (6369|2,6562|3,6754|1,6946|3) - There's nothing that suggests a random placements of SNs. Make the SN pattern step-wise, {0,1,2,3,0...} or {3,2,1,0,3...} It thinks you're right but the sound is almost similar... He applied the second option
This isn't really a problem but I think that it would be better if 00:18:292 (18292|0,18292|2) - were turned into LNs, to match the music slightly better you are right but I moved some notes
To keep it consistent with what you did between 00:17:908 - and 00:18:677 - and to make the map match the music better, I would move 00:30:216 (30216|2) - to {1}. You'll have to move the notes before to remove any newly created jacks yep also changes notes
If you changed 00:18:292 (18292|0,18292|2) - into LNs, also change 00:30:600 (30600|2,30600|0) -, for consistency
Make 00:43:485 (43485|1,43677|3,43869|2) - go into a step-wise pattern, for the same reasons as with 00:06:369 (6369|2,6562|3,6754|1,6946|3) - nice
00:44:062 - add a note here to keep it consistent with 00:47:139 -
It felt off to me when you dropped the percussion at 00:48:677 - and 00:49:062 -. Add in an SN at each of those points remove Ln
00:50:023 - add a note here. It feels weird leaving out the vocals here nop a bit difficult for new players (with more suggestions apply)
00:50:792 - as with above
There are three vocal notes being sung between 00:52:331 - and 00:52:523 -. Either add an LN at 00:52:331 -, that ends at 00:52:523 -, to map out the missing SN or put three SNs there. I'd go with the LN option fix some notes
00:54:254 - you're missing an SN here. If you're mapping the bass, instead of the vocals, there you're dropping a layer better I leave well (if someone tells me the same thing as change)
00:54:639 - as with above
00:56:369 - I'd add a second SN here, as the music is kinda strong. Place it in {1}
00:56:658 - as with above
00:56:946 - as with above, except place the SN in {2}
00:57:139 - add an SN in {2}
It won't make much of a different, but I'd like it if 01:04:254 (64254|1) - was mapped by a LN ok
01:05:600 (65600|0,65985|1,66369|3,66754|2) - if these are mapping the bass, you're dropping the vocal layer before it has reached the end of the section. To fix this, delete 01:06:369 (66369|3,66754|2) - and then add an SN to 01:06:177 - and 01:06:562 - nice
01:16:177 - add an SN here, for the vocals okNM
You're mapping the vocals in the beginning of this difficulty. So add in notes at 00:00:600 - and 00:00:792 - so you're not leaving some of them out ok
If 00:00:985 (985|2) - I'd change this into a LN that ends at 00:01:562 - combined with the drum imo
00:04:639 - the trumpets play here, so add another LN to map this (ends at 00:05:023 -) ok
00:04:831 (4831|2) - remove this SN, as it's not mapping anything ok
00:05:216 - the trumpets play here as well. Add an LN that ends at 00:06:369 - ok
Between 00:07:139 - and 00:16:369 -, you've placed doubled on 1st/3rd beat of every bar. For consistency, add an SN at 00:17:139 -
00:10:792 (10792|1,10985|1) - I don't know why this has a jack fix
00:18:292 (18292|2,18292|0) - potentially change these into LNs to match the music better ok
00:19:062 (19062|2) - I'm not sure what this is mapping, delete it. If it's the drums, it also feels weird to map one instance and ignore the rest nice
00:20:985 (20985|2) - this might be better as an LN? ok
00:21:754 - there are no vocals here, delete an SN for consistency here I made some changes that I like to leave it
00:22:139 (22139|0) - delete this, as you've been accenting the 1st/3rd beats throughout the difficulty, not the 2nd/4th
00:22:523 (22523|2,22716|2) - I don't see why this is a jack, remove it ok
00:24:062 (24062|2) - maybe change this into an LN? nice
00:24:831 - there are no vocals here, so delete an SN
00:26:369 - as with above
00:27:716 - you're missing a LN here, for the vocals
00:27:908 - no vocals here, delete an SN ok
00:28:292 (28292|1) - for consistency delete this, as you haven't been accenting the 2nd/4th beats previously
00:28:677 (28677|2,29062|1,29446|0,29831|1) - maybe change these into LNs, to match the vocals. Also, I'd move 00:29:831 (29831|1) - to {3}, because the pitch is consistently going down - it doesn't go up there
00:30:600 (30600|1,30600|3) - also, consider making these LNs we use it in the other diff
00:31:754 (31754|2,31946|2) - I don't see why there is a jack here, remove it
00:33:292 (33292|2) - maybe turn this into an LN?
00:34:062 - there are no vocals here - delete an SN here I keep the pace
00:34:446 - as with above. And you haven't been accenting the 2nd/4th beats
00:36:369 (36369|2,36754|2) - there's no reason for these to be in the same column, as the pitch changes. Also, consider making 00:36:369 (36369|2) - a LN
00:37:139 - no vocals; remove an SN ok
00:38:677 - as with above
00:40:216 - as with above
00:38:292 (38292|1) - it's on the 2nd beat and no vocals; delete this
00:39:831 (39831|3) - as with above nice
00:40:408 - you're missing a note here for the vocals. I'd suggest that this note is a LN, that ends at 00:40:600 -
00:40:792 - also missing a note for the vocals
00:44:831 - you're missing an SN, as it's the 3rd beat
00:47:523 (47523|3) - there are no vocals here, delete this note ok
00:47:716 - I'd make this an LN that ends at 00:48:100 -
00:49:831 (49831|2) - also no vocals, delete
00:53:100 - you're missing a note here, for the vocals ok
00:54:254 - as with above
00:54:639 - as with above
The trumpets between 00:54:831 - and 00:56:177 - sound similar to the ones between 00:56:369 - and 00:57:139 -. Map them in a similar way ok
00:58:677 - you're missing an SN here, for the 3rd beat accent ok
01:00:216 - as with above
01:01:754 - as with above
01:04:831 - as with above
01:05:985 (65985|1,66369|3,66754|2) - if these notes are mapping the bass, you've just dropped the vocal line. To fix, delete 01:06:754 (66754|2) -, move 01:06:369 (66369|3) - to {0} so it doesn't look like part of the vocal line and add an SN at 01:06:177 - and 01:06:562 -
01:07:908 - missing a 3rd beat accent here ok
01:08:677 - missing 1st beat accent
01:09:446 - missing 3rd beat accent
01:09:639 (69639|1,69831|2) - I'm not sure why these are here, delete them ok
01:10:985 - missing 3rd beat accent ok
01:12:523 - as with above
01:14:062 - as with above
01:16:177 - missing an SN for the vocals
01:17:139 - missing an accent on the 3rd beat
01:17:908 (77908|2,78292|2) - why is this a jack? fix
01:18:677 - this is on the third beat ok
01:20:985 - on the first beat
01:21:754 - on the third beat
01:23:292 - missing another third beat accent
01:24:831 - as with above
01:26:946 (86946|1) - I would change this into an LN, that ends at 01:28:677 - and move it to {0}. 01:27:139 (87139|0) - feels off, mainly because the instruments only play at 01:26:754 - and 01:26:946 -. Potentially move 01:26:754 (86754|2) - to {1} nice
__
Good luck
Thanks for your moddingIControl wrote:
- General
Tags: should be the same as mine " dagashi kashi anime ending " ok
Wide screen support should be disabled unless you are doing a story board.
- Kantan
00:15:216 (23) - move to 00:15:600 - ? This pattern puts an emphaise on the last 2 notes nice
00:16:369 (1) - change to a note? It is well to accustom notes ...even if someone else says the same thing as change
00:27:139 (10) - d the pitch sounds lower here ok
00:27:908 (11) - move to 00:27:712 - change to k I think the vocals here are strong enough to move to red tic this feels confused... keep
00:28:292 (12) - move to 00:28:677 - vocals
00:29:831 (14) - move to 00:29:446 - voice fix
00:19:446 - -->00:44:062 - This part might be too boring and I would remap it to strong vocals and other strong points but not to much where the star rating goes to high. you remove some notes
- Futsuu
00:07:139 (10,11,12,13,14,15,16) - these long 1 / 1 patterns are too long try breaking it down by removing 00:08:292 (13) - or 00:09:062 (15) - removed
this could be applied through the rest of this section. nice
00:10:023 (16) - move to 00:10:408 - I'm mapping to the strong guitar here ok
00:19:446 - - - ->01:27:139 - ^ this was mentioned above here are some examples of parts that could broken down 00:39:062 (16,17,18,19,20,21) - 00:57:908 (23,24,25,26,27,28,29,30,1) - I moved some note and delete
- Muzukahii
Same issue with Futsuu but with 1/2 beats. Also i will point out some things you cant do 00:39:254 (26,27,28) - these are very rare in muzu would avoid
Also the pattern structer feels a bit over mapped and unnecessary at some points like at 01:07:139 (26,27,28,29,30,31,32) - 01:10:216 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,1) - fixGood Luck
- Oni
I would prefer not to map the Oni too because I would make it into something like mine but you cannot use finishers after streams like at 00:07:139 (23) -
Also I think kai time is missing a few notes like at 00:07:139 (23) -
I did not understand that part but I will check your map oni once more
Thanks for you moddingYoratama wrote:
Hi, NM from my queue
Sorry My English is BadGeneral
- FIX OD and HP setting
this is usually ranked do about HP/OD
Kantan HP 8 - OD 3
Futsuu HP 7 - OD 4
Muzukashii HP 6 - OD 5
Oni HP 5 - OD 6 fix
This is Kantan, 20 Spin :3 the spin should be 20?I do not know how to increase the number ;-;
- Uncheck Widecreen Support fix
- maybe expand kiai till 01:28:677 - ? I not seem right ... although it is a bad idea kiai with spinKantan
00:21:369 - don? pitch lower ok
00:24:062 (4,5) - Ctrl + G? reverse from ^ nice
00:50:600 - why not filled? it's nice sound for finisher, and that will fun to play. I think many notes but you're right sound are stronger
00:51:369 - ^^
01:03:292 - kat? if you following vocal. pitch higher ok
01:14:831 (21,22) - Stcl+G if you applied ^ niceFutsuu
00:10:216 (16,17,18) - same sound with 00:07:139 (10,11,12) - , make it same? ok
00:29:831 - remove, avoid short slider in low diff. ok
00:50:600 - same as kantan
00:51:369 - ^
01:15:600 - move to 01:15:408 - if you follow vocal different with 01:03:292 - that have 2 word (ni wa) yes
01:29:062 - remove, useless and no sound there. how it got there :dMuzukashii
00:07:523 (12,13,14,15,16) - move to 00:07:331 - ? i think that's too late if you placed there. ok
00:08:292 - kat if you aplly ^ yes
00:50:600 - sam as kantan/futsuu
00:51:369 - ^
00:53:677 (32,33,34,35,36,37) - make this kdkkdk to fit with vocal.? mmm.. change dkkddD
00:38:869 (24,25,26,27,28) - make reverse of this pattern? 00:37:330 (18,19,20,21) - because lyric support that. I listen well and so I did not modifyOni
I think oni pattern is random, just fixed some to make it not too random :3
00:07:331 - kat like 00:10:600 - ok
00:12:331 - kat like 00:09:254 - or make 36 don ok
00:25:216 - kat, follow drum snare and vocall too ok
00:38:869 (28,29,30,31,32) - do reverse like Muzukashii
00:50:600 - Big kat, same as 00:51:369 - nice
00:55:600 - avoid finisher in stream ok
Hope it help
Good Luck!
you mean bitrate? that the audio is in 128kbps... It modifies the title after finishing some requestIControl wrote:
Oh yeah I forgot to mention the file size can't be greater than 192kbps try using audio converter than rename to the orginal audio file name. No kudos
Thanks for you moddingKcHecKa wrote:
osu!mania Difficulties mod
Overall:
the BPM and offset seems good.. something about this mapping needing a normal/easy difficulty
in AI Mod, idk might just be an error on my part. anyways.. is a small warning to the osu! standard is normal when you map another mode so it is not so important
--------------------
HD:
The things said about Queen! can be applied to this difficulty as well. done
--------------------
Queen!:
At 00:10:216 do this
00:10:216 (10216|1,10216|3,10216|0,10408|2,10600|0,10600|1) - ok
At 00:16:292 do this
00:13:292 (13292|3,13292|2,13292|0,13485|1,13677|3,13677|0) - ok
At 00:21:754 do this
00:21:754 (21754|1,21754|0,21946|3,22139|2,22139|0) - ok
YOU SEE WHAT IM DOING?? KEEP UP WITH THE DAMN CONSISTENCY PLSS
---many instances of overlapping occurs, its not "bad" but its recommended to keep the map
somewhat consistent, AKA its-up-to-you I have no idea what you're saying but it seems I have to fix quite sorry
--------------------
Notes:
LOL im not checking the easier two difficulties. Boi
Hi. I applied some changes based in your mod. Thanks a lot!KcHecKa wrote:
osu!mania Difficulties mod
Cow's Calories:
--warning: very harsh--
Only 1 second in the song, and I'm already utterly disgusted by the mapper's choice of style here.
Please explain to me why you think its okay to end the Long-Notes like this?
00:00:985 (985|3,985|1,985|0) -
I understand that its because of the vocals and what not, but honestly, you should have done it like
00:00:985 (985|3,985|1,985|0,1946|2,2139|1,2331|0) -
Multiple parts in the map, you map the vocals to the end of the Long notes. This isn't exactly a "bad"
thing, but me personal, this is completely disrespectful.
In fact, this whole section of 00:07:331 - 00:16:369 the inclusion of short, Long-Notes, was NOT
needed.
Stuff like this really pisses me off 00:27:139 (27139|3,27139|2,27331|1,27523|0,27716|1,27908|0,28100|2,28292|3) -
Why?? whyyy Whhieee do yu du dis? ? ? ?
You have weird end timing for these Long-Notes
00:50:600 (50600|2,50600|1,50600|3,50985|1,50985|0,51177|2,51177|0,51369|0,51369|1,51369|3) -
I recommend doing it like this
00:50:600 (50600|2,50600|3,50600|1,50985|1,50985|0,51177|2,51177|0,51369|1,51369|0,51369|3) -
The same can be said for the next occurring Long-Note.
This looks well
01:00:985 (60985|0,60985|1,61081|2,61177|3,61273|2,61369|3,61369|1,61466|2,61562|0,61658|3,61754|2,61754|0,61850|3,61946|1,62042|0,62139|1,62139|3,62235|2,62331|1,62427|0,62523|2,62523|1) -
My main concern for this difficulty is the Long-Note usage, its not necessarily "bad", its just not my taste
Its up to you on how you go about this.
--------------------
Gracias por el modxtrem3x wrote:
Removing my laziness ...
General:
don = d
kat = k
Big Don = D
Big Kat = K
Baja el volumen de los hitsounds a 70 u 80% ok
Quita la peruana (digo, paloma XD) de Widescreen Support ... Si tienes un Storyboard quedará activado. ya la habia quitado xD... solo videoKantan
00:28:677 - en esta zona el ritmo se corta bien raro, asi que para compensarlo sería de meter una nota aca, posiblemente una k. ya estaba
00:41:754 - Lo mismo acá ... nice... queda mejor con el ritmo de la voz
00:49:062 - Aquí no se corta el ritmo como tal, pero siento que es necesario meterle una nota, posiblemente una d. verdad por lo cual de 00:44:831 (16,17,18)
01:24:831 - Lo mismo ... ya estaba XD
Que el spinner comience en 01:26:946- y en 01:26:754- agrega una nota. okFutsuu
00:39:831 (18,19) - Será repetitivo pero mejor cambia estas notas a d...
00:59:254 - Aquí falta una nota ... facil una d nope se siente raro agregar esa nota ahi... mejor en 00:59:446 (28) - la voz termnia ahi (queen)
01:00:792 - Lo mismo ...
01:02:523 - Cambiala a k, tiene sonido alto ... nice
01:03:100 - Veo mas factible que esta la muevas a 01:03:485- por que combina el sonido de trompeta para el triple. mmm... no aqui sigo la voz ya que es confuso con las trompetas
01:11:562 - Agrega una d aqui tambien ... por lo mismo de 00:59:254- no
01:13:100 - Lo mismo ...
01:17:716 - Lo mismo ...
01:20:023 - Lo mismo ...
01:23:869 - Lo mismo ...Muzukashii
desde 00:07:523- hasta 00:16:177- obviamente son secuencias largas, tal vez estén en 1/2 pero igual deben reducirse un poco, asi que pondré los numeros de cuales borrar:
00:08:100- , 00:08:869- , 00:11:177- , 00:11:946- , 00:14:254- , 00:15:023- Muy bueno
00:31:946 - A borrar esta tambien para reducir los patrones largos. ok
00:35:023 - Lo mismo ok
00:39:254 - usualmente en Muzukashii están casi prohibidos los triples en 1/4 de diferente color pero ya ni estoy seguro que dice el criteria al respecto, asi que pasaré por alto esto. eso ya lo arregle hace tiempo XD
01:17:139 - Borrar ... para reducir patrones largos de nuevo. okOni
Hay como 5 o 6 partes donde tienes triples o streams 1/4 con nota grande al final, lo cual es bastante inusual de ver, asi que sería mejor arreglar esas partes sea dejando las notas grandes solas o en su defecto quitandolas... tienes razon creo que se utiliza mas en inner
00:29:831 - Veo mas conveniente que esta parte sea ddddk ... hasta la 1ra nota suena igual que el resto de notas rojas. yo lo siento muy bien dejando triple en el centro (kdddk)
00:42:331 - Siento que aqui falta una nota, posiblemente una d verdad
00:43:100 - Cambia esta nota a K ... para combinarla con la anterior (00:42:533- ) nice
00:43:677 - Lo mismo que en 00:29:831- bueno si alguien mas dice eso lo cambiare
01:03:869 - Aquí también hace falta una nota, ese hueco suena extraño.
01:10:023 - Lo mismo ^ aqui quiero dejar un pequeño descanso... suena bien por lo que terminando k en 01:09:831 (51)
01:22:331 - Lo mismo ^
si algun punto aca ya fue mencionado ps sorry ... no tengo internet para nada y modeo offline .-. fue util
Thanks for your moddingAikawaSora wrote:
Hi !
From my Modding queue. Super sorry for the delay. I couldn't open since I was tired recently from work.
For the NM request:
Focus:
* Patterns
* Checking for needed note removal or additional to maps.
* Simplicity of the map to make it playable for most players.
Don't hesitate to say anything if my mods aren't good as i'm also a total beginner at modding right now.
Feel free to reject any suggestions I have for this^^
Alright let's start this.le mods~Columns: 0|1|2|3
EZ
01:26:369 (86369|3) - Remove. For simplicity of EZ difficulty. you are right because it would be too much for easy
Nothing else needed to be modded here.
NM
01:09:062 - 01:09:831 - Just a suggestion. You can add notes here. Unless if you are really just following the vocals you can disregard that. ok
HD
00:22:331 - Add note to |0| for bass, unless you intend to keep it as single note but it wouldn't make sense since there are also double notes for bass as well. ok
00:25:408 - ^
00:28:485 - ^
00:34:254 - ^
00:34:639 - ^
00:37:331 - ^
00:40:408 - ^
00:40:792 - ^
00:42:331 - 2 notes here if you like. ok here if there rate so I modified some sections in that part
Sorry if HD dif looks like a redundant mod.
Calories
00:22:331 - Same as in HD. For Bass. better a note ok
00:25:408 - ^
00:28:485 - ^
00:34:254 - ^
00:34:639 - ^ but can also leave as is. ok
00:37:716 - ^
00:40:408 - ^
00:40:792 - ^
00:42:331 - ^
01:14:254 (74254|2) - move to |3| to make is more fun. nice
Queen
I find this map great already. Been testing it so many times and I thought it was fun to play. awesome patterns.
The hitsounds is simple and good. Layed out pretty nice so good job on that >w<)b
Here is the mods.
Hope this was helpful for you and sorry if most of it was redundant but I think you need to look at it more that way
Think twice about giving me kudos if this helped you or not. Good luck with ranking the map! Aikawa out do not worry was helpful
Thanks for moddingAyyri wrote:
Hello~
M4M.
Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you!
If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.KantanChange HP to 7. Seems odd to have it as 8 when the bpm is very slow. done
00:37:908 (7) - Change to K. There's a finish sound in the background here, and the vocal is more emphasized. mmm.. but the sound does not sound so loud so I will not change
00:50:600 (8) - ^
00:51:369 (9) - Change to D. There's a loud trumpet here. (If you apply both of these finishers, consider removing 00:50:985 (9) - ) sounds goodFutsuu00:34:447 (2,3) - Delete. They sound weird without the vocals with them. Also the pattern they are a part of is kind of long. Seems best to simplify it a bit. nice
00:37:908 (8) - Change to K. Same reason as in Kantan. It doesn't make sense of 00:39:446 (10) - the voice sounds better imoMuzukashii00:27:908 (30) - Change to d. Fits the rhythm here better. ok
00:53:869 (32) - Delete. The pattern here is a bit long, this would help to simplify it. nice
01:09:446 - Could add a d here to start where the trumpet starts, rather than midway through it at 01:09:639 - okOni00:50:216 (20,21) - Change both to k's. They have a different pitch than 00:49:831 (18,19) - and make a good set up for the upcoming D. (Also matches the pattern after them.) niceNM01:20:985 (80985|2) - This note doesn't really sound needed. (Also kind of annoying to play since it's not mapped to a rather important sound.) in that part i hear a sound of dishes so i did not eliminate
I actually really like these mania difficulties. They're fun. :3 I'm glad you like ^^
Thanks for your moddingDraftnell wrote:
oke M4M with https://osu.ppy.sh/s/460324
ok here my mod o/
[HD]
00:04:831 (4831|2) - delete ? i thinks here ghost note ok
00:05:023 - add this is missing ok
00:19:254 - add
00:45:985 - add
here 00:57:331 - until 00:57:908 - stream 1/4 lol but the sound is not as high... if someone else says the same thing I'm going to change
[Calories]
00:04:831 - here and 00:05:023 - same problem with HD fix
00:45:985 - umm add LN is better I modify some parts with Ln's
here 00:57:331 - until 00:57:716 - stream 1/4 lol
hmm that's all
Thanks for your moddingRaediaufar wrote:
M4M (see your queue)
Take a note that my mod here is mostly for pitch and better playability. Won't add much reasons to every point of mod since I have said the reason here[Oni] click00:10:601 (43,44,45) - I think it's not suit for alternate here, suggest to delete 00:10:696 (44) - ok
00:12:139 (53,54) - ctrl + G
00:12:524 (55,56,57) - kkk ? better kkd
00:13:677 (61,62,63) - ddk
00:22:139 - suggestion for this part https://osu.ppy.sh/ss/5321060 more fit to the rhythm nice
00:26:369 (26,27) - make alternate here, so add 00:26:466 - d here and change 00:26:562 (27) - to k so it's ddk
00:37:715 (23,24,25) - kkk
00:39:254 (30,31,32) - ddd
00:49:254 (15,16,17) - ddk
00:54:062 (41) - change to k
00:59:254 (68) - d
00:59:446 (69) - k
01:00:023 (71,72,73) - ddd
01:00:792 (76,1) - ctrl + G
01:01:946 (5,6,7) - kkk
01:01:946 (5,6,7) - ddk
01:02:523 (9) - k
01:07:331 (38,39,40) - kkk
01:08:677 (45) - delete, weird rhythm if this added
01:09:254 (47,48,49) - ddd
01:16:081 - add d, alternate is good here
01:17:235 (17) - delete, not sync if you alternate here
01:17:427 - add d here, I want to focus the alternate on "waku waku" sound, alternating just there is great
01:20:023 (28) - k
all accepted[Muzukashii] click00:12:524 (32) - k
00:26:754 (24) - k, plays better ok
00:29:831 (36) - short slider? I think this is just useless. You can add d here 00:29:831 - and k here 00:30:216 - just ignore that drummy thing there, there's a vocal that you can map ok
00:34:254 (4,5) - ctrl + G mm... doesn't sound right
00:34:639 - add k, this feels really empty. If you apply this then delete 00:33:870 (2) - to make it more fit to the rhythm
00:59:062 (51) - k
01:03:196 (9) - move to 01:03:004 - I think better to start alternate there no... here i follow the trumpet
01:16:562 (13) - delete, seems offbeat here ok
01:16:754 - add d if you apply above ok[Futsuu] click00:06:369 (9) - delete slider and add d here 00:06:369 - try to make a break for futsuu player, slider is annoying if it short and just after there's a note ok
00:49:062 - add d here I am doing rest for the following notes in 00:50:216 (7,8,9,10,11) and is well following the voice
00:52:042 (13) - delete, the snapping is just hard and better to make a break here nice
00:54:831 (17,18,19,20) - are you sure this on futsuu? you can make the don without finisher since imo this is too hard for futsuu diff you are right but I have seen that loud sounds if necessary but this map is much
00:56:946 (23,24) - and this d is without finisher as well keep
01:07:139 (13,14) - what with this awkward beat of sliders. I suggest http://osu.ppy.sh/ss/5321270 nice
01:26:177 (22,23,24,25) - I'm not sure about this on futsuu diff but I can't recommend anything :/ better delete a note[Kantan] click00:16:369 (1) - delete this and add d here 00:16:369 - try to make a break here as the previous mod says the same thing as take away and add d as the previous mod says it will remove
00:41:369 (10) - delete, 5 series of notes here is not good for kantan ok
00:53:677 (13) - delete ok
Thanks for your moddingOchasan wrote:
hi~
here your request mod
MANIA MODMODKiai
00:07:139 kiai too short, remove here feels well kiai shouts in 00:07:139 - so I'll keep
EZ and NM is clear for me~
HD
00:20:889 and other, just make this 1 part for 1/4 snap because is weight for advance player
00:25:216 - 00:37:523 - 00:40:600 - bass here?
Calories
00:07:331 to 00:19:446 just make little jack. for me the part should to be harder ok add some Ln's
01:09:927 ghost hitpoints (hear the song) snap 1/4
01:10:023 bass
Queen
00:36:706 too harder for read, just make it easy to read
METADATA
EZ : HP : 6
OD : 7
AR : 5
NM : HP : 7
OD : 8
AR : 6
HD : HP : 7,5
OD : 8
AR : 6
Calories : HP : 8
OD : 8
AR : 6
Queen : HP : 8,5
OD : 8
AR : 6
for metadata is checked, and that not change AiMod/not errorly fixed
thanks
Hey gracias por el moddingArkano036 wrote:
Oni
00:45:600 (60) -
En esta parte está ubicada una nota grande (finish), el cual no es usual en un mapa de oni que al final o inicio de un triple, tener un finish, no sería bueno para la vista y podría confundir. Buena observación no se porque puse triple ahí... lo dejo como d K lo escucho mejor así
Lo demás, excelente. Ty :3
[Shi-Ra] wrote:
Hello, there are mods for your mania chart ^w^ Hi !
Queen!Inside :300:04:062 (4062|1,4062|2) - incorrect ending, these LNs should ends here 00:04:446 - according to the sound Fixed
00:06:273 (6273|3,6321|2) - there are no sound which you can clearly accent here so I recommend you to remove them (background sounds aren't a thing that you can accent in this way) I hear drum sounds here, but i'll consider
00:15:816 (15816|1) - misplaced note? I think you wanted to place it here 00:15:889 Fixed
00:49:254 (49254|2) - move to 1st column and then move this note 00:49:639 (49639|0) - to 3rd column, it'll be more suitable transition here without doublenoting, there are no sounds for jacks Nice, applied
00:57:716 - I suggest you to add note to 1st column accorging to the beat, i'll be comfortable to play too Added
01:06:754 - you can add a note here to 1st column too according to the beat like you did it in previous part Nice catch here, added
01:26:754 (86754|1,86946|2) - if you want to accent beat sounds here, there's no need to make LNs for them, I suggest you to replace them with single notes, it'll be more suitable here Ok, good point. Fixed
That's all here~ Thanks a lot for mod, it was really helpful! ^^
Good luck :3/
Thanks for your modding[Shi-Ra] wrote:
Hello, there are mods for your mania chart ^w^
Shi-Ra's Pattern Review:
(notice that columns are following like 0 1 2 3 for 4K diffs)
First of all I must say that you need to rename all of your mania diffs with custom diff names. They should look like EZ NM HD HD+ (for example). That's an important thing if you are going to qualify this mapset. Ok
EZInside :300:05:216 (5216|3) - this long note is a bit hard for EZ diff with next going two simple notes here, I recommend you to replace it with single note too, it won't affect bad on the diff quality but will be easy enough for this diff You're right in that part is too much for a EZ
00:17:908 (17908|2) - I recommend you to move this note to 1st column, You can make a nice transition filling the 1st column (it was empty for last two tacts as I can see) Sure
00:18:677 (18677|2) - three notes ending for EZ diff is too much, I suggest you to remove this note due to easiest diff in this mapset Right
00:25:408 (25408|2) - move to 1st column, it'll be a bit harder to play jack note here but you can accent the beat correctly Nice
00:28:677 - I suggest you to end this part like you did it with notes here 00:25:600 - it fits the song very good Sure
00:30:985 (30985|2) - same thing with three notes, I recommend you to remove it Ok
00:49:254 (49254|2) - move to 00:49:062 - there's no beat here (if you're trying to follow vocal road then I must say that it's not a good idea for EZ diff, for HD it'll be ok) Correct
00:57:139 (57139|1) - I suggest you to move this note to 2nd column, previous note has another sound and you can't use jack here Fix
That's all for EZ diff~
NMInside :300:04:062 (4062|1) - move to 3rd column to make your pattern more hand balanced here Ok
00:10:408 - you can add a note here to 0 column according to the song, it looks like this note is missed Ok
00:13:485 - same situation here like above and same recommendation ^ Ok
00:19:062 - add note to 2nd column according to the beat Here it is for a short break but I will consider
00:21:754 - same recommendation as above, 2nd column please Ok
00:42:139 (42139|3) - I suggest you to move this note to 2nd column, it'll be more suitable with your previous and next going patterns here Ok
00:50:600 (50600|2) - move this LN to 0 column, then you can add a note here 00:51:177 - to 3rd column to follow the beat, it sounds clearly here, there's no need to ignore it not feeling well... I'll move to another column. Next so LN in 00:51:369 (51369|0) - and it can be a little difficult
CaloriesInside :300:03:677 (3677|2) - I suggest you to move this note to 3rd column to keep this pattern balanced, don't leave 3rd column empty here Nice
00:07:331 (7331|3) - move this note to 2nd column, it fits more with your next going note here according to the sound Ok
00:10:600 (10600|1) - move this one to 2nd column too, same reason as above Ok
00:18:966 (18966|0,19062|3) - there's no need to accent soft snare sound with two notes, it's not that loud, I recommend you to remove this notes to avoid overmapping Ok
00:20:889 (20889|3,20985|0) - same thing as above, keep an eye on such notes and please, fix the overmapped parts like this (where notes aren't loud enough to accent them with more than one note), overmapping isn't a good thing Fix
00:30:985 (30985|2) - you can remove this note to perform more comfortable transition with next going triplet, it's enough to use two notes+LN to accent all sounds here Ok
00:50:216 (50216|3,50408|3,50985|0,51177|0) - remove, there are only one bass kick sound, there's nothing to accent with two notes (especially if you're making them jacking) Ok and add more notes in the next section
01:27:139 (87139|1,87331|2) - I'm not sure about these LNs, especially where are they begin...there are no any clear sound which player cound hear so I recommend you to remove them or place at the same time with this LN 01:26:946 (86946|0) Fix
That's all here~
Good luck :3/ Thanks ^^
Updated!!blackcow30 wrote:
[Shi-Ra] wrote:
Hello, there are mods for your mania chart ^w^ Hi !
Queen!Inside :300:04:062 (4062|1,4062|2) - incorrect ending, these LNs should ends here 00:04:446 - according to the sound Fixed
00:06:273 (6273|3,6321|2) - there are no sound which you can clearly accent here so I recommend you to remove them (background sounds aren't a thing that you can accent in this way) I hear drum sounds here, but i'll consider
00:15:816 (15816|1) - misplaced note? I think you wanted to place it here 00:15:889 Fixed
00:49:254 (49254|2) - move to 1st column and then move this note 00:49:639 (49639|0) - to 3rd column, it'll be more suitable transition here without doublenoting, there are no sounds for jacks Nice, applied
00:57:716 - I suggest you to add note to 1st column accorging to the beat, i'll be comfortable to play too Added
01:06:754 - you can add a note here to 1st column too according to the beat like you did it in previous part Nice catch here, added
01:26:754 (86754|1,86946|2) - if you want to accent beat sounds here, there's no need to make LNs for them, I suggest you to replace them with single notes, it'll be more suitable here Ok, good point. Fixed
That's all here~ Thanks a lot for mod, it was really helpful! ^^
Good luck :3/
Oh entiendo no hay problema, aunque he revisado y no encontré ningún error XD solo un LN del final estaba fuera del mapa xdblackcow30 wrote:
Hola Etsu!
Hice una modificación muy pequeña al mapa, de un error que tenía. Aquí te dejo la update:
Thanks for your modding Soul Evans and i hope the HD+Soul Evans wrote:
Here is mod as requested from my queue
Will do HD+ sometime later on so for second post don't give me kodosu this one is plenty enough:HD00:06:754 move that note to 2~
00:06:850 that note to 1~
I think it plays out a little more smoothly like this /*the drums sound a bit random and almost similar... for now keep
00:13:292 move Note 3 to 4 /*Ok
00:18:966 move to 1 /*No
00:19:062 move to 2 /*Ok
00:19:254 move to 3/*Ok
00:20:600 move note 1 to 2
00:20:600 move not 3 to 4
00:20:792 move to note 3
00:20:889 move to note 2
00:20:985 move to note 1 for better drum transaction /*Yes
00:24:062 move that to 4
00:24:254 move that to 1
00:27:139 move that to 1
00:33:196 move to 3
00:33:292 move to 2
00:33:485 move that to 4
00:36:369 move to 4 /*Ok
00:45:600 Try rearranging patterns like this: /*It sounds good but i changed some notes column
00:56:369 same thing here : /*Same
Thanks for your modding jukkadueijukkaduei wrote:
JUKKADUEI
From NM request
Column |0|1|2|3|EZ00:22:139 (22139|0,22523|1) - Ctrl + G /*Yes it sounds fine
00:34:446 (34446|3) - Move to column 0 /*Ok
00:37:523 (37523|0,37716|1,37908|2,37908|3) - Ctrl + H /*No
00:38:292 (38292|0) - Move to column 3 /*Ok
00:38:677 (38677|2) - Move to column 1
00:56:658 (56658|0) - Move to column 3
01:26:369 (86369|0) - Move to column 3 /*OkNM00:10:600 (10600|0) - Move to column 1 /*Mmmm... The trumpets sound similar with00:10:408 (10408|0) -
00:13:677 (13677|3) - Move to column 2
00:16:369 (16369|1) - Move to column 2
00:16:754 - Add note in column 3
00:17:139 - Add note in column 1 /*I would be more but I will consider
00:38:292 - Add note in column 3 /*Ok
00:47:523 - Add note in column 2
00:49:831 - ^ /*OkHD01:06:369 (66369|3) - Move to column 0 /*Ok
01:08:869 (68869|1,69062|0,69254|1,69446|0) - Ctrl + G /*Ok and remove a note
Good luck with your beatmap
Thanks for your modding ShinzoShinzo- wrote:
★ ★ ★ Mod for Mod ★ ★ ★
[Oni]00:02:908 (6) - change this to k and 00:03:292 (7) - to D will be better imo //Ok[Muzukashii]
00:04:639 (10) - well i think the finisher should be here ? //Ok, and removed and delete the Finish K in next notes
00:09:831 (40,41) - Ctrl G for pitch ? //Nice
00:11:947 (52) - Ctrl G this and change 00:12:331 (54) - into k for flow (00:08:677 (33,34,35,36) - ) //No for control g but i changed some notes i did not like
00:15:216 (70) - change to d for pitch //Yes
00:16:369 (77) - you can change this to d or maybe make 00:15:985 (75,76,77) - into kdd for the pitch //Ok
00:17:235 - you must be missing a note here, seriously you better add, 00:16:754 (78,79,80,81,82) - feels too awkward imo also 00:17:042 (80) - i don't know what sound that you layer, and i suggest to move that to 00:16:658 - and 00:17:331 (81) - move to 00:17:139 - and then add note on 00:17:427 - well i think it's good xD but i think you gonna reject this so... idk //I'm leaving here 1/1 space to have more attention in the next note and combines well with bass in 00:16:754 (78,79,80) - (apply a note but some do not)
00:20:889 (98) - change to k? //No
00:43:773 (49) - change to k? since 00:43:869 (50,51) - has a drum so it think better make it diffrent //Better remove not sound rhythm and combines well with voice and instruments
00:49:350 (16,17) - welp better to Ctrl G ? for pitch.. also for flow 00:46:946 (4,5,6) - //Ok
00:55:408 (47,48,49) - kkd? i think it's better for pitch and prevent boringness //Ok
01:07:139 (37) - add finisher ? //Ok
01:08:004 - no more something like 01:02:812 (10) - ? //Yes
01:08:869 - maybe you should a dd a note here ? there's a finisher .. and the trumpet //Yes
01:13:677 (2,3) - Ctrl G ? //Ok
01:19:446 (26) - add finisher ? same like 01:19:446 (26) - //Ok00:04:639 (5) - i think the finish is here lol, but hey you do it too on Oni, i think you gonna reject this one //I do not know what happened there xd[Futsuu]
00:09:254 (19) - change to d? for pitch //Ok
00:15:985 (46,47) - Ctrl G ? //Ok
00:32:716 (48,49) - Ctrl G and 00:33:100 (50,51,52) - kkk? well just a suggestion but if you accept this, then maybe 00:35:793 (10,11,12,13,14) - this one tho... actually this sugestion just for make the pattern didn't monotone //Nice
00:40:600 (31) - this or 00:40:792 (32) - this change to d ? //Ok
00:41:754 (35,36) - Ctrl G ? //Ok
00:50:985 (20) - change this to k or 00:51:369 (21) - to K for consistency pattern //I like the second option
01:10:793 (39) - move to 01:10:985 - better since 01:10:600 (38) - likea finish sound, i think it's more consistent tho //Ok00:04:831 (5) - srsly feels like a wrong snap xD //Ok better move in 00:04:639 - xD[Kantan]
00:12:139 (20) - change to k? for flow 00:08:677 (13,14,15) - //Yes
00:37:523 (7) - change to d? //Ok
00:44:446 (18,19) - ctrl G since the sound is diffrent in 00:44:446 - and i think it will be a nice flow with 00:47:139 (2,3,4) - //Ok
00:56:369 (20,21,22,23) - isn't it too hard ? o.o //Lol I did not know what it was Futsuu notes as the pace is very high xd
01:27:139 (1) - delete and 01:26:946 (24) - change into spinner.... maybe //It does not sit well with the pace but i will consider00:13:292 (19,21) - what about Ctrl G ? //Ok
00:17:908 (26,27,28) - KDK is really better for pitch imo, also 00:15:600 (23,24,25) - //Mmm... no, It sounds good for the trumpet in 00:18:292 (27) -
00:22:523 (2) - k for flow ? //Nook sorry if it not really help xD im still not good at modding taiko hehe xD //It is not so bad for me xD
Good Luck >w< //Thanks ^^
Columns: 1/2/3/4
Thanks for modding, Aliscea!AlisceaSparku wrote:
[Cow's HD+]00:05:216 - I suggest another pair of sliders here. Uhm, i'm mapping drum sounds in that part, but i'll consider it
I don't really find anything else, but if you mind things like 00:59:062 (59062|0,59254|0,59446|0,59639|0) - , you may want to rearrange those because too much jacks can make other columns vacant. If you do mind, there are several of these so you may want to mind that. Also consider this as a general mod :p Nice catch. Rearranged
That's it!
I hope my mod helps >w<
Good luck with your map!
Thanks for modding, Soul!Soul Evans wrote:
HD+00:09:639 (9639|3) - This needs to be at 3 I'm following pitch relevance, so no
and 00:09:831 (9831|1) - Needs to be at 4 ^
It feels like it would go smoother that way for the LN's
00:13:292 (13292|2) - move to 3 (for flow) Ok
00:16:562 (16562|1,16658|3,16754|1,16754|0,16850|3,16946|0) - Maybe make patterns like this for consistency?
Ok, rearranged
00:19:014 (19014|2,19062|3) - reverse this pattern Nope, I think it can be uncomfortable to play
00:28:869 (28869|3) - move that note to 4 Ok
00:28:966 (28966|1,29014|0) - reverse that No (same reason as before)
00:29:831 - number 4 move to 1 I think this part is good already, i'll consider it
00:29:927 (29927|3) - move to 4 ^
00:30:119 (30119|0) - move to 1 ^
00:30:216 (30216|0,30216|2) - move 1 and 3 to 2 and 4 ^
00:33:485 (33485|3) - move to 4 Ok
00:34:062 (34062|3) - move to 4 Uhm... No. That notes are placed according to pitch relevance
00:34:062 (34062|0) - move to 1 ^
00:34:446 (34446|3) - move to 4 ^