Hey, M4M from your modding Q
I guess this not going to be much
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others
[Demarcation]
Okay, that's all, the map is pretty solid.
I like your hitsounding
Good luck~
I guess this not going to be much
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others
[Demarcation]
- Maybe add "Apparitions Stalk the Night", the original Rumia's theme that got remixed to the tags (?)
- OD 9 seems too high imo, I mean it's not that hard actually.... Maybe use 8 or 7. Okay, I take a look at the map so maybe 8
- You can increase the HP to 6 or 7 instead.
- For the combo color, I suggest to darken them a bit, use darker color to fit with the "dark" background more. But don't make them get too blended. And for combo color 3, I prefer to use something like.... pastel violet. http://puu.sh/nDHsc/3bb54f8e0b.png
- Since there's no enough time for countdown, maybe just disable it? (lol, very unimportant)
- 00:38:728 (4,5,1,2,3,4) - Well, I think for this kind of sound, it's more fitting to use two 1/4 slider instead of stream. http://puu.sh/nDHBK/779584d578.jpg yeah, it's just feel more fitting xD
- 00:42:528 maybe play with the volume a bit, the sound seems to get lower at this part so maybe reduce the volume a bit. 00:43:928 reduce it a bit more here. Start increasing it gradually with timing points here 00:45:728 here 00:47:328 and reach the summit here 00:48:928
- 00:56:328 (6,2,3) - Nazi mod, unstacked on purpose or...?
- 01:07:328 (5,6) - I'd prefer to use 1/2 slider for this. It somehow emphasize better and fit better with the vocal too.
- 01:10:528 (1) - Use a circle here to differentiate it from the vocal 1/4 sliders 01:10:728 (2,3,4) - or just differentiate them with different combo color.
- 01:23:328 (1) - ^
- 02:31:328 Try to play with the volume again here. Clearly, the stream has gradually increasing volume, so maybe better to gradually increase the hitsound volume too. Try placing some timing points with equal gap like every white tick or something.
- 02:33:528 (3,4,5) - I prefer to have a single circle at red tick to make a better dynamics. I mean, the music suddenly stops so the map has to stop suddenly too.
Okay, that's all, the map is pretty solid.
I like your hitsounding
Good luck~