is 225.555 bpm correct? ain't it 225.5?
Rickput wrote:
here's a bit of a modGeneralChange BPM 225.555 -> 225.5
This mod was done using the original 225.555bpm timingsADVANCEDPlace a note at 36:721FiNAL CROWN00:04:401 (3,4,1) - Possibly increase the DS slightly here, the spacing is pretty short for going from 1/4 to 1/2 and back. Perhaps move 4 more towards the corner? - added slider
00:24:085 (2,3,4) - Be careful with this kind of pattern, switching the direction of momentum at that pace can be extraordinarily difficult. - made circle flow
00:37:386 (1,2,1) - DS isn't consistent here - intentional
01:09:174 (1,2) - Move both to the right by 1/4 (blue line) and add a note at 1:09:573 - fixed
01:10:371 (1,2) - These don't correlate to the beats very well, but I understand the kind of feel you are going for. I still think you should adjust this and 01:11:435 (1,2) - to better follow the beats. - idk how to doe
01:32:982 (1) - to 01:37:238 (1) - I feel this whole section could use a slightly larger or higher contrast spacing to flow better with the song's build-up. - goctha
from 01:41:494 (1) - onward: Maybe a *very* slight DS increase for the final climax? the lack of increase seems a little underwhelming. - i put more streams
01:55:327 (1,2,3,4,1) - The music calls for streams here, but you went with jumps. It feels off.
00:15:574 (5) - Melody being followed has a 1/3 triple here, but it's being covered by a stream. Not really an issue but something to consider.
00:59:199 (1) - ^Same thing here
01:44:953 (5) - ^ - applied all
01:53:199 (1) - to 01:55:327 (1) - Feels empty :< - because it issss
you need to hurry upKroytz wrote:
You need to chill
stryver12 wrote:
Correct source: maimai PiNK (not Pink)
but i dont8Bit wrote:
i love you anxient
8Bit wrote:
i love you anxient
This isn't Bemani, it's SegaAnxient wrote:
set on fire
oh. right. set is saved!stryver12 wrote:
This isn't Bemani, it's SegaAnxient wrote:
set on fire
im looking for people who can make a good insane diffstryver12 wrote:
you have to add another diff between Expert & Advanced or nerf Expert
ill update it when i can find a GDer for insane diff :p but thanks for the heads up!Spicy Salsa wrote:
Hey, sorry for not making this a full mod but I just noticed a little flaw in your Final crown diff and wanted to let you know!
At 00:24:093 (2,3,4) - Those three notes aren't perfect 1/3 notes, but rather an interesting constellation on 1/8.
I'd consider changing that into the 1/3 time signature, like so:
Apparently, this happened too every time you tried doing a 1/3 signature pattern.
thanks fam <3Mentai wrote:
expert00:15:578 (2) - this is slightly suffocating - idk how to fix tho ;w; you tell me
00:23:162 (2) - my OCD is exploding because this circle slider combo is not mapped like the next one and it just seems awkward - ok dad je e e e z
00:30:878 (3,4,5,6,7,8) - this is just in the uncanny valley for me. I think either the first 3 should be spaced less to make it look like a growth, rather than just looking like an accident. Or yo could just make it all the same spacing. Either work fine similarly to this 00:41:388 (3,4,5,6,7,8,9,10) - - made it normal. tbh i dont remember why i made it as such
00:42:452 (3) - i think the overlap is a bit too suffocating right here - idk how to fix thoooo
00:45:445 (2,3) - possibly point this stack towards the next slider or in the direction of the slider - for +emphasis. let them suffer
00:55:756 (1,2,3) - everything is just brutally loud here, i think the music doesn't justify this very small jump - this aint small, but this aint very large either
01:37:264 (1,2,3) - same here - 9
01:44:980 (1,2,3,1) - oh boy, this is a brutal choke point because of the 1/3 snap plus large spacing - i am a generous god
01:53:227 (5) - man i love how this leads into the ending of the song, but this jump is just feels so out of place. the end is my favorite so i don't want that flow removed : ( - kden
Hopefully this helped! ♥
thx for the mod https://0paste.com/8953.txtMentai wrote:
toybot's insane00:38:195 (1,2,3) - playtesting this, it was weird to play the high ds all of a sudden. Maybe try mirroring the direction of the 1/4 sliders and the 1 circle // made it simpler instead, i didnt like how it palyed
00:41:654 (4,1) - attempted blanket? // no
00:58:417 (3) - caught my eye, move this up to blanket the side of the slider? hard to call, just caught my eye // eh, i'd rather keep the equal distance
01:09:326 (4) - intentional slight overlap?, this is the only one you do here // moved it downa bit
01:57:485 (1) - is there a specific reason this is a slider? felt weird to end on the upbeat // theres a somewhat strong note on that upbeat, and it'd feel empty otherwise
big fan of your maps! // thanks!
Hopefully this helped! ♥
bassoons wrote:
ADVANCED
- 00:13:450 (2) - this to me does not match the rhythm, should be like this, or [url=http://i.imgur.com/lqLiHxX.png]thisp/url] if you want even simpler - i dont get your point lol. according to the pic you gave me, the slider i have rn hits all the beats in your img and is alot more simpler/
- 00:36:332 (3) - It feels to me this ends a slider on the start of a downbeat then starts a slider on continuation of the phrase, feels out of place to me, for instance this where we have slider (1) starting on the downbeat of the bar seems much better to me - again, i dungeddit.
thanks for the mod https://0paste.com/9046.txtbassoons wrote:
toybot's INSANEAt this difficulty it feels weird to me to be playing such low SV for such a fast song, general comment, you are welcome to disregardOverall if I'm being super critical, you can say out of 4/4 subdivision, the melody of this song is almost always on 1 (onbeat), 2 and 4. Almost never on 3. However for a lot of the map it is only divided in 2, i.e on 1 and 3. So maybe to players that are used to subdividing simply like that it will be easy for them because of past experience, but inaccurate to the beat the actual melody is on. Sometimes there is a main drumbeat on 3, so it's ok if you're following the drums, but the song seems to switch up following the drumbeat or main instrument a lot this diff. // however, you're not giving any thought to how rhythm should be made playable, especially in the context of an easier diff like this insane. I appreciate that you're attempting to make my difficulty more accurate with the rhythm, but sometimes it just can't be easily fixed like that.
- 00:03:471 (6) - this feels weird to me, there is no melody note playing here, no standout drum beat, seems like a filler note for nothing in the music. There are 1/4 drumbeats in the background but then you have only filled in a 1/2 note.
- 00:14:114 (4) - phantom note, not in the melody. You didn't want to represent the melody more directly, something like this? // no not really striving to use a double there.. i went ahead and removed the note on the 4/4 tick anyway
- 00:15:312 (1) - there is a triple here you could use if you liked, something like this // don't want to use circles there
- 00:16:244 (4) - Since the melody is on the 4/4 tick this note feels out of place on the 3/4 tick. Same can be said for 00:17:308 (3) and many others after // eh, i think it's fine as is, no need to overcomplicate this section even further
- 00:36:465 (7,1,2) - Some of these sound more accurate on 1/3rd ticks to me, see (7) and (2) here // what
- 01:05:335 (1,2,3,4) - All of this and the follow sections like it should be in 1/3 time, not 1/4 time, that's what the melody is in, you can tell in 25% speed it's in triple time. // oops, thanks for that
I also have a feeling my last note on the insane above will tend to apply to the higher diffs as well, I haven't looked at them thoroughly though.
thanks!kunka wrote:
Hi.
From Halcyon Team Modding Queue.EXPERT
- 00:34:204 (3) - I feel a sense of incongruity in rhythm. I think that a sound of the 00:34:137 - is necessary. try this pls http://puu.sh/qSBj6.jpg - added 1/4 slider instead.
- 00:35:534 (1,3) - I think this overlap to be the placement that it is hard to see for a player. how about this? http://puu.sh/qSBAD.jpg - i agree!
- 00:38:195 (1,2,3,4,5) - The space is too unnatural. Would you change it the to same spacing? - i did this to emphasize the last 3 notes which follow the suddne high pitch of the piano
- 01:12:785 (1) - I don't think that the 2 reverse slider is good...You switch to 1 reverse, and would you add a circle to 01:13:582 - ? - added slider
ADVANCED
- 00:36:332 (3,1,2,3) - I felt a sense of incongruity in rhythm. how about this? http://puu.sh/qSDuo.jpg - seems weird imo
- 00:55:091 (2) - I think that it is enough in a circle. - ya youre right
- 01:19:703 (3,4,5,6) - I think that I should change it in the same way as 01:17:574 (3,4) - nah. i use it to notify players that "its the end of the section, get ready". if this causes problems, ill change it. but fo rnow, its staying
BASIC
- 01:36:465 (4) - I think that a flow(snapping) in accord with consistency is better. how about this? - changed to 2 1/2s.http://puu.sh/qSE5m.jpg
nice mapEASY I can't mod the diff which is higher than SD6.0. sorry. and GL
- 00:27:086 (1) - BPM is 225 and this is EASY diff. I think that a start of the spinner is too fast. At least it should change it to red tick 00:27:152 - - ok
- 01:05:400 (1) - ^ Because red tick becomes unnatural, this deletes the 01:05:334 (1) - , and would you change 01:05:334 - a start of spinner? - changed to 1/2 gap, keep object 01:05:335 (1) - coz emphasis
- 01:22:496 (1) - ^ 01:22:496 - or 01:22:629 - ?? - ok
- 01:32:474 (1,2) - NC is strange..I recommend a change. http://puu.sh/qSF6B.jpg - changed
- 01:38:328 (3,1,2) - I felt a sense of incongruity in rhythm. I think that it is better to place the head of the slider for the strong sound. - keephttp://puu.sh/qSFqd.jpg
find me better mp3 pls :cHakurei Yoru wrote:
wtf the mp3
its timeAnxient wrote:
~FOR RANK AFTER EVANESCENT~