Thanks for the look!YGOkid8 wrote:
General:
- Last Kiai section should end on the last beat Doesn't hurt anything, but whatever. Moved.
- Song feels a bit fast... try Offset 3,513 I started getting way early then. :/
Nazi Mod for you. Feel free to fix/change if you can be stuffed. <3 All adjusted except for the ones left below:
Easy:
02:03:502 (2,3) - ^ Not sure what to adjust with these two - I like 'em.
Normal:
00:40:281 (5) - ^ with (4,6) I like how this one ended up. :/
01:54:589 (2,3,4) - (3,4) Grid Down + Right so they align with (2)
01:56:118 (6) - Unsnapped to grid They were that way to line up with the 3, 4 before. Need to adjust them anyway, now.
02:01:656 (1) - Ugly I like it.
02:26:887 (2,3) - Spacing It's on purpose.
Krisom's Rolling
- What the hell, reduce HP Drain and OD by 1
Rolling Girl
- OD +1
Holy hell, this gets really hard for me now. I'll change it unless someone else speaks up, though.
01:41:348 (1) - Replace with hitcircles Hrm, k.
Can you do that for me ^^?YGOkid8 wrote:
Krisom's Rolling
- What the hell, reduce HP Drain Yes and OD by 1 No
Vikon wrote:
[General]
good map.
[Easy]
00:32:887 delete this timing section and make these changes on 00:03:50?
02:21:349 (1) The volume of the finish is a bit too loud. I think it's fine.
02:31:194 (1) useless timing section? or you forgot to make changes on them? Actually, it was once I re-set kiai on the one before it. >>
03:08:118 (1) end at 03:09:964? Ahaha, where were you when everyone else wanted this to end where it is now and I originally had it in that position? /sigh
[Normal]
a little bit difficult for a [Normal] I was trying for some sort of decent scaling of difficulty up to the hards.
01:17:348 (1,2,3,4) try to increase the volume differance between these notes? players may not feel the volume changes. Hrm, tweaked.
01:56:733 add a note here? Nah
02:00:425 ^ Nah
02:21:348 (1) decrease the volume of this fnish? Nah, it's fine
02:26:271 (1,2,3) try to increase the volume differance between these notes? Tweaked
03:08:118 (1) the end of this spinner is unsnapped? Huh. Fixed. Nice spot.
03:09:887 (1) move it to the next white tick? It's too late then. They all sing off the beat. It's annoying.
[Hard]
This is insane lol? the OA is a bit high for a [Hard]
(00:32:887 double section) Oops
00:34:964 useless timing section? or you forgot to make changes? Ack
01:17:348 (1,2,3,4) try to increase the volume differance between these notes? k
01:56:733 add a note here? Nah
02:21:348 (1) decrease the volume of this fnish? Nah
02:26:271 (1,2,3,4) try to increase the volume differance between these notes? k
02:50:870 useless timing section? or you forgot to make changes? Ack, no. It's supposed to start the kiai, not the one before it.
It's time to get my star~
I know it's not spaced correctly, but It's readeable, so I'm not changing it.Vikon wrote:
[Krisom's Rolling]
03:02:749 (1,2,3) spacing?
Download: NicoNico Chorus - Rolling Girl (Garven) [Krisom's Rolling].osuShulin wrote:
Krisom's Rolling:
01:13:056 (4) - Align with 01:12:595 (3) - ? Done
Shulin wrote:
General:
-- Having 2 mp3's is fine (well there are a few ranked maps with this). But you should make sure they are of the same quality. The mp3 on Krisom's difficulty sounds worse imo so try and get a better mp3? XD This is the best one I could find. :/ I can try again, but I don't think I'll have any better luck.
Easy:
00:36:118 (5) - That custom slider tick sounds odd because the slider ends suddenly on vocal, maybe reduce the volume of it slightly. (imo ~) Hrm, okay. I don't hear much of a difference, but eh. Easy change.
01:31:964 (1) - I expected the custom whistle at the end of the slider. I had them off for that part of the chorus, but if they're expected, sure.
01:33:195 (1) - ^
02:29:964 (4) - Overlap looks a bit bad here, or maybe it's just the slider. Well, it's fading out right when the other is fading in. And yeah, the slider is kinda weird, but I was trying to keep the same form as the hard mode ones.
02:41:041 (1) - Custom whistle end? k
02:42:118 (1) - ^
02:50:887 (1,1,1,1,1,1) - I presume this is because the video changes color or something, idk... it looks kinda strange XD Bleh, nobody likes it. T_T
02:56:887 (2) - Custom whistle end?
02:59:349 (2) - End at 02:59:810 imo k
03:01:041 (2) - Custom whistle? k
The slider velocity is a bit fast but so is the bpm so it's fine I guess. Sometimes I felt that custom whistles were missing.
Normal:
00:15:810 (1) - Custom whistle end?
00:18:271 (1) - ^
00:20:733 (1) - ^
00:23:194 (1) - ^ ~ yeah these sound like they need it, plus it keeps the pattern constant <3 Mm, Looked like I was torn between not having them for the "ah ah" vocals and ended up doing them for the last ones anyway. All added.
01:25:348 (2) - Remove custom slider tick? =S Hrm, k.
01:31:194 (x) - Note. k
01:39:656 (1) - Kinda short for a normal. Well, AI mod isn't crying foul, and I'm getting 300s even when I wait half a second before starting up a spin. It should be okay.
02:40:118 (x) - Note. k
03:09:887 (1) - Is this supposed to be on a blue tick? (It's not in Hard btw XD) Oops
Taiko:
-- Short? Yeah, short due to 1000 note limit on Taiko diffs (don't really know why [beyond TnT never going beyond that?])
Yeah pretty typical Taiko diff, streams ~
Hard:
01:14:733 (x) - Note? k
01:34:887 (x) - Kinda expected a note here. Hrm, k
Just picky stuff, nice mapset.
Could you recheck please? I modified it.Derekku Chan wrote:
[Krisom's Rolling]
01:59:980 (4,5) - This is unrankable. It's too hard to tell which is the circle and which is the slider.
Derekku Chan wrote:
[General]
*Perhaps raname "Taiko" to "Natteke's Taiko"? :v He said that plain 'ol Taiko is fine with him.
*All offsets look nice.
[Easy]
*There are only a handful of single red-tick notes in this difficulty, and my only suggestions are to make them sliders or such so that they're not so tricky to hit for the easiest difficulty.
01:09:503 (4,5,6) - Perhaps something like:
01:25:810 (2,3) - perhaps make this a slider?
01:29:503 (1,2) - ^
01:35:656 (2) - Maybe extend (1) to this spot?
02:07:656 (3) - ^ but with (2), obviously
There's more single-red notes after this,but I think I've given you enough suggestions to do the others if you choose to.
I changed a few of them. Some (like the first one) have a big gap of time before the hit, and with the pretty low OD, I don't see much of a problem with them. Some of the rhythmically faster ones I changed up though.
[Normal]
*A bit tricky in a few spots, but otherwise nice.
[Hard]
*2nd kiai doesn't end at the same spot as the other diffs. It wasn't on my copy. :/
*Otherwise, great~
[Krisom's Rolling]
*Could you find a better mp3? The quality of this one is much lower than the other difficulties'. I can try again, but it feels fruitless each extra time I search, hehe.
*Preview point and video offset should be adjusted a bit more for this difficulty.
01:59:980 (4,5) - This is unrankable. It's too hard to tell which is the circle and which is the slider.
Argh, my reading comprehension seems to be lacking this late at night. I was staring at the last kiai wondering what was wrong with me, haha. Okay, all updated, and thanks for the check back. I found the original posting of the video for Krisom's mp3 on nico (at least, I think it was the original one...), and it's the same quality. I don't think it's getting any better, unfortunately. Kudosu for the kiai end suggestion.Derekku Chan wrote:
@Krisom: That should be fine, now.
@Garven: Kiai should be the same for all difficulties (not counting guest diffs), but the second section ends at 02:49:964 for Easy/Normal, but at 02:48:425 for Hard. (I think that ending it at 02:49:656 would be better, though)
ouranhshc wrote:
Hard
01:38:879 (4) - line up with (2) Oops
01:56:879 (1,2,3,4,5,6,7,8,9,10) - maybe like this: http://puu.sh/1mf I'm following the rhythmic speaker during this part, so nah
01:59:802 (3,4,5,6,7) - maybe like this http://puu.sh/1mh ^ I changed the hit sound set and everything. ;_;
Normal
00:26:887 (3) - 1 grid right Uh, what is that accomplishing? It moves it out of line of the 5...
I just edited the first post. >>Kecco wrote:
Ehi Garven, you should change the Subject of this map.
To do it, submit the map and in "Subject" switch the name of the map to "NicoNico Chorus - Rolling Girl"
Download: NicoNico Chorus - Rolling Girl (Garven) [Krisom's Rolling].osuDJPop wrote:
~Krisom's Rolling~
00:32:903 (1) - make it more symmetric I don't know how is that even possible but I tried.
01:02:441 (1) - ^ ^
01:37:364 (1) - start on right white tick Ok~
02:00:133 (5) - looks weird, make it smoother Fine
02:18:441 (1) - add clap In fact, it's a whistle, but done~
02:46:287 (1) - start on right white tick Done~
03:09:749 (1) - move 1/4 left Ok, moved (2) 1/4 left too, of not it sounds totally off imo
+Star
Thanks for the look!Odaril wrote:
Easy:
I can't hear the hitsounds... I think you should make the volume higher. Odd that this is the only one you mention it on as all my diffs have the same volume levels, for the most part. I hear them fine, though if someone else mentions it I'll consider it. So many timing sections to change. ;_;
Besides that, nothing wrong.
Normal:
01:56:887 (1) - This note feels weird to me. I don't get what it is mapped on... But it's perfectly playable. Yeah, it's going with the rhythmic vocalist. I tried to accent that it's following something different by using a new sound set. It doesn't seem to be working, haha. Oh well.
Besides that, nothing wrong.
Hard:
00:25:656 (1) - I don't like notes in the center of the screen after a spinner because they are hidden by the 300/100 when the spinner is completed... But your custom skin makes them easy to see, so I guess it's good. Wha- really? You put them in the center to make things easier after a spinner. You get to see the circle coming while you're spinning, and you have time to align once the spinner is at the Osu! stage. But yeah, I like my hit bursts, hehe.
01:56:887 (1) - Same comment as for Normal. And same reply, hehe.
03:09:964 (1,2) - Same as 00:25:656 (1) - Why is this diff the only one you complain about this on? Every single difficulty does the same thing (well, minus easy, I guess). :/
Krisom's Rolling:
Looks good to me.
Taiko:
I don't mod those~ But they're so much fun to lose at~
Well, star.
thekillerhjkhjk wrote:
General:
all timing sections which change the sound of a note must be at least 1/4 beat before said note Already commented on this in IRC, but I'll scan through and see what I can fix up.
im not sure if you're allowed to have two mp3's in one map... I already got it okayed.
hard
00:17:348 (4,5) - move both up and right one tiny square to make a square pattern Oop, I"m bad at these geometric shapes. >>
00:17:964 (6) - move up and left one tiny square to compensate Haha, already did that.
01:08:118 (2) - move third slider point (first is start) right one to make a more even curve Hrm, okay.
01:09:810 (5) - move 4th slider point up one to make a more symmetrical curve kk
01:27:194 (1) - move 2nd, 3rd, 4th, 5th and 6th sliderpoints all left one to center the loop more
02:01:656 (1) - move the 3rd slider point down one and the 7th slider point up one Mm, nice nice.
normal
02:36:117 (1) - move 2nd, 3rd, 4th, 5th and 6th sliderpoints all up one to center the loop more
01:27:195 (1) - move 3rd 4th, 5th, 6th, 7th and 8th sliderpoints left one I'm not seeing much of a difference in these, but sure. :D
02:36:118 (1) - delete and copypaste the above one (and flip it)
great map otherwise... STAR
Not for me.Lunarhiro wrote:
Though I keep thinking it will give me a seizure... Add an "Epilepsy Warning" Plz?
Thanks for looking at both of my maps. I appreciate it. :DCracK wrote:
[Krisom's diff and Hard]
Suggestion:
How about increasing slider tickrate up to 2? The ticks on the sliders look a lot nicer with 2, I think
But if you want to change it, you will have to change a lot of timing sections, because of custom slidertick hitsounds I had done this initially, but it sounded kind of bad, actually. I dunno about Krisom, but I'm assuming you're going to get the same deal.
[Hard]
02:13:041 (4) - My nazi-eye detected that the end and start slider point are not aligned perfectlyI'm... not seeing what you mean here. Any clarification?He meant Insane mode - fixed
02:13:348 (5,6,7) - One up all these In play mode, they're aligned correctly.
This is the second time I can't find anything wrong with your quality maps. Good job, also a star *
Thanks for looking, Shinxyn. Looked like it was quite a chore - sorry. D:Shinxyn wrote:
eww Video is supposed to be a bit widescreen, but it gets stretched a bit... probably cuz the resolution is low v__v
Normal-
The custom slider ticks didn't appeal well to me... >>
01:56:887 (1) - this... follows the background "rapping" right? seems kinda random to just suddenly map to that Hrm, I mapped to the rhythmic vocal part during this section for all the diffs (thus the hit sound change) though I guess nobody's liking it, heh. I'd like to keep it though since I wanted to try and feature each of the vocalists somehow (being a Nico Chorus and all) As for the slider itself, I think it'll be okay since it's a slider and even if you miss really bad, it'll still run and give you that 300 you so deserve~
02:50:195 (1) - just start this on the 1/1 >_> Sounds so off now, but okay.
Not the best easy feel, but slow enough... so okay... could follow vocal a lot less though =.= Well, the song is featuring the chorus part, so I kind of follow that a lot more. :D
Hard-
00:51:656 (4) - =.= matching the other vocalist here, right? ehh, new combo plz? (like you did for Insane~) Alrighty
01:56:887 (1) - this combo follows the rapping guy in the background too? =/ Yeah. Wanted to feature him somewhere. :/
02:50:194 (1) - same as Normal k
03:09:887 (1) - oh my, in the original, miku -does not- sing so off beat here! D: D:! (its supposed to be on 1/1) I know... they rush that first note so bad though... I guess it doesn't play that bad to have it off though. I think.
Ok....ay?
Taiko seems fine...?
Insane- gah, I forget this song is 195bpm >_>
00:52:733 (5) - new combo this please! (I thought it was a jump cuz its spaced the same as 2-3) k
01:19:810 (1) - the custom whistle doesn't fit well here, just sounds like a -thunk- to me =.= Hrm, alright.
02:50:194 (1) - same thing as other two D:
03:09:887 (1) - same thing as Hard >_< -_-
Meeh, could look better in places, and you mapped to the rapping a bit more here~ playable
Krisom''s-
this mp3 is a bit quieter than the rest, and hitsounds are louder... but thats just comparing the other diffs to this one (after listening to the other ones first) Yeah, can't find a better one. :(
01:09:518 - the custom whistle/slider tick sound is "supposed" to go here if it follows the pace you made... (so.. that hitsound sounds a bit odd for the next few notes)
01:41:210 (1,2) - don't like how this part sounds.. remove the custom whistles?
02:30:749 (2) - ^
03:09:750 (1,2) - orz (same as hard/insane) I'm running out of emoticons here.
Darn high Bpm >_< (couldn't test offset cuz of it ;-;)
Map is okay...
@_@ I guess... its the chorus version that makes this so.. confusing (rapper in bg, English fandub, and extra vocals)
I am just thatNatteke wrote:
wtf not ranked yet
James wrote:
if you dont want to count this as a miku song... why use a miku bg? (on one of the diffs)
I was just kind of poking fun of the whole love/hate thing going on in #mod about the Miku program. This is originally a Miku song, with a Miku video to go with it... I'll use a Miku background.anyways, i shall make your dream come true~~~D:
no hitsounds? i got sleepy while testing this... this is bad..
*looks at myriad of green lines* They're there... You're the only one that's mentioned it outside of one person specifically mentioning certain points in Normal. I can hear them fine though.
i smell copy paste... if you want to map 3 min song.. please dont copy paste flip.. its worse than having a map without hitsound.
I copy pasted some sliders (mostly the loops in the chorus) but they're not positioned the same. Even the rhythms used in the chorus are different since I was going with the vocals mostly.
ok on other diffs i hear hitsounds.. but i can barely hear it.. amplify it by 3-4 db.. dont mind about clipping.. Wait... what diffs are you referring to now? Did you start with Krisom's and go down? I'm getting confused now...
i wonder why you use custom sounds then at one part you used default clap...
I was going with the rhythmic vocals and wanted to use a different sound set to go along with that.
transition between normal to soft on one section is ugly... I liked it. Again, another transition (from the male vocalists to the female vocalists).
to be honest.. i love hard better than the other 2 harder diffs.. not because hard is easier, but because the 2 harder diffs sounds like a machine gun. (`・ω-)▄︻┻┳═一 ~ ~ RATATATATATATATATATATATATATATATAT
I don't have an emoticon for a dead guy riddled with bullets. :P
timingwise.. its ok..
placementwise.. its really good, consistency is the key~
not popping the bubble.. because the things i mentioned are NOT in the ranking criteria.. but map would be a waste if i dont point out these stuffs..
if youre not going to do anything about it, its perfectly fine with me. just dont regret it after ranking.
I'll wait for Krisom's commentary, though I'm thinking it's good. It's kind of his style, hehe (if the copy paste you were referring to was on his diff).
cya
not popping the bubble.. because the things i mentioned are NOT in the ranking criteria.. but map would be a waste if i dont point out these stuffs..rank
if youre not going to do anything about it, its perfectly fine with me. just dont regret it after ranking.
Natteke wrote:
wtf not ranked yet