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Diana Garnet - Spinning World

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VINXIS
hye

old style but its a pretty gud map so lo

General

  1. widescreen support is on
  2. if alacat and kanto r still making GDs then u sud put ther name in tags

ez

  1. idk howmuch leeway u give but there are som 1.15x 1.06x DS in the map lo if u dont care then w/e

nrml

  1. 01:16:873 (1,2,3,4,5) - y didnt u just use repets for all 3 instead for only the last 1?/ it wud play bettr for the normal players so idk Xd

hard

  1. 00:17:932 (1,2) - can u put 1 lower so they dnot overlap PLZ
  2. 00:14:402 (2) - this slider seems a bit spOOKy i wud have put it on the right somewhere like 210/139 cuz it wud be easier for hard players 2 read but yea
  3. 01:07:696 (1,2,3) - possibly ctrlg? / ? because 01:07:343 (3,1) - has no energy so the player stopping there wud work rlly well Xd

dino

  1. 00:08:226 (4) - symmetry looks a bit forced cuz theres nothing that emphasizes this note so far
  2. 00:16:167 (1,2,1,2) - just a sugestion but i thikn thes slider anglez wud work much bettr
  3. 00:41:226 (3,4,5) - flow here lookz a bit scary lo. if i were u i wud just put the circles to like here or something but yea w/e its just flow anyway
  4. 00:56:579 (3,4) - ctrlg for more emphasis on next slider? / /
  5. 01:10:167 (2,3,4) - slider dropoff looks a bit weird but w/e
  6. 01:13:696 (5) - u sud put this somewhere higher like this cuz itd be easier to read compared to the stack u have rn and it will create more emphasiz on the next slider :d
  7. 01:27:108 (4,1,2) - the streams look a bit lik ther forced symmetry : /

G
Topic Starter
Dino99

VINXIS wrote:

hye

old style but its a pretty gud map so lo

General

  1. widescreen support is on fixed
  2. if alacat and kanto r still making GDs then u sud put ther name in tags I will add after they finished.

ez

  1. idk howmuch leeway u give but there are som 1.15x 1.06x DS in the map lo if u dont care then w/e All 1.1 DS, nothing wrong??

nrml

  1. 01:16:873 (1,2,3,4,5) - y didnt u just use repets for all 3 instead for only the last 1?/ it wud play bettr for the normal players so idk Xd lol It's not bad now to me!!

hard

  1. 00:17:932 (1,2) - can u put 1 lower so they dnot overlap PLZ okok
  2. 00:14:402 (2) - this slider seems a bit spOOKy i wud have put it on the right somewhere like 210/139 cuz it wud be easier for hard players 2 read but yea
    Hmm but it flows good and looks fine now to me, I consider it as a Harder Hard, so it is fine IMO, won't be too hard to read ^^
  3. 01:07:696 (1,2,3) - possibly ctrlg? / ? because 01:07:343 (3,1) - has no energy so the player stopping there wud work rlly well Xd
    No I prefer now! sorry

dino

  1. 00:08:226 (4) - symmetry looks a bit forced cuz theres nothing that emphasizes this note so far It's fine IMO :3 flows good.
  2. 00:16:167 (1,2,1,2) - just a sugestion but i thikn thes slider anglez wud work much bettr
    Hmm I think it flows better now lol
  3. 00:41:226 (3,4,5) - flow here lookz a bit scary lo. if i were u i wud just put the circles to like here or something but yea w/e its just flow anyway I prefer now! Sorry but I think the flow is ok?? lol
  4. 00:56:579 (3,4) - ctrlg for more emphasis on next slider? / / Hmm I maybe change to another pattern here :3 edit: Changed!
  5. 01:10:167 (2,3,4) - slider dropoff looks a bit weird but w/e Yea I think here may need to be rearranged lol, let me think for a while!
  6. 01:13:696 (5) - u sud put this somewhere higher like this cuz itd be easier to read compared to the stack u have rn and it will create more emphasiz on the next slider :d No, it flows a bit weird to me lol
  7. 01:27:108 (4,1,2) - the streams look a bit lik ther forced symmetry : / haha yes, but I don't think it's a bad idea~~ :3

G
Thanks you!!~ 8-) ;)
Janpai
As requested :3

General
  1. Seems fine :3

Easy
  1. 00:15:814 - Add a note here, being undermapped on this part seems not good enough
  2. 00:24:285 - ^, Vocals are audible here
  3. 00:34:520 (2) - Since your following vocals, make this 3/4 and add a circle, much better than a 2/1 slider
  4. 00:37:343 (1) - Same above
  5. 00:59:755 (1,2,3) - Idk but this pattern plays weird and hard to read when I play it with mods & nomod, it looks like unpredictable
  6. 01:02:579 (1) - Make this 3/4 and a circle

Normal
  1. 00:09:637 (2,3) - Kinda breaks the flow make 00:10:167 (3) - linear with the slidertail of 00:09:637 (2) - ?
  2. 00:14:755 to 00:15:814 - I don't like the way you map these part, seems undermap, make this 00:14:755 (1) - 2 1/2 sliders for the guitar then add a 1/1 slider after that picture: http://puu.sh/ow7fG/48a6b46943.jpg
  3. 00:37:343 (1,2,3) - Try this rhythm http://puu.sh/ow7lj/50c31ce554.jpg
  4. 00:56:402 (1) - Ctrl+H?

Hard
  1. 00:02:049 (1) - Put anchor at the middle?
  2. 00:09:637 (2,3) - Overlap doesn't look good on this sliders
  3. 00:10:696 (1,2) - Decrease spacing imo 2.00x is so much for just 1 tick gap o.o
  4. 00:14:755 (1,2,1,2,1,2,1) - Undermapped. This is hard you should be more detailed on rhythms here even though this is a calm part
  5. 00:17:579 - Should be clickable imo
  6. 00:18:990 (3) - ^
  7. 00:23:049 (4,1) - Swap these two, slider must be the first for the guitar and the circle for the drums
  8. 00:27:108 - Add note
  9. 00:35:932 (4) - NC here 00:36:637 (1) - Remove NC
  10. 00:38:579 - should be clickable
  11. 00:51:461 (1,2,3,4,1,2,3,4) - You can make them 1/2s :/

Insane
  1. 00:12:461 - add note
  2. 00:20:226 (1) - Why did you use extended slider? tail should be clickable
I guess thats all, I just don't like the parts that are undermapped :3 I can't be help on structure cuz I can't really understand what's your style anyway it's nice to play goodluck!
Pentori
finally found some time to mod this :3

quick mod from me

[General]
if you want ur web BG to be a specific one, just make all the BG's the same, upload the map and then change it again accordingly

[Easy]
i reckon u'll have to nerf this difficulty for spread reasons, right now there isn't much of a difference between easy and normal
beats like these aren't needed in easy 00:21:461 (4,6)
00:12:637 - i dont think you can miss this beat. if you delete the spinner and start mapping at 00:11:932 - you can get in all the important beats
00:24:637 (2,3) - blanket?
01:13:873 (1) - make a perfectly symmetrical s slider here and rotate as desired, if you don't know how to do this i can go into more depth just let me know
01:26:755 (2) - i feel like this slider should actually start here 01:27:108

[Normal]
00:04:696 (3,4) - do this blanket again
00:07:520 (4,5) - make these sliders symmetrically identical?
00:21:814 - this beat should be mapped
00:22:520 (5,6) - i don't thing this is a very good pattern, hence why you often never see it in normals
00:33:814 (1) - whats nc for?
00:35:579 (3) - the slider start isn't really a mappable beat, 00:35:755 - this beat is (like you did here 00:37:343 (1,2,3) - this is good)
00:41:226 (3) - this one's ok because theres a lyric here
00:47:226 (2) - this slider belongs 00:47:049 - here. and fix up
00:56:402 (1) - doesnt this start 00:56:226 - here?
01:09:285 (3,4) - use grid size tiny to fix this ds
01:15:637 (5) - make this a 1/2 slider and put it 01:15:814 - here

[Hard]
00:14:755 (1,2,1,2,1,2,1) - being a hard diff, you should play around with the red ticks here, use circles on every 1/2 beat and 1/2 sliders for some spice
00:15:814 (2,1) - if you don't do what i stated above, this distance should be consistent with others
00:18:637 (3) - here you have a 1/1 slider using a slider end as the downbeat, but then you burst into a fast 1/2 rhythm here 00:19:167 (4,5,6,7). if you want to do this you should at least have the downbeat clickable (big white tick)
00:21:990 (5) - make this a 1/1 slider
00:45:814 (1,2) - should be 1/1 slider because its a held vocal note
00:56:402 (1,2,3) - start this 00:56:226 - here

[Insane]
00:12:461 - you should include this beat
00:21:285 - should be clickable as it is a vocal
00:21:814 - idk why you have a space here, after the space you followed the bass so i think you should just include this beat to follow the bass
00:23:226 (1) - the slider suits the rhythm here 00:23:579 so move notes around accordingly
00:56:402 (2,3,4) - again, this starts 00:56:226 - here
00:40:696 (2) - try this http://puu.sh/owi7I/8d35a01485.jpg rhythm
01:06:814 (5,1) - 01:06:990 (1) - is a downbeat yet the jump here 01:06:990 (1,2) - is much bigger than 01:06:814 (5,1) -. make this 01:06:814 (5,1) - your biggest jump

gl with rank :D
Topic Starter
Dino99

Janpai wrote:

As requested :3

General
  1. Seems fine :3

Easy
  1. 00:15:814 - Add a note here, being undermapped on this part seems not good enough No I want a break here, it's fine to me~
  2. 00:24:285 - ^, Vocals are audible here Not follow vocal here, it sounds well to me now!
  3. 00:34:520 (2) - Since your following vocals, make this 3/4 and add a circle, much better than a 2/1 slider
  4. 00:37:343 (1) - Same above Both are fine to me, sorry o.o
  5. 00:59:755 (1,2,3) - Idk but this pattern plays weird and hard to read when I play it with mods & nomod, it looks like unpredictable I may change to a slider here, let me consider for a while!
  6. 01:02:579 (1) - Make this 3/4 and a circle Hmm no, I think it's fine here~

Normal
  1. 00:09:637 (2,3) - Kinda breaks the flow make 00:10:167 (3) - linear with the slidertail of 00:09:637 (2) - ? lol I think the flow is fine
  2. 00:14:755 to 00:15:814 - I don't like the way you map these part, seems undermap, make this 00:14:755 (1) - 2 1/2 sliders for the guitar then add a 1/1 slider after that picture: http://puu.sh/ow7fG/48a6b46943.jpg o.o I don't feel wrong here...
  3. 00:37:343 (1,2,3) - Try this rhythm http://puu.sh/ow7lj/50c31ce554.jpg no that'll miss a drum sound
  4. 00:56:402 (1) - Ctrl+H? No, I prefer now, looks better and flows better.

Hard
  1. 00:02:049 (1) - Put anchor at the middle? It's nice now
  2. 00:09:637 (2,3) - Overlap doesn't look good on this sliders But I like it lol
  3. 00:10:696 (1,2) - Decrease spacing imo 2.00x is so much for just 1 tick gap o.o I think it's fine, as a Hard Diff (and have Advanced Diff) it's acceptable
  4. 00:14:755 (1,2,1,2,1,2,1) - Undermapped. This is hard you should be more detailed on rhythms here even though this is a calm part
    No it plays well IMO....... :3
  5. 00:17:579 - Should be clickable imo hmm ya... I'll consider it for a while, don't know how to rearrange now lol
  6. 00:18:990 (3) - ^ ^
  7. 00:23:049 (4,1) - Swap these two, slider must be the first for the guitar and the circle for the drums I think it's fine here o.o.... and the Guitar sound is at 00:24:637 (1) - so I use a slider to follow it.
  8. 00:27:108 - Add note Hmm I wanna only follow the vocal here lol
  9. 00:35:932 (4) - NC here 00:36:637 (1) - Remove NC I prefer now, becasue 00:36:285 (5,1) - They are far so have a NC.
  10. 00:38:579 - should be clickable no... I can't always make it clickable ;w; It's ok now!
  11. 00:51:461 (1,2,3,4,1,2,3,4) - You can make them 1/2s :/ It's better now, to emphasize 00:53:226 (2) - the drum.

Insane
  1. 00:12:461 - add note no~ sorry
  2. 00:20:226 (1) - Why did you use extended slider? tail should be clickable I try to follow the vocal lol
I guess thats all, I just don't like the parts that are undermapped :3 I can't be help on structure cuz I can't really understand what's your style anyway it's nice to play goodluck!
lol Thank you!! Sorry for my insist! :D





Pentori wrote:

finally found some time to mod this :3

quick mod from me <3

[General]
if you want ur web BG to be a specific one, just make all the BG's the same, upload the map and then change it again accordingly ok I'll try it!

[Easy]
i reckon u'll have to nerf this difficulty for spread reasons, right now there isn't much of a difference between easy and normal
beats like these aren't needed in easy 00:21:461 (4,6) lol I think it's ok, not too hard~
00:12:637 - i dont think you can miss this beat. if you delete the spinner and start mapping at 00:11:932 - you can get in all the important beats
I only can add a note after a spinner end for 4 white, it's the rule, so I can add it here.
00:24:637 (2,3) - blanket? ok~~
01:13:873 (1) - make a perfectly symmetrical s slider here and rotate as desired, if you don't know how to do this i can go into more depth just let me know
Hmm I think it's fine now o.o, but I may try to make it better here!
01:26:755 (2) - i feel like this slider should actually start here 01:27:108 I prefer now, follow the little drum sound and blanket well!

[Normal]
00:04:696 (3,4) - do this blanket again no I don't wanna blanket here, and it actually blanketed lol
00:07:520 (4,5) - make these sliders symmetrically identical? no~
00:21:814 - this beat should be mapped I don't think so lol
00:22:520 (5,6) - i don't thing this is a very good pattern, hence why you often never see it in normals It's fine IMO
00:33:814 (1) - whats nc for? Hmm after spinner we must add NC, and new beginning at 00:34:520 (1) -
00:35:579 (3) - the slider start isn't really a mappable beat, 00:35:755 - this beat is (like you did here 00:37:343 (1,2,3) - this is good)
I think the beats sound good to me, sorry!
00:41:226 (3) - this one's ok because theres a lyric here I don't always follow vocal.
00:47:226 (2) - this slider belongs 00:47:049 - here. and fix up no I follow the basic drum sound here
00:56:402 (1) - doesnt this start 00:56:226 - here? Hmm ok
01:09:285 (3,4) - use grid size tiny to fix this ds The DS is fine
01:15:637 (5) - make this a 1/2 slider and put it 01:15:814 - here This beat is fine now.

[Hard]
00:14:755 (1,2,1,2,1,2,1) - being a hard diff, you should play around with the red ticks here, use circles on every 1/2 beat and 1/2 sliders for some spice
I've asked many ppl to testplay, and no one miss here :3 I think it's fine
00:15:814 (2,1) - if you don't do what i stated above, this distance should be consistent with others Hmm will consider about it.
00:18:637 (3) - here you have a 1/1 slider using a slider end as the downbeat, but then you burst into a fast 1/2 rhythm here 00:19:167 (4,5,6,7). if you want to do this you should at least have the downbeat clickable (big white tick) Plays well here IMO lol
00:21:990 (5) - make this a 1/1 slider no, why?? I need to rearrange everything if I do that, and nothing wrong here IMO.
00:45:814 (1,2) - should be 1/1 slider because its a held vocal note I follow the basic beats instead of vocal.
00:56:402 (1,2,3) - start this 00:56:226 - here no it's better now

[Insane]
00:12:461 - you should include this beat Why?? I don't think so, there is no drum sound or vocal here
00:21:285 - should be clickable as it is a vocal I can't make everything clickable... It fits music now IMO
00:21:814 - idk why you have a space here, after the space you followed the bass so i think you should just include this beat to follow the bass
No, here I follow the vocal, the space is nice!
00:23:226 (1) - the slider suits the rhythm here 00:23:579 so move notes around accordingly It's nice now...
00:56:402 (2,3,4) - again, this starts 00:56:226 - here no
00:40:696 (2) - try this http://puu.sh/owi7I/8d35a01485.jpg rhythm I'll consider here for a while.
01:06:814 (5,1) - 01:06:990 (1) - is a downbeat yet the jump here 01:06:990 (1,2) - is much bigger than 01:06:814 (5,1) -. make this 01:06:814 (5,1) - your biggest jump No, it flows good, and as an Insane, the jump is acceptable!

gl with rank :D
Thanks a lot! :D
Taeyang
M4M
  • General
  1. Setting AudioLeadIn: 1200 around
  2. GD mapper name add in tag (Kanto or KantoKun)
  3. 00:33:814 - greenline 100%vol too loud


  • Easy
  1. 00:06:285 (1) - how do you think make curve slide? like this
  2. 00:31:696 - breaktime too short ,just mapping here that's looks better
  3. 00:44:226 (2,3,4) - flow suggest;2 circle and 3slide make straight flow
  4. 01:11:049 (1,2,3) - flow suggest


  • Normal
  1. 00:15:814 - add note or make slide 00:15:461 (2) - this circle
  2. 00:56:932 (1) - NC ;because another diff NCed here
  3. 01:02:049 (1) - remove NC and 01:02:579 (2) - add NC
  4. 01:05:402 (1) - slide a little looks ugly,just like this?
  5. 01:13:343 (1) - remove NC 01:13:873 (2) - and add NC
  6. 01:18:990 (6,7) - DS 0.92 fix to 1.00


  • Hard
  1. 00:04:167 (4,1) - too far
  2. 00:17:932 (1,2) - just make straight slide?because slidetail and head overlaped
  3. 00:19:167 (4) - NC?
  4. 00:29:226 (2,3) - too near
  5. 00:42:285 (3) - too far
  6. 01:04:520 (2,4) - stack?01:03:108 (2,4) - nor make half stack for consistency
  7. 01:07:696 (1,2,3) - half stack?
  8. 01:24:637 (3,4,1) - DS too far


  • Kanto's Light Insane
  1. 00:15:285 - add note?
  2. 00:13:343 (1,2,3,4,5) - how do you think this flow?
  3. 00:18:990 (1,2,3,4,5) - ^
  4. 00:57:990 (4,1) - blanket you can do better
  5. 01:07:343 (2) - remove NC there is not reason
  6. 01:25:873 (1,2,3) - ctrl+g flow looks better

  • Insane
  1. 00:07:873 (3,4) - too far ; make half stack with this circle 00:07:343 (1) -
  2. 00:14:755 (1,2,3,4,1,2,3,4,1,2,3,4) - aim too high and difficult
    (00:14:932 (2,3) - 00:15:637 (2,3) - 00:16:343 (2,3) - how do you think ctrl+g?)
  3. 00:20:226 (1,2,3) - flow suggest
  4. 00:49:167 (3,4) - 00:49:873 (6,1) - too far
  5. 00:51:461 (1) - 00:52:873 (1) - ctrl+g
  6. 00:54:285 (1,2,3,4,1,2,3,4,1,2,3,4) - too easy then kanto's light insane
  7. 01:02:226 (5) - ctrl+g
  8. 01:28:166 (8) - add NC? like another diff(Kanto's Light Insane too added)
Deppyforce
good morning

[Easy]
00:26:049 (3,4,5) - 3/2 gap after 2/1 like this is too hard for ez diff imo, since beginner probably cant tell that its different length gaps due to 3 crossing 2's tail and they looks similar
00:45:814 (1,2,3) - alot of things got ignored rn consider split them up a bit
01:19:343 - should map imo so spinner would have better impact

[Normal]
00:15:461 (2) - consider change to 1/1 slider cuz this pause feels weird while playing
00:47:226 (3) - move to 00:47:049 - to follow vocals
00:50:049 (3) - ^
01:27:990 - add note?

[Hard]
00:25:167 (3) - http://puu.sh/oxg3d/8ae136692b.jpg plays nicer with 4 imo
01:07:696 (1,2,3) - maybe flip it so its differ from previous one, for variation http://puu.sh/oxgdo/5dbfdfa6b2.jpg

[Kanto]
00:10:785 (2,3) - 3 is strong shouldnt stack imo
00:39:814 (4) - this pause feels weird cuz its only one in the verse, consider change to 1/2 slider
01:16:873 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - lol rly just spam circle like this? merge some to 1/2 slider pls

good luck
Topic Starter
Dino99

Taeyang wrote:

M4M
  • General
  1. Setting AudioLeadIn: 1200 around ok
  2. GD mapper name add in tag (Kanto or KantoKun) Will add after alacat done!
  3. 00:33:814 - greenline 100%vol too loud Changed to 90%


  • Easy
  1. 00:06:285 (1) - how do you think make curve slide? like this nice!
  2. 00:31:696 - breaktime too short ,just mapping here that's looks better no I think it fits the music now lol
  3. 00:44:226 (2,3,4) - flow suggest;2 circle and 3slide make straight flow nice!!
  4. 01:11:049 (1,2,3) - flow suggest hmm I prefer now~


  • Normal
  1. 00:15:814 - add note or make slide 00:15:461 (2) - this circle hmm I want a break here :3
  2. 00:56:932 (1) - NC ;because another diff NCed here Accepted!
  3. 01:02:049 (1) - remove NC and 01:02:579 (2) - add NC yeaaa
  4. 01:05:402 (1) - slide a little looks ugly,just like this? Hmm I actually like this slider o..o, let me consider for a while.
  5. 01:13:343 (1) - remove NC 01:13:873 (2) - and add NC fixed~
  6. 01:18:990 (6,7) - DS 0.92 fix to 1.00 ok! Nice catch~


  • Hard
  1. 00:04:167 (4,1) - too far I consider it as a Harder Hard, maybe it's ok?? :3
  2. 00:17:932 (1,2) - just make straight slide?because slidetail and head overlaped I think the slider looks fine to me!
  3. 00:19:167 (4) - NC? not necessary~
  4. 00:29:226 (2,3) - too near ok fixed!
  5. 00:42:285 (3) - too far As I said :3
  6. 01:04:520 (2,4) - stack?01:03:108 (2,4) - nor make half stack for consistency it has stacked lol
  7. 01:07:696 (1,2,3) - half stack? Let me consider it! o.o
  8. 01:24:637 (3,4,1) - DS too far It's ok IMO~

  • Insane
  1. 00:07:873 (3,4) - too far ; make half stack with this circle 00:07:343 (1) - fixed
  2. 00:14:755 (1,2,3,4,1,2,3,4,1,2,3,4) - aim too high and difficult lol Changed to another pattern
    (00:14:932 (2,3) - 00:15:637 (2,3) - 00:16:343 (2,3) - how do you think ctrl+g?) I prefer now~ sorry :3
  3. 00:20:226 (1,2,3) - flow suggest Nice, but it's not bad now too IMO :3
  4. 00:49:167 (3,4) - 00:49:873 (6,1) - too far It's fine... it's the hardest diff of the map ^^
  5. 00:51:461 (1) - 00:52:873 (1) - ctrl+g no~ I put it intentionally
  6. 00:54:285 (1,2,3,4,1,2,3,4,1,2,3,4) - too easy then kanto's light insane Not really, anyway changed to another pattern too!
  7. 01:02:226 (5) - ctrl+g No it flows better now
  8. 01:28:166 (8) - add NC? like another diff(Kanto's Light Insane too added) alright o.o
Thanks a lot!!~ ;)




Deppyforce wrote:

good morning

[Easy]
00:26:049 (3,4,5) - 3/2 gap after 2/1 like this is too hard for ez diff imo, since beginner probably cant tell that its different length gaps due to 3 crossing 2's tail and they looks similar I know, but I just mapped what the song provide, and it sounds not bad, so I think it would be fine~
00:45:814 (1,2,3) - alot of things got ignored rn consider split them up a bit
It's an Easiest Diff, I think nothing wrong it, but maybe it's too empty as you said, I'll consider it!
01:19:343 - should map imo so spinner would have better impact hmm no it's good too now to me~

[Normal]
00:15:461 (2) - consider change to 1/1 slider cuz this pause feels weird while playing Why everyone complaint it?? q.q I just wanna a break here... If one more modder mention this, I will change here~ orz
00:47:226 (3) - move to 00:47:049 - to follow vocals Here I follow basic beats instead of vocal :3
00:50:049 (3) - ^
01:27:990 - add note? no, it's better now IMO.

[Hard]
00:25:167 (3) - http://puu.sh/oxg3d/8ae136692b.jpg plays nicer with 4 imo I don't think so.. I prefer now.... sorry! >.<
01:07:696 (1,2,3) - maybe flip it so its differ from previous one, for variation http://puu.sh/oxgdo/5dbfdfa6b2.jpg
No, it will break the flow orz

good luck
Thank you! 8-)
KantoKun

Taeyang wrote:

M4M

  • Kanto's Light Insane
  1. 00:15:285 - add note? want to take a break here
  2. 00:13:343 (1,2,3,4,5) - how do you think this flow? my diff is light insane , don't need many jump
  3. 00:18:990 (1,2,3,4,5) - ^ ^
  4. 00:57:990 (4,1) - blanket you can do better okay
  5. 01:07:343 (2) - remove NC there is not reason sure
  6. 01:25:873 (1,2,3) - ctrl+g flow looks better ah.. that isn't flow...

Deppyforce wrote:

good morning

[Kanto]
00:10:785 (2,3) - 3 is strong shouldnt stack imo it's okay , i think
00:39:814 (4) - this pause feels weird cuz its only one in the verse, consider change to 1/2 slider okay change
01:16:873 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - lol rly just spam circle like this? merge some to 1/2 slider pls nope

good luck
thanks for modding XD

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AudioLeadIn: 0
PreviewTime: 56226
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SampleSet: Normal
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WidescreenStoryboard: 1

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TimelineZoom: 2

[Metadata]
Title:Spinning World
TitleUnicode:Spinning World
Artist:Diana Garnet
ArtistUnicode:Diana Garnet
Creator:Dino99
Version:Kanto's Light Insane
Source:NARUTO -ナルト- 疾風伝
Tags:Shippuden Ending Uzumaki Uchiha Sasuke Sakura Kakashi
BeatmapID:962526
BeatmapSetID:446255

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257,61,55167,1,0,0:0:0:0:
169,30,55343,1,8,0:0:0:0:
269,150,55520,1,0,0:0:0:0:
342,94,55696,5,8,2:1:0:0:
169,30,55873,1,0,0:0:0:0:
199,214,56049,5,8,2:1:0:0:
257,61,56226,1,0,0:0:0:0:
95,91,56402,5,8,2:1:0:0:
269,150,56579,1,8,2:1:0:0:
169,30,56755,1,8,2:1:0:0:
111,184,56932,6,0,P|106:232|117:343,1,155,4|0,0:0|0:0,0:0:0:0:
274,269,57461,2,0,P|241:266|186:263,1,77.5,8|0,0:0|2:0,0:0:0:0:
226,353,57814,1,0,0:0:0:0:
326,357,57990,2,0,P|364:354|403:351,1,77.5,0|8,0:0|0:0,0:0:0:0:
487,310,58343,6,0,P|448:267|345:279,1,155,4|0,0:2|0:0,0:0:0:0:
262,301,58873,1,8,0:0:0:0:
171,249,59049,2,0,P|167:210|165:171,1,77.5,0|0,2:0|0:0,0:0:0:0:
345,113,59402,2,0,P|342:151|339:190,1,77.5,0|8,0:0|0:0,0:0:0:0:
262,301,59755,6,0,P|258:242|253:136,1,155,4|0,0:2|0:0,0:0:0:0:
349,89,60285,1,8,0:0:0:0:
416,180,60461,2,0,P|381:187|332:190,1,77.5,0|0,2:0|0:0,0:0:0:0:
176,136,60814,2,0,P|214:138|252:146,1,77.5,0|8,0:0|0:0,0:0:0:0:
275,314,61167,6,0,P|197:317|120:322,1,155,4|0,0:2|0:0,0:0:0:0:
213,231,61696,1,8,0:0:0:0:
275,314,61873,1,0,2:0:0:0:
353,248,62049,2,0,P|393:244|431:244,1,77.5
391,343,62402,1,8,0:0:0:0:
275,314,62579,6,0,P|249:266|287:174,1,155,4|0,0:2|0:0,0:0:0:0:
430,252,63108,2,0,P|391:251|352:247,1,77.5,8|0,0:0|2:0,0:0:0:0:
237,97,63461,2,0,P|275:93|314:92,1,77.5
398,156,63814,1,8,0:0:0:0:
264,263,63990,6,0,P|199:257|98:252,1,155,4|0,0:2|0:0,0:0:0:0:
174,34,64520,2,0,P|208:84|173:176,1,155,8|0,0:0|0:0,0:0:0:0:
17,225,65049,1,0,0:0:0:0:
119,107,65226,1,8,0:0:0:0:
202,257,65402,6,0,P|271:285|336:249,1,155,4|0,0:2|0:0,0:0:0:0:
258,108,65932,2,0,P|258:146|262:185,1,77.5,8|0,0:0|2:0,0:0:0:0:
414,317,66285,1,0,0:0:0:0:
429,219,66461,1,0,0:0:0:0:
355,153,66637,1,8,0:0:0:0:
247,279,66814,1,0,0:0:0:0:
337,249,66990,6,0,P|381:244|436:247,1,77.5,8|0,2:1|0:0,0:0:0:0:
167,316,67343,2,0,P|123:311|68:314,1,77.5,8|0,2:1|0:0,0:0:0:0:
236,175,67696,5,8,2:1:0:0:
244,263,67873,1,8,2:1:0:0:
253,351,68049,1,8,2:1:0:0:
381,328,68226,6,0,P|381:278|390:166,1,155,4|0,0:0|0:0,0:0:0:0:
438,92,68755,1,8,0:0:0:0:
481,213,68932,2,0,P|486:258|486:291,1,77.5,0|0,2:0|0:0,0:0:0:0:
301,204,69285,2,0,P|301:165|306:126,1,77.5,0|8,0:0|0:0,0:0:0:0:
366,274,69637,6,0,P|325:299|228:269,1,155,4|0,0:2|0:0,0:0:0:0:
162,200,70167,1,8,0:0:0:0:
85,264,70343,2,0,P|80:302|79:341,1,77.5,0|0,2:0|0:0,0:0:0:0:
162,200,70696,2,0,P|161:161|156:122,1,77.5,0|8,0:0|0:0,0:0:0:0:
41,49,71049,6,0,B|116:78|116:17|192:43,1,155,4|0,0:2|0:0,0:0:0:0:
273,96,71579,1,8,0:0:0:0:
360,47,71755,2,0,P|398:42|437:41,1,77.5,0|0,2:0|0:0,0:0:0:0:
306,191,72108,2,0,P|267:190|228:185,1,77.5,0|8,0:0|0:0,0:0:0:0:
404,138,72461,6,0,P|409:190|407:297,1,155,4|0,0:2|0:0,0:0:0:0:
311,323,72990,2,0,P|311:284|316:245,1,77.5,8|0,0:0|2:0,0:0:0:0:
404,138,73343,1,0,0:0:0:0:
407,293,73520,1,0,0:0:0:0:
404,138,73696,1,8,0:0:0:0:
285,234,73873,6,0,P|210:243|150:184,1,155,4|0,0:2|0:0,0:0:0:0:
151,102,74402,1,8,0:0:0:0:
247,77,74579,2,0,P|245:127|238:161,1,77.5,0|0,2:0|0:0,0:0:0:0:
71,239,74932,2,0,P|64:200|63:162,1,77.5,0|8,0:0|0:0,0:0:0:0:
151,102,75285,6,0,P|156:154|166:260,1,155,4|0,0:2|0:0,0:0:0:0:
255,299,75814,1,8,0:0:0:0:
349,275,75990,2,0,P|395:268|433:265,1,77.5,0|0,2:0|0:0,0:0:0:0:
356,360,76343,1,0,0:0:0:0:
255,299,76520,2,0,P|258:260|264:222,1,77.5,8|0,0:0|0:0,0:0:0:0:
331,150,76873,5,2,0:0:0:0:
426,172,77049,1,8,0:0:0:0:
313,122,77226,5,8,0:0:0:0:
406,93,77402,1,0,0:0:0:0:
284,108,77579,5,10,0:0:0:0:
350,36,77755,1,0,0:0:0:0:
250,109,77932,5,8,0:0:0:0:
272,14,78108,1,0,0:0:0:0:
222,126,78285,5,10,0:0:0:0:
193,32,78461,1,0,0:0:0:0:
206,155,78638,5,8,0:0:0:0:
135,89,78814,1,0,0:0:0:0:
209,187,78991,5,10,0:0:0:0:
113,166,79167,1,8,0:0:0:0:
225,215,79344,5,10,0:0:0:0:
133,245,79520,1,8,0:0:0:0:
206,308,79696,6,0,P|245:301|306:293,1,77.5,4|0,0:2|2:0,0:0:0:0:
371,285,80049,1,12,0:0:0:0:
256,192,80137,12,8,82167,0:0:0:0:
236,322,82520,6,0,P|236:283|233:244,1,77.5,2|0,0:0|2:0,0:0:0:0:
175,149,82873,1,8,0:0:0:0:
72,288,83049,2,0,P|110:290|149:291,1,77.5,2|0,2:0|0:0,0:0:0:0:
320,278,83402,1,0,2:0:0:0:
237,167,83579,2,0,P|233:210|233:250,1,77.5,8|2,0:0|2:0,0:0:0:0:
416,309,83932,6,0,P|415:270|411:231,1,77.5,0|2,0:0|2:0,0:0:0:0:
343,151,84285,1,8,0:0:0:0:
264,329,84461,2,0,P|225:328|186:324,1,77.5,0|2,2:0|0:0,0:0:0:0:
94,253,84814,1,0,2:0:0:0:
224,202,84990,2,0,P|262:198|301:197,1,77.5,8|2,0:0|2:0,0:0:0:0:
413,304,85343,5,2,0:0:0:0:
478,236,85520,1,0,2:0:0:0:
453,149,85696,1,8,0:0:0:0:
364,132,85873,5,2,2:0:0:0:
301,197,86050,1,0,0:0:0:0:
324,282,86226,1,2,2:0:0:0:
478,236,86402,6,0,P|440:232|396:229,1,77.5,8|0,0:0|2:0,0:0:0:0:
296,373,86755,2,0,P|334:370|373:366,1,77.5,0|8,0:0|2:1,0:0:0:0:
449,336,87020,1,8,2:1:0:0:
449,336,87108,1,0,0:0:0:0:
341,138,87461,5,0,0:0:0:0:
220,217,87637,1,8,2:1:0:0:
220,217,87726,1,8,2:1:0:0:
220,217,87814,1,8,2:1:0:0:
187,212,87902,1,8,2:1:0:0:
155,208,87990,1,8,2:1:0:0:
121,204,88079,1,8,2:1:0:0:
90,201,88167,5,4,0:3:0:0:
Aerous
Lets go !

http://puu.sh/oDakb/3285c33008.zip

edit : can you add this BG for my diff ? and tags :
Topic Starter
Dino99

Aerous wrote:

Lets go !

http://puu.sh/oDakb/3285c33008.zip

edit : can you add this BG for my diff ? and tags :
OK! All Diffs are done now! 8-)

@Kanto & alacat -> ReDL it plz~ :3
VINXIS
colin aerous chung's extro
Electoz
HB pls teach me how to get high quality video.

[General]

  1. 00:56:932 - Feels like another red line is needed here to reset a downbeat. If you decided to add one there you have to reset a downbeat with another one on 01:16:873 again.
  2. Not really matters but it kinda stands out when Hard and Insane have the same BG while the rest all have different BGs for each diff.
[Easy]

  1. 00:10:520 (1) - A single sliderart is better here cuz putting a spinner here forces you to leave 00:12:637 empty.
  2. 00:14:755 (3) - 00:20:402 (3) - 00:48:637 (3) - Any reason for not putting NCs on these?
  3. Tbh I don't get the rhythm on 00:13:343 (1,2,3,4,5,1,2,3,4,5,6) at all cuz I don't know what you're following and later on you seem to be focusing on vocal which you didn't do the same thing on this part, following different stuff in the song is pretty confusing for Easy imo.
  4. 00:24:285 - 00:26:402 - These beats can be mapped if you're following vocal, you barely have any 2/1 beat spacings later in the diff so idk why you decided to have these 2/1 spacings here.
  5. 00:33:814 (1) - Idk maybe NC here cuz you did this in other diffs.
  6. 00:41:932 (3) - A 1/1 slider+circle here? Just my preference and this the only rhythm I can come up with cuz I noticed that you're trying to make this part differently on each stanza.
  7. 00:50:755 - Hmm I guess it's intentional for leaving this beat out but adding a circle here would give a consistent 1/1 rhythm which I think it's more friendly to players and also a new stanza starts here so yeah.
  8. 00:52:873 - I heard the cymbal sound here though, Add either finish or whistle?
  9. 00:55:696 - Probably a missing clap on this spinner cuz I saw Normal has it.
  10. 00:59:755 (1) - 01:11:049 (1) - 01:13:873 (1,2) - Can you use a denser rhythm than this? It's kiai and it's kinda waste to just ignore those beats and this feels even less intense than earlier parts in the song.
  11. 01:17:932 - I think adding a circle here gives a better impact.
[Normal]

  1. 00:15:814 - Idk if you're trying to follow something else here but keeping constant 1/1 rhythm here is better imo.
  2. 00:16:167 (3,4) - Can you make a better flow than this? 00:16:167 (3) pointed towards the tail of 00:17:226 (4) and it requires to make an extra movement to go back for the head of 00:17:226 (4) which is kinda uncomfortable.
  3. 00:19:696 (4,1) - Looks too complicated for Normal, also it's pretty cramped when overlapped with 00:19:696 (4,2) .
  4. 00:37:343 (1,2) - Doesn't look good, better not overlap this, also some BNs might mention this cuz you're overlapping that reverse arrow.
  5. 00:58:696 (4,5,6) - Kinda curious why you decided not to follow vocal here while you're following it on 01:09:637 (4,5,6) .
  6. 01:04:873 (6,1,2) - Can you come up with another rhythm? 3 consecutive reverses can be confusing imo.
[alacat's Advanced]

  1. 00:33:990 (6) - Just sth minor but would be nice if you can point this slider towards 00:33:814 (5) so it'll become a bit easier to hit on.
  2. 01:04:873 - Not sure if this beat is worth sth clickable here cuz you seem to have clickable objects on vocal.
  3. 01:24:461 - I can still hear a guitar sound here so maybe map it?
[Hard]

  1. HP 5.5? HP 6 Seems a little high for 3.4* imo, also seems a bit odd to have same HP as light insane.
  2. 00:10:696 (1,2) - The spacing is too big imo, actually you can move this to around 32|112 for a blanket with 00:09:637 (2) as well.
  3. 00:31:696 (1) - Remove the spinner and map sth normally? Since advanced already mapped this so I prefer not to leave a less density on this part.
  4. 00:35:755 - This should be clickable cuz vocal is pretty strong here.
  5. 00:45:814 (1) - aaa there's a finish on it which could have sounded a lot better if this was a slider.
  6. 01:27:637 (2,1) - This is so difficult to read, firstly you overlapped this thing too much, second is the circle should have been placed on the left of 01:27:637 (2) cuz the sliderball ends on that side.
I guess I'll stop here, got tired out lol, good luck~
Topic Starter
Dino99

Electoz wrote:

HB pls teach me how to get high quality video.

[General]

  1. 00:56:932 - Feels like another red line is needed here to reset a downbeat. If you decided to add one there you have to reset a downbeat with another one on 01:16:873 again. I don't think it's necessary~
  2. Not really matters but it kinda stands out when Hard and Insane have the same BG while the rest all have different BGs for each diff.
    Long story lol.... I may change the Insane Diff's BG later or not orz
[Easy]

  1. 00:10:520 (1) - A single sliderart is better here cuz putting a spinner here forces you to leave 00:12:637 empty.
    I feel the empty fits the music~ It's not really necessary to make notes here~ :3
  2. 00:14:755 (3) - 00:20:402 (3) - 00:48:637 (3) - Any reason for not putting NCs on these? Well added~
  3. Tbh I don't get the rhythm on 00:13:343 (1,2,3,4,5,1,2,3,4,5,6) at all cuz I don't know what you're following and later on you seem to be focusing on vocal which you didn't do the same thing on this part, following different stuff in the song is pretty confusing for Easy imo. o.o I follow the basic rhythm...
  4. 00:24:285 - 00:26:402 - These beats can be mapped if you're following vocal, you barely have any 2/1 beat spacings later in the diff so idk why you decided to have these 2/1 spacings here. Not necessary, it sounds better now IMO~
  5. 00:33:814 (1) - Idk maybe NC here cuz you did this in other diffs. ok
  6. 00:41:932 (3) - A 1/1 slider+circle here? Just my preference and this the only rhythm I can come up with cuz I noticed that you're trying to make this part differently on each stanza. No here sounds nicely now to me o.o
  7. 00:50:755 - Hmm I guess it's intentional for leaving this beat out but adding a circle here would give a consistent 1/1 rhythm which I think it's more friendly to players and also a new stanza starts here so yeah. Not necessary IMO orz
  8. 00:52:873 - I heard the cymbal sound here though, Add either finish or whistle? Here I follow the basic drum sound, and I didn't add that on other Diffs. :3
  9. 00:55:696 - Probably a missing clap on this spinner cuz I saw Normal has it. Nice catch!
  10. 00:59:755 (1) - 01:11:049 (1) - 01:13:873 (1,2) - Can you use a denser rhythm than this? It's kiai and it's kinda waste to just ignore those beats and this feels even less intense than earlier parts in the song. It's easiest Diff, I don't think it's really necessary to add more notes here, it sound just fine to me owo ... Also... the Kiai is hard to map orz
  11. 01:17:932 - I think adding a circle here gives a better impact. I prefer now.. sorry! lol
[Normal]

  1. 00:15:814 - Idk if you're trying to follow something else here but keeping constant 1/1 rhythm here is better imo. Since everyone said this too, fixed~
  2. 00:16:167 (3,4) - Can you make a better flow than this? 00:16:167 (3) pointed towards the tail of 00:17:226 (4) and it requires to make an extra movement to go back for the head of 00:17:226 (4) which is kinda uncomfortable. The flow isn't that bad... I think it's fine now...
  3. 00:19:696 (4,1) - Looks too complicated for Normal, also it's pretty cramped when overlapped with 00:19:696 (4,2) .
    Hmm yes maybe... I'll consider about this, I need to think for a while how can I change orz
  4. 00:37:343 (1,2) - Doesn't look good, better not overlap this, also some BNs might mention this cuz you're overlapping that reverse arrow.
    ok fixed :3
  5. 00:58:696 (4,5,6) - Kinda curious why you decided not to follow vocal here while you're following it on 01:09:637 (4,5,6) .
    I don't follow the vocal, I always follow basic beats!
  6. 01:04:873 (6,1,2) - Can you come up with another rhythm? 3 consecutive reverses can be confusing imo.
    Well... I think it's fine... but maybe I'll change it~ Let's keep it for now
[Hard]

  1. HP 5.5? HP 6 Seems a little high for 3.4* imo, also seems a bit odd to have same HP as light insane. alright~
  2. 00:10:696 (1,2) - The spacing is too big imo, actually you can move this to around 32|112 for a blanket with 00:09:637 (2) as well.
    Hmm I don't think it's too hard as a Hard Diff, and I have Advanced Diff lol
  3. 00:31:696 (1) - Remove the spinner and map sth normally? Since advanced already mapped this so I prefer not to leave a less density on this part.
    I think the spinner fits the music here, not really necessary to map IMO lol
  4. 00:35:755 - This should be clickable cuz vocal is pretty strong here. Hmm.. Not really necessary to me >.<
  5. 00:45:814 (1) - aaa there's a finish on it which could have sounded a lot better if this was a slider. ok fixed
  6. 01:27:637 (2,1) - This is so difficult to read, firstly you overlapped this thing too much, second is the circle should have been placed on the left of 01:27:637 (2) cuz the sliderball ends on that side. No I don't think so =w=a
I guess I'll stop here, got tired out lol, good luck~
Thank You!! ^^/
GIDZ
Yo~
From my modding queue~


Google OP

General
Nothing here~

Easy
00:17:579 (1) - Use finish instead of whistle? There is clearly a crash from the drums here.
00:41:402 (2,2) - Not recommended to put notes on 1/2 beats in easy diff. Use a 1/1 slider instead like http://puu.sh/oFwM1/b8179d9e8c.jpg .
01:26:755 (2) - Remove finish, there is no finish sound in the music but only a floor tom at the end.

Normal
01:23:932 (1,2,3,4) - I think these 4 can be deleted cuz there is nothing after spinner and it feels kinda weird coming back in like that. 01:25:343 (1) - I believe this lead in is much better and makes more sense because of the guitar sounds. Also keep consistent with Easy diff as you started making patterns at 01:25:343 .
Not much here, nice work~


Hard
00:05:049 (1) - Remove NC
00:09:637 (2,3) - This overlap looks kinda ugly xd
00:10:696 (1) - I think the flow would be better like this http://puu.sh/oFxOg/a2f7fae7fb.jpg
00:13:343 (5,6,1,2) - This pattern doesnt flow well imo. Consider changing it pls
00:14:755 (1,2,1,2,1,2) - Inconsistent spacing pls fix, feels weird x.x
00:17:932 (1,2) - I dun think these sliders works with red points here and looks bad, just use straight sliders?
00:36:637 (1,2) - Same as above
00:39:461 (1,2) - I think a 1/1 slider works better here to follow vocals
01:06:990 (1,2,3,1,2,3) - Is this pattern ok in Hard diff? Idk
01:08:226 (1,2) - This overlap looks ugly here
01:09:637 (1,2) - Blanket?

Kanto's Light Insane
01:13:343 (3,4,5) - The jumps flow feels weird here. Try http://puu.sh/oFyvw/87802a4647.jpg ?
01:20:049 (2) - I dun think a note here is necessary cuz the vocal isn't strong enough. Furthermore, 01:19:696 (1) - ending at 01:19:873 feels weird after all of 01:16:873 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) . I think a 1/1 slider is better but idk, cuz there are still vocals there :|
Nice diff~

Aerous' Jutsu
00:15:637 (2,4) - Remove whistle and add whistle to 00:15:461 (1,3)
00:17:402 (6) - I couldnt hear your hitsound here while playing. Make it 45% like the next one. The music is not that soft here that you have to use 30% xd
00:54:285 (1,2,3,4,1,2,3,4) - Dun randomly place jumps :cry: 00:55:696 (1,2,1,2,1,2,1,1) - These are good though. Maybe like this --> http://puu.sh/oFzKe/908df26436.jpg , http://puu.sh/oFzL4/11b8780898.jpg . I just think jumps should have patterns and distance should not be random for each jump combo :D
01:16:873 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This is pp mapping x.x The jumps are so randomly placed imo. Pls fix patterns and spacing :P

I hope this mod is useful xd
Good luck!~
Monstrata
Aerous' Jutsu

00:08:402 (4,5,6) - Weird rhythm choice here, The spacing doesn't reflect the song's emphasis either. You've been mapping the high note on 00:08:932 - to jumps thus far, why stop now ;o.
00:10:872 (4,5) - Sounds overmapped to me. 1/2 slider?
00:16:873 (3) - NC since the other two NC's were every half measure
00:56:755 (1,1) - Idk man, starting the kiai with an anti jump seems like a bad decision to me ;c especially after those jumps earlier.
01:18:285 (1,2,3,4) - The drums don't really support this jump pattern. You don't hear drums on the red ticks here 01:18:461 (2,4) - ...
01:18:990 (1,2,3,4) - On the other hand, drums are supported here, and vocals as well. i think the jump pattern should be larger here instead.
01:27:108 (4,5) - Same as earlier.

Insane

00:20:226 (1,2) - The flow here is just really poor for me xP.
00:24:108 (2,3) - Cltr+G rhythm? Snare on 00:24:285 - sounds more important
00:29:402 (4,5) - It's weird to have these sliders off-beat when you're following the vocals. Make the sliders begin on white ticks instead?
00:30:814 (4,5,6) - ^Same. Maybe Ctrl+G this rhyth,
00:49:167 (3) - Do a slider here instead since the vocal sounds held here instead of simply fading out like other parts.
01:12:990 (2,3) - Not really getting this rhythm. 3 doesn't land on anything that audible imo... can you make this like a 1/2slider instead? and a circle on 01:13:343 - .

Kanto-kun's Insane

00:21:461 (4,1) - Do a jump or something here to emphasize the vocals?
00:57:990 (4,1) - ^
00:59:049 (3,4,1) - Yea not getting the spacing here too. It doesn't reflect the emphasis of the song imo.
01:06:814 (6,1) - ^
01:14:579 (3,4) - Same. Here you could do a 1/1 slider and a circle instead. 4 doesn't begin on anything that audible imo...

Hmm, spacing concept on this diff felt a bit off for me xP. Parts that were strong in the song (vocals/instruments) weren't emphasized in the map, and other times the map emphasizes sounds that aren't really that emphasized in the music.

Hard

00:18:637 (3,4,5) - These go offbeat... Make the downbeat clickable. Compare with your rhythm at 00:13:343 (5,6,1,2) -

alacat's Advanced

Perfect

Normal

00:58:167 (3,4) - Weird rhythm here. I would just do something like this
01:03:108 (2,3) - Ctrl+G this rhythm to make 01:03:461 - clickable instead.
01:10:873 (6,1) - Weird rhythm choice here too, try and avoid that 3/2 gap...

Easy

00:30:990 (1) - How about extending it to the downbeat?
00:41:402 (2,3) - Do what you did earlier.. this rhythm isn't as good because you make 00:41:932 - clickable while it's not actually an important beat.

[]
Nice song choice! I just couldn't agree with some of your rhythm choices though :c
Topic Starter
Dino99

- G I D Z - wrote:

Yo~
From my modding queue~


Google OP 哈哈哈...

General
Nothing here~

Easy
00:17:579 (1) - Use finish instead of whistle? There is clearly a crash from the drums here. Yes changed
00:41:402 (2,2) - Not recommended to put notes on 1/2 beats in easy diff. Use a 1/1 slider instead like http://puu.sh/oFwM1/b8179d9e8c.jpg .
ok fixed!
01:26:755 (2) - Remove finish, there is no finish sound in the music but only a floor tom at the end. It's Drum-finish here, I think it fits the music!

Normal
01:23:932 (1,2,3,4) - I think these 4 can be deleted cuz there is nothing after spinner and it feels kinda weird coming back in like that. 01:25:343 (1) - I believe this lead in is much better and makes more sense because of the guitar sounds. Also keep consistent with Easy diff as you started making patterns at 01:25:343 . Hmm I think it sounds good to me here, nothing is weird, so I'll keep it for now~
Not much here, nice work~ thanks!


Hard
00:05:049 (1) - Remove NC I think it's necessary :3
00:09:637 (2,3) - This overlap looks kinda ugly xd No I don't think so >.<a
00:10:696 (1) - I think the flow would be better like this http://puu.sh/oFxOg/a2f7fae7fb.jpg I prefer now, sorry!
00:13:343 (5,6,1,2) - This pattern doesnt flow well imo. Consider changing it pls I don't think so, it flows good actually~
00:14:755 (1,2,1,2,1,2) - Inconsistent spacing pls fix, feels weird x.x Hmm I'll consider it for a while orz
00:17:932 (1,2) - I dun think these sliders works with red points here and looks bad, just use straight sliders? I like it q.q
00:36:637 (1,2) - Same as above ^
00:39:461 (1,2) - I think a 1/1 slider works better here to follow vocals I follow basic rhythm here, it's good to me now~
01:06:990 (1,2,3,1,2,3) - Is this pattern ok in Hard diff? Idk Hmm I'll ask BN about it lol
01:08:226 (1,2) - This overlap looks ugly here ehh... It looks fine....
01:09:637 (1,2) - Blanket? No I'm not tend to blanket here~

I hope this mod is useful xd
Good luck!~
Thank you!! ^^




Monstrata wrote:

Insane

00:20:226 (1,2) - The flow here is just really poor for me xP. I don't think so, it actually flows well to me lol
00:24:108 (2,3) - Cltr+G rhythm? Snare on 00:24:285 - sounds more important I think it plays fine too now, if I change it the flow will be bad orz
00:29:402 (4,5) - It's weird to have these sliders off-beat when you're following the vocals. Make the sliders begin on white ticks instead?
I don't follow vocal here, I follow basic rhythm, so I don't think it sounds weird here lol
00:30:814 (4,5,6) - ^Same. Maybe Ctrl+G this rhyth, ^
00:49:167 (3) - Do a slider here instead since the vocal sounds held here instead of simply fading out like other parts.
I think it's not necessary, I use 3 triangles here and plays fine IMO, I don't know how to change also... So I'll keep it for now
01:12:990 (2,3) - Not really getting this rhythm. 3 doesn't land on anything that audible imo... can you make this like a 1/2slider instead? and a circle on 01:13:343 - . The rhythm fits the music IMO, follow the vocal well o.o

Hard

00:18:637 (3,4,5) - These go offbeat... Make the downbeat clickable. Compare with your rhythm at 00:13:343 (5,6,1,2) - ok fixed~

Normal

00:58:167 (3,4) - Weird rhythm here. I would just do something like this Fixed by my own way here :3 01:03:108 (2,3) - Ctrl+G this rhythm to make 01:03:461 - clickable instead. Not really necessary.
01:10:873 (6,1) - Weird rhythm choice here too, try and avoid that 3/2 gap... I don't think so, I follow basic beats and it just sounds not bad to me. Besides, if I do what you suggest I would miss a Drum sound... orz

Easy

00:30:990 (1) - How about extending it to the downbeat? No, I prefer now sorry~
00:41:402 (2,3) - Do what you did earlier.. this rhythm isn't as good because you make 00:41:932 - clickable while it's not actually an important beat.
Hey it's a Drum sound, why it isn't important?? I think it plays well here, sorry~

[]
Nice song choice! I just couldn't agree with some of your rhythm choices though :c
Thanks a lot!! :D
KantoKun
no fix for - G I D Z -'s mod ;-;

Monstrata wrote:

Kanto-kun's Insane

00:21:461 (4,1) - Do a jump or something here to emphasize the vocals? pattern with 00:20:932 (2,3,4,1) -
00:57:990 (4,1) - ^ okay , move a little bit. but i'm don't agree with it, cause my diff is Light insane. it could be stable distance
00:59:049 (3,4,1) - Yea not getting the spacing here too. It doesn't reflect the emphasis of the song imo.
01:06:814 (6,1) - ^
01:14:579 (3,4) - Same. Here you could do a 1/1 slider and a circle instead. 4 doesn't begin on anything that audible imo... but it has drum bass between 1/1 if i change ;-; , emphasis on hitsond too

Hmm, spacing concept on this diff felt a bit off for me xP. Parts that were strong in the song (vocals/instruments) weren't emphasized in the map, and other times the map emphasizes sounds that aren't really that emphasized in the music. sorry orz we have different style
thanks for modding and thanks Fumika for many suggestions XD

SPOILER
osu file format v14

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BeatDivisor: 4
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Title:Spinning World
TitleUnicode:Spinning World
Artist:Diana Garnet
ArtistUnicode:Diana Garnet
Creator:Dino99
Version:Kanto's Light Insane
Source:NARUTO -ナルト- 疾風伝
Tags:Kantokun alacat Aerous Shippuden Ending Hokage Konoha Ninja Rasengan Chidori Seventh Team Uzumaki Uchiha Sasuke Haruno Sakura Hatake Kakashi
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6th
[Easy]
00:59:755 (1,2,3,1) - This might be confusing. I suggest replacing 2 and 3 by a slider.
01:07:696 (5) - NC ?
01:18:285 (2) - CTRL+H ? Looks completely better

[Normal]
00:17:226 (4) - Convert it to 2 circles to emphasize 00:17:402 -
00:21:637 - Slider would fit more here.
00:22:520 (5,6) - I highly recommand moving (6) up to flow better for beginners.
01:01:167 - Please make it clickable, heavy beat here
01:05:402 (1,2) - Since you mapped all the vocals here that hole at 01:06:814 - was a bit unexpected.
01:11:049 - Slider please
01:16:873 (1,2,3,4,5) - That pattern is way too hard...

[advanced]
01:00:285 (2,3) - I don't like how flow gets linear compared to (1)'s curve here.

[Hard]
00:05:579 (3) - This feels really untidy, consider changing it
00:17:932 (1,2) - What is the point of those shapes ??
00:19:873 (2,3) - CTRL+G is much more intuitive
00:36:637 (1,2) - same as earlier
00:38:755 (3,4,1,2) - just to say that this is cool.
00:50:755 (4,5) - I don't get what you're mapping this but not 00:52:343 - and 00:52:696 -
00:53:402 - Consider making it clickable for vocals
00:57:637 (3,4) - I don't like how (4) is following 2 vocals but (3) is following only 1. Consider changing that pattern.
01:01:696 (2) - Please reduce spacing here it is totally unjustified
01:13:167 (3,4) - ^
01:19:520 - Make it clickable ? Sounds better (just repeat previous slider)

[Light Insane]
01:18:991 (1,2,1,2) - I don't see any reason to NC 3rd circle and make them follow previous pattern.

[Insane]
I honestly don't like some slidershapes but it looks fine.

[Jutsu]
Looks fine but I'm not experienced enough at X mapping
Topic Starter
Dino99

6th wrote:

[Easy]
00:59:755 (1,2,3,1) - This might be confusing. I suggest replacing 2 and 3 by a slider. I thnik the rhythm sounds good to me~
01:07:696 (5) - NC ? ok~
01:18:285 (2) - CTRL+H ? Looks completely better I don't think so lol

[Normal]
00:17:226 (4) - Convert it to 2 circles to emphasize 00:17:402 - Not necessary, That would be a bit hard IMO, It plays well now~
00:21:637 - Slider would fit more here. I may change the pattern here... let me consider for a while...
00:22:520 (5,6) - I highly recommand moving (6) up to flow better for beginners. I think the flow is fine now o.o... hmm
01:01:167 - Please make it clickable, heavy beat here not necessary...
01:05:402 (1,2) - Since you mapped all the vocals here that hole at 01:06:814 - was a bit unexpected. I never follow vocal here, I follow basic beats!
01:11:049 - Slider please I'll consider about it orz
01:16:873 (1,2,3,4,5) - That pattern is way too hard... No I don't think so.

[Hard]
00:05:579 (3) - This feels really untidy, consider changing it It looks and plays good to me
00:17:932 (1,2) - What is the point of those shapes ?? I like the shape, Hmm but many ppl complaint about this.. I may change it later orz
00:19:873 (2,3) - CTRL+G is much more intuitive It flows better now >.> I prefer now sorry...
00:36:637 (1,2) - same as earlier hmmmmm
00:38:755 (3,4,1,2) - just to say that this is cool. thanks o.o
00:50:755 (4,5) - I don't get what you're mapping this but not 00:52:343 - and 00:52:696 - I follow beats here, not vocal lol
00:53:402 - Consider making it clickable for vocals I don't follow vocal >.>
00:57:637 (3,4) - I don't like how (4) is following 2 vocals but (3) is following only 1. Consider changing that pattern. No, it sounds good to me, I said I follow beats instead of vocal here lol
01:01:696 (2) - Please reduce spacing here it is totally unjustified No it plays well.... :3
01:13:167 (3,4) - ^ ^
01:19:520 - Make it clickable ? Sounds better (just repeat previous slider) Hmm I prefer now... 8 notes & 4 slider looks well to me o"o

[Insane]
I honestly don't like some slidershapes but it looks fine. ehh why?? ;w; ...Anyway thanks~
Thank you for the mod!! owo/
Aerous
G I D Z

- G I D Z - wrote:

Yo~
From my modding queue~


[box=Aerous' Jutsu]00:15:637 (2,4) - Remove whistle and add whistle to 00:15:461 (1,3)
00:17:402 (6) - I couldnt hear your hitsound here while playing. Make it 45% like the next one. The music is not that soft here that you have to use 30% xd
00:54:285 (1,2,3,4,1,2,3,4) - Dun randomly place jumps :cry: 00:55:696 (1,2,1,2,1,2,1,1) - These are good though. Maybe like this --> http://puu.sh/oFzKe/908df26436.jpg , http://puu.sh/oFzL4/11b8780898.jpg . I just think jumps should have patterns and distance should not be random for each jump combo :D i think its fine for now , if any other mods mention this ill change
01:16:873 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This is pp mapping x.x The jumps are so randomly placed imo. Pls fix patterns and spacing :P

I hope this mod is useful xd
Good luck!~
thanks !

momstrata

Monstrata wrote:

Aerous' Jutsu

00:08:402 (4,5,6) - Weird rhythm choice here, The spacing doesn't reflect the song's emphasis either. You've been mapping the high note on 00:08:932 - to jumps thus far, why stop now ;o.
00:10:872 (4,5) - Sounds overmapped to me. 1/2 slider? i can hear the guitar on those notes that i have on right now , if someone mentions this again ill change it.
00:16:873 (3) - NC since the other two NC's were every half measure
00:56:755 (1,1) - Idk man, starting the kiai with an anti jump seems like a bad decision to me ;c especially after those jumps earlier.
01:18:285 (1,2,3,4) - The drums don't really support this jump pattern. You don't hear drums on the red ticks here 01:18:461 (2,4) - ...
01:18:990 (1,2,3,4) - On the other hand, drums are supported here, and vocals as well. i think the jump pattern should be larger here instead.
01:27:108 (4,5) - Same as earlier. same xd

No reply = Fixed

http://puu.sh/oGLdw/6b6189010e.zip
alacat

6th wrote:

[advanced]
01:00:285 (2,3) - I don't like how flow gets linear compared to (1)'s curve here. :arrow: I like it :D
Thanks modding~~
KantoKun
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 1000
PreviewTime: 56137
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Spinning World
TitleUnicode:Spinning World
Artist:Diana Garnet
ArtistUnicode:Diana Garnet
Creator:Dino99
Version:Kanto's Light Insane
Source:NARUTO -ナルト- 疾風伝
Tags:Kantokun alacat Aerous Shippuden Ending Hokage Konoha Ninja Rasengan Chidori Seventh Team Uzumaki Uchiha Sasuke Haruno Sakura Hatake Kakashi
BeatmapID:962526
BeatmapSetID:446255

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Naruto Shippuden Ending 32.avi"
0,0,"BG Kanto.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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FCL
hi
  • [extra]
  1. 00:02:049 (1) - I would add two circles instead of slider, cuz 00:02:226 has pretty strong melody sound. same for similar sliders
  2. 00:09:108 (1,2,1,2,1,2) - I think you should change the nc's cuz they aren't right. The song has much strong beat only at 00:09:638 (2) - than on other beats http://puu.sh/oIg1x/124cf40a56.jpg
  3. 00:55:696 (1,2,1,2,1,2) - What do you think about change the structure of these jumps a bit? 00:56:402 (1,2) - should have much more spacing then previous jumps, because both notes have claps. Just a suggestion, you can make it differently
  4. 01:06:461 (5) - just two stacked notes instead could feeling better in my opinion
  5. 01:07:343 (3) - nc? cuz use used nc at similar patterns
  6. 01:18:637 (3) - ^
  7. 01:17:402 (4,4) - these notes doesn't have something strong to have so large spacing, so reducing of spacing would a good idea imo

  • [insane]
  1. 00:00:990 (2,3) - why so large spacing, you didn't use similar spacing in further?
  2. 00:12:461 - it's really bad idea how you missing strong ticks like here, guitar feels cliclable for me imo, try something like this http://puu.sh/oIhiv/9421979ae8.jpg (I ruined your symmetry, but I don't know how to add note without that)
  3. 00:21:637 (4) - similar issue as before, what about add 1/2 slider instead, he's good fits with vocal
  4. 00:25:167 (3) - elbow maybe? just for aesthetics http://puu.sh/oIhAS/db5496ad26.jpg
  5. 00:26:931 (2) - 1/2 slider instead as before
  6. 01:07:520 - pls no, this tick feels strong and should be clickable :(

  • [light insane]
  1. 00:25:167 (3,2) - try to stack they (stack with end of slider i mean) it isn't looks neat imo
  2. 00:38:226 (3,1) - pretty low spacing for nc, maybe increase it a bit?
  3. 00:39:814 (4,1) - ^

  • [hard]
  1. 00:49:696 (4,1) - 2.75x spacing looks lagre for hard, maybe reduce a bit?

  • [advanced]
  1. looks good

  1. 01:09:285 (3,4) - 1.05x spacing, should be fixed i guess
Topic Starter
Dino99

FCL wrote:

hi

  • [insane]
  1. 00:00:990 (2,3) - why so large spacing, you didn't use similar spacing in further? lol It's Insane Diff, I always don't use same DS, and it's fine becasue everyone do this :3
  2. 00:12:461 - it's really bad idea how you missing strong ticks like here, guitar feels cliclable for me imo, try something like this http://puu.sh/oIhiv/9421979ae8.jpg (I ruined your symmetry, but I don't know how to add note without that)
    I don't think so, I follow basic small drum sound here and these 1/1 sliders just sound fine IMO~
  3. 00:21:637 (4) - similar issue as before, what about add 1/2 slider instead, he's good fits with vocal Hmm I try to follow vocal here becasue she sing so strong, also it sounds good to me now, so I'll keep it for now sorry!
  4. 00:25:167 (3) - elbow maybe? just for aesthetics http://puu.sh/oIhAS/db5496ad26.jpg No o.o" It looks good too now
  5. 00:26:931 (2) - 1/2 slider instead as before Same~ becasue she sing strongly here so I try to follow the vocal... I think it's fine... hmm If BNs complaint about it too I'll fix it orz
  6. 01:07:520 - pls no, this tick feels strong and should be clickable :( ehh I don't think it's necessary to add this note lol

  • [hard]
  1. 00:49:696 (4,1) - 2.75x spacing looks lagre for hard, maybe reduce a bit? Yes, Reduced the DS a bit~

  1. 01:09:285 (3,4) - 1.05x spacing, should be fixed i guess no it's the same DS lol
Thank you so much~~ :D
Aerous
Fixed only distance and NC

http://puu.sh/oJ13R/3b580a55fa.zip
KantoKun
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Title:Spinning World
TitleUnicode:Spinning World
Artist:Diana Garnet
ArtistUnicode:Diana Garnet
Creator:Dino99
Version:Kanto's Light Insane
Source:NARUTO -ナルト- 疾風伝
Tags:Kantokun alacat Aerous Shippuden Ending Hokage Konoha Ninja Rasengan Chidori Seventh Team Uzumaki Uchiha Sasuke Haruno Sakura Hatake Kakashi
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336,146,26226,1,0,0:0:0:0:
321,237,26402,1,8,0:0:0:0:
232,270,26579,1,0,0:0:0:0:
159,218,26755,2,0,P|118:213|76:212,1,77.5,2|2,0:0|0:0,0:0:0:0:
0,279,27108,1,8,0:0:0:0:
108,315,27285,6,0,P|178:309|277:309,1,155,2|0,0:0|0:0,0:0:0:0:
344,354,27814,2,0,P|351:310|353:278,1,77.5,8|0,0:0|0:0,0:0:0:0:
262,196,28167,1,2,0:0:0:0:
175,283,28343,2,0,P|177:321|184:359,1,77.5,0|8,0:0|0:0,0:0:0:0:
338,263,28696,6,0,P|351:209|348:107,1,155,2|0,0:0|0:0,0:0:0:0:
276,47,29226,2,0,P|238:49|188:55,1,77.5,8|0,0:0|0:0,0:0:0:0:
146,134,29579,2,0,P|184:138|223:140,1,77.5,2|2,0:0|0:0,0:0:0:0:
348,110,29932,1,8,0:0:0:0:
307,221,30108,6,0,P|239:224|139:230,1,155,2|0,0:0|0:0,0:0:0:0:
83,311,30637,2,0,P|121:313|160:317,1,77.5,8|0,0:0|0:0,0:0:0:0:
245,362,30990,1,2,0:0:0:0:
313,298,31167,2,0,P|310:259|306:220,1,77.5,0|8,0:0|0:0,0:0:0:0:
233,109,31520,6,0,P|228:186|224:263,1,155,2|0,0:0|0:0,0:0:0:0:
398,347,32049,2,0,P|402:308|404:269,1,77.5,8|0,0:0|0:0,0:0:0:0:
334,202,32402,1,2,0:0:0:0:
312,298,32579,1,0,0:0:0:0:
499,294,32755,2,0,P|497:255|493:217,1,77.5,8|0,0:0|0:0,0:0:0:0:
416,139,33108,6,0,P|364:144|294:151,1,116.25,2|0,0:0|0:0,0:0:0:0:
271,175,33461,2,0,P|228:170|186:165,1,77.5,8|0,0:0|0:0,0:0:0:0:
117,225,33814,1,0,0:0:0:0:
171,302,33990,1,8,2:1:0:0:
171,302,34079,1,8,2:1:0:0:
171,302,34167,2,0,L|221:308,1,38.75,8|8,2:1|2:1,0:0:0:0:
282,351,34343,2,0,L|335:344,1,38.75,8|8,2:1|2:1,0:0:0:0:
406,369,34520,6,0,P|415:313|413:210,1,155,4|8,0:2|0:0,0:0:0:0:
321,176,35049,2,0,P|324:219|329:258,1,77.5,0|0,2:0|0:0,0:0:0:0:
498,200,35402,2,0,P|502:161|505:122,1,77.5,0|8,0:0|0:0,0:0:0:0:
423,49,35755,6,0,P|358:52|260:58,1,155,4|0,0:2|0:0,0:0:0:0:
141,128,36285,2,0,P|195:133|226:138,1,77.5,8|2,0:0|2:0,0:0:0:0:
260,230,36637,1,0,0:0:0:0:
178,296,36814,1,0,0:0:0:0:
178,296,36990,2,0,P|172:257|169:219,1,77.5,8|0,0:0|2:0,0:0:0:0:
323,151,37343,6,0,P|353:191|331:299,1,155,4|8,0:2|0:0,0:0:0:0:
242,353,37873,2,0,P|195:348|161:341,1,77.5,0|0,2:0|0:0,0:0:0:0:
92,230,38226,2,0,P|130:222|168:219,1,77.5,0|8,0:0|0:0,0:0:0:0:
260,230,38579,6,0,P|310:251|409:196,1,155,4|0,0:2|0:0,0:0:0:0:
314,73,39108,2,0,P|319:120|324:169,1,77.5,8|0,0:0|2:0,0:0:0:0:
484,261,39461,2,0,P|487:222|492:183,1,77.5
399,142,39814,2,0,P|360:146|321:149,1,77.5,8|0,0:0|2:0,0:0:0:0:
260,230,40167,6,0,P|187:250|121:213,1,155,4|8,0:2|0:0,0:0:0:0:
96,116,40696,1,0,2:0:0:0:
121,213,40873,2,0,P|127:271|127:306,1,77.5
60,359,41226,1,8,0:0:0:0:
230,335,41402,6,0,P|231:288|241:178,1,155,4|0,0:2|0:0,0:0:0:0:
329,126,41932,2,0,P|335:184|335:219,1,77.5,8|0,0:0|2:0,0:0:0:0:
194,260,42285,1,0,0:0:0:0:
237,161,42461,1,0,0:0:0:0:
296,299,42637,2,0,P|345:293|392:290,1,77.5,8|0,0:0|2:0,0:0:0:0:
489,220,42990,6,0,P|419:213|315:200,1,155,4|8,0:2|0:0,0:0:0:0:
259,265,43520,2,0,P|265:314|268:354,1,77.5,0|0,2:0|0:0,0:0:0:0:
364,367,43873,2,0,P|367:328|372:289,1,77.5,0|8,0:0|0:0,0:0:0:0:
400,134,44226,6,0,P|357:111|247:163,1,155,4|0,0:2|0:0,0:0:0:0:
374,229,44755,2,0,P|412:225|451:220,1,77.5,8|0,0:0|2:0,0:0:0:0:
500,125,45108,1,0,0:0:0:0:
433,36,45285,1,0,0:0:0:0:
321,53,45461,1,8,0:0:0:0:
291,158,45637,1,0,2:0:0:0:
374,229,45814,6,0,P|378:190|382:151,1,77.5,4|0,0:2|0:0,0:0:0:0:
205,127,46167,2,0,P|208:165|213:204,1,77.5,10|0,0:0|2:0,0:0:0:0:
285,279,46520,1,2,0:0:0:0:
374,229,46696,2,0,P|418:224|459:224,1,77.5,0|10,0:0|0:0,0:0:0:0:
427,360,47049,6,0,P|388:359|349:354,1,77.5,0|2,0:0|0:0,0:0:0:0:
285,279,47402,1,0,0:0:0:0:
203,347,47579,1,10,0:0:0:0:
277,249,47755,1,0,0:0:0:0:
324,363,47932,1,2,0:0:0:0:
186,256,48108,1,0,0:0:0:0:
357,197,48285,2,0,P|365:251|365:285,1,77.5,10|0,0:0|0:0,0:0:0:0:
234,360,48637,6,0,P|189:353|153:348,1,77.5,2|0,0:0|0:0,0:0:0:0:
23,285,48990,2,0,P|61:279|99:273,1,77.5,10|0,0:0|0:0,0:0:0:0:
234,360,49343,1,2,0:0:0:0:
212,254,49520,2,0,P|216:210|219:169,1,77.5,0|10,0:0|0:0,0:0:0:0:
326,261,49873,6,0,P|328:299|332:338,1,77.5,0|2,0:0|0:0,0:0:0:0:
424,299,50226,1,0,0:0:0:0:
374,177,50402,2,0,P|336:171|276:172,1,77.5,10|0,0:0|0:0,0:0:0:0:
135,260,50755,2,0,P|173:259|211:253,1,77.5,2|0,0:0|0:0,0:0:0:0:
297,170,51108,1,10,0:0:0:0:
164,168,51285,1,0,0:0:0:0:
224,307,51461,6,0,P|229:271|233:228,1,77.5,4|0,0:2|0:0,0:0:0:0:
198,143,51814,1,8,0:0:0:0:
135,260,51990,1,8,0:0:0:0:
315,278,52167,2,0,P|353:272|391:269,1,77.5,0|0,0:2|0:0,0:0:0:0:
488,303,52520,1,8,0:0:0:0:
366,359,52696,1,0,0:0:0:0:
224,307,52873,6,0,P|227:268|232:230,1,77.5
320,143,53226,1,8,0:0:0:0:
314,277,53402,1,8,0:0:0:0:
199,214,53579,2,0,P|160:208|122:205,1,77.5
63,309,53932,2,0,P|101:305|139:300,1,77.5,8|0,0:0|0:0,0:0:0:0:
256,288,54285,6,0,P|288:244|267:148,1,155,4|8,0:2|0:0,0:0:0:0:
184,123,54814,1,0,0:0:0:0:
199,214,54990,1,0,0:0:0:0:
257,61,55167,1,0,0:0:0:0:
169,30,55343,1,8,0:0:0:0:
269,150,55520,1,0,0:0:0:0:
342,94,55696,5,8,2:1:0:0:
169,30,55873,1,0,0:0:0:0:
199,214,56049,5,8,2:1:0:0:
257,61,56226,1,0,0:0:0:0:
95,91,56402,5,8,2:1:0:0:
269,150,56579,1,8,2:1:0:0:
169,30,56755,1,8,2:1:0:0:
111,184,56932,6,0,P|106:232|117:343,1,155,4|0,0:0|0:0,0:0:0:0:
274,269,57461,2,0,P|241:266|186:263,1,77.5,8|0,0:0|2:0,0:0:0:0:
226,353,57814,1,0,0:0:0:0:
326,357,57990,2,0,P|364:354|403:351,1,77.5,0|8,0:0|0:0,0:0:0:0:
497,284,58343,6,0,P|458:241|355:253,1,155,4|0,0:2|0:0,0:0:0:0:
274,297,58873,1,8,0:0:0:0:
175,248,59049,2,0,P|171:209|169:170,1,77.5,0|0,2:0|0:0,0:0:0:0:
345,113,59402,2,0,P|342:151|339:190,1,77.5,0|8,0:0|0:0,0:0:0:0:
262,301,59755,6,0,P|258:242|253:136,1,155,4|0,0:2|0:0,0:0:0:0:
349,89,60285,1,8,0:0:0:0:
416,180,60461,2,0,P|381:187|332:190,1,77.5,0|0,2:0|0:0,0:0:0:0:
176,136,60814,2,0,P|214:138|252:146,1,77.5,0|8,0:0|0:0,0:0:0:0:
275,314,61167,6,0,P|197:317|120:322,1,155,4|0,0:2|0:0,0:0:0:0:
213,231,61696,1,8,0:0:0:0:
275,314,61873,1,0,2:0:0:0:
352,247,62049,2,0,P|391:248|430:252,1,77.5
489,330,62402,1,8,0:0:0:0:
275,314,62579,6,0,P|249:266|287:174,1,155,4|0,0:2|0:0,0:0:0:0:
430,252,63108,2,0,P|391:251|352:247,1,77.5,8|0,0:0|2:0,0:0:0:0:
237,97,63461,2,0,P|275:93|314:92,1,77.5
398,156,63814,1,8,0:0:0:0:
264,263,63990,6,0,P|199:257|98:252,1,155,4|0,0:2|0:0,0:0:0:0:
174,34,64520,2,0,P|208:84|173:176,1,155,8|0,0:0|0:0,0:0:0:0:
17,225,65049,1,0,0:0:0:0:
119,107,65226,1,8,0:0:0:0:
202,257,65402,6,0,P|271:285|336:249,1,155,4|0,0:2|0:0,0:0:0:0:
258,108,65932,2,0,P|258:146|262:185,1,77.5,8|0,0:0|2:0,0:0:0:0:
414,317,66285,1,0,0:0:0:0:
429,219,66461,1,0,0:0:0:0:
355,153,66637,1,8,0:0:0:0:
247,279,66814,1,0,0:0:0:0:
337,249,66990,6,0,P|381:244|436:247,1,77.5,8|0,2:1|0:0,0:0:0:0:
167,316,67343,2,0,P|123:311|68:314,1,77.5,8|0,2:1|0:0,0:0:0:0:
236,175,67696,5,8,2:1:0:0:
244,263,67873,1,8,2:1:0:0:
253,351,68049,1,8,2:1:0:0:
381,328,68226,6,0,P|381:278|390:166,1,155,4|0,0:0|0:0,0:0:0:0:
438,92,68755,1,8,0:0:0:0:
481,213,68932,2,0,P|486:258|486:291,1,77.5,0|0,2:0|0:0,0:0:0:0:
301,204,69285,2,0,P|301:165|306:126,1,77.5,0|8,0:0|0:0,0:0:0:0:
366,274,69637,6,0,P|325:299|228:269,1,155,4|0,0:2|0:0,0:0:0:0:
162,200,70167,1,8,0:0:0:0:
85,264,70343,2,0,P|80:302|79:341,1,77.5,0|0,2:0|0:0,0:0:0:0:
162,200,70696,2,0,P|161:161|156:122,1,77.5,0|8,0:0|0:0,0:0:0:0:
41,49,71049,6,0,B|116:78|116:17|192:43,1,155,4|0,0:2|0:0,0:0:0:0:
273,96,71579,1,8,0:0:0:0:
360,47,71755,2,0,P|398:42|437:41,1,77.5,0|0,2:0|0:0,0:0:0:0:
306,191,72108,2,0,P|267:190|228:185,1,77.5,0|8,0:0|0:0,0:0:0:0:
404,138,72461,6,0,P|409:190|407:297,1,155,4|0,0:2|0:0,0:0:0:0:
311,323,72990,2,0,P|311:284|316:245,1,77.5,8|0,0:0|2:0,0:0:0:0:
404,138,73343,1,0,0:0:0:0:
407,293,73520,1,0,0:0:0:0:
404,138,73696,1,8,0:0:0:0:
285,234,73873,6,0,P|210:243|150:184,1,155,4|0,0:2|0:0,0:0:0:0:
151,102,74402,1,8,0:0:0:0:
247,77,74579,2,0,P|245:127|238:161,1,77.5,0|0,2:0|0:0,0:0:0:0:
76,238,74932,2,0,P|69:199|68:161,1,77.5,0|8,0:0|0:0,0:0:0:0:
151,102,75285,6,0,P|156:154|166:260,1,155,4|0,0:2|0:0,0:0:0:0:
255,299,75814,1,8,0:0:0:0:
349,275,75990,2,0,P|395:268|433:265,1,77.5,0|0,2:0|0:0,0:0:0:0:
356,360,76343,1,0,0:0:0:0:
255,299,76520,2,0,P|258:260|264:222,1,77.5,8|0,0:0|0:0,0:0:0:0:
331,150,76873,5,2,0:0:0:0:
426,172,77049,1,8,0:0:0:0:
313,122,77226,5,8,0:0:0:0:
406,93,77402,1,0,0:0:0:0:
284,108,77579,5,10,0:0:0:0:
350,36,77755,1,0,0:0:0:0:
250,109,77932,5,8,0:0:0:0:
272,14,78108,1,0,0:0:0:0:
222,126,78285,5,10,0:0:0:0:
193,32,78461,1,0,0:0:0:0:
206,155,78638,5,8,0:0:0:0:
135,89,78814,1,0,0:0:0:0:
209,187,78991,5,10,0:0:0:0:
113,166,79167,1,8,0:0:0:0:
225,215,79344,5,10,0:0:0:0:
133,245,79520,1,8,0:0:0:0:
206,308,79696,6,0,P|245:301|306:293,1,77.5,4|0,0:2|2:0,0:0:0:0:
371,285,80049,1,12,0:0:0:0:
256,192,80137,12,8,82167,0:0:0:0:
236,322,82520,6,0,P|236:283|233:244,1,77.5,2|0,0:0|2:0,0:0:0:0:
175,149,82873,1,8,0:0:0:0:
72,288,83049,2,0,P|110:290|149:291,1,77.5,2|0,2:0|0:0,0:0:0:0:
320,278,83402,1,0,2:0:0:0:
237,167,83579,2,0,P|233:210|233:250,1,77.5,8|2,0:0|2:0,0:0:0:0:
416,309,83932,6,0,P|415:270|411:231,1,77.5,0|2,0:0|2:0,0:0:0:0:
343,151,84285,1,8,0:0:0:0:
264,329,84461,2,0,P|225:328|186:324,1,77.5,0|2,2:0|0:0,0:0:0:0:
94,253,84814,1,0,2:0:0:0:
224,202,84990,2,0,P|262:198|301:197,1,77.5,8|2,0:0|2:0,0:0:0:0:
413,304,85343,5,2,0:0:0:0:
478,236,85520,1,0,2:0:0:0:
453,149,85696,1,8,0:0:0:0:
364,132,85873,5,2,2:0:0:0:
301,197,86050,1,0,0:0:0:0:
324,282,86226,1,2,2:0:0:0:
478,236,86402,6,0,P|440:232|396:229,1,77.5,8|0,0:0|2:0,0:0:0:0:
296,373,86755,2,0,P|334:370|373:366,1,77.5,0|8,0:0|2:1,0:0:0:0:
449,336,87020,1,8,2:1:0:0:
449,336,87108,1,0,0:0:0:0:
341,138,87461,5,0,0:0:0:0:
220,217,87637,1,8,2:1:0:0:
220,217,87726,1,8,2:1:0:0:
220,217,87814,5,8,2:1:0:0:
187,212,87902,1,8,2:1:0:0:
155,208,87990,1,8,2:1:0:0:
121,204,88079,1,8,2:1:0:0:
90,201,88167,5,4,0:3:0:0:
Ozato Fumika
Sorry for being so late ><;; I'm a bit demotivated at the moment...

Aerous' Jutsu
  1. 00:56:755 (1) - don't nc here and combine 00:56:402 (1,2,1) - the snares
    you actually did it here 01:07:696 (1,2,3) -
  2. 01:13:167 - awkward pause since this is out of place and doesn't even fit. also inconsistent with your overall rhythm
  3. 01:28:167 (7) - why are you using drum clap... use drum finish
alacat's Advanced
01:16:343 (7) - I think this should be more further away since there's a 1/2 gap... it confused me at first
Aerous
alacat

Momoka wrote:

alacat's Advanced
01:16:343 (7) - I think this should be more further away since there's a 1/2 gap... it confused me at first :arrow: yeah i think so ...! but i prefer to keep same distance on this difficluty :)
Thanks NoDap :D
Mafumafu
[Normal]
00:19:696 (4,1) - this overlap is not tolerable in Normal diff.
00:30:108 (4,1) - Flow not nice
01:05:402 (1) - Sliders with sharp curves are not tolerable in Normal
01:07:696 (5,1) - Same as 00:19:696 (4,1)

[Kanto]
01:03:990 (1,2) - Too large spacing

[Insane]
00:00:990 (2,3) - 跳太大了,也很突然
01:06:990 (1,2) - ^


Sorry, still too pp farming.
Good luck anyway!
Topic Starter
Dino99

Regraz wrote:

[Normal]
00:19:696 (4,1) - this overlap is not tolerable in Normal diff. ok fixed
00:30:108 (4,1) - Flow not nice Hmm I think te flow is fine here o.o
01:05:402 (1) - Sliders with sharp curves are not tolerable in Normal ok fixed
01:07:696 (5,1) - Same as 00:19:696 (4,1) ok fixed

[Insane]
00:00:990 (2,3) - 跳太大了,也很突然 還好吧@@ 我這Insane還不算難吧~
01:06:990 (1,2) - ^ 可以啦=w= 一堆Unsane都超跳的...

Sorry, still too pp farming. He had nerfed it again.
Good luck anyway!
EDIT: Help Kanto to reply:

[Kanto]
01:03:990 (1,2) - Too large spacing I don't think so... it is not a big jump and totally fine IMO...
01:02:402 (5,1) - This is even bigger than that.


感謝~~~ ww
chucentry
hi

previus point here 00:56:226 -

Insane
00:02:049 (6) - NC

00:02:755 (1) - remove NC

00:18:637 (4) - ctrl +G

00:20:226 (1) - this 3/2 slider not looks good. put a triple here 00:20:226 - and start a 1/1 slider in the beatdown http://puu.sh/prZjB/f3a8404e9a.jpg

00:31:167 (5) - i think this can be http://puu.sh/prZpm/e027b22ed3.jpg and the 6 a bit more up. bcuz for me the flow feels rare and forced to go to the left side

00:31:696 (1,2,3) - not like something like this? looks more fun or with more flow for me idk http://puu.sh/prZta/4fd328259e.jpg

00:41:226 (3) - maybe "slider + note" http://puu.sh/prZAY/40c773613c.jpg something like this ?

00:47:932 (3) - ctrl +g ?

00:57:637 (3,4) - not like something like this? http://puu.sh/ps00m/f29abeeee7.jpg bcuz this 00:57:990 (4,1) - have a rare flow for me

Hard
00:17:932 (1) - same place but rotate it 90°

00:27:814 (2) - ctrl + G

00:45:108 (3) - ctrl + G

easy
00:28:167 (1) - remove NC

00:29:226 (1) - NC

00:30:990 (1) - remove NC

00:50:755 - for me a note need be here. i think start a slider 1/1 and remove this note 00:51:108 (3) -

01:06:990 (1,2) - for me make this a slider 1/1

hope this can be helpful
VINXIS
colin cheung jutsu
Tehron
Totally forgot that you asked me to mod this at first and now finally got around modding it, hope this helps! ^^

[Easy]
00:40:167 (1) - I think this would look better if it was the same shape as 00:18:990 (2) -
00:50:755 - I feel like there's a note missing here :o
01:13:873 (1) - This could be shaped more evenly but tbh it's fine as it is, just my personal opinion.
[Normal]
00:09:637 (2) - Maybe change the slider to something like this? -> http://puu.sh/pPvBZ.jpg
00:14:755 (1,2) - I think these two should have the same curve.
[alacat's Advanced]
Nothing here.
[Hard]
00:45:461 (4,1) - Stack.
00:57:637 (3,4) - These should have the same curve.
01:04:520 (2,4) - Stack.
01:17:226 (3,1) - Should have the same amount of "offset" from the earlier note as 01:17:932 (2,1) -
01:18:637 (3,1) - ^
If you don't stack 00:45:461 (4,1) - and 01:04:520 (2,4) - you should make them have the same amount of "offset" from the earlier note as 01:17:932 (2,1) -
I think all similar to 01:17:932 (2,1) - should have the same amount of "offset" to create a more consistent map.
[Kanto's Light Insane]
01:13:696 (5,1) - Maybe increase the spacing here? The strength of note on 1 allows for a slightly larger spacing compared to the jumps just before it.
01:19:520 (2,1) - ^
01:16:873 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - I think such a strong part should have larger jumps than this.
[Insane]
01:11:755 (1,2) - Blanket properly. The slider is a little off here.
01:12:461 (1,2) - ^
00:45:285 (4,5) - In most cases downbeat jump should be larger than upbeat jump. There were quite a few of these so I'm just going to list them below (not going to list the ones that are justified by vocals or other reasons).
00:51:991 (4,1) -
00:52:696 (4,1) -
00:56:579 (3,4) -
01:06:814 (5,1) -
01:17:049 (2,3) -
01:17:755 (2,3) -
01:18:461 (2,3) -
01:18:814 (4,5) -
While I agree that some of these fit well in the map when it comes to visuals but it still conflicts with the basics of the rhythm of the song.
[Aerous' Jutsu]
00:17:402 (4,2) - I think this overlap should be removed.
01:13:873 (1,4) - ^
00:09:991 (2,1) - Like I already mentioned on Insane diff, downbeat jumps should be larger than upbeat ones. Listing the rest below.
00:19:696 (4,5) -
00:42:990 (1,2) -
00:49:520 (4,5) -
00:55:520 (4,1) -
00:56:579 (2,3) -
01:03:637 (4,5) -
01:18:108 (4,1) -
01:23:755 (6,1) -
Aerous
no changes on my part the overlap doesnt change much at all

and the jumps you suggested to fix should be fine with the intensity of the vocals

you dont always have to follow that rule where downbeat jumps should be larger than upbeat ones.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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