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aquabluu's Taiko Maps (Taiko Trials Five)

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Lokamp

Propeller_Cap wrote:

And by the way aquabluu, in your blog "song series", you should probably add the IDOLM@STAR series in game musics.
...Why to take care to the ugliest song series for Taiko? S:
We've just made killing all the Idolm@ster songs with the incoming 14th arcade... T.t
(now the only songs left to obliterate are Miku's, but they were sadly announced on 14th... Maybe I can hope in a miracle on 15th?

@aquabluu: is still unwritten the no Mai series article? I might have the idea to write it, in my spare time. :3

@aquabluu again: SPEED KING is for the iPhone game, it isn't confirmed for Ac14! (so far, at least...)

@crystalsuicune & others: for those fabulous Mc-gadgets there are only 4 ways to get: take notes!

1) A year trip to Japan
2) A friend or parent living in japan
3) eBay
4) a kidnapped Japanese guy who was visiting your hometown for holidays. xD
Zekira
The highest score route for Hyakki Yakou is actually Normal.
That's by abusing drumrolls, right...?

New.

ZUN - Deaf to all but the Song
Lol KJS mapped this too

Also does someone have the lyrics for Okashideka no Uta
MMzz

crystalsuicune wrote:

OK,something not quite related...
http://www.mcd-holdings.co.jp/news/2010/promotion/promo0816.html
DON-CHAN FIGURES AAAAAAAAAAAAAAAAAAAAAAAAAAAA

Please,have this NOT Japan-exclusive,kthx.
Fast foods is actually rewarding now!
Propeller_Cap

Zekira wrote:

The highest score route for Hyakki Yakou is actually Normal.
That's by abusing drumrolls, right...?
Nope, that's from all the big notes in Normal route. There's 100+ more big notes in Normal than the other two.

That being said it's still the easiest to FC out of the 3 routes.
Rokodo


<3


Also:

MMzz wrote:

Fast foods is actually rewarding now!
I got a free Coca-Cola glass with my last McD meal.
MMzz

Rokodo wrote:

MMzz wrote:

Fast foods is actually rewarding now!
I got a free Coca-Cola glass with my las McD meal.
All I get is calories =/
arien666

MMzz wrote:

Fast foods is actually rewarding now!
This would be sad for some don-ders who are on diet<<<
Rokodo

arien666 wrote:

MMzz wrote:

Fast foods is actually rewarding now!
This would be sad for some don-ders who are on diet<<<
It's ok, they can send the food my way.
I can eat and eat without gaining weight.
Propeller_Cap
It would feel weird for me to buy Happy Meals again, since it's meant for kiddies.

I remember when I was little and I kept wanting to go to McDonald's just for their toys that I eventually grown out of. Going back to that feeling is just... bizarre. :|

Thank goodness for text passwords.
Topic Starter
aquabluu

Propeller_Cap wrote:

It would feel weird for me to buy Happy Meals again, since it's meant for kiddies.

I remember when I was little and I kept wanting to go to McDonald's just for their toys that I eventually grown out of. Going back to that feeling is just... bizarre. :|

Thank goodness for text passwords.
I remember that feeling. The employees would stare at me with this really weird face when I said I wanted the toy without the Happy Meal :P

@Lokamp: I'll give you the password to Taiko Time. Go write the no Mai article! :) Remember to include difficulty, a video of the song being played, BPM and total number of notes~! (if you've read my other series blogs, you know the usual format). And I was just too lazy to add a separate category for iPhone, so I was like 'hey, it's released in the same generation as DS3/14, so put it there first and think of issues later' :P
crystalsuicune

aquabluu wrote:

Propeller_Cap wrote:

It would feel weird for me to buy Happy Meals again, since it's meant for kiddies.

I remember when I was little and I kept wanting to go to McDonald's just for their toys that I eventually grown out of. Going back to that feeling is just... bizarre. :|

Thank goodness for text passwords.
I remember that feeling. The employees would stare at me with this really weird face when I said I wanted the toy without the Happy Meal :P

@Lokamp: I'll give you the password to Taiko Time. Go write the no Mai article! :) Remember to include difficulty, a video of the song being played, BPM and total number of notes~! (if you've read my other series blogs, you know the usual format). And I was just too lazy to add a separate category for iPhone, so I was like 'hey, it's released in the same generation as DS3/14, so put it there first and think of issues later' :P
Don't forget to include 76573 lulzage

Durr,looks like it's time for me to eat happy meals again after god-knows-how-many-years.
Please,HK!McDonald's...have those figures avaliable here please.....
I will eat moar McDonald's stuff if you do so,PLEASE....*frantically crosses fingers*

Oh,and those keychains Roko posted are <3
Rokodo
Just wait for them all to appear on eBay. That's what I'll probably do.
Zekira
Hi _______,



Thank you for the feedback you sent to us through our website.



We regret to inform you that unfortunately, we do not have plans to buy more of the Taiko no Tatsujin game machine as the first one we bought many years ago was a poor revenue performer. With regard to Marvel vs Capcom 3, please note that we shall research if this shall be made available for arcade use.



Thank you for supporting Timezone. Have a nice day ahead!
Bullshit.
arien666

Zekira wrote:

Hi _______,



Thank you for the feedback you sent to us through our website.



We regret to inform you that unfortunately, we do not have plans to buy more of the Taiko no Tatsujin game machine as the first one we bought many years ago was a poor revenue performer. With regard to Marvel vs Capcom 3, please note that we shall research if this shall be made available for arcade use.



Thank you for supporting Timezone. Have a nice day ahead!
Bullshit.
Oh dear...
Which arcade center :3...?
Zekira
It's the richest arcade in the country.

...god damn it they could just try again at least once again D: Since when was Taiko AC5 out anyway, that was like 7 years ago already wtfffffffffffff
Topic Starter
aquabluu

Zekira wrote:

Hi _______,



Thank you for the feedback you sent to us through our website.



We regret to inform you that unfortunately, we do not have plans to buy more of the Taiko no Tatsujin game machine as the first one we bought many years ago was a poor revenue performer. With regard to Marvel vs Capcom 3, please note that we shall research if this shall be made available for arcade use.



Thank you for supporting Timezone. Have a nice day ahead!
Bullshit.
Timezone (the biggest arcade in the Philippines)??? Bullshit X2
Zekira
I replied with a "Ah, sorry to hear that then. Thanks for your consideration~" But in my head I'm screaming 'fuck fuck fuck fuck fuck'
arien666

aquabluu wrote:

Timezone (the biggest arcade in the Philippines)??? Bullshit X2
http://en.wikipedia.org/wiki/Timezone_(video_arcades)

Time to complain<<<
Bullshit X765
crystalsuicune
WHAT.

Really,Timezone.Really.
If you say that it's a poor revenue performer,I'm sure
us HKers (and of course the Japanese) can prove you wrong.
arien666
orz...

http://www.mediafire.com/?r2cvur43ssn37cc
/me sucks at timing ;_;
@Zekira: Really help ;_;
Ai Uta has only few days to be graved :3...
crystalsuicune
http://www.alpha-st.co.jp/index2.html
According to this site,AC14 will be released on November 8!!
Rokodo
Coming soon:

Taiko Background Pack v0.3


Preview:



Main changes:

-Upgraded resolution to 1024 x 768
-Offering default panels (to replace the fan background since the sb bg covers it up) for the storyboard template
-Will be including the font EPSON-FUTO-GYOSHO (from aquabluu's linked exe)

Stay tuned.

@aquabluu: Please remove me completely from the custom maps section on the first page of the thread to free up some characters in your post. My best custom maps are all on BSS anyway. Thanks.
Zekira

crystalsuicune wrote:

WHAT.

Really,Timezone.Really.
If you say that it's a poor revenue performer,I'm sure
us HKers (and of course the Japanese) can prove you wrong.

Well of course it's according to the statistics of the entertainment center. I can't argue that it had poor revenue back in the day, but I CAN argue that they're not giving it another chance.
arien666

crystalsuicune wrote:

http://www.alpha-st.co.jp/index2.html
According to this site,AC14 will be released on November 8!!
[低価格設定]
 1プレイ100円(3曲+おに1曲設定)で稼働中です。
;_; 100円 is too expensive for me ;_;
Topic Starter
aquabluu
@Rokodo: Will do~

Also, I need someone to help me find lyrics for Taiko no Tatsujin Ai no Theme. It's in complete English.
Lokamp
IN THE ZONE is out, finally!
Can someone try to find the rip? This is the only thing found so far...

http://www.youtube.com/watch?v=MVoqTzDsIP4

EDIT: Never mind, found. Start mapping! ;3
Propeller_Cap

arien666 wrote:

crystalsuicune wrote:

http://www.alpha-st.co.jp/index2.html
According to this site,AC14 will be released on November 8!!
[低価格設定]
 1プレイ100円(3曲+おに1曲設定)で稼働中です。
;_; 100円 is too expensive for me ;_;
100 yen isn't all THAT expensive. At least you actually get 3 plays with 1 coin.

At my arcade, the AC11 asian is 2 coins, 2 songs, and the AC12 asian is 3 coins, 2 songs.

When I found this AC13 in Japan which only required 1 coin for 3 songs, god I was pissed that China stole my arcade money.

Also, yay this thread has reached 2 years old. :D
Topic Starter
aquabluu
The AC12.5 in Kuala Lumpur is 2 coins, 2 songs. Expensive >_>
lepidopodus
I've seen AC 11 with 500 KRW for 4 songs lol
Yeah, that one was gone though. The ower upgraded the machine to AC 12 and now it's 3 songs with 500 KRW.
Aaaand there are some AC 13 machines with 3 songs 500 KRW.

Oh, and 1 JPY is 13.74 KRW, so that's pretty cheap, isn't it?
(Currently 1 USD = 1174 KRW)
Zekira
I've seen AC 11 with 500 KRW for 4 songs lol
Yeah, that one was gone though. The ower upgraded the machine to AC 12 and now it's 3 songs with 500 KRW.
Aaaand there are some AC 13 machines with 3 songs 500 KRW.

Oh, and 1 JPY is 13.74 KRW, so that's pretty cheap, isn't it?
(Currently 1 USD = 1174 KRW)
Wait a minute.

1 JPY = almost 0.5 PHP
500 KRW = 36.39 JPY
36.39 JPY = 18.18 PHP

...oh lol I thought it was expensive. *failing mental calculation atm haha*
Propeller_Cap
Aquabluu, I just read your Garyoutensei article, and I have some things to add.
- Shin Garyoutensei is the only song in the series to have a 2P map. Also in both 1P and 2P the Advanced notes is the score route, however with 2P exceeding 1.3m points (Master had way less notes). 2P notes: Master = 481, Advanced = 566, Normal = 512.
- Kurofune Raikou - the score route is actually Advanced notes, despite the lessened number of notes. This is because it has over 50 more big notes than Master.
- Fuun Shishi - Don't be fooled by 8-star - Master notes can be very tricky to get ahold of. That being said, the other 2 maps are easy to full combo.

You should also probably link to the other 2 routes of the songs, especially the score route ones.

Yeah that's all. Great articles by the way, I enjoyed the read!
Rokodo
800 COMBO


Pack update cancelled. Various things happened leading me to accidentally delete the new pack I was working on.

Anyone with half a brain in Photoshop can upscale my old templates to 1024x768

Basically, /ragequit

Other things came along anyway. Such as...


Helping a mapper out by encoding the video, music and producing the background image. In return (well not really since I offered my help) I am getting to map a taiko difficulty.
Nyan
crystalsuicune

Propeller_Cap wrote:

Aquabluu, I just read your Garyoutensei article, and I have some things to add.
- Shin Garyoutensei is the only song in the series to have a 2P map. Also in both 1P and 2P the Advanced notes is the score route, however with 2P exceeding 1.3m points (Master had way less notes). 2P notes: Master = 481, Advanced = 566, Normal = 512.
- Kurofune Raikou - the score route is actually Advanced notes, despite the lessened number of notes. This is because it has over 50 more big notes than Master.
- Fuun Shishi - Don't be fooled by 8-star - Master notes can be very tricky to get ahold of. That being said, the other 2 maps are easy to full combo.

You should also probably link to the other 2 routes of the songs, especially the score route ones.

Yeah that's all. Great articles by the way, I enjoyed the read!
Oh,and some more nitpicky stuff,but nothing too troublesome:
Firstly,I doubt that Shin Garyou Tensei is a remix of Garyou Tensei.To me,it's more like KiSai's relation to the original Saitama.
Secondly,Hyakka Ryouran strikes me as a chinese-flavoured song instead of a japanese-styled one.Not as much
as the Kikyoku series,but still...
Also,with Sengoku Sangen's name...it -might- have something to do with the song's instrument,because 三弦 is another name for
the shamisen,the main instrument used here.Also,what gunshot?I don't remember hearing one in Sengoku Sangen.
Perhaps you're talking about Fuun Shishi?
pokedigi
There's one of the cheapest gamecenter in China which is 2 coins for 2 songs. Each coin costs 0.4 CNY.
There are one 11, two 12, and one 11 Asia in this game center.
(1 CNY=0.15 USD=13JPY)

And in some city the average price is around 10 JPY per song.
Topic Starter
aquabluu

crystalsuicune wrote:

Propeller_Cap wrote:

Aquabluu, I just read your Garyoutensei article, and I have some things to add.
- Shin Garyoutensei is the only song in the series to have a 2P map. Also in both 1P and 2P the Advanced notes is the score route, however with 2P exceeding 1.3m points (Master had way less notes). 2P notes: Master = 481, Advanced = 566, Normal = 512.
- Kurofune Raikou - the score route is actually Advanced notes, despite the lessened number of notes. This is because it has over 50 more big notes than Master.
- Fuun Shishi - Don't be fooled by 8-star - Master notes can be very tricky to get ahold of. That being said, the other 2 maps are easy to full combo.

You should also probably link to the other 2 routes of the songs, especially the score route ones.

Yeah that's all. Great articles by the way, I enjoyed the read!
Oh,and some more nitpicky stuff,but nothing too troublesome:
Firstly,I doubt that Shin Garyou Tensei is a remix of Garyou Tensei.To me,it's more like KiSai's relation to the original Saitama.
Secondly,Hyakka Ryouran strikes me as a chinese-flavoured song instead of a japanese-styled one.Not as much
as the Kikyoku series,but still...
Also,with Sengoku Sangen's name...it -might- have something to do with the song's instrument,because 三弦 is another name for
the shamisen,the main instrument used here.Also,what gunshot?I don't remember hearing one in Sengoku Sangen.
Perhaps you're talking about Fuun Shishi?
Oh yeah, now I remember. The gunshot was from Fuun Shishi. I have to say though, both Sengoku Sangen and Fuun Shishi never registered in my mind because they were just so forgettable lol :P Thanks crystal and Propeller.

Also, I'm probably gonna need some help with the Advanced/Normal notes thing, it's gonna be tough finding videos for the whole lot. Does anyone have any vids to contribute? I'll add the score route information to the post.Nevermind, found 'em all.

EDIT: Can anyone translate this? It's AC12's Soroban Morse Code.

お知らせ 今週のドカオ100%は作者不在のため休載です。マニアの皆さん お初です。パーティーに行ったママ 帰って来ゐ あの先輩の代わりに今日は私が超お得なマル秘情報をお知らせするよ。いつも遊んでくれている皆さんのために、とっておきのアイテムを隠しておいたの。証言を元に見つけ出せたら金運が上がりそうだけど保障はしないのでそこよろしくね。
Rokodo
arien666
W-B-X ~W-Boiled Extreme~
AC13 , DS3
Anime [From Kamen Rider W]

BSS uploaded :3
Now...



/me waits until O2 got ranked
Rokodo
crystalsuicune

aquabluu wrote:

Oh yeah, now I remember. The gunshot was from Fuun Shishi. I have to say though, both Sengoku Sangen and Fuun Shishi never registered in my mind because they were just so forgettable lol :P Thanks crystal and Propeller.

Also, I'm probably gonna need some help with the Advanced/Normal notes thing, it's gonna be tough finding videos for the whole lot. Does anyone have any vids to contribute? I'll add the score route information to the post.Nevermind, found 'em all.

EDIT: Can anyone translate this? It's AC12's Soroban Morse Code.

お知らせ 今週のドカオ100%は作者不在のため休載です。マニアの皆さん お初です。パーティーに行ったママ 帰って来ゐ あの先輩の代わりに今日は私が超お得なマル秘情報をお知らせするよ。いつも遊んでくれている皆さんのために、とっておきのアイテムを隠しておいたの。証言を元に見つけ出せたら金運が上がりそうだけど保障はしないのでそこよろしくね。
Speaking of morse code,I think the one for Kantan in AC13 should be "This time the Morse Code 2000 feels a bit chaotic.
About the question of Zeami's identity which everyone is talking about,it's actually 'Shi'."
Tatsuya Shimizu,hurr durr.
lepidopodus

crystalsuicune wrote:

Speaking of morse code,I think the one for Kantan in AC13 should be "This time the Morse Code 2000 feels a bit chaotic.
About the question of Zeami's identity which everyone is talking about,it's actually 'Shi'."
Tatsuya Shimizu,hurr durr.
Tatsuya Shimizu = Tatsh
Zekira

Rokodo wrote:

http://www.youtube.com/watch?v=koemgbLL4Lo

:3
Hey I wanted to beatmap that :< (osu!standard, not Taiko lol)
crystalsuicune
http://taikoblog.namco-ch.net/blog/2010/08/post_184.html
Moar news on AC14,plus some pictures.

Muzukashii!SORA-III gets only 7 stars...perhaps it gets around 8-9 in Oni?
745 combo for Oni!Taiko Time.
Muzukashii!BRS gets 6 stars,shouldn't be too tough in Oni.

And judging from the Inner Blog Entry (check the source code for this entry),
we might have a new 2000 song,and it seems like there's another picture not shown in this
entry.
Topic Starter
aquabluu

crystalsuicune wrote:

aquabluu wrote:

Oh yeah, now I remember. The gunshot was from Fuun Shishi. I have to say though, both Sengoku Sangen and Fuun Shishi never registered in my mind because they were just so forgettable lol :P Thanks crystal and Propeller.

Also, I'm probably gonna need some help with the Advanced/Normal notes thing, it's gonna be tough finding videos for the whole lot. Does anyone have any vids to contribute? I'll add the score route information to the post.Nevermind, found 'em all.

EDIT: Can anyone translate this? It's AC12's Soroban Morse Code.

お知らせ 今週のドカオ100%は作者不在のため休載です。マニアの皆さん お初です。パーティーに行ったママ 帰って来ゐ あの先輩の代わりに今日は私が超お得なマル秘情報をお知らせするよ。いつも遊んでくれている皆さんのために、とっておきのアイテムを隠しておいたの。証言を元に見つけ出せたら金運が上がりそうだけど保障はしないのでそこよろしくね。
Speaking of morse code,I think the one for Kantan in AC13 should be "This time the Morse Code 2000 feels a bit chaotic.
About the question of Zeami's identity which everyone is talking about,it's actually 'Shi'."
Tatsuya Shimizu,hurr durr.
Thanks :) What about that large paragraph from Ac12? I can't translate that :| Can you help?

*prays for 10 star Oni for Taiko Time*
Zekira
TA
NO
SHI
I
KO
TO
HA
DA
I
KI
RA
I

Seriously, Waruru is fucking OP. Undoubtedly still the hardest boss today (I already FC'd every boss in DS3)
Lokamp
...finally. The latest 10-star map for Taiko 14th. Enjoy!

IN THE ZONE

@aquabluu: I've read the latest series article. Maybe you can find useful to add some details about the songs which are present on the song series which have a boss battle on Taiko Wii 2 or Taiko Ds3, as you've done for the SORA series. In detail:

Akuugan Yuuei Ac12.5 (Tungsten, the giant, pink mecha who raises high draughts)
Fuun ShinShi (Another giant blue mecha who throws rocks on the screen...I don't remember the name for this one...

@aquabluu,again: why don't add a section on Taiko Time that includes all the song which have in max combo 765 hits?
I've heard that 765 in japanese means Namco...
Propeller_Cap
I hope they release Taiko 14 sooner... I really don't want to wait that long.

Also, Namco should put pictures of the Oni difficulty of songs. Those are THE information that is actually important, not any of the crap from the other 3 difficulties.
crystalsuicune

Propeller_Cap wrote:

I hope they release Taiko 14 sooner... I really don't want to wait that long.

Also, Namco should put pictures of the Oni difficulty of songs. Those are THE information that is actually important, not any of the crap from the other 3 difficulties.
They're fooling/trolling around with us.Duh.

@Lokamp http://zh-hk.taiko.wikia.com/wiki/%E5%88%86%E9%A1%9E:%E6%9C%80%E5%A4%A7%E9%80%A3%E6%AE%B5%E6%95%B8765 Here you go

And careful with the whole Tatsh=Zeami thing.The connection's painfully obvious,but right now it's just -fanon-,
as the taiko team (including Takahashi) and Tatsh himself never confirmed Zeami's identity.
I swear Tatsh composed Ryougen just to seriously troll with us
Propeller_Cap
Heh. Namco just likes playing around with the hardcore gamers. >.>;

Also, I found this website, should be useful for song list data. Easier to use than Wikihouse imo. (It IS safe don't worry.)
http://www5a.biglobe.ne.jp/~gleesft/tai ... index.html
Topic Starter
aquabluu

Lokamp wrote:

@aquabluu,again: why don't add a section on Taiko Time that includes all the song which have in max combo 765 hits?
I've heard that 765 in japanese means Namco...
I'd actually been planning to do that, but there are so many songs that have 765 combo and no definite website that keeps a list of them all, it's hard to make one by myself. Along with 765, 777, 876, and 999 are other significant numbers. 876 means Bandai Namco.

In the Zone? That's the Ace Combat song that was supposed to come out on PSP on Augus- oh crap *goes to Youtube*

About the bosses, yeah, maybe I'll put it there as needed.

@Lokamp: You done with the 'no Mai' article yet? I wanna see it :D

@Propeller: Hey, isn't this Taiko no Meijin? Yeah, it is. Good site, this :)
NoHitter
Just so you know, Together is ranked.

(Probably last post in this topic)
roleykatsu

Rokodo wrote:

YouTube Link
I managed to upload the Taiko Map today so here you go. FOR GREAT JUSTICE.

Speshul Thanx to Roko for showcasing the Taiko Map onto YouTube, making the Taiko BG, and that awesomesauce logo <3

.osz Beatmap Specifications
-1- The beatmap comes with 2 difficulties; an osu! Standard Map, mapped by myself as a lil' extra, and the Taiko Collaboration Map itself.

-2- Epicfish Storyboards made for both the osu! Standard Map and the Taiko Collab~

-3- Specialized Cirno Backgrounds for both the osu! Map and the Taiko map

ENJOY THE MAP :3
crystalsuicune

aquabluu wrote:

Lokamp wrote:

@aquabluu,again: why don't add a section on Taiko Time that includes all the song which have in max combo 765 hits?
I've heard that 765 in japanese means Namco...
I'd actually been planning to do that, but there are so many songs that have 765 combo and no definite website that keeps a list of them all, it's hard to make one by myself. Along with 765, 777, 876, and 999 are other significant numbers. 876 means Bandai Namco.

In the Zone? That's the Ace Combat song that was supposed to come out on PSP on Augus- oh crap *goes to Youtube*

About the bosses, yeah, maybe I'll put it there as needed.

@Lokamp: You done with the 'no Mai' article yet? I wanna see it :D

@Propeller: Hey, isn't this Taiko no Meijin? Yeah, it is. Good site, this :)
Yeah,there's vids of IN THE ZONE's notes on Nico Nico now...
I've checked it out,looks very similar to Kurenai o3o

About the combo number thing,perhaps we can add in 573?(not a namco-related number,but we do have songs with that combo num.)
Oh,and I added "Kani Prince" series into the song series list,cuz 765 said that it's going to be one,with a total of 4 songs.
(PaPaPa Love,Hole in the Wall and two more songs)
Topic Starter
aquabluu
The Kani Prince thing hasn't been going on for a while though. Just those two songs from Muscle March :P Also, I'll add in 573 and 888 in the combo article later. If I'm missing any songs out of the list, please tell me.

Also, I'll update the songlist tonight, from Kim Jin Seok's map and up.
Lokamp
Some random quoting around.

NoHItter wrote:

Just so you know, Together is ranked.

(Probably last post in this topic)
Grats NoHitter for this result! ;)

Zekira wrote:

TA
NO
SHI
I
KO
TO
HA
DA
I
KI
RA
I

Seriously, Waruru is fucking OP. Undoubtedly still the hardest boss today (I already FC'd every boss in DS3)
...Jeez, is obvious. For Kira-cop, FCing something on Ds is a piece of cake xD
Zekira
Old video I know, but wtf is this guy doing...

http://www.nicovideo.jp/watch/sm8959463
Propeller_Cap
Aquabluu, in your "special numbers" post, you should also include 567 (backwards variant of Namco).

And also, for AC11 asian (not sure if it applies to other versions), it's like this:
- hit 2 times on the rim after oni for baisoku.
- hit 3 times on the rim after oni for sanbai.
- hit 4 times on the rim after oni for yonbai.
- hit 5 times on the rim after oni for abekobe.
- hit 5 times again to return back to normal.

Though there's no doron on asian versions...

Also, on 199 golds atm. What should I fc now? I have all the 10-stars left plus Okashi dega no uta.
Zekira
Start with the easiest, being Jigoku no Daiou and mint tears
Nyan

Zekira wrote:

Old video I know, but wtf is this guy doing...

http://www.nicovideo.jp/watch/sm8959463
OMG double
Topic Starter
aquabluu

Propeller_Cap wrote:

Aquabluu, in your "special numbers" post, you should also include 567 (backwards variant of Namco).

And also, for AC11 asian (not sure if it applies to other versions), it's like this:
- hit 2 times on the rim after oni for baisoku.
- hit 3 times on the rim after oni for sanbai.
- hit 4 times on the rim after oni for yonbai.
- hit 5 times on the rim after oni for abekobe.
- hit 5 times again to return back to normal.

Though there's no doron on asian versions...

Also, on 199 golds atm. What should I fc now? I have all the 10-stars left plus Okashi dega no uta.
Hm. That's pretty special :P Thanks! I'll make a note when I edit the article again.

Also, go FC Jigoku no Daiou.
Nyan
FINALLY!
pokedigi

Propeller_Cap wrote:

Aquabluu, in your "special numbers" post, you should also include 567 (backwards variant of Namco).

And also, for AC11 asian (not sure if it applies to other versions), it's like this:
- hit 2 times on the rim after oni for baisoku.
- hit 3 times on the rim after oni for sanbai.
- hit 4 times on the rim after oni for yonbai.
- hit 5 times on the rim after oni for abekobe.
- hit 5 times again to return back to normal.

Though there's no doron on asian versions...

Also, on 199 golds atm. What should I fc now? I have all the 10-stars left plus Okashi dega no uta.
- hit 5 times on the rim after oni for baisoku.
- hit 5 times again on the rim after oni for sanbai.
- hit 5 times again on the rim after oni for yonbai.
- hit 5 times again on the rim after oni for abekobe.
- hit 5 times again to return back to normal.
Propeller_Cap

pokedigi wrote:

Propeller_Cap wrote:

Aquabluu, in your "special numbers" post, you should also include 567 (backwards variant of Namco).

And also, for AC11 asian (not sure if it applies to other versions), it's like this:
- hit 2 times on the rim after oni for baisoku.
- hit 3 times on the rim after oni for sanbai.
- hit 4 times on the rim after oni for yonbai.
- hit 5 times on the rim after oni for abekobe.
- hit 5 times again to return back to normal.

Though there's no doron on asian versions...

Also, on 199 golds atm. What should I fc now? I have all the 10-stars left plus Okashi dega no uta.
- hit 5 times on the rim after oni for baisoku.
- hit 5 times again on the rim after oni for sanbai.
- hit 5 times again on the rim after oni for yonbai.
- hit 5 times again on the rim after oni for abekobe.
- hit 5 times again to return back to normal.
It wasn't like that last time I checked.

I've seen someone show me all the codes on an AC11 asian, and it came out as exactly how I put it.

And besides Asian versions always has some kind of quirk in them (I'm pointing at YOU, C-Pop songs... why did you replace Variety ;_;).
Topic Starter
aquabluu
So I'll change the codes in the blog later then?

Song list updated. Managed to find a little space after doing a little housekeeping.
Zekira
EDIT: I fail
Propeller_Cap

Zekira wrote:

OK uh

Why did no one tell me that

Sora-II Gliese 581

Had 581 combo

Hahahahaha only noticed that now
It has 567 combo. :|
Zekira
I fail

In other news,

weee

Topic Starter
aquabluu

Propeller_Cap wrote:

Zekira wrote:

OK uh

Why did no one tell me that

Sora-II Gliese 581

Had 581 combo

Hahahahaha only noticed that now
It has 567 combo. :|
Quote from my Taiko Time blog on the series.
This song was used in the boss battle with Teruru (Tellurium), the cosmic mecha, on Taiko Wii 2. The rhythm is slightly harder to grasp, as most of the notes are 1/3 compound beats.

On Oni it has 567 beats (sadly not 581). BPM is 144
Anyway, I'm preparing to enrol in my university course, so be prepared to not see me for a week or so. Rokodo, I trust you with the new Taiko site for that crazy huge list of maps on the front page. Everyone else, if you have anything to submit (to the song list or to Taiko Time blog), PM me. I'll check it out ;)

De wa.
Propeller_Cap
Oh, so THAT'S what he meant at first. Was a bit confusing with how he said it, so I didn't even notice the connection with your blog. >.>
roleykatsu
WHY THE HELL DID I TAIKO MAP THIS. :|

Oh well, it was fun as hell to do it anyway xD

Download Here

Taiko Map Specs
- Comes with a video
- Small storyboard made in the beginning of the song
- DL Size = 15.46mB
Zekira
Direct Download
lolfail, you do know that Direct Downloads on MF only works for premium user-uploaded files
arien666
Koibumi Remapping orz





:3...
Should I upload again ;_;?
roleykatsu

Zekira wrote:

lolfail, you do know that Direct Downloads on MF only works for premium user-uploaded files
Well, I do have a MediaFire Account <_<

By Direct Download I mean I just copy the link location when one selects "Click to Start Download", so instead of going on the site to download the file, you can just select the link location I copied to start downloading it instantly. Works for me anyways :l
Zekira
It won't if the user hasn't initiated that download first. To be simple, the download URL changes everytime someone accesses the download page. The download URL is also IP sensitive, it seems.

Trust me I've tried this and I'm trying it now, http://download924.mediafire.com/1pwch8 ... +Kanal.osz leads back to http://www.mediafire.com/?9sqm6h5ejr1119h .
roleykatsu

Zekira wrote:

It won't if the user hasn't initiated that download first. To be simple, the download URL changes everytime someone accesses the download page. The download URL is also IP sensitive, it seems.
Ah. What a shame *removes Direct Download hyperlink* :l
arien666
http://taikoblog.namco-ch.net/blog/2010 ... .html#more

Monster Hunter x Taiko Collab :3???
I dunno ;_;



ps. Taiko Wii counter got more than 70000 hits
List of presents
0      魂  壁紙「みんなでわいわい編」
765    魂  壁紙「お祭り編」
2000   魂  オリジナル時間割表
30000  魂  壁紙「VSワルルー軍団」
40000  魂  ハッピー券セット
50000  魂  壁紙「にくまんどんちゃん」
60000  魂  ぬりえ「ドドーンと出たドン!」
70000  魂  壁紙「ハカセの研究所」    ←イマココ
80000  魂  スクラップブック素材
90000  魂  どんちゃんペーパークラフト<MY WISH
100000 魂  めいろ「迷子のアルミちゃん」
111111 魂  オリジナルレターセット
123456 魂  壁紙「おもいでアルバム」
130000 魂  かっちゃんペーパークラフト<MY WISH
140765 魂  ぬりえ「アルミちゃんと合唱」<Maybe, Zekira's wish?
154649 魂  壁紙「金魚すくい」
160160 魂  アルミちゃんペーパークラフト<Zekira's wish
222222 魂  壁紙「激打!鬼コース!!」

Download: taiko_labo_wallpaper_1280.zip
[Contained 1280*1024 , 1024*768 and 1280*800(Wide)




/me is NOT salesman<

Zekira
Taiko Counter 70000
bllllllllllllllllllllll

Need to get those images now.
arien666

Zekira wrote:

Taiko Counter 70000
bllllllllllllllllllllll

Need to get those images now.
inb4, I attached files orz...
as Bitmap ;_;
[NOT Beatmap<]



Okay...
I should back up those files
DON :3
Propeller_Cap
I think I need a moment to vent a bit. >:(

Tried 100 times on Jigoku no Daiou, and I still couldn't FC it due to some dumb mistake in the ending section. I mean I got the patterns pinned down, but these "不可" hits irritate me to no end. I'm almost to the point considering giving up at 199 golds, and if I DO manage to get it, there better be a "200 golds" letter...

RAAAAAAAGGGGGGGGE
arien666
Sorry for Zekira but

IOSYS - Hatate's Bakkoi Murder Case [aru's Taiko]
[573 combos, Followed as Oni style]



/me runs<
Topic Starter
aquabluu

Propeller_Cap wrote:

I think I need a moment to vent a bit. >:(

Tried 100 times on Jigoku no Daiou, and I still couldn't FC it due to some dumb mistake in the ending section. I mean I got the patterns pinned down, but these "不可" hits irritate me to no end. I'm almost to the point considering giving up at 199 golds, and if I DO manage to get it, there better be a "200 golds" letter...

RAAAAAAAGGGGGGGGE
Practise hand-switching at the end parts. It makes life a lot easier.

And by the way, the 200 golds message is completely worth the effort ;)
Zekira

arien666 wrote:

Sorry for Zekira but

IOSYS - Hatate's Bakkoi Murder Case [aru's Taiko]
[573 combos, Followed as Oni style]



/me runs<
I'll look at it when I have time lol.

Paparazzi~ parazzi~
arien666
Okay okay :3

Kamen Rider Heisei TV series
Kuuga(None)
Agito(None)
Ryuki(None)
555(None)
Blade(Not made)
Hibiki(Not made)
Kabuto(Not made)
Den-O(Non-BSS uploaded)
Kiva(Non-BSS uploaded)
Decade(Ranked)
W(WIP/Pending)
OOO(YAY!)

http://en.wikipedia.org/wiki/Kamen_Rider_OOO
Kamen Rider OOO will start from September 5, 2010

Opening theme's name is 'Anything Goes'
Artist = Maki Ohguro (大黒 摩季)

I wonder if this song will be contained on Taiko 14 orz
Or... At least, Taiko 15 ;_;



/me is ready to record Opening<
Zekira
arken

Sorry but please fix Kita Saitama to be 222 BPM please...

Start by doing the first red line around -10ms...

Then delete all red lines and start working from there...

...remember that all red lines after the slow part must be 15ms more. (the part after kdkdkdddkdkdkdddkdkdkdd K)
arien666

Zekira wrote:

arken

Sorry but please fix Kita Saitama to be 222 BPM please...

Start by doing the first red line around -10ms...

Then delete all red lines and start working from there...

...remember that all red lines after the slow part must be 15ms more. (the part after kdkdkdddkdkdkdddkdkdkdd K)
You mean BPM 222?
Okay :3 I'll do that.
[When I can play osu! orz...]



http://taikoblog.namco-ch.net/blog/2010 ... t_186.html
I wonder orz...
crystalsuicune
http://taikoblog.namco-ch.net/blog/2010/08/post_187.html#more
OK,so it's confirmed that TaikomaniaIIDX 14 KABUKI will be released
on September 8.
And there's a collab between AC14 and McDonald's.
Wow,old news is so exciting!

New stuff include an updated Taiko dojo (kinda like those ranking systems with scores uploaded via mobile?)
and now it also connects with twitter...?Perhaps it's like iPhone/iPad Taiko?
Propeller_Cap

aquabluu wrote:

Propeller_Cap wrote:

I think I need a moment to vent a bit. >:(

Tried 100 times on Jigoku no Daiou, and I still couldn't FC it due to some dumb mistake in the ending section. I mean I got the patterns pinned down, but these "不可" hits irritate me to no end. I'm almost to the point considering giving up at 199 golds, and if I DO manage to get it, there better be a "200 golds" letter...

RAAAAAAAGGGGGGGGE
Practise hand-switching at the end parts. It makes life a lot easier.

And by the way, the 200 golds message is completely worth the effort ;)
Well I didn't particularly follow your handswitching advice, but I still managed to FC it. Also, one of my screwup scores is more points than my FC score, lol.

Got the 200 golds letter as well. Nice attempt at speaking english, Namco. >.>

I could have taken a pic of the letter, but I don't have my camera with me at the moment. Fail.
Zekira
Got the 200 golds letter as well. Nice attempt at speaking english, Namco. >.>
IT IS EXTRAORDINARY!
Topic Starter
aquabluu

Zekira wrote:

Got the 200 golds letter as well. Nice attempt at speaking english, Namco. >.>
IT IS EXTRAORDINARY!
I took a pic of it too :P

Zekira
IT IS EXTRAORDINARY!
Seriously will not stop at that line lololol

Anyways, anyone FC'd Metal Hawk yet >_> Seriously don't think it's possible on touchscreen OTl
Propeller_Cap
Zekira, why do you use the touch screen? Sure, you'll be able to hit big notes better, but you're looking to FC the songs, and buttons is much better for that. Not to mention DRUMROLLLLLLLLZ.

But that's just my opinion. I'm awful on Tatacon compared to button play. :P
Zekira
@PC: I can't FC Hataraku on the DS pads... it's just too slow pressing. In the around million plays I've done on Hataraku, both buttons and touch screen, I have only done it 2 times, both on touch screen... the structure of the DS buttons is just too uncomofrtable, just like the PSP's and not like Classic Wii Controller / PS2 controller (somehow the fact that you're holding the buttons while carrying a screen seems to be the main problem, I guess...)

I don't even think I can FC Metal Hawk without an actual arcade drum or something... the touch screen is just too slow
arien666

Zekira wrote:

Anyways, anyone FC'd Metal Hawk yet >_> Seriously don't think it's possible on touchscreen OTl
inb4, CHEAT<JK

Umm... I can't play that song orz
Whatever...
Just saying good luck ;_;
roleykatsu
Bad Apple + SSB Hammer SFX = Bad Hammer. Dear god.

Anyway, feel free to download my Taiko Map :P



Beatmap Specs
* Contains a video in high quality which will significantly decrease fps rate and preformance of osu! if used on an old machine
* Changed some Taiko Skin Elements to fit the "Bad Apple!" scheme :P
* There is no actual storyboard that you can see, but I placed enough elements to make the user fully see the Video without having osu! automatically pushing it down
* Download Filesize = 21.28MB
Topic Starter
aquabluu
Gah, I just found out not all 2000 songs have difficulties of *5, *7, *8, *10. Fixed.

http://taikotime.blogspot.com/2010/08/2000-series.html
Arusha Shuna
uh, i've done one

Mitsudomoe Cast - Mittsu Kazoete Daishuugou! (TV Size) [Inner Oni]
please don't flame, this is my first taiko specific map ever
Propeller_Cap
Is Taiko Trials 3 ready to be released, or should we wait till AC14 has done its part?

So far I already know certain songs that will make it in (in this order). Although I'm no expert at fullcomboing I have done it for DS3, so that probably sort of "proves" my knowledge with the songs.

1. 百鬼夜行 (Hyakki Yakou) Normal route (I dunno which one is the hardest but let's go with this as the starting gimmick.)
2. お菓子刑事の歌 (Okashi Dega no Uta) (Is it just me or is this harder to FC than a lot of 9 stars and even certain 10s?)
3. 旋風ノ舞 (AC) (Senpuu no Mai) (DEATHSTREAM.)
4. Tank! Ura (All this rhythm crap... yeah you get what I mean.)
5. mint tears (Fast with complicated beats. Overall, kind of like a slower Rotter Tarmination Ura.)
6. メタルホークBGM1 (Metal Hawk) (As Zekira claims as the "un-FCable song", this definitely hits one of the higher spots.)
7. Rotter Tarmination Ura (This should do as a nice returning song.)
8. 練習曲 Op.10-4 Ura (Etude) (Beats are complicated as hell, and has 900+ notes, overall can be a very big problem.)
9. はたラク2000 (Hataraku 2000) (No explanation needed...)
10. Let's leave that for Taiko 14. Maybe Taiko Time can be a potentially tough song with possible 999 beats.

Now as I've said, I'm not 100% sure if these should be the ones, especially the ones in the beginning and the AC-exclusives. However I think the later ones are solid choices for the next Taiko Trials, so be it.

What do you think?
Topic Starter
aquabluu
I'll wait for Taiko 14. But Hyakki Yakou and Okashi Deka are definitely out, they're not demonic enough :P
Lokamp
You've chosen valid candidates, Propeller Cap!
I'll just wait for Taiko 14 for new demonic challenges... and maybe replacing Hyakki Yakou with IN THE ZONE Punishment
(... I know it's already on Taiko Trials 2, but that song merits a bis :3)
crystalsuicune
Taiko trials 3 sounds good,but I find it odd that Hyakki Yakou's
in it..perhaps we can bring back one more God-song to replace it?

I'm also not too fond of AC!Senpuu being in it,once you get through
the deathstream,it ain't Taiko Trial material.

And yeah,I bet AC14 should bring in some new batshit insane songs.
Perhaps going even tougher than the four gods?
show more
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