2016-07-11 16:37 Doyak: ok let's start
2016-07-11 16:37 Zero__wind: ok~
2016-07-11 16:37 Doyak: it was exactly 30 min lol
2016-07-11 16:37 Zero__wind: hagha
2016-07-11 16:39 Doyak: afaik, the BG size should be 16:9 or 4:3
2016-07-11 16:40 Doyak: I heard from Natsu that osu will resize it awkwardly if it's not one of them
2016-07-11 16:40 Zero__wind: hmm
2016-07-11 16:41 Zero__wind: it's just the originally size
2016-07-11 16:41 Zero__wind: and things between 1024*768 and 1366*768 should all work as I suppose
2016-07-11 16:42 Doyak: I'm not really sure about this though...
2016-07-11 16:42 Doyak: let me ask some QATs
2016-07-11 16:42 Zero__wind: don't worry I've got many these ranked already 0.0
2016-07-11 16:44 Doyak: okay it seems fine
2016-07-11 16:44 Zero__wind: yay
2016-07-11 16:50 Doyak: mind decreasing OD for Normal / Hard a bit?
2016-07-11 16:50 Doyak: this rhythm would be totally harmful for these players
2016-07-11 16:50 Zero__wind: let me see
2016-07-11 16:51 Zero__wind: 3.5 and 5.5?
2016-07-11 16:51 Zero__wind: 3.5 and 5.5?
2016-07-11 16:51 Doyak: Yeah would be a bit better
2016-07-11 16:51 Zero__wind: ok then
2016-07-11 16:51 Zero__wind: it should build a better spread
2016-07-11 16:51 Doyak: and about Hard's AR
2016-07-11 16:52 Doyak: those approach circles for 1/6 stacks are pretty hard to read
2016-07-11 16:52 Doyak: they're almost sticked
2016-07-11 16:52 Doyak: so you can try increasing the AR a bit
2016-07-11 16:53 Zero__wind: they are like streams, so I think it's ok?
2016-07-11 16:53 Zero__wind: I don't really think a higher AR for a slow song could be better
2016-07-11 16:53 Doyak: hmm yes, but this 1/6 is actually a quite high bpm you know
2016-07-11 16:54 Zero__wind: around 140
2016-07-11 16:54 Doyak: well alright
2016-07-11 16:54 Zero__wind: don't really feel like changing that
2016-07-11 16:55 Zero__wind: it may also cause diff gap if increasing the AR of Hard
2016-07-11 16:55 Zero__wind: Normal is AR4.5
2016-07-11 16:55 Doyak: Yeah you don't need to change it
2016-07-11 16:55 Doyak: though you should admit that this is mapped like 194bpm 1/3 map
2016-07-11 16:57 Zero__wind: yeah at some particular points
2016-07-11 17:00 Doyak: well not much to say, good map
2016-07-11 17:05 Doyak: 03:08:638 (2,1,2) - I'm suspicious about this rhythm
2016-07-11 17:05 Doyak: It sounds like legit 1/4s
2016-07-11 17:05 Zero__wind: hmm, which diff?
2016-07-11 17:05 Doyak: Smile dif
2016-07-11 17:06 Doyak: The song seems to intenrionally broke the 1/6 rhythm and went with 1/4s I think
2016-07-11 17:07 Zero__wind: I ignored a beat between 03:07:424 (1) - 's end and 03:08:638 (2) - as it's like too hard to catch properly
2016-07-11 17:07 Doyak: I mean, 03:08:942 (2) - this one
2016-07-11 17:07 Zero__wind: let me listen closely
2016-07-11 17:08 Doyak: sounds more like
http://puu.sh/pXGAD/23132f6e3c.jpg this for me
2016-07-11 17:10 Zero__wind: the beats sound too early on 1/4 snap divisory I think
2016-07-11 17:10 Doyak: I think there needs an adjustment for the offset
2016-07-11 17:10 Doyak: but the beat is 1/4, I think
2016-07-11 17:11 Zero__wind: I think adjusting the timing section a bit and keeping the 1/6 should be better
2016-07-11 17:12 Zero__wind: it really makes little sense to use a random 1/4 beat in a map where all the other parts are with 1/
2016-07-11 17:12 Zero__wind: 1/6
2016-07-11 17:12 Doyak: It's a similar thing that some songs have one or two 1/3 sections for a specifal part
2016-07-11 17:12 Zero__wind: the 1/4 could make players rather confused
2016-07-11 17:13 Doyak: hmm idk, shall I ask some more opinions?
2016-07-11 17:13 Zero__wind: I think it's some different kind of case here as it's just the percussion being unstable, rather than variety in music arrangement
2016-07-11 17:13 Zero__wind: sure
2016-07-11 17:14 Doyak: Ok wait a second
2016-07-11 17:14 Zero__wind: it never hurts to hear more opinions
2016-07-11 17:42 Doyak: whew
2016-07-11 17:42 Doyak: got some help from guineaQ
2016-07-11 17:42 Doyak:
http://puu.sh/pXHPs/d5747641bc.jpg2016-07-11 17:42 Zero__wind: ~
2016-07-11 17:42 Doyak: this fits better
2016-07-11 17:43 Zero__wind: how's it now?
2016-07-11 17:43 Zero__wind: let me try
2016-07-11 17:43 Doyak: the sound of green 2 was already too late
2016-07-11 17:43 Doyak: so we need a new timing point there
2016-07-11 17:43 Doyak: and do the 1/4s
2016-07-11 17:50 Zero__wind: ok changed, sounds good
2016-07-11 17:50 Zero__wind: a little hard to play lol
2016-07-11 17:51 Doyak: Yeah, but should be a better snap
2016-07-11 17:51 Doyak: ok let me check with hitsounds now
2016-07-11 17:51 Doyak: and I think it's good... to rebubble
2016-07-11 17:51 Doyak: cuz a red line change D:
2016-07-11 17:52 Zero__wind: sure
2016-07-11 17:57 Doyak: on Normal
2016-07-11 17:57 Doyak: 04:15:815 (1) - Because of the slowdown, the ds looks too confusing
2016-07-11 17:57 Doyak: maybe better to multiply sv
2016-07-11 17:58 Doyak: so that the speed and distance can be kept similar
2016-07-11 18:00 Zero__wind: but it isn't really recommended to use such instant sv changes in Normal I guess
2016-07-11 18:00 Doyak: Yes, but it is rather a sudden sv change NOW
2016-07-11 18:01 Doyak: because of the sudden bpm change
2016-07-11 18:01 Doyak: so it's better to keep the actual speed same, imo
2016-07-11 18:02 Zero__wind: so are you recommending to do this only in Normal?
2016-07-11 18:03 Doyak: Well harder diffs should be fine without it
2016-07-11 18:05 Zero__wind: ok then
2016-07-11 18:05 Zero__wind: so what multiplayer do you recommend?
2016-07-11 18:07 Doyak: around 1.4x?
2016-07-11 18:07 Zero__wind: OK
2016-07-11 18:09 Doyak: Hard
2016-07-11 18:09 Doyak: 03:36:479 (6) - this is the only 1/6 reverse slider
2016-07-11 18:09 Doyak: that ends on the opposite way of the next note
2016-07-11 18:10 Doyak: unlike 03:31:535 (6,7,1) - 03:41:422 (6,7,1) -
2016-07-11 18:10 Doyak: so players would tend to expect a different way after the slider, I guess?
2016-07-11 18:12 Zero__wind: hmm
2016-07-11 18:12 Zero__wind: any good solutions?
2016-07-11 18:13 Zero__wind: I personally think it's not really a problem though, since it's just short kick slider, which you only need to hold your cursor there
2016-07-11 18:13 Doyak: hmm yeah, but still you used 1/6 beats as a proper beat on this song, not just a drrrr beat
2016-07-11 18:14 Zero__wind: that's true
2016-07-11 18:15 Doyak: I don't see a good solution on my own lol
2016-07-11 18:15 Doyak: fix it if you want, shouldn't be a big issue
2016-07-11 18:19 Doyak: Ok update it when you're done
2016-07-11 18:22 Zero__wind: didn't fix that pattern, tried some other placements but didn't really feel nice
2016-07-11 18:22 Doyak: That's alright, it's just a minor issue
2016-07-11 18:27 Zero__wind: uploaded
2016-07-11 18:27 Doyak: okay
2016-07-11 18:27 Zero__wind: so I think I'll contact Xinely and get her rebubble first?
2016-07-11 18:28 Doyak: I'll give you rebubble now maybe?
2016-07-11 18:28 Doyak: so that you don't need to wait for me again lol
2016-07-11 18:28 Zero__wind: and I can find her for the heart?
2016-07-11 18:28 Doyak: Yes
2016-07-11 18:29 Doyak: We are only not allowed to rebubble a "manually" popped bubble
2016-07-11 18:29 Doyak: popped by update is fine
2016-07-11 18:31 Zero__wind: I see
2016-07-11 18:37 Doyak: oh thank heavens you came back
2016-07-11 18:38 Doyak: on the hardest diff, where we changed the snaps 03:08:680 (2,1,2) -
2016-07-11 18:38 Zero__wind: was suffering through bad connection with server
2016-07-11 18:38 Doyak: this kind of pattern wouldn't work here, you need to represent the 1/4 beats here, not similar to 1/6s
2016-07-11 18:38 Doyak: I see
2016-07-11 18:39 Doyak: this will cause readability issues
2016-07-11 18:39 Zero__wind: hmm
2016-07-11 18:40 Zero__wind: hmm
2016-07-11 18:40 Zero__wind: wouldn't that cause further confusion
2016-07-11 18:42 Doyak: I would suggest
https://osu.ppy.sh/ss/5583996 this kind of thing?
2016-07-11 18:46 Doyak: Oh well... I need to go out for dinner now
2016-07-11 18:46 Zero__wind: oh fine
2016-07-11 18:46 Doyak: Probably Hard needs some arrangement as well, not much though
2016-07-11 18:46 Doyak: anyway, update it when you're done
2016-07-11 18:47 Doyak: I'll check it after coming back
2016-07-11 18:47 Zero__wind: ok~
2016-07-11 18:47 Zero__wind: have a nice meal