CLSW wrote:
CLSW wrote:
ok spinner cutted at here 05:08:404 -Sonnyc wrote:
05:00:859 (1) - 9초 짜리 스피너가 다소 부담스러우리만큼 길다는 느낌이 들었는데, 적어도 악기 소리가 들리는 05:08:404에서 끊어서 8초 스피너로 두는건 어떻게 보시나요?
nevermind that's just joke ><hyouri wrote:
korean memes intensify
dramaCrystal wrote:
congratz
why is that ctb difficulty removed lol
k another fine dramaAscendance wrote:
dramaCrystal wrote:
congratz
why is that ctb difficulty removed lol
the patterns are simple and the map doesn't have much to offer.This kind of already answers it for me, as the person who helped pushing this map forward. Anything below 8 would actually be extremely easy for simple patterns like these and after all, it's still a rhythm game - blame the system instead.
That's the point, though. The map IS easy, therefore putting high OD doesn't make the map any harder, it just adds artificial difficulty. Higher OD doesn't make the map any harder, it just inflates what the system perceives as difficulty and there's literally no other reason to put a high OD here other than "it gives more pp" or "i want accuracy to be the rewarding point in the map" but if you're going for the latter you might as well focus on your patterns to make high acc a more rewarding experience instead of just upping OD.appleeaterx wrote:
Anything below 8 would actually be extremely easy for simple patterns like these and after all, it's still a rhythm game - blame the system instead.
5.72 stars (c)Shiirn wrote:
But this map has extremely low levels of challenge
That's what he meant. Most of the map plays like a 4.5 star map with a few 5.7* jumps. That's not really the point of my post, though. I don't care much about the difficulty spikes (although yes, I disagree with them).Sigi wrote:
5.72 stars (c)Shiirn wrote:
But this map has extremely low levels of challenge
;w;
right, you've interested me. and i've gotta agree on the spikes and imo they should be main concern for discussion hereBlue Dragon wrote:
That's what he meant. Most of the map plays like a 4.5 star map with a few 5.7* jumps. That's not really the point of my post, though. I don't care much about the difficulty spikes (although yes, I disagree with them).
님!!! 지금 님맵 아니라곸ㅋㅋㅋㅋShioi wrote:
게임은 즐기는 거라구~!!
Shioi wrote:
Pls enjoy game
if map get tooo many pp... it's system problem of pp, not map problem.Shiirn wrote:
Shitposting about drama doesn't mean there actually is any. I don't care how this is mapped, I simply explained why it's overscaled for the pp system. And people can and will dislike it for the same reasons it gives disproportionate amounts of pp. Nobody is asking for a derank and nobody is shitposting about how bad the map is - this is about as rational a discussion you can get and shitposting in response to it only shows immaturity.
People don't hate pp maps because they give lots of pp - Most of the really solid maps in the upper tiers of this game that give loads of pp are quite balanced. People hate pp maps because they don't like the imbalances they tend to have.
If it's "your style", then go on - fuck the haters. Only you can know for sure what you're mapping for.