queue
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[Timing]
Timing is off. Try +11ms, or offset 525. Be sure to shift all of your inherited/green ticks.
[General]
These difficulties really lack hitsounds. You need to add some.
[Cris's Easy]
Diff name should just be Cris' Easy.
00:03:626 (1,3) - This looks ugly. I would make (3) a curve that blankets (1).
00:06:723 (1) - Make this blanket (2). You could also make (4) stack underneath the repeat.
00:09:820 (1,1) - Blanket can be improved.
00:16:013 (1) - ugly shape
00:25:304 (1) - ^ the curve is too scrunched up.
00:33:045 (2) - ^
00:34:594 (1) - This has awkward flow. Try making it face the other way with ctrl+h & ctrl+j.
00:37:304 (1) - This ends on a really strong beat that should be clicked on. Make this two hitcircles?
00:42:142 (2,3) - Might be too hard for an Easy difficulty.
01:07:497 (5) - why is this different from (2,3,4)
01:13:304 (1) - This doesn't end in the right place.
01:22:594 (3,4) - Blanket can be improved.
01:24:142 (5) - new combo
[Normal]
00:01:300 (2,3) - Why not make these symmetrical? Just use the same slider.
00:03:622 (1,2,3) - ehh this has weird flow.
00:38:654 (3,4) - This has bad flow; change the shape of (4).
00:40:783 (2,4) - why not make these symmetrical
00:49:300 (5) - ugly shape, just make a normal three-point curve. It also ends on a very strong beat that should be clicked on. Make this slider shorter and add a circle on the long white tick.
00:52:977 (1) - move the endpoint so this slider "points" at (2).
01:00:138 (3,4,5) - (4) has weird flow. Move (4) out to the right.
[MadaoX's Normal+]
00:07:481 (5) - ugly shape, just make a normal curve.
00:14:449 (4,6) - make these parallel
00:16:384 (2) - weird shape, make it symmetrical.
00:38:836 (4,5) - These overlap slightly; try to avoid contact between objects because it looks weird.
00:45:997 (3,4) - This should definitely be changed. Move (4) so it starts at the bottom and is parallel to the end of (3).
00:52:384 (1,2) - Move (2) a little.
00:54:707 (2,3,4) - Poor flow, move (3) to the left.
00:55:868 (1) - This kind of ignores the music.
00:57:417 (5) - ^
00:59:739 (4,6) - Ugly overlap.
01:09:804 (7,1) - This can blanket way better.
[Hard]
00:07:288 (3,4) - You've used so many lines in the beginning that I think you should vary it a little and make these curves.
00:22:578 (2,1) - you can improve this blanket.
00:27:804 (3,4,1,2) - weird flow. Most likely can be fixed by moving (1).
00:31:868 (3) - ugly shape
00:33:417 (3) - ^ elbows are made like this:
00:35:352 (5) - ^
01:25:675 (8) - new combo
[VirtualVisions's Insane]
Diff name should just be VirtualVisions' Insane.
00:03:997 (2,3) - The flow slows down so much here; they need to be further apart.
00:06:707 (1,2,3) - these are so clumped and slow aaaa
00:12:513 (1) - remove new combo
00:14:255 (1,2) - I don't like the use of red-tick sliders here. The player should be clicking on the white ticks as well.
00:15:804 (1,2) - ^
00:18:900 (1,2) - ^
00:20:449 (1,2) - ^
00:21:997 (1,2) - ^ you get the point; i won't point out the rest but you should change the rhythms. (this only applies to the cases before kiai)
00:27:417 (3,4) - Doesn't look good and is kinda weird. Move (4) to the right.
00:37:675 (1) - remove new combo
00:49:288 (3) - not a very good shape
00:51:997 (4,5) - (5) should blanket (4)
00:52:965 (1,2) - ugly overlap
01:12:513 (3,4) - weird flow. (4) should be lower than the end of (3).
01:16:965 (5,6) - make parallel
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Patterning still needs polishing, so I hope the points above help.
GL
-SMIC