Hi Yk,
Good & fun map ^^
Star~
Good & fun map ^^
Star~
I_Tatsuo_I wrote:
Hai, here's a mod~
[Easy]
Good
[KRZY's Normal]
Fun
[Insane]
Pretty insane..
Lanttu wrote:
Your map has more than 8 stars, but because I like this song I will mod it. ^^ // Oops. I'm sorry, I don't know why I didn't see that rule. orz Nevertheless you modded this map. Thank you!
[Insane]
Maybe add another bit longer break somewhere? Maybe the same as in easy/normal starting at 01:52:939? // There is no need to add longer break. Bcuz Insane.
Garven wrote:
[Easy]
00:33:939 (2) - Raise one grid? // Two sliders were fixed on either side of it.
01:05:939 (4) - Sticking into the hp bar a bit. Don't know if you care about those or not though. // fixed
No last kiai like in KRZY's? // I don't put it.
[Insane]
I hear some soft whistle on slider slides - dunno if you use them intentionally or not. I'll just mention this here. // I put them by intention.
01:52:939 (1) - Ack, lose 1/2 health if you get all 300's until it picks up again. Maybe use more new combos to sustain hp? That or use short breaks, though that kind of looks tacky... // Using more new combo or using short breaks seem ugly. Player gonna die when miss some notes in this part.
02:12:439 (3) - This should be snapped with 1/3 at 02:12:383. // No
No last kiai like in KRZY's?
Thanks for mod.SadKangaroo wrote:
[Insane]
00:36:272 (2) - Allign better please. // fixed
02:40:105 (1) - It's so fast and it starts so suddenly.Really cruel. // I don't care.
Thanks for mod. updated a little bit.VanMoNky wrote:
[Easy]
-- Too many red tick notes for an [Easy] diff @@. Consider changing the diff's name to [Normal-] or [Normal]. [?] // Too many red tick notes don't mean Normal diff always.
item~ >w</quintitem wrote:
carrot~ >w</
모딩 감사합니다. ^^arien666 wrote:
[General]
Why did you add TAG 'Gee'??? // Because it is title of album.
[Insane]
00:01:105 (2) - [Suggestion] How about move 1 grid right? // fixed
00:57:939 (1,2,3,4,5,6,7,8,9,10) - Make these notes symmetric via y-axis // fixed
01:20:272 (8,9) - [Suggestion] How about move 1 grid up? // no
02:38:022 (1) - Start seems like 02:38:105 // In this case, hit sound of spinner is more important than start of spinner.
02:58:272 - Delete Break :3 // no. warning for 'not yet finished'
arien666 wrote:
[KRZY's Normal]
00:33:939 (4,5,6) - How about move 1 grid up?
00:47:272 (2) - If possible, make sure that end is on the perfect center :3
01:32:606 (4,5,6) - How about move 1 grid down?
01:45:939 (2) - Same as 00:47:272 (2)
02:49:939 (2) - ^
안타깝지만 이 시점에서 하드를 만들거나 받기엔 너무 늦었어요...Sunny Holic wrote:
하드를 어떻게 안될까요~? 인센은 너무 어렵고 노멀은 쉽고.......