Just a few things discussed in game:
-- Patterning
-- Note density and hand pressure improvements
-- Offset fix
Good luck =w=/
-- Patterning
-- Note density and hand pressure improvements
-- Offset fix
logs
18:07 kzkaze: hey
18:08 MrSergio: o/
18:08 kzkaze: how ya doin
18:08 MrSergio: Fine
18:08 kzkaze: on for a testplay?
18:08 MrSergio: Sure
18:08 kzkaze: great, here
18:08 *kzkaze is editing [http://osu.ppy.sh/b/799369 Dragon Force - Fury Of The Storm [Storm!]]
18:09 *kzkaze put warning sign over the beatmap
18:09 MrSergio: Oh God
18:09 MrSergio: Streams everywhere xD
18:09 kzkaze: yeah xD
18:09 kzkaze: because its dragonforce!!
18:10 kzkaze: don't like streams? there's HD difficulties is there for you
18:10 MrSergio: I'm gonna put NF on just in case I lose all my stamina in the middle xD
18:10 kzkaze: :s
18:10 kzkaze: okay lol
18:17 MrSergio: Again those jacks =w="
18:17 MrSergio: rip hands
18:17 kzkaze: pwntd?
18:17 kzkaze: lol
18:17 MrSergio: ?
18:18 kzkaze: love the streams?
18:18 MrSergio: I do, but normal streams xD
18:18 kzkaze: that's dragon streams xD
18:18 MrSergio: Those interruptions are really hard to play
18:19 MrSergio: Also
18:19 MrSergio: The map isn't balanced
18:19 MrSergio: There are parts where there is more pressure on one hand or the other
18:19 kzkaze: oh dear
18:19 MrSergio: And, as the last time, the difference between streams parts and LN parts is huge
18:20 MrSergio: You should try to merge them sonehow
18:20 MrSergio: somehow*
18:20 MrSergio: This is still an Insane, not an Extra, so you can avoid some streams and put some LNs even in the middle of them
18:20 kzkaze: though so..
18:21 MrSergio: Also, try to make something you can at least play...
18:21 MrSergio: testplaying is really important
18:21 MrSergio: self-testplaying*
18:22 MrSergio: What...
18:22 MrSergio: Why xD
18:25 kzkaze: it's fit there ._.
18:25 MrSergio: Unsnapped notes
18:27 MrSergio: Othee unsnapped notes
18:28 MrSergio: Other*
18:29 MrSergio: Still... all those notes on the same column...
18:29 kzkaze: i put them there in purpose :/ though it would fit
18:29 MrSergio: Did you play it?
18:30 kzkaze: yeah
18:30 MrSergio: Hm...
18:30 kzkaze: got no miss
18:30 MrSergio: Well, I guess it's just subjectiveness, but it gives a feeling of "lack of creativity", actually
18:30 MrSergio: I know that you were following the guitar on the same note
18:30 kzkaze: you could be right too
18:30 MrSergio: But you should merge more sounds together
18:31 MrSergio: Also, in such places, a LN here and there would help
18:31 kzkaze: should i map the vocal too?
18:31 MrSergio: The more you can map, the better
18:32 kzkaze: well, another rework project for the beatmap xD
18:33 kzkaze: thanks for those suggestions i'll improve the map for sure
18:33 MrSergio: I didn't much actually xD
18:33 MrSergio: And good luck
18:34 kzkaze: this part? 02:26:320 (146320|0,146320|1,146357|3,146357|2) -
18:35 MrSergio: Hm.. why they are on different snaps?
18:35 MrSergio: Oh, I see
18:35 MrSergio: Guitar
18:35 kzkaze: the guitar
18:35 kzkaze: maybe i should fix those straight note streams
18:35 MrSergio: But you skip the beat at 02:27:520 - by using 4 LNs
18:36 kzkaze: right, i put 3 notes on them now
18:37 kzkaze: and this part 05:16:945 (316945|2) - i think its better to let it unsnapped, but yeah
18:38 kzkaze: cause its fit the guitar rhytm
18:38 MrSergio: The guitar is playing all sorts of notes there lol
18:38 MrSergio: Keep as it is for now
18:38 MrSergio: Otherwise you'd need to place all sorts of snaps there
18:39 kzkaze: you hate this part right? xD 00:53:920 (53920|0,54070|0) -
18:39 MrSergio: 00:10:720 (10720|1,10720|2,11020|1,11020|2,11320|1,11320|2,11620|2,11620|1) - Just to make things a better more interesting, try placing these ones on the 1st and 4th column
18:40 MrSergio: Unfortunately, that's not the best pattern around
18:40 MrSergio: I mean 00:53:920 (53920|0,54070|0) -
18:40 MrSergio: Also, 00:57:520 (57520|1,57970|3) - break completely the flow
18:40 MrSergio: You used 1/2 notes til now and here you put such a long LN with anything else in the middle
18:41 MrSergio: nothing*
18:41 MrSergio: 01:03:595 - From here on you stress too much the left hand
18:42 MrSergio: Mostly because of all the 1/2 notes on the 1st column from before
18:42 MrSergio: 01:37:195 - Huge decrease in rhythm
18:44 MrSergio: 02:10:720 (130720|3,131920|3) - Notes like these should be 1/2 longer
18:44 MrSergio: 02:26:320 - Why not focusing on the chords, and not the LNs
18:44 MrSergio: 02:26:320 - first
18:44 MrSergio: 02:26:620 - second
18:45 MrSergio: (drum + guitar)
18:45 MrSergio: 02:31:120 (151120|1) - 1/2 shorter, otherwise feeels strange
18:45 MrSergio: (It will also be similar to the other ones I told you to make it longer, therefore more consistency)
18:46 MrSergio: 03:07:120 (187120|0) - Missing hitsound?
18:47 MrSergio: Actually, Idk, there is no hitsound on the others...
18:47 MrSergio: Wtf lol
18:47 MrSergio: Yet it's a lot quiter
18:47 kzkaze: i use 50% hitsounds
18:47 MrSergio: Oh, I see
18:47 kzkaze: and using drum samples lol
18:47 MrSergio: But the difference is too big
18:47 MrSergio: You should use 80% and 60%
18:48 MrSergio: Consider also that you decrease volume where there are less notes and you increase it where there are more
18:48 MrSergio: This also creates a huger difference
18:49 kzkaze: actually, i heard by myself the hitsounds doesn't really fit the song, there's like a delay between them, is it normal?
18:49 MrSergio: 04:00:520 (240520|0,240595|1,240670|2,240745|3) - On all these patterns you skip 1 note final note
18:49 MrSergio: (on the white tick)
18:49 MrSergio: Did you use custom samples?
18:49 kzkaze: i didnt
18:50 MrSergio: They seem fine to me tho
18:50 kzkaze: its fine for me if i use -20 offset :/
18:50 kzkaze: but i can't hit notes perfectly
18:52 MrSergio: Try with offset: 2.340
18:55 kzkaze: offset 2340 works great!
18:56 MrSergio: Nice
18:56 kzkaze: for me ofc
18:56 MrSergio: It works better for me too
18:56 kzkaze: allright, alot of rework of this map :s
18:57 MrSergio: Regarding the Insane
18:57 MrSergio: I would just repeat the same things probably
18:57 MrSergio: Since the HD looks like being the base for the next diff
18:57 kzkaze: indeed
18:57 MrSergio: So, that's it, just apply the same suggestions
18:58 kzkaze: right!
18:58 kzkaze: thanks alot for mod
18:58 MrSergio: Try to put some more LNs here and there to avoid too long hammerjacks
18:58 MrSergio: And... well, probably that's all
18:59 MrSergio: I'm too lazy to check metadata and BG =3=
18:59 kzkaze: don't mind it, the main thing is the beatmap itself :s
18:59 MrSergio: lol
18:59 MrSergio: k, then xD
18:08 MrSergio: o/
18:08 kzkaze: how ya doin
18:08 MrSergio: Fine
18:08 kzkaze: on for a testplay?
18:08 MrSergio: Sure
18:08 kzkaze: great, here
18:08 *kzkaze is editing [http://osu.ppy.sh/b/799369 Dragon Force - Fury Of The Storm [Storm!]]
18:09 *kzkaze put warning sign over the beatmap
18:09 MrSergio: Oh God
18:09 MrSergio: Streams everywhere xD
18:09 kzkaze: yeah xD
18:09 kzkaze: because its dragonforce!!
18:10 kzkaze: don't like streams? there's HD difficulties is there for you
18:10 MrSergio: I'm gonna put NF on just in case I lose all my stamina in the middle xD
18:10 kzkaze: :s
18:10 kzkaze: okay lol
18:17 MrSergio: Again those jacks =w="
18:17 MrSergio: rip hands
18:17 kzkaze: pwntd?
18:17 kzkaze: lol
18:17 MrSergio: ?
18:18 kzkaze: love the streams?
18:18 MrSergio: I do, but normal streams xD
18:18 kzkaze: that's dragon streams xD
18:18 MrSergio: Those interruptions are really hard to play
18:19 MrSergio: Also
18:19 MrSergio: The map isn't balanced
18:19 MrSergio: There are parts where there is more pressure on one hand or the other
18:19 kzkaze: oh dear
18:19 MrSergio: And, as the last time, the difference between streams parts and LN parts is huge
18:20 MrSergio: You should try to merge them sonehow
18:20 MrSergio: somehow*
18:20 MrSergio: This is still an Insane, not an Extra, so you can avoid some streams and put some LNs even in the middle of them
18:20 kzkaze: though so..
18:21 MrSergio: Also, try to make something you can at least play...
18:21 MrSergio: testplaying is really important
18:21 MrSergio: self-testplaying*
18:22 MrSergio: What...
18:22 MrSergio: Why xD
18:25 kzkaze: it's fit there ._.
18:25 MrSergio: Unsnapped notes
18:27 MrSergio: Othee unsnapped notes
18:28 MrSergio: Other*
18:29 MrSergio: Still... all those notes on the same column...
18:29 kzkaze: i put them there in purpose :/ though it would fit
18:29 MrSergio: Did you play it?
18:30 kzkaze: yeah
18:30 MrSergio: Hm...
18:30 kzkaze: got no miss
18:30 MrSergio: Well, I guess it's just subjectiveness, but it gives a feeling of "lack of creativity", actually
18:30 MrSergio: I know that you were following the guitar on the same note
18:30 kzkaze: you could be right too
18:30 MrSergio: But you should merge more sounds together
18:31 MrSergio: Also, in such places, a LN here and there would help
18:31 kzkaze: should i map the vocal too?
18:31 MrSergio: The more you can map, the better
18:32 kzkaze: well, another rework project for the beatmap xD
18:33 kzkaze: thanks for those suggestions i'll improve the map for sure
18:33 MrSergio: I didn't much actually xD
18:33 MrSergio: And good luck
18:34 kzkaze: this part? 02:26:320 (146320|0,146320|1,146357|3,146357|2) -
18:35 MrSergio: Hm.. why they are on different snaps?
18:35 MrSergio: Oh, I see
18:35 MrSergio: Guitar
18:35 kzkaze: the guitar
18:35 kzkaze: maybe i should fix those straight note streams
18:35 MrSergio: But you skip the beat at 02:27:520 - by using 4 LNs
18:36 kzkaze: right, i put 3 notes on them now
18:37 kzkaze: and this part 05:16:945 (316945|2) - i think its better to let it unsnapped, but yeah
18:38 kzkaze: cause its fit the guitar rhytm
18:38 MrSergio: The guitar is playing all sorts of notes there lol
18:38 MrSergio: Keep as it is for now
18:38 MrSergio: Otherwise you'd need to place all sorts of snaps there
18:39 kzkaze: you hate this part right? xD 00:53:920 (53920|0,54070|0) -
18:39 MrSergio: 00:10:720 (10720|1,10720|2,11020|1,11020|2,11320|1,11320|2,11620|2,11620|1) - Just to make things a better more interesting, try placing these ones on the 1st and 4th column
18:40 MrSergio: Unfortunately, that's not the best pattern around
18:40 MrSergio: I mean 00:53:920 (53920|0,54070|0) -
18:40 MrSergio: Also, 00:57:520 (57520|1,57970|3) - break completely the flow
18:40 MrSergio: You used 1/2 notes til now and here you put such a long LN with anything else in the middle
18:41 MrSergio: nothing*
18:41 MrSergio: 01:03:595 - From here on you stress too much the left hand
18:42 MrSergio: Mostly because of all the 1/2 notes on the 1st column from before
18:42 MrSergio: 01:37:195 - Huge decrease in rhythm
18:44 MrSergio: 02:10:720 (130720|3,131920|3) - Notes like these should be 1/2 longer
18:44 MrSergio: 02:26:320 - Why not focusing on the chords, and not the LNs
18:44 MrSergio: 02:26:320 - first
18:44 MrSergio: 02:26:620 - second
18:45 MrSergio: (drum + guitar)
18:45 MrSergio: 02:31:120 (151120|1) - 1/2 shorter, otherwise feeels strange
18:45 MrSergio: (It will also be similar to the other ones I told you to make it longer, therefore more consistency)
18:46 MrSergio: 03:07:120 (187120|0) - Missing hitsound?
18:47 MrSergio: Actually, Idk, there is no hitsound on the others...
18:47 MrSergio: Wtf lol
18:47 MrSergio: Yet it's a lot quiter
18:47 kzkaze: i use 50% hitsounds
18:47 MrSergio: Oh, I see
18:47 kzkaze: and using drum samples lol
18:47 MrSergio: But the difference is too big
18:47 MrSergio: You should use 80% and 60%
18:48 MrSergio: Consider also that you decrease volume where there are less notes and you increase it where there are more
18:48 MrSergio: This also creates a huger difference
18:49 kzkaze: actually, i heard by myself the hitsounds doesn't really fit the song, there's like a delay between them, is it normal?
18:49 MrSergio: 04:00:520 (240520|0,240595|1,240670|2,240745|3) - On all these patterns you skip 1 note final note
18:49 MrSergio: (on the white tick)
18:49 MrSergio: Did you use custom samples?
18:49 kzkaze: i didnt
18:50 MrSergio: They seem fine to me tho
18:50 kzkaze: its fine for me if i use -20 offset :/
18:50 kzkaze: but i can't hit notes perfectly
18:52 MrSergio: Try with offset: 2.340
18:55 kzkaze: offset 2340 works great!
18:56 MrSergio: Nice
18:56 kzkaze: for me ofc
18:56 MrSergio: It works better for me too
18:56 kzkaze: allright, alot of rework of this map :s
18:57 MrSergio: Regarding the Insane
18:57 MrSergio: I would just repeat the same things probably
18:57 MrSergio: Since the HD looks like being the base for the next diff
18:57 kzkaze: indeed
18:57 MrSergio: So, that's it, just apply the same suggestions
18:58 kzkaze: right!
18:58 kzkaze: thanks alot for mod
18:58 MrSergio: Try to put some more LNs here and there to avoid too long hammerjacks
18:58 MrSergio: And... well, probably that's all
18:59 MrSergio: I'm too lazy to check metadata and BG =3=
18:59 kzkaze: don't mind it, the main thing is the beatmap itself :s
18:59 MrSergio: lol
18:59 MrSergio: k, then xD
Good luck =w=/