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onoken - felys

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Topic Starter
Shiirn
The lack of negativity in this thread largely is because people tend to come to me specifically, personally, about their opinions and feelings about my maps because somehow I appear to have garnered the reputation for being quite personable already.

I kind of blew a fuse on felys because I'm not one who values polish as much as either Tess or Irreversible as it is, and I felt like the 10-15 minutes they spent in simultaneous yet separate modding could have been done at a more opportune time than halfway through qualification. But schedules yadda yadda. And I'm sorry for offending either of you or anyone.

The whole "DQ then discuss" is one of the most significant problems I fear with my maps because almost every single one of my maps does something "special" and if I need to explain myself several times over several DQs because different people find small bits objectionable, well, I'm just trying to explain why my frustration (and fear) is reasonable.

(And as a side note: Yes, at some point I don't care about improving my map any further because I am satisfied with it. If that's a problem it's down to the QAT 'team' to tell me to reach their standards and I'll happily work with them.)

It's just appalling to me that someone can completely reset the timer on the ranking process by bringing up something that was addressed before somewhere in the thread that the mapper certainly remembers. But we shouldn't expect Random Joe 13 to read the entire thread, right? So that's why I think discussion should be an OPTION before just resetting the timer off the bat. Especially if all of the parties involved are actively looking at the map in real-time on the client and are talking to eachother on the client.


Just seems silly to me.
riffy
I did have a look at the mapset and checked whether things are reasonable or not and I believe it is fine to go the way it is. We've had a little conversation about the map with Shiirn and while I do admit that this is far from being my type of the map, I do not have any reason to keep it where it is now.

Just stating my opinion, though.

Edit: the mapset is fine, metadata and general stuff has been discussed and checked before.


Bubble #1
snz

Bakari wrote:

Bubble #1
i like bubbles :3
Birdy
Bakari delivers.
Luel Roseline


...
Liiraye

Shiirn wrote:

The lack of negativity in this thread largely is because people tend to come to me specifically, personally, about their opinions and feelings about my maps because somehow I appear to have garnered the reputation for being quite personable already.

I kind of blew a fuse on felys because I'm not one who values polish as much as either Tess or Irreversible as it is, and I felt like the 10-15 minutes they spent in simultaneous yet separate modding could have been done at a more opportune time than halfway through qualification. But schedules yadda yadda. And I'm sorry for offending either of you or anyone.

The whole "DQ then discuss" is one of the most significant problems I fear with my maps because almost every single one of my maps does something "special" and if I need to explain myself several times over several DQs because different people find small bits objectionable, well, I'm just trying to explain why my frustration (and fear) is reasonable.

(And as a side note: Yes, at some point I don't care about improving my map any further because I am satisfied with it. If that's a problem it's down to the QAT 'team' to tell me to reach their standards and I'll happily work with them.)

It's just appalling to me that someone can completely reset the timer on the ranking process by bringing up something that was addressed before somewhere in the thread that the mapper certainly remembers. But we shouldn't expect Random Joe 13 to read the entire thread, right? So that's why I think discussion should be an OPTION before just resetting the timer off the bat. Especially if all of the parties involved are actively looking at the map in real-time on the client and are talking to eachother on the client.


Just seems silly to me.
Essentially what I think, well put. I've just never been bothered to try and change because I don't have the energy to repeat myself over and over. I hope this post opens a few eyes in the staff team. The shoot first ask questions later approach could be avoided so easily if the QAT just tried contacting the mapper before throwing DQ's that are not unrankable issues.
Artorias_DELETED
Every onoken song must be ranked. He is god on earth.
Kyubey
#2
Myxo
Qualified.

2016-01-23 18:33 Shiirn: OKAY HIT ME
2016-01-23 18:34 Desperate-kun: okay let me see
2016-01-23 18:34 Shiirn: UHHH
2016-01-23 18:34 Shiirn: brb errand
2016-01-23 18:36 Desperate-kun: so like
2016-01-23 18:37 Desperate-kun: 01:29:062 (6,1) - this seems a bit low spacing for 1/2
2016-01-23 18:37 Desperate-kun: and reads like a 1/4 gap for me
2016-01-23 18:37 Desperate-kun: 01:36:062 (1,2,1,2,1,2) - such a cool pattern <3
2016-01-23 18:38 Desperate-kun: 01:48:562 (3) - any specific reason to use a bezier slider here? (not important i'm just curious)
2016-01-23 18:39 Desperate-kun: 02:12:229 (2,3) - seems odd that these are not perfectly stacked
2016-01-23 18:40 Desperate-kun: i just noticed 02:12:229 (2,4) - are also slightly moved... maybe you could make the distance the same for both to make the pattern look visually more appealing, if you don't want to stack them
2016-01-23 18:41 Desperate-kun: 03:01:395 - this section is the coolest of all, totally in love with it
2016-01-23 18:45 Desperate-kun: well other than those that i mentioned there are no problems
2016-01-23 18:45 Desperate-kun: if you can even call these problems
2016-01-23 18:45 Shiirn: im afk for a few more but i will read soon
2016-01-23 18:45 Desperate-kun: sure sure
2016-01-23 18:45 Shiirn: i will explain each
2016-01-23 18:45 Shiirn: ive seen them linked before
2016-01-23 18:45 Desperate-kun: but yeah you are right this has been checked enough
2016-01-23 18:50 Shiirn: 01:29:062 (6,1) - due to how the map has played im pretty sure no player would think this is a 1/4 spacing and as a pattern reset the spacing matters less anyway
2016-01-23 18:51 Shiirn: 01:48:562 (3) - magic 3-points weren't giving me the stretching curve i wanted
2016-01-23 18:52 Shiirn: 02:12:229 (2,3) - unlike the rest of the map this is the first time a note is put under the START of a slider and it is much harder to read if done that way
2016-01-23 18:52 Shiirn: 02:12:895 (4) - is unstacked just to be consistent with the 3 of the combo
2016-01-23 18:53 Desperate-kun: but they could be unstacked the same way like
2016-01-23 18:53 Desperate-kun: moving (4) a bit more away from (2)
2016-01-23 18:53 Shiirn: yeah
2016-01-23 18:53 Desperate-kun: beacuse (4) is almost stacked right now
2016-01-23 18:53 Shiirn: honestly (3) was supposed to be a bit closer and 4 was supposed to be a bit to the right
2016-01-23 18:53 Shiirn: but the stream is there
2016-01-23 18:54 Shiirn: ACTION shrugs
2016-01-23 18:54 Desperate-kun: i just moved (4) and (5) a bit http://puu.sh/mGJLK/8eccdec87b.jpg
2016-01-23 18:54 Shiirn: yeah, i'll do that
2016-01-23 18:54 Desperate-kun: cool
2016-01-23 18:55 Desperate-kun: well yeah that's it then
2016-01-23 18:55 Shiirn: mostly those early sections
2016-01-23 18:55 Desperate-kun: let me check technical stuff and we are good to go
2016-01-23 18:55 Shiirn: where things are a bit awkward on purpose because i was recovering my mapping skills while banned
2016-01-23 18:55 Shiirn: yep
2016-01-23 18:55 Desperate-kun: yeah
2016-01-23 18:55 Desperate-kun: i agree
2016-01-23 18:55 Desperate-kun: the map is alright at the beginning but gets much better at the end
2016-01-23 18:55 Shiirn: that's why i'm vehement about keeping a lot of it
2016-01-23 18:56 Shiirn: because i want to keep the original thoughts i had while showing how quickly a mapper can get better over the course of the same map
2016-01-23 18:56 Desperate-kun: lol that sounds like a pure excuse
2016-01-23 18:57 Shiirn: it's a public statement
2016-01-23 18:57 Shiirn: i'm not going to hide it
2016-01-23 18:57 Desperate-kun: it's like "look the beginning of my map is shit because i want to show how i improved while mapping this"
2016-01-23 18:57 Desperate-kun: i find that to be hilarious
2016-01-23 18:57 Shiirn: well
2016-01-23 18:57 Shiirn: i don't say shit
2016-01-23 18:57 Desperate-kun: you should put it more like, your style changed
2016-01-23 18:57 Shiirn: i use nicer words
2016-01-23 18:57 Desperate-kun: but not the quality
2016-01-23 18:57 Shiirn: like "rigid" and "awkward"
2016-01-23 18:57 Shiirn: and "evolving style"
2016-01-23 18:57 Desperate-kun: yeah alright
2016-01-23 18:57 Desperate-kun: i'm fine with that
2016-01-23 18:58 Desperate-kun: technical is fine
2016-01-23 18:58 Desperate-kun: tell me when you updated
2016-01-23 18:58 Desperate-kun: i hope BSS is on your side :)
2016-01-23 18:58 Shiirn: updating
2016-01-23 18:59 Shiirn: updated
2016-01-23 19:00 Desperate-kun: fine
Spytes
Grtz on being qualified :)
StoryTime

Spytes wrote:

Grtz on being qualified :)
you beat me by 10 minutes D:

anyway grats shiirn <3 2nd aint so bad
lilynya
.
felys
Bara-
Nice
Cherry Blossom
Awh this is already qualified ;w;
Never mind, my mod would be useless for this great map ! :3
lilynya

Cherry Blossom wrote:

Awh this is already qualified ;w;
Never mind, my mod would be useless for this great map ! :3
Post it so we can dq for discussion >3
Ambient
ay congrats :D
Luel Roseline
Yes!
Shiirn, you take back my memory.

Anyway, this song remind a old school video which is called god of trash.




Never forget...
snz
Gratz!~
Topic Starter
Shiirn
ok
StoryTime
Kreygasm
fieryrage
holy shit is this beauty
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