If you wanna check the transitions well, I suggest you delete White.png and check the whole set again lol
codesSprite,Foreground,Centre,"sb2\White.png",320,240
V,0,1473,,3.502193,1.974452
F,0,1473,2885,0,1
F,0,2885,4296,1,0.00141844
F,0,14179,17002,0,1
F,0,17002,18061,1,0
F,0,60767,62179,0,1
F,0,62179,63591,1,0.005665722
F,0,86885,87591,0,1
F,0,87591,88296,1,0.02266289
F,0,98179,98885,0,1
F,0,98885,,1
F,0,98885,,1
F,0,98885,,1
F,0,98885,99591,1,0
F,0,103826,104532,0,1
F,0,104532,,1
F,0,104532,105238,1,0
F,0,115120,115826,0,1
F,0,115826,117238,1,0.001416431
F,0,134885,135591,0,1
F,0,135591,137002,1,0.009915014
F,0,157473,158179,0,1
F,0,158179,158885,1,0
F,0,180061,180767,0,1
F,0,180767,181473,1,0
F,0,191355,192061,0,1
F,0,192061,192767,1,0
F,0,197003,197708,0,1
F,0,197708,198414,1,0
F,0,208297,209003,0,1
F,0,209003,210414,1,0
These red points are codes that can lead to unnecessary sb load, please replace these numbers with
I guess the other parts of this storyboard is fine. Let's continue the discussion.