Hey, i used it and the skin is pretty cool. But, the slider circles are a bit out of place.
thanks for the feedbackGoldeneye11 wrote:
Hey, i used it and the skin is pretty cool. But, the slider circles are a bit out of place.
No, not the dots or slider ball. I mean the circles you click. (Sorry if i didn't explain too well.)BDWZ wrote:
thanks for the feedbackGoldeneye11 wrote:
Hey, i used it and the skin is pretty cool. But, the slider circles are a bit out of place.
ah the dots? or the slider ball?
yes, at v0.0 they are using the same theme, hexagonal hitcircle.. that was not out-of-place at all, but the gameplay ruined.. so instead i'm using circles right now, and looks out-of-place but that's fine i guess.. and if you got any suggestion to make it better but still using a circle.. i would really appreciate itGoldeneye11 wrote:
No, not the dots or slider ball. I mean the circles you click. (Sorry if i didn't explain too well.)
i tried your suggestion resulting in this kind of behavior..Agrrox wrote:
your resolution for hitcircles in HD is 300x300 pixels, should be 512x512. SD should be in 256x256. Suggest to use default skin template.
okay i will consider adding another color theme on v0.4 laterExtrazer wrote:
i would appreciate it if you could send me a version of change in background of the ranking panel into blue
PS: I liek your skin thanks
here you goTespia wrote:
Name to display: Tespia
Color: Blue
also, great skin, good job <3
edit: what about creating a .psd to edit the hpbar?
thanks <3BDWZ wrote:
here you goTespia wrote:
Name to display: Tespia
Color: Blue
also, great skin, good job <3
edit: what about creating a .psd to edit the hpbar?
nah.. just want to track if there's someone actually using it xD not just download.. thanks
yes it is the samedeadbeat wrote:
I checked the blue version and it looks all there, so i'll just assume red and green are the same :p
every time i make changes, i add 0.1 to the version number, now i'm busy with some project and planning to do some update later before going for an eternal slumber (like adding some PSD etc and fixing the skin.ini version(going to change it to 2.2 instead of latest))deadbeat wrote:
also why on earth is this v0.5 :/
Glad you like it!NinjaBreadBro wrote:
Name to display : NinjaBreadBro
Color : Red
I was looking for a new skin when all of a sudden I found this beast.
Won't have to find a new one for a while. Thanks for making it
<3 <3mickey629 wrote:
Name to display: M!CKEY
Color: Blue
<3
here you go~mina- wrote:
Name to display : Mina
Color : Blue
Thanks Ned glad you like it~Ned wrote:
Wow, epic!
Red colour is the best
Thank you friend!
thanks for the feedback Baka94Baka94 wrote:
The skin itself looks really nice but playing with it is really hard :c
The glow around the cursor is the biggest distraction for me, but the transparency of the hit objects center part also becomes an issue when there are loads of stacked hit objects :/
Ah, that's a good idea.. i'll add them on v0.7 later *in a few days maybe*Baka94 wrote:
You don't need to completely remove the glow or remove the transparency in the circle center. Probably better would be to provide different transparency/glow rates where others can pick the ones they like the most. For me a faint glow and transparency will be just fine. If the transparency is too high it's hard to see which one of the stacked objects is the first one. The stacked objects move to the side automatically anyways. I personally use the approach circles to figure out the number of circles in the stack.
Also:
Name: Baka
Color: green
updated the skin to v0.7, check the changelog on 1st post for more detailsBDWZ wrote:
Ah, that's a good idea.. i'll add them on v0.7 later *in a few days maybe*Baka94 wrote:
You don't need to completely remove the glow or remove the transparency in the circle center. Probably better would be to provide different transparency/glow rates where others can pick the ones they like the most. For me a faint glow and transparency will be just fine. If the transparency is too high it's hard to see which one of the stacked objects is the first one. The stacked objects move to the side automatically anyways. I personally use the approach circles to figure out the number of circles in the stack.
Also:
Name: Baka
Color: green
thanks for the suggestion!
here you go~