Hi from my queue
EASY00:02:266 (1,2) - what about making these 2 with the same shape? it would be s good start I think. just copy/paste this 00:03:203 (2) - then ctrl+h and ctrl+g
00:10:391 (2) - I think this should end at 00:10:937 -
00:11:641 - why didn't you map this strong beat? what about adding a slider from 00:11:641 - to 00:12:109 - ?
00:24:766 (1) - fix spacing here
00:26:641 (1) - it's not a good place for this note, since it overlaps with 00:24:766 (1) - and for an easy diff is not that good cause the note seems hidden, what about something like this?
00:33:203 (4) - try to move this a bit up to make it in the same line of 00:32:266 (3) -
01:07:891 (1,2) - try to make them with the same curve?
Anyway I suggest to recheck all the spacing in the diff. as an easy diff it should have all the same spacing, and I saw sometimes it was a bit off
NORMAL00:10:703 (8) - like in easy diff, this should end at 00:11:016 -
00:12:578 (3) - I think you can make it with the same direction as 00:11:641 (1) -
00:14:453 (7,2) - pretty ugly overlap, try to move the curved slider a bit
00:32:266 (7,8) - this is really bad to play in a normal diff. try to make something like this
00:37:187 (5,6) - same here, flow is not the best
00:38:828 (7,1) - it's not bad to play but it's an unnecessary overlap, and in a normal diff is not really good
00:44:453 (7,1) - if the previous one was a bad overlap, this is the last thing you should ever do in a normal diff in osu. do what you want with these 2 sliders, but please change them, really.
anyway also in normal diff, it should have all the same spacing, so I highly recomand to recheck it.
ADVANCED00:03:906 (5) - try to make the player hit the high notes, like here 00:04:141 - . you placed here the end of the slider, but you should instead place in points like these the slider's start or a single note. it will be more intuitive to play and also the rhythm will feel better
00:29:687 (7) - this should be moved to 00:29:687 - and then add a reverse
actually there's not much I can say here. mostly because I see you didn't really used spacing here. in hard diffs, unlike in easy and normal diffs, you can sometimes make some jumps, and use a different spacing, but still you can't really use this strategy for all the map. I suggest you to remap the diff, try to set a single spacing and use it for all the map. when you find a place where there's a strong note or s place where you want to have a jump, just deactivate the distance snap and place the note where you want, but then try to keep the spacing consistent again.
HARD00:07:656 (5) - make this end at 00:07:891 -
00:12:969 (2) - move this to 00:13:047 - where there is the actual beat
00:13:203 (3) - same for this, move it to 00:13:281 - and make it end at 00:13:516 -
00:26:758 (5) - why did you place it here? the beat and the vocal starts both at 00:26:641 -
00:29:766 (5) - move it to 00:29:687 - and add a note 00:29:805 -
for this diff you should recheck all the rhythm I think, I gave you some examples there, so I hope you understand where it was wrong. try to hear where the beats are and place the notes and sliders there.
good luck