sick
im gyasukiNathan wrote:
sick
he can barely count to 6, how could you make him read all that number?Fast wrote:
it means after 1234871093719203782193071490 years? wwwwwwwwwwwwwwww
thanks ur awesome too moko xdAsahina Momoko wrote:
pretty awsome!!!!!!!!!!
o idk how all those got unsnapped but I fixed them, thanks meg (ノ´ヮ´)ノ*:・゚✧Meg wrote:
02:12:290 (3,3) - please resnap ><
02:15:533 (3,3) - ^
02:10:263 (4) - ^
02:16:344 (2,4) - ^
nice map!
bing translateOkoratu wrote:
ダンスナンバー
is a loan word and should be romanised as Dance Number
を
on the other hand is a particle which should be romanised as just "o"
where did you get the current romanisation
lol pls bing translate is literal shitpkk wrote:
bing translate
basically there was a part in the music (2-3 seconds long) that was snapped to 1/8 and 1/6 instead of 1/2 like in the original (and the original happened to be the miku version) because who knows what people were doing when they edited the mp3 for matushita's coverAnxient wrote:
why change mp3
i made thisBlind Justice wrote:
The artist should be Hatsune Miku right?
Thanks for modding, kricher!kricher wrote:
on easy
00:20:113 (1,2) - get those sliders a bit bigger I think the sliders are fine, same for the ones below
00:23:357 (1,2) - the same ^^^
00:24:978 (3) - ^^
00:31:465 (3) - could get timed better I used a 2/1 slider here to match the previous 2/1 slider rhythm
02:00:654 (2) - get this a bit earlier or get something between this note and the slders good idea, fixed the rhythm by changing the sliders
03:50:924 (1) - combine those kiai times I separated the kiai times to emphasize the introduction of a new section + increased vocal pitch
on normal
00:03:496 (2) - this could get timed better I used a circle here instead of 1/1 slider to match the piano slowing down at this part
00:06:738 (2) - same with this one
00:20:924 - this parts feels empty get the slider after start a bit earlier and finish at the same time I kept this as a 2/1 gap because I put the 1/1 rhythm at the end of the slider instead since I feel that it creates more emphasis there
00:27:411 (2) - ^^
03:50:569 - combine kiai times
on hard
00:09:574 (1,2,3,4) - this can get replaced with the pattern you used on 00:16:262 (4,5,6) - good idea, fixed
00:16:870 (1,2) - this can get timed better I used a longer slider here to transition into the next part of the music with the added guitar
00:22:546 (3,4,5) - this can get timed better I feel that this pattern plays pretty well so I'll keep it
03:50:722 (6,1) - again combine 2 kiai times
on insane
00:06:738 (3,4) - this imo doesnt fit hmm I can see what you mean, changed it to two circles instead
00:07:142 (1,2,3) - this can get timed better if you move it a bit earlier I think the rhythm here is fine
00:22:951 (1,2) - this can get 1 tick earlier and sound better imo changed the object before it into a 1/2 slider instead so the space gets mapped
01:18:289 (6,7,1) ^^^ this one is fine imo
02:15:383 (2,3,4,5) - this can get a bit timed better if you put in slightly earlier I can move this slightly earlier to match the drums, but I placed it here to map the piano part
03:50:316 (1,1) - on that part just combine kiai times
not good enough at mapping nor at playing to mod dance number
hope this helps
ah you might be talking about the section at 02:33:086 - since I remapped that part. Aside from that, there really isn't much difference between now and two months ago in terms of major rhythm changes except for 3-4 patterns.Ethayth wrote:
Hi!
I want to ask you, if there is a way i could get the old/original first(?) difficulty of "Dance Number"?
When Matsushita was the main vocal, and the map was a little overmapped.
'Cause, it was like one of my favorite map, i enjoyed this map so much! It was so fun to play (For me at least.) and now after all of theses changes, update after update ... uhh.
The actuall map is still great though, i would lie if i said the actuall map was bad. But now it's "just" great, more easy and less fun than before IMO.
Anyway, if you still have the old/original first difficulty and you can share it, well, thank you!
If not, i'm gonna cry, but that's fine, i guess? D:
Anyway², good luck with your mapset!
Sorry for my poor english uhhhhhh
EDIT: I think the one i love, is from December.
Oh god, thanks a lot!pkk wrote:
ah you might be talking about the section at 02:33:086 - since I remapped that part. Aside from that, there really isn't much difference between now and two months ago in terms of major rhythm changes except for 3-4 patterns.Ethayth wrote:
Hi!
I want to ask you, if there is a way i could get the old/original first(?) difficulty of "Dance Number"?
When Matsushita was the main vocal, and the map was a little overmapped.
'Cause, it was like one of my favorite map, i enjoyed this map so much! It was so fun to play (For me at least.) and now after all of theses changes, update after update ... uhh.
The actuall map is still great though, i would lie if i said the actuall map was bad. But now it's "just" great, more easy and less fun than before IMO.
Anyway, if you still have the old/original first difficulty and you can share it, well, thank you!
If not, i'm gonna cry, but that's fine, i guess? D:
Anyway², good luck with your mapset!
Sorry for my poor english uhhhhhh
EDIT: I think the one i love, is from December.
However, I still managed to dig up an old version from the beginning of December, I hope this is what you were looking for
thanks MikiiMikii wrote:
fre mod 4 ticket
[Dance Number]
- 00:42:816 (1) -
There aren't many whistle sounds around here, consider adding some?NO WAIT I TAKE THAT BACK buce- 00:54:472 (2,3) - Circle slider circle better due to the red tick sliders right now did circle + repeat slider
- 01:00:046 (5,6,7) - - NC and maybe use whistles instead? helps to emphasise the drums at 01:00:654 (1,2,3,4) - buxw
- 01:18:391 (4) - Normal hitsound sounds off used clap instead
- 01:26:195 (3) - Whistle? :ok_hand:
- 01:29:843 (1) - and 01:30:249 (3) - ^ added whistle to second one since I'd like to keep the normal hitfinish on the first one which means I can't use soft whistle
- 01:42:613 (3) - idk whats wrong here but the sliderhead needs emphasis. Using a clap hitsound here helped or something nice
- 01:47:478 (3,4) - Maybe give these two circles normal hitsounds? ok dad
- 01:48:999 (3) - Just personal preference but maybe a reverse slider here would be better instead of the hitcircle. Consistency with 01:50:620 (4) - circle feels better to play here since the next object is a slider, whereas the other part has circles and I don't want to have a circle 1/2 beat before a spaced stream
- 01:53:762 (2) - Maybe save the NC for this part instead of at the slider removed NC from slider and put it on the circle
- 02:07:141 (1) - Consider lowering volume a bit more here I think the volume here is at a pretty good level, I don't want it to be too quiet
- 02:09:978 (2,3,4) - Idk if im retarded but keep this snapped at 1/3 tru I'll just snap the last circle to 1/3 to map the piano
- 02:10:384 (1,2) - Something is wrong here LOL i just can't figure it out. Its probably overmapped I really like the back and forth effect from the repeat slider to accentuate the staccato piano note + the beat on the slider end. It just doesn't feel the same with a single circle or 2/3 slider
- 02:16:870 (1) - I could expect a finish hitsound here. But it might be oversounded, but it would be cool yee finish sounds cool here
- 02:47:478 (2) - Clap? fixed
- 02:52:141 (3) - Could use a 1/1 slider after that 3/4 clown fiesta and would nicely emphasis the guitar d o n e
- 02:57:512 (2,1) - ctrl+g these two circles would emphasise 02:57:411 (1,2) - because of the change in pitch while keeping
02:57:715 (1,2) - nicely stacked for that same guitar pitch ok captain- 02:58:424 (2,3) - Ctrl+g? after countless years of researching and playtesting in the himalayas, I have come to the conclusion that this rhythm is godly
- 02:59:032 (1) - Its great sliderart but i think ending it at 02:59:640 (6) - would greatly benefit it ok rip slider
- 03:05:722 (2) - Clap? o
- 03:13:830 (2) - ^ m
- 03:29:843 (1) - ^ at sliderend g
- 03:49:404 (2) - Shift this somewhere else to have a jump? donezo
- 04:11:194 (1,2) - Ctrl+g cool but I like the double created by the circle and slider head since I feel like it captures the vocal perfectly
- 04:15:350 (2) - Same suggestion as before idk why but I feel like keeping this one because it feels nice oh yeah baby $$$$ mMMMMMMMMMMM$4 44$right there $$
I didn't want to suggest more claps because you not placing them somewhere might have been intentional. no i just forgot to place them there since they sound kind of similar to hitnormal LOL
Good luck, hope my mod helped in any way