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DOKAKA - Katamari on the Rocks

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Topic Starter
TheVileOne

Death_the_kid wrote:

Here is my mod wrote:

[Easy]

01:39:657 (2,3) - Move up one grid up? Done. Good catch.

02:21:992 (2) - ^ Fix all the notes after Another good catch. Fixed.


Nothing much wrong, I just think it's a bit to hard for [Easy] I knew people were going to say that. I changed the name to Easy + to account for it being slightly more difficult than an Easy mode.

Ex. 01:23:483 If enough people complain about that I will make the change.

[Normal]

00:32:059 - (2) New combo, to match with 00:27:261 , 00:28:861 , and 00:30:491 Done.

00:38:467 - (2) ^ Done.

00:51:686 (1,2,1,1) - Move one grid right? OMG I can't believe I missed that. Fixed.

03:07:819 (1,2,1,2,1,2) - Is this really appropriate for [Normal] I think so. It is the only way I felt i could get those notes to flow well.

[Hard]

Fine.

[Insane]

00:29:691 (1) - I don't think New Combo is needed Eh. I'll keep it there until someone else says something.

That's all really

I like it

Star
NotShinta
WTF is this.

Easy+
03:09:132 (1) - Even for a +, this is too close to the spinner. Some big spinners may not adjust quickly enough.

Normal
00:26:214 (5,6) - Spacing.

Hard
02:17:206 (1,2,3,4) - This is somewhat confusing. Maybe make the same distance apart on the timing? I'm too tired to notice if it fits well, but if you think it does fine then.

Insane
It's hard to mod this. Anyway fine.

Sorry for general lack of anything, but it's about 4 in the morning and I'm tired and not entirely sure whether this beatmap exists or not

If it does, it's good, starred.
Topic Starter
TheVileOne

IAmNotShinta wrote:

WTF is this. It's awesome music!

Easy+
03:09:132 (1) - Even for a +, this is too close to the spinner. Some big spinners may not adjust quickly enough. You're absolutely right. I reduced to the white tick. I think it better fits there anyways.

Normal
00:26:214 (5,6) - Spacing. Intentional. I want that slider there.

Hard
02:17:206 (1,2,3,4) - This is somewhat confusing. Maybe make the same distance apart on the timing? I'm too tired to notice if it fits well, but if you think it does fine then. Notes belong on blue ticks. Changed it. You now have a tad more time to hit the last 2 notes in the combo. So I think fixed.

Insane
It's hard to mod this. Anyway fine. Your whole beatmap set was hard to mod. >.>

Sorry for general lack of anything, but it's about 4 in the morning and I'm tired and not entirely sure whether this beatmap exists or not

If it does, it's good, starred.
Daru
Insane-
01:01:410 (7,1) - Awkward anti-jump
01:03:308 (8,1) - overlap 1 under 8

Hard-
02:47:029 (1,2,3,4,5,1,2) - Seems off
01:40:815 (5) - Doesn't sync with the "ne"
02:47:029 (1,2,3,4,5,6,7,8) - Also seems off

Normal-
-

Easy+-
-

looks good overall.
Looks like it must've been hell to time correctly.
Topic Starter
TheVileOne

Daru wrote:

Insane-
01:01:410 (7,1) - Awkward anti-jump Removed the note for now.
01:03:308 (8,1) - overlap 1 under 8 The sounds don't describe a stack.

Hard-
02:47:029 (1,2,3,4,5,1,2) - Seems off Fixed
01:40:815 (5) - Doesn't sync with the "ne" Fixed.
02:47:029 (1,2,3,4,5,6,7,8) - Also seems off

Normal-
-

Easy+-
-

looks good overall.
Looks like it must've been hell to time correctly.
blissfulyoshi
Note: the mod on the diffs themselves are using the old mp3, so the timing might be slightly off

Easy +:
Normal mod:
01:33:403 (2,3) - it would look nicer if the blue slier did not cover up these notes (remove 1's repeat and make 1 longer to accommodate this change?)

Combo mod:
01:12:104 (2) - new combo to be consistent with 01:05:988 (1)
02:00:677 (6) - new combo to follow the lyrics?

Normal:
Normal mod:
03:05:369 (1,2,3,4,5) - the 3 looks pretty bad hitting the hp bar
03:07:819 (1,2,1,2,1,2) - this is very annoying to read

Hard:
Normal mod:
01:27:739 (4) - the slider's direction is virtually impossible to see under the 300, so can you please change the pattern
01:41:394 (1,1) - the shortened spacing between these 2 notes is really confusing
02:19:784 (3,4) - this stack is very random because you properly spaced all the other half notes in the area, so I suggest you remove this stack by distance-snapping the 4
02:49:737 (3,4,5,6) - This stack was also quite strange because all similarly snapped notes in the nearby areas are streams, so this felt out of place

Combo mod:
03:09:132 (7) - with the new pattern and spacing, add a combo here to make the change more intuitive

Insane:
Normal mod:
01:30:895 (1,2) - a stack like this fits better in the center of the hexagon created by the previous 2 combos, the jump from 2 to the next combo is acceptable too)
01:32:438 (1,2) - ^ (to match the other one, do the same thing here too)
01:39:657 (2) - it does not look very nice to have the blue stack be on top of this slider
01:55:421 (7,8,9) - random stack (reasoning is the same as the other stacks I pointed out in other diffs)
01:57:147 (7,8) - ^
02:09:151 (5,1) - ^
02:18:091 (1,2,3,4,5) - can you please arrange this into a nicer looking combo
02:19:603 (3) - it would look better if this note was partially overlapped by the orange combo
02:55:132 (3) - I really don't like the overlap her eithter

Combo mod:
00:16:817 (1) - remove new combo to be consistent with the next 3 combos (you might want to move 3 from the previous combo so it does not overlap these notes)
01:00:646 (5) - I advise you add a new combo here to be consistent with 00:54:427 (1)
01:06:768 (5) - ^
01:12:863 (5) - ^
01:49:787 (5) - you might want to add a new combo here to follow the lyrics
02:09:151 (5,1) - I would rather have the pattern of 4 half notes be kept constant for this section, so remove 1's new combo and add a new combo to 5
02:55:488 (4) - new combo to follow the lyrics?
03:09:132 (7) - new combo for the same reason as teh hard difficulty note at this point

Overall, nice mapset. The biggest problem is that insane has a lot of combos and patterns that are aesthetically unpleasing or sort of random, so I advise you comb over the map to see if you make the map look as good as it possibly can.

Note: This post is not finished yet, timing sections still need to be checked. Here is just a basic mod for each difficulty. I will finish up this mod sometime soon.
Topic Starter
TheVileOne

blissfulyoshi wrote:

Note: the mod on the diffs themselves are using the old mp3, so the timing might be slightly off

Easy +:
Normal mod:
01:33:403 (2,3) - it would look nicer if the blue slier did not cover up these notes (remove 1's repeat and make 1 longer to accommodate this change?) Changed it

Combo mod:
01:12:104 (2) - new combo to be consistent with 01:05:988 (1) Good catch. Fixed.
02:00:677 (6) - new combo to follow the lyrics? Changed. I think that the combos shouldn't get that high in an easy anyways.

Normal:
Normal mod:
03:05:369 (1,2,3,4,5) - the 3 looks pretty bad hitting the hp bar
03:07:819 (1,2,1,2,1,2) - this is very annoying to read I tell you it's the most flowing pattern right now. Best thing I could do is remove the extra combos.

Hard:
Normal mod:
01:27:739 (4) - the slider's direction is virtually impossible to see under the 300, so can you please change the pattern Eh I see your point. But unless it's downright unrankable, i'm not going to fix it. You might miss it the first time, but if you recognize the pattern you should know how to hit it right away. I go right,up, down, right again. you know it's right because slider 5 appears right.
01:41:394 (1,1) - the shortened spacing between these 2 notes is really confusing I don't see what you mean. I can hit it just fine.
02:19:784 (3,4) - this stack is very random because you properly spaced all the other half notes in the area, so I suggest you remove this stack by distance-snapping the 4 Fixed.
02:49:737 (3,4,5,6) - This stack was also quite strange because all similarly snapped notes in the nearby areas are streams, so this felt out of place Good call. I made them a stream and redesigned the slider.

Combo mod:
03:09:132 (7) - with the new pattern and spacing, add a combo here to make the change more intuitive Added. I was debating whether to do so anyways.

Insane:
Normal mod:
01:30:895 (1,2) - a stack like this fits better in the center of the hexagon created by the previous 2 combos, the jump from 2 to the next combo is acceptable too) OMG why did I not think of this? ._. Thank you so much for pointing this out.
01:32:438 (1,2) - ^ (to match the other one, do the same thing here too) Done.
01:39:657 (2) - it does not look very nice to have the blue stack be on top of this slider Repositioned them. So fixed.
01:55:421 (7,8,9) - random stack (reasoning is the same as the other stacks I pointed out in other diffs) This one is staying. The notes are stacked there because the vocals quicken pace there. So the sound feels like it's a stack and not a stream.
01:57:147 (7,8) - ^ Same reason as above. The only reason I didn't stack 7,8 on 6 too was because I wanted to complete the loop.
02:09:151 (5,1) - ^ I fixed this, but I stacked 2 and 3 instead, because it sounds like a stack.
02:18:091 (1,2,3,4,5) - can you please arrange this into a nicer looking combo No room and no nicer looking alternatives.
02:19:603 (3) - it would look better if this note was partially overlapped by the orange combo I don't understand.
02:55:132 (3) - I really don't like the overlap her eithter It's not changing. It's angled that way for symmetry. It's hardly noticable.

Combo mod:
00:16:817 (1) - remove new combo to be consistent with the next 3 combos (you might want to move 3 from the previous combo so it does not overlap these notes) Nothing I can do these. It doesn't look right being the same combo color as the notes it overlaps and due to distance snap constraints I can't move it. So instead I took the only combo that represented it and made the same notes in that combo a new combo.
01:00:646 (5) - I advise you add a new combo here to be consistent with 00:54:427 (1) Made 54.427 part of the same combo instead.
01:06:768 (5) - ^ No.
01:12:863 (5) - ^ ^
01:49:787 (5) - you might want to add a new combo here to follow the lyrics I've been following the lyrics through the whole combo.
02:09:151 (5,1) - I would rather have the pattern of 4 half notes be kept constant for this section, so remove 1's new combo and add a new combo to 5 Done.
02:55:488 (4) - new combo to follow the lyrics? I'm keeping it like this, because I feel the three note combo it creates would look awkward.
03:09:132 (7) - new combo for the same reason as teh hard difficulty note at this point Done. Used a combo color for each slider.

Overall, nice mapset. The biggest problem is that insane has a lot of combos and patterns that are aesthetically unpleasing or sort of random, so I advise you comb over the map to see if you make the map look as good as it possibly can. You helped a lot with that, but you have to realize thatit took me a long time just to get my main stream to flow well. I can't just redesign parts of it because they don't look the best, because all the pieces are interwoven in a pattern that can't be altered at all without interfering with the snaps.

Note: This post is not finished yet, timing sections still need to be checked. Here is just a basic mod for each difficulty. I will finish up this mod sometime soon.
arien666
[General]
TOO MANY bookmarks ;_;

[Easy+]
00:35:863 (4,5) - How about move 1 grid up?
00:58:882 (1) - [Suggestion] Off new combo?
01:05:014 (1) - ^
01:07:157 (3,4) - How about move 1 grid up?
01:11:127 (1) - [Suggestion] Off new combo?
01:13:243 (3,4) - How about move 1 grid left?
01:29:738 (1) - [Suggestion] Delete break?
01:38:886 (1) - If possible, stack on 01:35:803 (3)'s end :3
02:33:677 (1,2) - How about move 1 grid left?
02:52:447 (1) - [Suggestion] Off new combo?
02:59:216 (1,4) - How about move 1 grid right?
03:04:865 (1) - [Suggestion] Off new combo?

[Normal]
00:52:666 (1) - [Suggestion] Off new combo?
00:58:882 (1) - ^
01:05:014 (1) - ^
01:11:127 (1) - ^
02:52:447 (1) - ^
03:05:369 (1,2) - How about move 1 grid right?

[Hard]
00:18:988 (3,4) - [Suggestion] How about move 1 grid left?
00:29:675 (4) - ^
01:04:820 (1,1) - How about move 1 grid up?
01:07:547 (7) - [Suggestion] How about move 1 grid left?
01:13:622 (7) - ^
02:22:382 (3) - ^
02:59:410 (3,4) - How about move 1 grid left?

[Insane]
02:47:029 (1,2,3,4,5) - UNSNAPPED



:3...
Pizza is good anyway ;_;
Good luck Yay!
Topic Starter
TheVileOne

arken1015 wrote:

[General]
TOO MANY bookmarks ;_; lol I know. Placeholders of a bygone era in my map.

[Easy+]
00:35:863 (4,5) - How about move 1 grid up? Moved (2,3,4,5) down instead. Good spacing catch.
00:58:882 (1) - [Suggestion] Off new combo? Trademark
01:05:014 (1) - ^ ^
01:07:157 (3,4) - How about move 1 grid up? OMG! Fixed.
01:11:127 (1) - [Suggestion] Off new combo? Trademark
01:13:243 (3,4) - How about move 1 grid left? Done.
01:29:738 (1) - [Suggestion] Delete break? Eh I don't want to mess with the previous combo.
01:38:886 (1) - If possible, stack on 01:35:803 (3)'s end :3 I was trying to stack it there anyways. I guess I failed.
02:33:677 (1,2) - How about move 1 grid left? Eh done.
02:52:447 (1) - [Suggestion] Off new combo? You'll see why I have it like that.
02:59:216 (1,4) - How about move 1 grid right? Fixed.
03:04:865 (1) - [Suggestion] Off new combo? xD

[Normal]
00:52:666 (1) - [Suggestion] Off new combo? ...
00:58:882 (1) - ^
01:05:014 (1) - ^
01:11:127 (1) - ^
02:52:447 (1) - ^
03:05:369 (1,2) - How about move 1 grid right? Done.

[Hard]
00:18:988 (3,4) - [Suggestion] How about move 1 grid left? Eh moved 4 1 unit closer to 3.
00:29:675 (4) - ^ Done.
01:04:820 (1,1) - How about move 1 grid up? Fixed.
01:07:547 (7) - [Suggestion] How about move 1 grid left? I guess so.
01:13:622 (7) - ^ ^
02:22:382 (3) - ^ Moved (4,5,6) up instead.
02:59:410 (3,4) - How about move 1 grid left? Done

[Insane]
02:47:029 (1,2,3,4,5) - UNSNAPPED Fixed.



:3...
Pizza is good anyway ;_;
Good luck Yay!
rust45
[General]
May I recommend some colorful combo colors? Because the default colors for some skins do not go well with the background.

[Easy +]
All I can say is that I found this map kinda boring doing to how repetitive it was. Especially since you kept using this pattern: http://osu.ppy.sh/ss/15882

[Warning, the following is completely subjective and is not intended to insult!]
Overall, this map is fine and there are no real specific flaws I can point out, but I really don't like this map that much, spinners seemed like they were randomly placed and some of the beat placement was confusing. But because I could not find any real errors, I will give this map a star since I do see effort put into the map.
Topic Starter
TheVileOne

rust45 wrote:

[General]
May I recommend some colorful combo colors? Because the default colors for some skins do not go well with the background. Eh default colors are perfect for the background. If you don't like the bland combo colors that your skin uses, turn it off.

[Easy +]
All I can say is that I found this map kinda boring doing to how repetitive it was. Especially since you kept using this pattern: http://osu.ppy.sh/ss/15882 Eh. Not a lot I can do about this. I had to keep it easy so the reverser needs to stay a reverser and that leaves me with 3 notes that can't really be made into anything interesting. i'll try to switch up the pattens throughout these sections.

[Warning, the following is completely subjective and is not intended to insult!]
Overall, this map is fine and there are no real specific flaws I can point out, but I really don't like this map that much, spinners seemed like they were randomly placed and some of the beat placement was confusing. But because I could not find any real errors, I will give this map a star since I do see effort put into the map. I know some wont like the song. I have done my very best to make the rhythm work. I am happy with the results.
Bittersweet
the mapset looks fine, since i didin't found anything wrong.

Sorry if i couldn't help XD here's a star for you. And GL :3
roflninja
Hi, everything i say is a suggestion, feel free to ignore

[easy+]
00:58:882 (1) - no new combo?
01:05:014 (1) - ^
01:11:127 (1) - ^
02:52:447 (1) - ^
03:04:865 (1) - ^

[normal]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^
01:05:014 (1) - ^
01:11:127 (1) - ^
01:15:953 (1,2,3) - maybe move these so the (2) is centered?
02:52:447 (1) - no new combo?

[hard]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^
01:05:014 (1) - ^
02:52:447 (1) - ^
03:04:865 (1) - ^

[insane]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^ (maybe have it a note like all other difs? your choice)
01:05:014 (1) - ^
01:11:032 (1,2) - sounded better to me if you move them 1/8 tick right
01:11:127 (1) - no new combo?
02:52:447 (1) - ^

everything is fine for me, great map
Topic Starter
TheVileOne

roflninja wrote:

Hi, everything i say is a suggestion, feel free to ignore

[easy+]
00:58:882 (1) - no new combo?
01:05:014 (1) - ^
01:11:127 (1) - ^
02:52:447 (1) - ^
03:04:865 (1) - ^

[normal]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^
01:05:014 (1) - ^
01:11:127 (1) - ^
01:15:953 (1,2,3) - maybe move these so the (2) is centered? Meh. I don't like it.
02:52:447 (1) - no new combo?

[hard]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^
01:05:014 (1) - ^
02:52:447 (1) - ^
03:04:865 (1) - ^

[insane]
00:52:666 (1) - no new combo?
00:58:882 (1) - ^ (maybe have it a note like all other difs? your choice) It would make more sense that way so done.
01:05:014 (1) - ^
01:11:032 (1,2) - sounded better to me if you move them 1/8 tick right Eh I don't want to do this just yet.
01:11:127 (1) - no new combo?
02:52:447 (1) - ^

everything is fine for me, great map
Shiro
to change absolutely
not great, to change if possible
suggestions

Easy+ :
This feels like a Normal diff for me.
01:23:483 (1,2,3,4,1,2,3,4) - I think this is too hard for an Easy diff.
01:26:600 (1,2,3,4,5) - ^

02:15:741 (1,2,3,4,5) - I think this is even too hard for normal diff.
I highly suggest you made this easier.

Normal :
02:15:741 (1,2,3,4,5) - Change the shape of those sliders.
02:47:062 (1,2,3,4,5,1,2) - Aren't these off beat ?
03:08:007 (2,1) - You shouldn't stack those.


Hard :
00:26:214 (5,6) - Too close to previous circle.
01:57:950 (2) - Too far from (1).
01:59:314 (2) - ^


Insane :
Nothing to say.

Well, no star for you (see modding policy in my sign), I will re-mod it later though.
Topic Starter
TheVileOne

Odaril wrote:

to change absolutely
not great, to change if possible
suggestions

Easy+ :
This feels like a Normal diff for me.
01:23:483 (1,2,3,4,1,2,3,4) - I think this is too hard for an Easy diff. Eh. If it is rankable the way it is now, I'm not going to change it. I felt that I should include a variety of patterns for the neh nehs, because they just didn't work in the other difficulties. Turning this into a slider like the other notes would destroy the combo after it and make the map less interesting.
01:26:600 (1,2,3,4,5) - ^[/color] I like this pattern. I'm not catering to the beginners here. I have a style of mapping. All these patterns that look to hard at first have a method to them. They are easy to hit if you just applied some common sense and a little basic geometry.
02:15:741 (1,2,3,4,5) - I think this is even too hard for normal diff. Eh really they aren't. You don't have to follow the reverser. You will get 300s by just following the approach circles or how fast the note rate goes. It's hard to explain, but its easier than it looks.
I highly suggest you made this easier.

Normal :
02:15:741 (1,2,3,4,5) - Change the shape of those sliders. I like the shapes.
02:47:062 (1,2,3,4,5,1,2) - Aren't these off beat ?
03:08:007 (2,1) - You shouldn't stack those.[/color] I'm keeping the stack but changed the combos so it is more readable.

Hard :
00:26:214 (5,6) - Too close to previous circle.
01:57:950 (2) - Too far from (1). Intentional.
01:59:314 (2) - ^ ^[/color]

Insane :
Nothing to say.

Well, no star for you (see modding policy in my sign), I will re-mod it later though.
Dragvon
Info:
  • Normal color: Suggestions
    ERROR!: Please fix those
    Random stuff: You can ignore those. They're mostly tiny stuff that i like to comment xD
General Modding~

SPOILER
<Setup>
• File and BG Size: Okay
Tags[/b: Isn't supposed to be "Damashi" instead of "Damacy"?
Delete [b]DOKAKA - Katamari on the Rocks (TheVileOne).osb
. It's empty.
You did not set any combo colors.

<Timing>
• Perfect. But why does Normal and Hard have an slower slider speed than Easy D:?

<Easy+>
• No major issues. But do you still need so many bookmarks?

<Normal>
• 02:12:805 (1) - Can't you break this kind of sliders into 2 or maybe more? It's so long o-o'

Pretty good.

<Hard>
• 01:23:483 (1) - Once again, those long sliders. Since this is a hard you can break it into more :3 (Also apply to those next sliders~)
• ^ I've just noticed that you did streams and broke in the next section. You could do the same there, it's too easy for an hard imo :3

<Insane>
• It's fine ^-^

Nananananananana~
Star
Topic Starter
TheVileOne

Dragvon wrote:

Info:
  • Normal color: Suggestions
    ERROR!: Please fix those
    Random stuff: You can ignore those. They're mostly tiny stuff that i like to comment xD
General Modding~

SPOILER
<Setup>
• File and BG Size: Okay
Tags[/b: Isn't supposed to be "Damashi" instead of "Damacy"? Added.
Delete [b]DOKAKA - Katamari on the Rocks (TheVileOne).osb
. It's empty.
You did not set any combo colors. ???

<Timing>
• Perfect. But why does Normal and Hard have an slower slider speed than Easy D:?

<Easy+>
• No major issues. But do you still need so many bookmarks? No.

<Normal>
• 02:12:805 (1) - Can't you break this kind of sliders into 2 or maybe more? It's so long o-o' Sliders in normal are staying like that.

Pretty good.

<Hard>
• 01:23:483 (1) - Once again, those long sliders. Since this is a hard you can break it into more :3 (Also apply to those next sliders~)
• ^ I've just noticed that you did streams and broke in the next section. You could do the same there, it's too easy for an hard imo :3
Broke them into two sliders. Some I could not separate.
<Insane>
• It's fine ^-^

Nananananananana~
Star
Darcsol
[General]
Far too many Bookmarks used. Do you need that many?

[Easy+]

All seems fine. Felt too hard to be an Easy, then again it is an Easy+.

[Normal]
All seems fine but you should add more Hitsounds.

[Hard]

00:17:409 - (4,1) Spacing
00:22:746 - (2-3) ^
00:33:443 - It felt too awkward to have a long break like this. Add some beats.
01:05:014 - (1,1) Spacing(?)
01:10:937 - (4,1) ^
01:21:554 - 01:23:338 - Add beats or a Break?
Again you should add more Hitsounds.

[Insane]
00:33:443 - Again it felt too awkward to have a long break like this. Add some beats.
Again, more Hitsounds.


Everything looks fine overall. There are awkward parts in the difficulties but it felt intended for the weirdness of this song.
Star~
Pokie
Genernal
  • Disable "Display storyboard in front of combo fire" since you didn't use any storyboard stuff

Easy +
  • Remove lead-in seconds?
00:26:405 (6) - stop at 00:26:849? (Use 1/6 divisor)


Hard
  • Stack Leinency should be 0.7 o.o... since you used 0.7 on other diffs

Katamari Insane
  • Same stack leinency problem
    eh!? Difficulty settings are lower than Hard!?!?!

ahh..that's all XD
don, don, jinjin~ donjinjin, donjinjikujinjin~
arien666

I wonder if this vid prefers on this song :3
Topic Starter
TheVileOne
I'll get to these posts tomorrow. I see that some unique things are being brought up.
Topic Starter
TheVileOne

Darcsol wrote:

[General]
Far too many Bookmarks used. Do you need that many? No. I've been slowly removing them.

[Easy+]

All seems fine. Felt too hard to be an Easy, then again it is an Easy+.easy + sounds better than Normal -


[Normal]
All seems fine but you should add more Hitsounds. OMG more hitsound problems.

[Hard]

00:17:409 - (4,1) Spacing I moved it up 1 unit. It's the best I can do. It was properly snapped before.
00:22:746 - (2-3) ^ Fixed. I can't remember how long it has been spaced like that.
00:33:443 - It felt too awkward to have a long break like this. Add some beats. Eh. I ended it there intentionally to account for the ending of Insane. The notes after it are much lower in tone. It's only a 13 second break.
01:05:014 - (1,1) Spacing(?) I'm not changing this. I feel it plays well.
01:10:937 - (4,1) ^ It was intentional. Hence the new combo.
01:21:554 - 01:23:338 - Add beats or a Break? Absolutely right. Good call. I mapped it. Just for pointing this out to me deserves a star.
Again you should add more Hitsounds. I'm terrible at hitsounds.

[Insane]
00:33:443 - Again it felt too awkward to have a long break like this. Add some beats. I ended it on a strong beat, before it muffles. It was either break there or map the entire section and have an awkward break later on.
Again, more Hitsounds.


Everything looks fine overall. There are awkward parts in the difficulties but it felt intended for the weirdness of this song.
Star~
Mianki
Overall:

Hitsounds volumes sound okay to me. Not too loud or so. And too much bookmarks

Easy:

00:51:686 (7.8) Align with (6)
02:43:933 (4) Align with (2)?

Normal:

00:39:067 (2) Not excatly symmetrical with (1).

Hard:

01:19:995 (5) 1 grid left
03:07:819 (1-6) Distance snap?

Insane:

01:09:039 (7) 1 grid up
02:18339 (3) Distance snap?
02:35:536 (2.4.5) (2) and (4) 1 grid down. Then (4) and (5) 1 grid left
02:55:488 (4) New combo?

Star~
Topic Starter
TheVileOne

Pokie wrote:

Genernal
  • Disable "Display storyboard in front of combo fire" since you didn't use any storyboard stuff[ done/list]


    Easy +
    [list:3d86a]Remove lead-in seconds? I have no idea how othe lead in was changed.
00:26:405 (6) - stop at 00:26:849? (Use 1/6 divisor) Done. Ruins my distance snap there though.


Hard
  • Stack Leinency should be 0.7 o.o... since you used 0.7 on other diffs Good catch.

Katamari Insane
  • Same stack leinency problem ??? No there isn't.
    eh!? Difficulty settings are lower than Hard!?!?! Increased drain + 1

ahh..that's all XD
don, don, jinjin~ donjinjin, donjinjikujinjin~

arken1015 wrote:


I wonder if this vid prefers on this song :3


That's for the other version of the song and man is that wierd.


Mianki wrote:

Overall:

Hitsounds volumes sound okay to me. Not too loud or so. And too much bookmarksI'm fixing them! I'm fixing them!!

Easy:

00:51:686 (7.8) Align with (6) Fixed.
02:43:933 (4) Align with (2)? Fixed

Normal:

00:39:067 (2) Not excatly symmetrical with (1). Intentional.

Hard:

01:19:995 (5) 1 grid left Turned grid snap off and altered it's position.
03:07:819 (1-6) Distance snap? It's snapped to 2.0.

Insane:

01:09:039 (7) 1 grid up Eh that would ruin the circle I made.
02:18339 (3) Distance snap? It's snapped to 1.0. Anyways made the stream after it look better.
02:35:536 (2.4.5) (2) and (4) 1 grid down. Then (4) and (5) 1 grid left Fixed it my way, but good catch.
02:55:488 (4) New combo? Done.

Star~
Eddotan
wow my god!

[Overall]
uncheck the "Letterbox during break" i dont like that crop the image

[Easy +]
i think some slider looks good with the slider tick rate by 1

[Normal]
02:22:966 (4,5,6) - it doesnt looks good that part. and there is some spacing here

[Hard]
All Fine.

[Insane]
01:35:411 (1,2) - lol killer circles
02:05:127 - add a note here

well, i didnt see any major error on this.
nice map yay! damn it's some catchy the song xD

*star*
Topic Starter
TheVileOne

Eddotan wrote:

wow my god!

[Overall]
uncheck the "Letterbox during break" i dont like that crop the image I agree.

[Easy +]
i think some slider looks good with the slider tick rate by 1 bleh. I don't like the nana sections at 1.

[Normal]
02:22:966 (4,5,6) - it doesnt looks good that part. and there is some spacing here Fixed

[Hard]
All Fine.

[Insane]
01:35:411 (1,2) - lol killer circles What?
02:05:127 - add a note here No can do. that part is unmappable and I wont have a break if I make the gap any smaller.

well, i didnt see any major error on this.
nice map yay! damn it's some catchy the song xD

*star*
Aqua
Well, bit poor mod:

[Easy]
Overall: Pretty Nice Diff but i think the "Easy" is a bit Fake :) Its more Normal-like
00:47:736 (1) - Spacing. I think its too hard for Easy
00:51:882 (8) - Repeat until 0:52:666. Sounds like something is missing

[Normal]
Nothing to Say

[Hard]
Nothing to Say

[Insane]
Nothing to Say

Anyway:
I've learned something about Katamaris xD
Star for you! :)

Aqua
Topic Starter
TheVileOne

Aqua92 wrote:

Well, bit poor mod:

[Easy]
Overall: Pretty Nice Diff but i think the "Easy" is a bit Fake :) Its more Normal-like Bleh renaming to Normal - is a last resort. It's such a bad thing to call a map.
00:47:736 (1) - Spacing. I think its too hard for Easy I don't like the regular spacing for this pattern. I'm keeping it for now.
00:51:882 (8) - Repeat until 0:52:666. Sounds like something is missing Eh mapped it with another slider that reverses once there instead, because it goes from beat to vocals so it needs a new combo.

[Normal]
Nothing to Say

[Hard]
Nothing to Say

[Insane]
Nothing to Say

Anyway:
I've learned something about Katamaris xD Yes!!!
Star for you! :)

Aqua
Blatzk
Well... 1st Mod of mine~ :o
Nothing you HAVE to fix. All suggestions from my side + noob modder ;p

[Overall]
You sure have some unnecessary bookmark spam. You can't even reach most of them by skipping to next bookmarks. Don't know what you tried by doing that many bookmarks but i think it would be better to remove those "stacked bookmarks".

[Easy+]
Wow... Pretty hard for an easy imo... anyway...
01:23:483 - 01:26:376 - those nenene~ parts are pretty much more difficult then they are in [Normal].


[Normal]
Some parts here felt like easier than in Easy+
01:23:483 (1) - like that... it's way easier than the way you did in Easy+
02:00:677 (1) - this one sounds off... doesn't follow vocals or background rhythm

[Hard]
01:23:483 (1,1) - still easier than in Easy+
02:22:771 (4,5,6,7) - those objects seem to be out of rhythm... maybe making the time line more looking like this? (Note that i have maximally zoomed in the time line. Also: I was not taking care how objects got spaced!)

[Insane]
00:20:172 (6) - Sounds better for me if ending 1/6 later at 00:21:027
00:52:470 (1,1) - No mistake at all... just surprising at first try.
01:35:411 (1,2) - I don't really know about that jump. Maybe it's acceptable but for me it's too big.
01:52:095 (6) - Sounds better if end at 01:52:416


Well... Overall this is quite a good map even though the timing is weird but i agree with it.
Note that this is my first mod anyway... so feel free to ignore me.

Wish you good Luck with that map~
Topic Starter
TheVileOne

bLaTzK wrote:

Well... 1st Mod of mine~ :o
Nothing you HAVE to fix. All suggestions from my side + noob modder ;p

[Overall]
You sure have some unnecessary bookmark spam. You can't even reach most of them by skipping to next bookmarks. Don't know what you tried by doing that many bookmarks but i think it would be better to remove those "stacked bookmarks".There are bookmarks everywhere.

[Easy+]
Wow... Pretty hard for an easy imo... anyway...
01:23:483 - 01:26:376 - those nenene~ parts are pretty much more difficult then they are in [Normal] Eh the difference is the OD. I am more lenient in easy +.


[Normal]
Some parts here felt like easier than in Easy+
01:23:483 (1) - like that... it's way easier than the way you did in Easy+ Not changing that due to lack of ideas.
02:00:677 (1) - this one sounds off... doesn't follow vocals or background rhythm Remapped that whole part.

[Hard]
01:23:483 (1,1) - still easier than in Easy+ Nothing I can do here due to space constrints and flow issues. I like the mini repeat sliders. I'm happy with them.
02:22:771 (4,5,6,7) - those objects seem to be out of rhythm... maybe making the time line more looking like this? (Note that i have maximally zoomed in the time line. Also: I was not taking care how objects got spaced!)
Altered the positions in the timeline a little.

[Insane]
00:20:172 (6) - Sounds better for me if ending 1/6 later at 00:21:027 Done.
00:52:470 (1,1) - No mistake at all... just surprising at first try. Yep. The multi combo should give you warning enough.
01:35:411 (1,2) - I don't really know about that jump. Maybe it's acceptable but for me it's too big. It's supposed to be the width of the previous neh neh sections widest placed notes.
01:52:095 (6) - Sounds better if end at 01:52:416
Sounds better but isn't intuitive. People wont be able to identify that change.

Well... Overall this is quite a good map even though the timing is weird but i agree with it.
Note that this is my first mod anyway... so feel free to ignore me. Good mod. You swayed me into changing some things.

Wish you good Luck with that map~
slo_bro
The Easy + is extremely forgiving ... I got 42% accuracy but never came close to failing. But that is not a complaint :) For people who suck like me, forgiving difficulty is a good thing.

I am glad to see that the sliders are suitably weird, to go with the weird katamari music :D

Star from me :)
banvi
Easy+
00:27:261 (1,2,3) 1 grid down? (grid lv3)
01:41:394 (1) uhhh I think better move 01:41:586.
02:04:544 (3,4) 1 grid up?
Normal
01:41:394 (1) uhhh I think better move 01:41:586.
02:04:544 (3,4) spacing is close
01:46:449 (1) remove new combo?
01:49:595 (1) ^
01:52:672 (1) ^
02:00:288 (9) 2 grid down & 1 grid left?
Hard
00:50:902 (1) 1 grid down?
01:41:586 (n) add note?
01:46:449 (1) remove new combo?
01:49:595 (1) ^
01:52:672 (1) ^
01:55:805 (1) ^
Insane
00:18:396 (2) 1 grid up?
00:27:661 (2) 1 grid right?
02:30:390 (2) ^
02:53:800 (5) 1 grid up?
02:55:132 (3) ^
02:55:488 (1) 1 grid right?
03:06:129 (5,6) 1 grid down?

nicemap! but very complex timing...
Good luck! ;)
Topic Starter
TheVileOne

banvi wrote:

Easy+
00:27:261 (1,2,3) 1 grid down? (grid lv3) OMG how did I make this mistake? Fixed xD
01:41:394 (1) uhhh I think better move 01:41:586. I felt it sounded better on 1:41:492 (blue tick)
02:04:544 (3,4) 1 grid up? Done although I think at one point that was intentional.
Normal
01:41:394 (1) uhhh I think better move 01:41:586. Moved to the same position as easy mode.
02:04:544 (3,4) spacing is close Resnapped. Fixed.
01:46:449 (1) remove new combo? I'll keep it.
01:49:595 (1) ^ ^
01:52:672 (1) ^ ^
02:00:288 (9) 2 grid down & 1 grid left? You mean two grids down and 1 unit right.
Hard
00:50:902 (1) 1 grid down? Done.
01:41:586 (n) add note? Fixed the note I already had for that sound to the position I put the note in Easy and normal.
01:46:449 (1) remove new combo? No.
01:49:595 (1) ^
01:52:672 (1) ^
01:55:805 (1) ^
Insane
00:18:396 (2) 1 grid up? Done.
00:27:661 (2) 1 grid right? Fixed, good catch.
02:30:390 (2) ^ That would have interfered with the distance snap. Instead I turned grid snap off and centered it.
02:53:800 (5) 1 grid up? Made combo more equally spaced.
02:55:132 (3) ^ Fixed with the change I made above.
02:55:488 (1) 1 grid right? Fixed.
03:06:129 (5,6) 1 grid down? Fixed. Readjusted the placement of the combo after that too.

nicemap! but very complex timing...
Good luck! ;)
vivicat
omg...what's the time lines...
I feel some of them isn't correct very well,but i'm not sure about this.Maybe you'd better find someone that good at bpm&offset >.>

·you have two red color.Remove one of them is better. :3

[Easy]
00:48:716(4,5) - whistle
02:09:864(x) - a break time in kiai time ..=_=b same for other diffs
[Normal]
02:00:288(9) - whistle
02:01:457(3,4) - ^
[Hard]
00:17:409(4) - clap
00:23:738(6) - ^
00:49:108(3) - ^
01:58:340(3) - ^
01:59:703(3,5) - ^
02:06:300(2) - is this note snap right?
02:02:041(5) - no notes after here?maybe because the red line,but you can use a slider or spinner instead
00:19:580(4) - this break time is short,my suggestion is change it to a spinner that end in 00:21:024
01:35:803(1) - why this slider have a red dot...well,many of your slider have too many dots.For example,01:41:972(1),you don't need so may dots,just click right key when pitch on the slider. :D
It's same for the others,recheck them yourself.And same for other diffs
[Insane]
fine

star~~good luck :3
Topic Starter
TheVileOne

vivicat wrote:

omg...what's the time lines...
I feel some of them isn't correct very well,but i'm not sure about this.Maybe you'd better find someone that good at bpm&offset >.> Been there done that. It has taken me hours to get it this close. i'm going to leave it to the BATs to tell me it's wrong.

·you have two red color.Remove one of them is better. :3

[Easy]
00:48:716(4,5) - whistle Done
02:09:864(x) - a break time in kiai time ..=_=b same for other diffs Fixed
[Normal]
02:00:288(9) - whistle Done.
02:01:457(3,4) - ^ Done
[Hard]
00:17:409(4) - clap I guess done.
00:23:738(6) - ^ Done
00:49:108(3) - ^ Done
01:58:340(3) - ^ Done
01:59:703(3,5) - ^ Done
02:06:300(2) - is this note snap right? Fixed!
02:02:041(5) - no notes after here?maybe because the red line,but you can use a slider or spinner instead Mapped with notes.
00:19:580(4) - this break time is short,my suggestion is change it to a spinner that end in 00:21:024 Done for now, but I think it may impede on flow.
01:35:803(1) - why this slider have a red dot...well,many of your slider have too many dots.For example,01:41:972(1),you don't need so may dots,just click right key when pitch on the slider. :D That slider needs that red dot. If I remove it, the shape changes and it becomes no longer symmetrical.
It's same for the others,recheck them yourself.And same for other diffs It's not important. As long as the shapes look right I don't care how many move points they have.
[Insane]
fine

star~~good luck :3
Faust
Generally, I enjoyed playing this map, I didn't get upset when I failed. It's fun, your note placements are snaky but they do go with the style of vocaling on this track. It gets progressive at parts, and that's what I like. Bit tad messy though.

Normal

I'll just say this: Needs more spacing throughout. Move the current combos and notes 1 grid further apart at least.

Hard

- 01:01:792 - (1-7) Could be better. Suggestion to curve this pattern so it slopes towards 8.
- 01:03:318 - Extend the slider to the White tick.
- 01:29:738 - Feels a little too close to the previous combo. You may want to move this more to the left.
- 01:41:490 - Weird circle. My suggestion would be to use a short slider starting on the previous Red tick and end it on
the White tick.
- 02:06:901 - Move this row a little further up. It's too cluttered after ending the previous array of circles all lumped up.
- 03:06:698 - Too close. Please move this somewhere further.

Insane

- 02:01:457 - Align this with the previous combo of 9
-02:20:148 - Wow. This is a mess. Not very intuitive. I do see the alignment in the pattern with the triplets and all.
But I strongly suggest you shift the row so it doesn't look so all over the place. It's still fun, but you
can give it a more curvy look after you shift to the left side.
- 02:52:060 - Bit too high up. You can choose to keep it there if you want. A small part of it is touching the HP Bar.
- 03:02:524 - You could delete the two notes from here and add in a spinner. Feels odd to click two notes and then
have nothing for his long vocal.

You can have a star.
Topic Starter
TheVileOne

Faust wrote:

Generally, I enjoyed playing this map, I didn't get upset when I failed. It's fun, your note placements are snaky but they do go with the style of vocaling on this track. It gets progressive at parts, and that's what I like. Bit tad messy though.

Normal

I'll just say this: Needs more spacing throughout. Move the current combos and notes 1 grid further apart at least. No. If I increased the spacing it would have the same spacing as hard.

Hard

- 01:01:792 - (1-7) Could be better. Suggestion to curve this pattern so it slopes towards 8. Changed.
- 01:03:318 - Extend the slider to the White tick. Good suggestion. Done.
- 01:29:738 - Feels a little too close to the previous combo. You may want to move this more to the left. Done.
- 01:41:490 - Weird circle. My suggestion would be to use a short slider starting on the previous Red tick and end it on
the White tick. No.
- 02:06:901 - Move this row a little further up. It's too cluttered after ending the previous array of circles all lumped up. Done
- 03:06:698 - Too close. Please move this somewhere further. Fixed

Insane

- 02:01:457 - Align this with the previous combo of 9 Fixed
-02:20:148 - Wow. This is a mess. Not very intuitive. I do see the alignment in the pattern with the triplets and all.
But I strongly suggest you shift the row so it doesn't look so all over the place. It's still fun, but you
can give it a more curvy look after you shift to the left side. Shifted as much as I'm willing to.
- 02:52:060 - Bit too high up. You can choose to keep it there if you want. A small part of it is touching the HP Bar. I'm not touching it. It wont work any other way.
- 03:02:524 - You could delete the two notes from here and add in a spinner. Feels odd to click two notes and then
have nothing for his long vocal. Thank you for suggesting this.

You can have a star.
[deleted user]
I honestly hate this song, but it was silly!
A lot of timing sections, but very well mapped.
Can't say anything about modding because everything is a-okay!
Although, going through, I had the worst timing problems with hitting them on time, probably of all the different sections, but still okay.
star~
Phyrearms
I suggested a few changes in IRC, but I got raged at, so I won't list them here.

Fix up those timing sections... because they're DEFINITELY needin' a little bit'a lovin'.
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