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C.G mix - True Eyes

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Muya
[Biginner's Mission]
01:41:356 (2.3) 3grid right

[Hyper Mission]
01:34:669 (2.3.4.5.6) 3grid down , 1grid right
02:25:452 (3) 3grid up , 3grid left
02:25:813 (4.5) 6grid left

[Final Mission]
00:35:572 (3) 1grid up , 1.5 grid left
00:56:536 (5) New combo?
01:21:837 (7) 1grid left
01:42:259 (1) Remove New combo?
02:57:801 (7) Make this slider end at 02:57:982.

I am noob modder :o
Topic Starter
wanhyrzh
SPOILER

Muya wrote:

[Biginner's Mission]
01:41:356 (2.3) 3grid right OK

[Hyper Mission]
01:34:669 (2.3.4.5.6) 3grid down , 1grid rightOK
02:25:452 (3) 3grid up , 3grid leftOK
02:25:813 (4.5) 6grid leftOK

[Final Mission]
00:35:572 (3) 1grid up , 1.5 grid leftOK
00:56:536 (5) New combo?
01:21:837 (7) 1grid leftOK
01:42:259 (1) Remove New combo?OK
02:57:801 (7) Make this slider end at 02:57:982.

I am noob modder :oDon 't worry, I'm noob too XD
Thank you~ ;)
Krisom
Mandatory youtube link~
http://www.youtube.com/watch?v=fZzhUy40ftU

Oh, right, the mod...

...ummm <_<

HiHi!

[General]
Is this difficulty spread necesary?

[Basic]
REALLY intuitive! Nice job!
02:15:874 (2) - Two things about this one. First, the stack looks horrible in-game, try to fix it =_=. Second, Is this note necesary? I mean, it's like the only 1/2 note in the entire diff. Consider removing it.
02:55:090 (Spinner) - Why don't you use just one long spinner? It would be better for the easiest diff imo.

[Pokie's]
00:18:223 (5) - Clap the start
02:29:066 (1) - Whoa whoa whoa, what's up with this spacing? I know what you're trying to do here, but there are other ways to create a nice pattern. What about this?

[Hyper]
Pay more attention to the music, you missed lots of finifh hitsounds, These are the notes that should get a finish hitsound
SPOILER
00:24:729 (1) -
00:36:295 (1) - (start)
00:47:862 (1) - ^
00:59:428 (1) - ^
01:10:994 (1) - ^
01:22:560 (1) - ^
01:28:343 (1) - ^
01:34:127 (1) - ^
01:37:018 (1) -
01:39:910 (1) -
01:54:368 (1) - (start)
02:05:934 (1) - ^
02:17:500 (1) -
02:29:066 (1) - (start)
02:40:633 (1) - ^
02:46:416 (1) -
02:52:199 (1) - (start)
And that's pretty much it~
Nice diff

[Final]
I'm not a fan of the jumpy mapping style, and I can't play like this, so I just can skip it. But apply here the same finish suggestions that I pointed for Hyper

[eveless']
Same as Final. I thought that, as we alredy had a jumpy diff, this one would be mapped ina different style, but nope~



The map is fine, but I'm still unsure about Final and eveless', because, well, they are kinda similar imho. Oh well...

Star!
Kecco
•Overall•
Offset : 1.633 ~ Resnap All Notes

•eveless' Extra Mission•
00:09:368 (8) - New combo.
00:09:910 (1) - Remove new combo.
00:10:181 (2) - New combo.
00:45:693 (3,4) - 1 grid down?
00:49:307 (6) - New combo.
01:09:548 (1) - This note will be hidden by the 01:08:825 (3)'s score image (300,100,50,X) , replace it?
01:31:596 (5) - New combo.
01:41:356 (9) - ^
02:04:850 (6) - ^
02:13:163 (5) - ^
02:16:054 (5) - ^

•Final Mission•
00:26:356 (4) - New combo?
00:56:536 (5) - ^
00:58:072 (1) - Add finish?
01:15:331 (5,6) - 1 grid up?

•Pokie-•
00:59:428 (1) - Place it closer to the centre of the grid-
02:17:500 (1) - ^

•Beginner's Mission•
00:07:380 (1) - This is an easy right? Well, the beginning of this slider should be placed on the centre of the grid, fix it please.
02:29:066 (1) - ^

Hyper Mission has not problems.

Well, star.
Nice SB.
Topic Starter
wanhyrzh
SPOILER

Krisom wrote:

Mandatory youtube link~
http://www.youtube.com/watch?v=fZzhUy40ftU

Oh, right, the mod...

...ummm <_<

HiHi!

[General]
Is this difficulty spread necesary?

[Basic]
REALLY intuitive! Nice job!
02:15:874 (2) - Two things about this one. First, the stack looks horrible in-game, try to fix it =_=. Second, Is this note necesary? I mean, it's like the only 1/2 note in the entire diff. Consider removing it. OK
02:55:090 (Spinner) - Why don't you use just one long spinner? It would be better for the easiest diff imo. due to the star rating....

[Pokie's]
00:18:223 (5) - Clap the startOK
02:29:066 (1) - Whoa whoa whoa, what's up with this spacing? I know what you're trying to do here, but there are other ways to create a nice pattern. What about this?OK

[Hyper]
Pay more attention to the music, you missed lots of finifh hitsounds, These are the notes that should get a finish hitsoundOK
00:24:729 (1) -
00:36:295 (1) - (start)
00:47:862 (1) - ^
00:59:428 (1) - ^
01:10:994 (1) - ^
01:22:560 (1) - ^
01:28:343 (1) - ^
01:34:127 (1) - ^
01:37:018 (1) -
01:39:910 (1) -
01:54:368 (1) - (start)
02:05:934 (1) - ^
02:17:500 (1) -
02:29:066 (1) - (start)
02:40:633 (1) - ^
02:46:416 (1) -
02:52:199 (1) - (start)
And that's pretty much it~
Nice diff

[Final]
I'm not a fan of the jumpy mapping style, and I can't play like this, so I just can skip it. But apply here the same finish suggestions that I pointed for HyperI'd like this diff use soft whistle instead of finish, sorry~

The map is fine, but I'm still unsure about Final and eveless', because, well, they are kinda similar imho. Oh well...

Star!
Thank youuu~ :)

SPOILER

Kecco wrote:

•Overall•
Offset : 1.633 ~ Resnap All Notes I'm considering this

•eveless' Extra Mission• I just let eveless to fix~
00:09:368 (8) - New combo.
00:09:910 (1) - Remove new combo.
00:10:181 (2) - New combo.
00:45:693 (3,4) - 1 grid down?
00:49:307 (6) - New combo.
01:09:548 (1) - This note will be hidden by the 01:08:825 (3)'s score image (300,100,50,X) , replace it?
01:31:596 (5) - New combo.
01:41:356 (9) - ^
02:04:850 (6) - ^
02:13:163 (5) - ^
02:16:054 (5) - ^

•Final Mission•
00:26:356 (4) - New combo? OK
00:56:536 (5) - ^OK
00:58:072 (1) - Add finish?I like whistle here
01:15:331 (5,6) - 1 grid up?OK

•Pokie-•
00:59:428 (1) - Place it closer to the centre of the grid- I think it's OK~
02:17:500 (1) - ^I think it's OK~

•Beginner's Mission•
00:07:380 (1) - This is an easy right? Well, the beginning of this slider should be placed on the centre of the grid, fix it please.OK
02:29:066 (1) - ^OK

Hyper Mission has not problems.

Well, star.
Nice SB.Thanks to your tutorial, kecco!
Thank you kecco! :D
Arusha Shuna
this is even more yaoi than your first map ._.

Final Mission
02:57:801 (8) - shorten the slider by 1/2 beat
...dat's all
you yaoi lover, can't believe i have to look @ that yaoi hell 5 times XC

NO i don't wanna kudosu from dis, especially not after what i saw
Vikon
[General]
1) 加上一至兩秒的audio lead-in會否更好?
2) BLSB美

[Basic Mission]
00:04:850 (1,1) 對於easy or normal來說, 這個slider離spinner太近了
00:56:536 (4,5) 對於新手來說,太多reverse然後一個slider, 或會不知道何時鬆手去按下一個slider。
02:27:621 (1,1) 太接近SPINNER

[Pokie's]
我覺得沒問題

[Hyper Mission]
沒問題.

[Final Mission]
沒問題-_-..

[eveless's]
00:24:006 (1,2,3,4) - 因為這4個note的音效太小,而(5)是一個finish,所以顯得(5)很突然, 或把這4個note 加whistle和音量漸大?
00:46:777 (2) 漏了clap?
00:47:500 (5) 加whistle?
01:15:693 (2,3) 總覺得被另一個slider蓋住了不太好看
01:23:645 (3) ^
01:24:729 (3) ^
01:26:356 (4) ^
02:12:078 (2,3,4) ^
02:15:151 (2) ^
在這之後還有幾個.....不盡數了

很完整的map, 只能給一點建議了 囧, star~~
Sallad4ever
2 things I can't stand : Yuri & Yaoi :o
Thank goodness this is still within the border
Oh I don't understand chinese so maybe I'll say the same thing as Vikon

[General]
- disable the letter box option (even though it didn't appear during the breaks)


[SB]
- I strongly suggest you to make the creator name of each difficulty using the diff spec (the lowest left box in Design tab), In other word you should make the "Beatmap : (creators name) different for each difficulty


[Basic Mission]

this is easy right?
haha the most biggest and lowest setting for HP and CS but still 2.62 star rating :D
01:25:452 (3) - little nazi (move down 1 grid, move the later notes accordingly)
01:42:801 (3) - Finish him
Combo mod
SPOILER
Most of your combo pattern is 1 combo set for 2 stanza, so this combo mod will be based on that
00:44:970 (5) - NC
00:46:416 (1) - remove NC
00:49:669 (1) - ^
00:51:115 (7) - NC
00:56:536 (5) - ^
01:24:006 (1) - remove NC
01:25:452 (6) - NC
01:26:898 (1) - remove NC
01:29:789 (1) - ^
01:31:235 (4) - NC then add NC on 01:31:235 (4)
The second half still have some combo pattern, I'm sure by now you're familiar with the pattern and can fix it your self :D

[Pokie's Training Mission]
00:59:428 (1) ~ 01:08:103 (2) - rise the volume in this section by 2 or 1
02:17:500 (1) ~ 02:26:175 (1) - ^
Combo mod
SPOILER
a bit hard to decide the pattern but try to have some consistency, for example :
02:27:621 (2) - this place is similar with 01:09:910 (1), it should be NC'ed

[Hyper Mission]
I suggest you to use normal hitsound during the chorus' to make it more appealing than other section
Decrease CS by 1
01:42:801 (1) - Finish?
Combo mod
SPOILER
same combo suggestion as Basic Mission

[eveless' Extra Mission]
00:10:181 (1) - doesn't really fit on the blue tick, move it back on the red tick
00:11:627 (1) - ^
02:16:777 (3,4,5,6,7) - the only stream with different spacing, better fix it
01:03:042 (3,4) - cutting slider with small and long slider doesn't look very good IMO
02:14:609 (1,2) - ^
02:20:753 (2,3,5) - ^
02:23:283 (1,2) - ah this is better
02:56:536 (1,2,3,4,5,6,7,8,9) - interesting pattern :D

Uhh yeah yaoi is too much for me :o
Regardless of that good map and SB
Sorry for posting an essay :P
Garven
Indeed, a queue now. Though, honestly, if you catch me online, I'll probably be fine to mod then as well. :D

[General]
So many large images for the SB... you're going to have to lower the file size a bit, most probably. Try to aim for about 10 megabytes (with no video).
Also, don't forget to apply the epilepsy warning on all difficulties.
Interesting seeing such a long map with no kiai. It works fine without. :3

[Basic Mission]
Up that HP drain by 1 or 2 please. 0 is just dumb, to be honest.
00:07:380 (1) - The low OD plus note so soon after the spinner just makes this look ugly. You can see it a little after half-way through the spinner, and it may prove to be confusing (especially on the easiest difficulty). Try something else instead of a spinner.
00:42:078 (1,2,3,4,5) - Can you get these to stack correctly? (and later iterations)
02:27:621 (1) - Beh, too short, and has the same issue as the first spinner. Either map through it, or just delete it.

[Pokie's Training]
Nice. A little repetitive, but it's a long song, hehe.

[Hyper Mission]
Maybe up OD by +1?
01:02:319 (1) - Rotate this one a few degrees clockwise so it's not overlapping the 2 after it.

[Final Mission]
Velocity is too high for me, so I can't mod well. :/
Some of the jumps felt extreme for how the song went
02:57:801 (8) - I'm not sure what rhythm you're going with here...

[eveless' Extra Mission]
02:05:392 (4,5) - Grahh. I missed this every time. :/
Looks fine, though. Still too hard for me, hehe.

There you go, then. A decent set of maps, though Beginner felt kind of blah since it felt like you're hitting every single beat with very little to break it up. Hopefully you can reduce the size of the SB without destroying the quality too much.
Krisom

wanhyrzh wrote:

[Final]
I'm not a fan of the jumpy mapping style, and I can't play like this, so I just can skip it. But apply here the same finish suggestions that I pointed for HyperI'd like this diff use soft whistle instead of finish, sorry~
Sure, but then the hitsounding would be unconsistent between difficulties, considering that Basic uses Normal hitsounds, and now Final wont have those finishes. If you won't apply them to Final, then I'd suggest removing them from Hyper.

Don't kudosu this reply please.
Topic Starter
wanhyrzh
SPOILER

Vikon wrote:

[General]
1) 加上一至兩秒的audio lead-in會否更好?
2) BLSB美

[Basic Mission]
00:04:850 (1,1) 對於easy or normal來說, 這個slider離spinner太近了
00:56:536 (4,5) 對於新手來說,太多reverse然後一個slider, 或會不知道何時鬆手去按下一個slider。
02:27:621 (1,1) 太接近SPINNER

[Pokie's]
我覺得沒問題

[Hyper Mission]
沒問題.

[Final Mission]
沒問題-_-..

[eveless's]
00:24:006 (1,2,3,4) - 因為這4個note的音效太小,而(5)是一個finish,所以顯得(5)很突然, 或把這4個note 加whistle和音量漸大?
00:46:777 (2) 漏了clap?
00:47:500 (5) 加whistle?
01:15:693 (2,3) 總覺得被另一個slider蓋住了不太好看
01:23:645 (3) ^
01:24:729 (3) ^
01:26:356 (4) ^
02:12:078 (2,3,4) ^
02:15:151 (2) ^
在這之後還有幾個.....不盡數了

很完整的map, 只能給一點建議了 囧, star~~
OK all done except eveless' diff~
Thank you~ :)

SPOILER

Sallad4ever wrote:

2 things I can't stand : Yuri & Yaoi :o
Thank goodness this is still within the border
Oh I don't understand chinese so maybe I'll say the same thing as Vikon

[General]
- disable the letter box option (even though it didn't appear during the breaks)


[SB]
- I strongly suggest you to make the creator name of each difficulty using the diff spec (the lowest left box in Design tab), In other word you should make the "Beatmap : (creators name) different for each difficulty


[Basic Mission]

this is easy right?
haha the most biggest and lowest setting for HP and CS but still 2.62 star rating :D
01:25:452 (3) - little nazi (move down 1 grid, move the later notes accordingly)
01:42:801 (3) - Finish him
Combo mod
Most of your combo pattern is 1 combo set for 2 stanza, so this combo mod will be based on that
00:44:970 (5) - NC
00:46:416 (1) - remove NC
00:49:669 (1) - ^
00:51:115 (7) - NC
00:56:536 (5) - ^
01:24:006 (1) - remove NC
01:25:452 (6) - NC
01:26:898 (1) - remove NC
01:29:789 (1) - ^
01:31:235 (4) - NC then add NC on 01:31:235 (4)
The second half still have some combo pattern, I'm sure by now you're familiar with the pattern and can fix it your self :D

[Pokie's Training Mission]
00:59:428 (1) ~ 01:08:103 (2) - rise the volume in this section by 2 or 1
02:17:500 (1) ~ 02:26:175 (1) - ^
Combo mod
a bit hard to decide the pattern but try to have some consistency, for example :
02:27:621 (2) - this place is similar with 01:09:910 (1), it should be NC'ed

[Hyper Mission]
I suggest you to use normal hitsound during the chorus' to make it more appealing than other section
Decrease CS by 1
01:42:801 (1) - Finish?
Combo mod
same combo suggestion as Basic Mission

[eveless' Extra Mission]
00:10:181 (1) - doesn't really fit on the blue tick, move it back on the red tick
00:11:627 (1) - ^
02:16:777 (3,4,5,6,7) - the only stream with different spacing, better fix it
01:03:042 (3,4) - cutting slider with small and long slider doesn't look very good IMO
02:14:609 (1,2) - ^
02:20:753 (2,3,5) - ^
02:23:283 (1,2) - ah this is better
02:56:536 (1,2,3,4,5,6,7,8,9) - interesting pattern :D

Uhh yeah yaoi is too much for me :o
Regardless of that good map and SB
Sorry for posting an essay :P
Except hyper's combo mod and cs+1, all done~
And thanks a lot for your KD star XD

SPOILER

Garven wrote:

Indeed, a queue now. Though, honestly, if you catch me online, I'll probably be fine to mod then as well. :D

[General]
So many large images for the SB... you're going to have to lower the file size a bit, most probably. Try to aim for about 10 megabytes (with no video).
Also, don't forget to apply the epilepsy warning on all difficulties.
Interesting seeing such a long map with no kiai. It works fine without. :3

[Basic Mission]
Up that HP drain by 1 or 2 please. 0 is just dumb, to be honest.
00:07:380 (1) - The low OD plus note so soon after the spinner just makes this look ugly. You can see it a little after half-way through the spinner, and it may prove to be confusing (especially on the easiest difficulty). Try something else instead of a spinner.
00:42:078 (1,2,3,4,5) - Can you get these to stack correctly? (and later iterations)
02:27:621 (1) - Beh, too short, and has the same issue as the first spinner. Either map through it, or just delete it.

[Pokie's Training]
Nice. A little repetitive, but it's a long song, hehe.

[Hyper Mission]
Maybe up OD by +1?
01:02:319 (1) - Rotate this one a few degrees clockwise so it's not overlapping the 2 after it.

[Final Mission]
Velocity is too high for me, so I can't mod well. :/
Some of the jumps felt extreme for how the song went
02:57:801 (8) - I'm not sure what rhythm you're going with here...

[eveless' Extra Mission]
02:05:392 (4,5) - Grahh. I missed this every time. :/
Looks fine, though. Still too hard for me, hehe.

There you go, then. A decent set of maps, though Beginner felt kind of blah since it felt like you're hitting every single beat with very little to break it up. Hopefully you can reduce the size of the SB without destroying the quality too much.
OK all done except the SB~
And eveless' diff is also left to eveless XD

SPOILER

Krisom wrote:

wanhyrzh wrote:

[Final]
I'm not a fan of the jumpy mapping style, and I can't play like this, so I just can skip it. But apply here the same finish suggestions that I pointed for HyperI'd like this diff use soft whistle instead of finish, sorry~
Sure, but then the hitsounding would be unconsistent between difficulties, considering that Basic uses Normal hitsounds, and now Final wont have those finishes. If you won't apply them to Final, then I'd suggest removing them from Hyper.

Don't kudosu this reply please.
I think they fits Hyper.....OK I will consider it~
Thanks a lot for recheck! :D
eee
here goes a really stinky mod... take what you will
eeemod GO!!!

[Storyboard]
I believe the epilepsy warning should be displayed, you can use the preset or make your own. Parts like 00:13:163 and 02:27:621 are pretty much flashing and can throw players off...

[Hyper Mission]
01:58:886 (3) - one more reverse arrow (?)

[Final Mission]
00:37:560 (7) - consider stacking this under the previous (4) (?) to be honest, it's not even noticeable out of [EDIT]
00:41:717 (x) - add a note here?
01:59:789 (x) - ^

stinky mod, you can forget any of these
I disapprove of yaoi, but...
SB is good for a first one, really, good job...
Also, it doesn't matter if you ask me for mods, I always end up finding nothing D:
Topic Starter
wanhyrzh
SPOILER

eee wrote:

here goes a really stinky mod... take what you will
eeemod GO!!!

[Storyboard]
I believe the epilepsy warning should be displayed, you can use the preset or make your own. Parts like 00:13:163 and 02:27:621 are pretty much flashing and can throw players off...

[Hyper Mission]
01:58:886 (3) - one more reverse arrow (?)

[Final Mission]
00:37:560 (7) - consider stacking this under the previous (4) (?) to be honest, it's not even noticeable out of [EDIT]
00:41:717 (x) - add a note here?
01:59:789 (x) - ^

stinky mod, you can forget any of these
I disapprove of yaoi, but...
SB is good for a first one, really, good job...
Also, it doesn't matter if you ask me for mods, I always end up finding nothing D:
hey eee~ all fixed
thanks a lot :D
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Some SB images contains unnecessary trasparency ("SB00-1.png", "SB00-2.png", "SB00-3.png", "SB43.png" and "warning.png")
    • Add "Yaoi" into Tags
    • Add kiai
Topic Starter
wanhyrzh
SPOILER

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Some SB images contains unnecessary trasparency ("SB00-1.png", "SB00-2.png", "SB00-3.png", "SB43.png" and "warning.png")
    • Add "Yaoi" into Tags
    • Add kiai
all fixed but KIAI……
thanks a lot! :D
NatsumeRin
……粗看了一遍全难度。。。歌和题材都准备reject(……主要是题材,我想不到公主联盟君你这么糟糕……),但是制作精良度应该认可。
所以说kud星打上。
Lizbeth
Hello~

eveless' Extra Mission
00:46:416 (1) - too close to prev note
01:05:934 (3) - remove this note
01:06:476 - add one here
01:24:729 (3) - I think you should remove the note after this slider, and move it 1/2 later
01:26:175 - sound better without a note here, just like I said above
01:27:259 (2,3,4,5,6) - same, removing 4
You should add a spinner in this diff... just to make difference in score when this get ranked D:

Final Mission
This diff is Hardest than eveless' Extra Mission imo, just because of the jumps...and get less score.
I think you could reduce jumps a bit in this diff
00:31:235 (4) - remove??
00:40:813 (1,2,3,4,5,6) - I found this increase of spacing way too random
02:27:621 (1,2,3,4,5,6,7) - same of the spacing increase ><

Hyper Mission
Cool diff
00:28:886 - add note?
00:41:536 (3) - remove and add a repeat to 2
00:49:488 (3) - move 1/2 beat earlier
01:09:006 (8) - shorten this slider by 1/2 beat
01:55:271 (2) - shorten by 1/2 beat the add repeat
01:58:163 (2) - shorten by a beat then add repeat
02:04:307 (3) - shorten by 1/2 beat and move 1/2 later, then add note at 02:04:307
02:05:030 (5) - shorten by 1/2 beat then add note at 02:05:572
02:08:103 (2) - shorten by 1/2 beat
02:09:729 (5) - shorten by 1/2 then add repeat
I wont say more of those, i guess you get the point @.@ Just don't miss the predominant beat of the song inside the slider body =D

Pokie's Training Mission
Perfect <3

Basic Mission
No problems with the map, though I find it a lil bit too hard for the easiest diff

Here is you star
I dunno about Sb, so there not too much to say about it. ( just that is really nice )
Topic Starter
wanhyrzh

NatsumeRin wrote:

……粗看了一遍全难度。。。歌和题材都准备reject(……主要是题材,我想不到公主联盟君你这么糟糕……),但是制作精良度应该认可。
所以说kud星打上。
Thank you RIN~
and...stress

SPOILER

Lizbeth wrote:

Hello~

eveless' Extra Mission Oh I will leave this to eveless XD
00:46:416 (1) - too close to prev note
01:05:934 (3) - remove this note
01:06:476 - add one here
01:24:729 (3) - I think you should remove the note after this slider, and move it 1/2 later
01:26:175 - sound better without a note here, just like I said above
01:27:259 (2,3,4,5,6) - same, removing 4
You should add a spinner in this diff... just to make difference in score when this get ranked D:

Final Mission
This diff is Hardest than eveless' Extra Mission imo, just because of the jumps...and get less score.
I think you could reduce jumps a bit in this diff
00:31:235 (4) - remove?? I removed this and added a reverse
00:40:813 (1,2,3,4,5,6) - I found this increase of spacing way too random OK
02:27:621 (1,2,3,4,5,6,7) - same of the spacing increase >< I think it fits the music?

Hyper Mission
Cool diff
00:28:886 - add note?
00:41:536 (3) - remove and add a repeat to 2
00:49:488 (3) - move 1/2 beat earlier
01:09:006 (8) - shorten this slider by 1/2 beat
01:55:271 (2) - shorten by 1/2 beat the add repeat
01:58:163 (2) - shorten by a beat then add repeat
02:04:307 (3) - shorten by 1/2 beat and move 1/2 later, then add note at 02:04:307
02:05:030 (5) - shorten by 1/2 beat then add note at 02:05:572
02:08:103 (2) - shorten by 1/2 beat
02:09:729 (5) - shorten by 1/2 then add repeat
I wont say more of those, i guess you get the point @.@ Just don't miss the predominant beat of the song inside the slider body =D
Oh I know what you mean XD but I decide to leave them there, sorry~

Pokie's Training Mission
Perfect <3

Basic Mission
No problems with the map, though I find it a lil bit too hard for the easiest diff

Here is you star
I dunno about Sb, so there not too much to say about it. ( just that is really nice )
Thank you~ :D
mizuhoshi
腐女一名路过,m主求GD :D
歌挺好听,但是没玩过游戏= =好玩吗?
这个map早点过rank就好了
Colin Hou
[General]:
  1. +40SP压力很大
[Basic Mission]:
  1. 02:55:090 (1) - 这里02:57:801结束如何? 然后静音下它的末尾
[Pokie's Training Mission]:
  1. 同上
[Hyper Mission]:
  1. ^
[Final Mission]:
  1. 00:02:319 (5) - 右移一格
  2. 00:42:982 (4,1) - 很不人道 把1放在4末尾会好读点
  3. 02:44:428 (7) - new combo
  4. 03:00:331 (1) - cancel newcombo
  5. 03:00:512 (2) - new combo
E姐的好难 > <
Topic Starter
wanhyrzh
SPOILER

Colin Hou wrote:

[General]:
  1. +40SP压力很大
[Basic Mission]:
  1. 02:55:090 (1) - 这里02:57:801结束如何? 然后静音下它的末尾[/llist] OK

    [Pokie's Training Mission]:
    1. 同上
    OK

    [Hyper Mission]:
    1. ^
    OK

    [Final Mission]:
    1. 00:02:319 (5) - 右移一格OK
    2. 00:42:982 (4,1) - 很不人道 把1放在4末尾会好读点嘛...就稍微不人道一下啦
    3. 02:44:428 (7) - new comboOK
    4. 03:00:331 (1) - cancel newcomboOK
    5. 03:00:512 (2) - new combo
OK

E姐的好难 > <有人说我那个比较难...嗯(殴
Thank you! :D
Lunah_old
Hi ~

General
Offset : 1.595
Epilepsy Storyboard : Use display epilepsy warning default
Map size is 16 mb, so too high, change storyboard's images file (without transparent background) in .jpg (!)

Basic Mission
01:38:464 (5) - New combo here

Pokie's training mission
General : name is a bit long xD (maybe change in Pokie's Train Mission)
00:06:657 (1) - Remove new combo
00:10:271 (4) - New combo here
00:11:717 (1) - Remove new combo
02:47:862 (5) - New combo here
02:53:645 (3) - New combo here

Hyper Mission
Fine ?

Final Mission
00:27:259 (6) - Hitsound Finish (?)
00:30:151 (4) - Hitsound Finish (?)
00:32:681 (4,5) - Hitsound Finsh (?)
00:36:295 (1) - Hitsound Finsh (?)

eveless' Extra Mission
Seems fine ~

very nice StoryBoard, yaoi /o/ ç_ç

*STAR*
Topic Starter
wanhyrzh
SPOILER

LoweH wrote:

Hi ~

General
Offset : 1.595 not a big problem imo
Epilepsy Storyboard : Use display epilepsy warning default hmm...I decide to use my own
Map size is 16 mb, so too high, change storyboard's images file (without transparent background) in .jpg (!)yeah I do as you say

Basic Mission
01:38:464 (5) - New combo here OK

Pokie's training mission
General : name is a bit long xD (maybe change in Pokie's Train Mission) haha I think it's OK
00:06:657 (1) - Remove new combo OK
00:10:271 (4) - New combo here OK
00:11:717 (1) - Remove new combo OK
02:47:862 (5) - New combo hereno imo
02:53:645 (3) - New combo hereno imo

Hyper Mission
Fine ?

Final Mission
00:27:259 (6) - Hitsound Finish (?)no imo
00:30:151 (4) - Hitsound Finish (?)no imo
00:32:681 (4,5) - Hitsound Finsh (?)no imo
00:36:295 (1) - Hitsound Finsh (?)OK

eveless' Extra Mission
Seems fine ~

very nice StoryBoard, yaoi /o/ ç_ç

*STAR*
Thank you LoweH~~ :D
Backstep
Nice map.

Free Star. :)
Eirene
[Final Mission]:
you used too many whistle imo

00:30:874 (3) - remove the last whistle
00:36:295 (1) - add finish !!!
00:38:283 (2) - remove whistle ?
00:45:512 (8) - remove whistle ?
00:47:500 (6) - finish
00:51:476 (3) - remove whistle ?
01:04:487 (6) - this whistle is strange, move it on (5) or remove it *.*
01:05:753 (3,4) - remove these whistle ?
01:19:669 (1) - whistle at the end, not at the begining
01:20:211 (2) - remove whistle ?
01:21:115 (5) - ^
01:21:476 (6) - whislte at the end too ?
01:21:837 (7) - only a whistle at the end ?
01:27:621 (8) - try a finish instead of whistle or at least revome this whistle :(
01:33:765 (7) - finish ??
01:37:380 (9) - remove last whistle
01:54:006 (6) - finish ?
02:03:584 (8) - remove whistle
02:03:946 (1) - ^
02:05:572 (8) - finish
02:06:837 (3) - remove whistle ?
02:10:452 (1) - remove the first whistle ?
02:11:356 (4) - remove whistle

I should finish to look at that diff this night *.*

some irc help too *.*

star+kudo star *.* hardest difficulties are awesome :3
Astom
Pretty good map =3 Only yaoi... xD well it's not a problem lol

I suggest finish the skin :3 sb is cool and maybe with a full skin looks better =)

Star + Kudo star >:3

PD: look for a BAT, this is already rankeable, I think, or close to it
Lemon Water_old
You mod requested~

Nice map!

I'll mod tomorrow cause it's very late.

Star & Kudo star!

EDIT: Okay, here's the mod I promised. ^^
These are just suggestions because I couldn't find anything completely wrong.

General
Maybe add shonen-ai to tags since it means boy love?

Beginner Mission
You should use a larger grid on easy levels next time.

01:24:187 (5) - Just a style suggestion, can you move this 10 grid up and 3 grid left? (lvl 3 grid) it's kind of weird cause the next slider doesn't overlap the previous slider like this one.

Pokie's Training Mission
01:22:560 (1) - Add finish here, it think it sounds nice.
01:28:343 (1) - ^
01:34:127 (1) - ^
02:05:934 (1) - ^
02:40:633 (1) - ^
02:46:416 (1) - ^
02:42:801 (3) - Move 2 grid up (lvl 3)
02:46:416 (1) - Add finish.
02:52:199 (1) - ^

Yeah, lots of finish suggestions, but it's no problem if you don't agree with me on these.

Hyper Mission
Some of these claps are coming out of nowhere imo.

00:25:090 (3) - Very small style suggestion, Move 1 grid up. (lvl 3)
00:54:006 (2) - Add clap.
00:54:729 (4) - ^
00:55:452 - At the end of slider add clap.
00:56:175 - ^
01:42:801 (1) - Can you make this look a little more like this?

Final Mission
00:09:910 (2) - Add a whistle at the beginning of the slider and remove the whistle at the end of the slider.
01:01:054 (3) - Move one grid up.
01:37:018 (8) - Add finish at beginning of slider.
01:38:825 (5) - Move one grid right. (lvl 3)
01:39:910 (3) - Add finish.
01:56:898 (6) - Move 1 grid up (lvl 3)
02:02:681 (4) - Move 1 grid left and 1 grid down
02:26:175 (8) - Add finish at end of slider.

eveless' Extra Mission
00:47:139 (3) - This finish sounds funny here, remove it?
00:47:862 (1) - Add finish here.
00:59:428 (1) - ^
01:08:103 (1) - ^
01:09:910 (4) - Move one grid right. (lvl 3)
01:22:560 (6) - Add finish here.
01:28:343 (1) - ^
01:34:127 (6) - ^
01:37:018 (1) - ^
01:39:910 (1) - ^
01:54:368 (1) - ^
02:05:934 (1) - ^
02:17:500 (1) - ^
02:40:633 (1) - ^
02:46:416 (1) - ^
02:52:199 (1) - ^
02:55:090 (1) - ^
02:57:982 (9) - ^
(Ugg me and my finishes, I'm so weird. >.<)

Just some suggestions that might make it look/sound better. ^^
[nAnSi-cHaN]
:)
Shulin
Cute SB :D

General:

-- Some hitsound consistency would be good, also check the overall volume on each difficulty and try and make them the same.
-- You could fade out the mp3 I guess, it cuts off at the end. Minor thing though.

Beginner Mission:

-- Too much normal whistle. It became annoying after a while u_u

00:01:597 (1) - Remove whistle, add finish to the start.
00:07:380 (1) - ^
00:35:572 (4) - Clap > whistle.
00:36:295 (1) - Finish.
00:36:295 (1) - Finish start.
01:10:994 (1) - Finish start, remove whistle.
01:54:368 (1) - ^
01:54:368 (1) - New combo.
02:05:934 (1) - Finish start.
02:29:066 (1) - ^
02:40:633 (1) - Finish.

I only highlighted where I thought whistle sounded really out of place. Good difficulty ^_^

Pokie's Training Mission:

Nice, I like the custom clap here.

Hyper Mission:

-- Normal whistle is too loud.

01:24:910 (1) - Remove custom slider tick here, sounds weird.
01:42:259 (6) - Vertical flip then stack it again?
02:44:970 (5,6) - Remove whistle.

Normal whistle doesn't sound very good, it also sounds too loud. (More clap would be better imo)

Final Mission:

-- Too much soft whistle imo (and no claps =S), some normal sections would have been good to.

01:42:078 (5,6,7,8,9,10) - The stacking here looks bad, maybe raise the stacking leniency or move it somewhere else.
01:42:259 (6) - New combo.
01:42:801 (1) - Remove new combo if done ^
02:15:874 (1) - New combo seems a bit pointless o_o
02:27:621 (1,2,3,4,5,6,7) - Huge jump, maybe make this more symmetrical, it's slightly awkward angle right now imo.

eveless' Extra Mission:

01:09:729 (2,3,4) - Space this 1/4 closer together, like 02:16:777 (3,4,5,6,7) -
01:10:090 (5,6) - Imo the angle is a little awkward.

Minor stuff. Star.
Topic Starter
wanhyrzh
SPOILER

Eirene wrote:

[Final Mission]:
you used too many whistle imo

00:30:874 (3) - remove the last whistle
00:36:295 (1) - add finish !!! OK
00:38:283 (2) - remove whistle ?OK
00:45:512 (8) - remove whistle ?
00:47:500 (6) - finishOK
00:51:476 (3) - remove whistle ?OK
01:04:487 (6) - this whistle is strange, move it on (5) or remove it *.*OK
01:05:753 (3,4) - remove these whistle ?OK
01:19:669 (1) - whistle at the end, not at the begining
01:20:211 (2) - remove whistle ?
01:21:115 (5) - ^
01:21:476 (6) - whislte at the end too ?
01:21:837 (7) - only a whistle at the end ?
01:27:621 (8) - try a finish instead of whistle or at least revome this whistle :(
01:33:765 (7) - finish ?? OK
01:37:380 (9) - remove last whistle
01:54:006 (6) - finish ?OK
02:03:584 (8) - remove whistleOK
02:03:946 (1) - ^OK
02:05:572 (8) - finishOK
02:06:837 (3) - remove whistle ?
02:10:452 (1) - remove the first whistle ?OK
02:11:356 (4) - remove whistle

I should finish to look at that diff this night *.*

some irc help too *.*

star+kudo star *.* hardest difficulties are awesome :3
Waiting for your mod finished XD
Thank you Eiri~

SPOILER

Astom wrote:

Pretty good map =3 Only yaoi... xD well it's not a problem lol

I suggest finish the skin :3 sb is cool and maybe with a full skin looks better =)

Star + Kudo star >:3

PD: look for a BAT, this is already rankeable, I think, or close to it
Thank you Astom!
I'll consider to finish the skin XD
The pink star is pretty cute :D

SPOILER

Lemons In Your Eyes wrote:

You mod requested~

Nice map!

I'll mod tomorrow cause it's very late.

Star & Kudo star!
yaoi is good
Thank you Lemons~~~
I'm waiting for you mod :D
yaoi is great!

[nAnSi-cHaN] wrote:

:)
Oh thank you for your star! nansi~

SPOILER

Shulin wrote:

Cute SB :D

General:

-- Some hitsound consistency would be good, also check the overall volume on each difficulty and try and make them the same.OK
-- You could fade out the mp3 I guess, it cuts off at the end. Minor thing though.OK

Beginner Mission:

-- Too much normal whistle. It became annoying after a while u_u

00:01:597 (1) - Remove whistle, add finish to the start.OK
00:07:380 (1) - ^OK
00:35:572 (4) - Clap > whistle.OK
00:36:295 (1) - Finish.OK
00:36:295 (1) - Finish start.OK
01:10:994 (1) - Finish start, remove whistle.OK
01:54:368 (1) - ^OK
01:54:368 (1) - New combo.You mean remove? I agree since it's no need to NC here
02:05:934 (1) - Finish start.OK
02:29:066 (1) - ^OK
02:40:633 (1) - Finish.OK

I only highlighted where I thought whistle sounded really out of place. Good difficulty ^_^

Pokie's Training Mission:

Nice, I like the custom clap here.

Hyper Mission:

-- Normal whistle is too loud.I consider change them all to custom clap

01:24:910 (1) - Remove custom slider tick here, sounds weird.OK
01:42:259 (6) - Vertical flip then stack it again?OK
02:44:970 (5,6) - Remove whistle.OK

Normal whistle doesn't sound very good, it also sounds too loud. (More clap would be better imo)

Final Mission:

-- Too much soft whistle imo (and no claps =S), some normal sections would have been good to.OK, I'll consider it.

01:42:078 (5,6,7,8,9,10) - The stacking here looks bad, maybe raise the stacking leniency or move it somewhere else.OK
01:42:259 (6) - New combo.OK
01:42:801 (1) - Remove new combo if done ^OK
02:15:874 (1) - New combo seems a bit pointless o_oremoved
02:27:621 (1,2,3,4,5,6,7) - Huge jump, maybe make this more symmetrical, it's slightly awkward angle right now imo.OK

eveless' Extra Mission:I leave this to eveless XD

01:09:729 (2,3,4) - Space this 1/4 closer together, like 02:16:777 (3,4,5,6,7) -
01:10:090 (5,6) - Imo the angle is a little awkward.

Minor stuff. Star.
Thank you Shulin!
Glad to have your second mod :D
Lemon Water_old

wanhyrzh wrote:

Thank you Lemons~~~
I'm waiting for you mod :D
I'm not sure if you know or not but I edited my last post and the mod is there. ;)

PS: There's not enough sexy scenes. :lol: J.K.
Topic Starter
wanhyrzh
SPOILER

Lemons In Your Eyes wrote:

You mod requested~

Nice map!

I'll mod tomorrow cause it's very late.

Star & Kudo star!

EDIT: Okay, here's the mod I promised. ^^
These are just suggestions because I couldn't find anything completely wrong.

General
Maybe add shonen-ai to tags since it means boy love? haha I think shonen is somehow younger than boy XD

Beginner Mission
You should use a larger grid on easy levels next time.

01:24:187 (5) - Just a style suggestion, can you move this 10 grid up and 3 grid left? (lvl 3 grid) it's kind of weird cause the next slider doesn't overlap the previous slider like this one. OK

Pokie's Training Mission
01:22:560 (1) - Add finish here, it think it sounds nice.OK
01:28:343 (1) - ^OK
01:34:127 (1) - ^OK
02:05:934 (1) - ^OK
02:40:633 (1) - ^OK
02:46:416 (1) - ^OK
02:42:801 (3) - Move 2 grid up (lvl 3) no since it's 1.1X at this diff~
02:46:416 (1) - Add finish.OK
02:52:199 (1) - ^OK

Yeah, lots of finish suggestions, but it's no problem if you don't agree with me on these.

Hyper Mission
Some of these claps are coming out of nowhere imo.

00:25:090 (3) - Very small style suggestion, Move 1 grid up. (lvl 3)OK
00:54:006 (2) - Add clap.OK
00:54:729 (4) - ^OK
00:55:452 - At the end of slider add clap.OK
00:56:175 - ^OK
01:42:801 (1) - Can you make this look a little more like this? OK


Final Mission
00:09:910 (2) - Add a whistle at the beginning of the slider and remove the whistle at the end of the slider.OK
01:01:054 (3) - Move one grid up.OK
01:37:018 (8) - Add finish at beginning of slider.OK
01:38:825 (5) - Move one grid right. (lvl 3)
01:39:910 (3) - Add finish.OK
01:56:898 (6) - Move 1 grid up (lvl 3)OK
02:02:681 (4) - Move 1 grid left and 1 grid downOK
02:26:175 (8) - Add finish at end of slider.whistle instead~

eveless' Extra MissionI leave these to eveless~
00:47:139 (3) - This finish sounds funny here, remove it?
00:47:862 (1) - Add finish here.
00:59:428 (1) - ^
01:08:103 (1) - ^
01:09:910 (4) - Move one grid right. (lvl 3)
01:22:560 (6) - Add finish here.
01:28:343 (1) - ^
01:34:127 (6) - ^
01:37:018 (1) - ^
01:39:910 (1) - ^
01:54:368 (1) - ^
02:05:934 (1) - ^
02:17:500 (1) - ^
02:40:633 (1) - ^
02:46:416 (1) - ^
02:52:199 (1) - ^
02:55:090 (1) - ^
02:57:982 (9) - ^
(Ugg me and my finishes, I'm so weird. >.<)

Just some suggestions that might make it look/sound better. ^^
Thank you Lemons~~
Your mod is helpful XD
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • Really great job on the storyboard. I wonder why you storyboarded an epilepsy warning manually, because there's the option in Song Setup to do that (Maybe you wanted it to fit the SB?), anyway i don't think the epilepsy warning is needed: i don't see any rapidly falshing colours.
- Beginner Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice
- Pokie's Training Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x2
- Hyper Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x3
- Final Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x4
- eveless' Extra Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Rename to "eveless's Extra Mission". You have to add the 's because it is a name.
    Nice x5
Nice combo x5.
Can't find anything wrong in either maps or storyboard, everything works fine and nothing is broken or out of the guidelines.
Nice job.
ignorethis
Offset feels way too early for me. Try +20ms ?

<Beginner Mission>
01:10:994 (1) - Add whistle?

<Hyper Mission>
02:44:247 - Remove the hitsound on this slider tick

<eveless's Extra Mission>
00:11:717 (2,3,4,5,6) - too many finishes D:

nice :P
Topic Starter
wanhyrzh
SPOILER

Card N'FoRcE wrote:

- General: (Considerations and things you need to check/fix for the whole map)
  • Really great job on the storyboard. I wonder why you storyboarded an epilepsy warning manually, because there's the option in Song Setup to do that (Maybe you wanted it to fit the SB?), anyway i don't think the epilepsy warning is needed: i don't see any rapidly falshing colours.
- Beginner Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice
- Pokie's Training Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x2
- Hyper Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x3
- Final Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nice x4
- eveless' Extra Mission:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Rename to "eveless's Extra Mission". You have to add the 's because it is a name. OK
    Nice x5
Nice combo x5.
Can't find anything wrong in either maps or storyboard, everything works fine and nothing is broken or out of the guidelines.
Nice job.
Thank you for looking at it~CNF :D

SPOILER

ignorethis wrote:

Offset feels way too early for me. Try +20ms ? OK it's my fault.... I changed the mp3

<Beginner Mission>
01:10:994 (1) - Add whistle? I delete it XD

<Hyper Mission>
02:44:247 - Remove the hitsound on this slider tick OK

<eveless's Extra Mission>leavethis to eveless XD
00:11:717 (2,3,4,5,6) - too many finishes D:

nice :P
Thank you :D
Musty
Hey you want a mod i have a mod ^^

Beginner Mission :

[02:17:517](3) Place the circle "3" on the last slider is the coolest :>

Ehh it's a good beatmap, i have not other fault at mod (xD)

search a BAT (osuplayer111 etc...)

STAR~
DerekMcD
*Star*
Teara
In love with the storyboard!!

Its so cute.

Get a star!

Also.

Nothing major, and the following can be ignored =p

But

[Eveless Extra Mission]

00:58:725 (2) - Spacing~ to close IMO
02:17:339 (8) - new combo
02:17:520 (1) - remove new combo
02:29:086 (1) - SB makes this very hard to read IMHO

all in all~ love this diff!! :)

[Final Mission]

01:57:279 (1,2) - shape them a little to fit circle approach?
01:58:183 (4) - ^
Doomsday
Oh hey. Nice little storyboard there :)

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these

  1. I got Offset: 1,627 (A little later than yours)
  2. There seems to be a lot of White in the Background and the Storyboard, which makes the white hitcircles hard to see. Maybe you should change the white hitcircles to a different color?
[BEGINNER MISSION]

Seems fine, A little hard for an easy difficulty, but it isn't too tough.

[POKIE'S TRAINING MISSION]

Awesome. I couldn't find anything wrong

[HYPER MISSION]

Very nice.

[FINAL MISSION]

I didn't like this one as much as Hyper. A bit too quick imo, and some silly jumps, but that is just my opinion :o

00:54:930 (7,1) - Remove this jump? I can't see where this jump fits in. It seems to come out of nowhere.
01:12:460 (1) - ^

^ There are a few others like that, but those are the more major ones.

[EVELESS'S EXTRA MISSION]

hmm. Too overmapped for my tastes. I can see where they fit in, but its a bit too much IMO. Nothing specific that I can point out though.

Overall, its a nice little map. Im not too keen on the insane difficulties, but the lower ones were very nice. A nice storyboard too.

Starred
Topic Starter
wanhyrzh
SPOILER

Sweyax wrote:

Hey you want a mod i have a mod ^^

Beginner Mission :

[02:17:517](3) Place the circle "3" on the last slider is the coolest :> oh I consider not to change since the time is a bit long

Ehh it's a good beatmap, i have not other fault at mod (xD)

search a BAT (osuplayer111 etc...)

STAR~
Thank you Sweyax! ;)

kokoroanime wrote:

*Star*
Thank you for looking at it! :D

SPOILER

Teara wrote:

In love with the storyboard!!

Its so cute.

Get a star!

Also.

Nothing major, and the following can be ignored =p

But

[Eveless Extra Mission] I leave these to eveless~

00:58:725 (2) - Spacing~ to close IMO
02:17:339 (8) - new combo
02:17:520 (1) - remove new combo
02:29:086 (1) - SB makes this very hard to read IMHO

all in all~ love this diff!! :)

[Final Mission]

01:57:279 (1,2) - shape them a little to fit circle approach? OK
01:58:183 (4) - ^OK
Thank you Teara! :D

SPOILER

Doomsday93 wrote:

Oh hey. Nice little storyboard there :)

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these

  1. I got Offset: 1,627 (A little later than yours) oops....+10 again ;_;
  2. There seems to be a lot of White in the Background and the Storyboard, which makes the white hitcircles hard to see. Maybe you should change the white hitcircles to a different color?I don't see very hard when I play....so I decide to leave it there
[BEGINNER MISSION]

Seems fine, A little hard for an easy difficulty, but it isn't too tough.

[POKIE'S TRAINING MISSION]

Awesome. I couldn't find anything wrong

[HYPER MISSION]

Very nice.

[FINAL MISSION]

I didn't like this one as much as Hyper. A bit too quick imo, and some silly jumps, but that is just my opinion :o

00:54:930 (7,1) - Remove this jump? I can't see where this jump fits in. It seems to come out of nowhere.OK
01:12:460 (1) - ^OK

^ There are a few others like that, but those are the more major ones.

[EVELESS'S EXTRA MISSION]I leave these to eveless~

hmm. Too overmapped for my tastes. I can see where they fit in, but its a bit too much IMO. Nothing specific that I can point out though.

Overall, its a nice little map. Im not too keen on the insane difficulties, but the lower ones were very nice. A nice storyboard too.

Starred
Thanks a lot D93~ :)
Zetsubou Sensei
Lol Yaoi time...Well done on the SB!!

[Pokie's Training Mission]
Check the spacing for this

My biggest concern is Kiai Time...It would improve the feel of the map to me...I suggest you insert Kiai time at 01:11:024 until the break at 01:43:012 (or somewhere in between), and then another Kiai Time at 02:29:096 until the end of the song (or somewhere in between)

Great map! Very well done, lol way to make a great Yaoi SB

~STAR
Dotsu
[Beginner Mission]

Hitsound有点乱,建议改成Soft音效
或者试试我重新排了一下的 看看行不行:

————————————————————————————————
Download: C.G mix - True Eyes (wanhyrzh) [Beginner Mission].osu
————————————————————————————————


[Pokie's Training Mission]

  • 00:47:892(1):开头处+Finish
    02:22:590(4):开头处+Whistle
[Hyper Mission]

  • 02:29:096(1):开头处+Finish
[Final Mission]

  • 02:15:723:加一个Circle
Good map!

#STAR#
Topic Starter
wanhyrzh
SPOILER

Zetsubou Sensei wrote:

Lol Yaoi time...Well done on the SB!!

[Pokie's Training Mission]
Check the spacing for this even AIMOD says no problem?

My biggest concern is Kiai Time...It would improve the feel of the map to me...I suggest you insert Kiai time at 01:11:024 until the break at 01:43:012 (or somewhere in between), and then another Kiai Time at 02:29:096 until the end of the song (or somewhere in between) I think KIAI makes the notes very hard to see due to the SB

Great map! Very well done, lol way to make a great Yaoi SB

~STAR
Thank you for looking at and starring it! :)

SPOILER

impossiblexu wrote:

[Beginner Mission]

Hitsound有点乱,建议改成Soft音效
或者试试我重新排了一下的 看看行不行:太棒了,很有创意的音效……比我的好多了,果然找你是对的 XP

————————————————————————————————
[attachment=0:3008f]C.G mix - True Eyes (wanhyrzh) [Beginner Mission].osu[/attachment:3008f]
————————————————————————————————


[Pokie's Training Mission]

  • 00:47:892(1):开头处+Finish OOPS 居然忘了= =
    02:22:590(4):开头处+Whistle OK


[Hyper Mission]

  • 02:29:096(1):开头处+Finish OK
[Final Mission]

  • 02:15:723:加一个Circle OK
Good map!

#STAR#
Thank you Xu~~ :D
xierbaliti
哇好赞的SB ._. yaranaika?

打了几遍 一些建议:(可能只是本人这么认为 可以无视掉啦)

-Beginner-
Normal的哨子音在这歌真的不好听 >_> 而且你看你在其他的难度里也没有用到嘛 换成soft的吧 :3

Final-
01:42:560 (4) - 去掉这个? 这里3连貌似比5连稍微有感觉 :3

*star*x3 for good map&SB

快找BAT吧 >_>
Topic Starter
wanhyrzh
SPOILER

xierbaliti wrote:

哇好赞的SB ._. yaranaika?

打了几遍 一些建议:(可能只是本人这么认为 可以无视掉啦)

-Beginner-
Normal的哨子音在这歌真的不好听 >_> 而且你看你在其他的难度里也没有用到嘛 换成soft的吧 :3 换了O.O

Final-
01:42:560 (4) - 去掉这个? 这里3连貌似比5连稍微有感觉 :3

*star*x3 for good map&SB 谢谢:3!压力变大了……

快找BAT吧 >_>
Thank you Xier~~ :D
blissfulyoshi
Even though I don't like yaoi, this is amazing sb.

Beginner Mission
Normal mod:
02:43:916 (1) - this will probably look better if the curve was a little sharper

Combo mod:
01:38:494 (1) - new combo to follow your new combo every 8 whole notes pattern (and to follow the lyrics too)
02:49:699 (4,1) - remove 1's new combo and add a new combo to 4 to follow your new combo every 8 whole note pattern?

Pokie's Training Mission
Combo mod:
02:43:554 (4) - new combo to follow the lyrics

Hyper Mission:
Normal mod:
00:54:578 (3,4,5) - it will look better if these notes were rearranged so that 5 is not overlapped by 2
01:55:301 (2) - it would look better if the end of 2 did not overlap the end of 1
02:53:313 (2) - it would look better if the 2 was not overlapped by 1

Combo mod:
00:29:096 (4) - since you seem to prefer more combos in this diff, add a new combo here
00:34:880 (4) - ^
00:36:325 (1,2,3,1,2,3) and 00:47:892 (1,2,3,4,5) - please make the combos here consistent
00:39:217 (1,2,3,4,5,1,2,3) and 00:50:783 (1,2,3,4,5) - ^
01:08:133 (6) - new combo for 8 whole notes?

Final Mission: fine (I took a few more liberties in combo modding because of your comboing style in this map, but if you want me to, I can always come back for a more strict run through)

eveless's Extra Mission:
Normal mod:
02:05:241 (8,9) - probably more intuitve if you swapped the positions of 8 and 9 with each other

Combo mod:
02:01:626 (4) - new combo to follow your pattern of a new combo every 4 whole notes?
02:04:518 (4) - ^
02:10:301 (4) - ^
02:24:759 (5) - ^
02:37:771 (3) - ^

Nice map and a spectacular sb. Mostly just minor things on my side, so star! Good luck on getting this ranked.

Edit: Very sorry about modding your map so late.

Final Mission: (I am going to be guessing at your style, so all these mods might not work at all)
Combo mod:
01:15:361 (5) - new combo to follow your pattern of a new combo every 4 whole notes?
01:21:145 (5) - ^
01:35:602 (4) - ^ (if you want to follow your patterns, then add a new combo to 6 instead)
02:07:590 (5) - new combo to follow your pattern of a new combo every 4 whole notes?
02:14:639 (5) - ^
Topic Starter
wanhyrzh
SPOILER

blissfulyoshi wrote:

Even though I don't like yaoi, this is amazing sb.

Beginner Mission
Normal mod:
02:43:916 (1) - this will probably look better if the curve was a little sharper yeah!

Combo mod:
01:38:494 (1) - new combo to follow your new combo every 8 whole notes pattern (and to follow the lyrics too) OK
02:49:699 (4,1) - remove 1's new combo and add a new combo to 4 to follow your new combo every 8 whole note pattern? OK

Pokie's Training Mission
Combo mod:
02:43:554 (4) - new combo to follow the lyrics yeah~

Hyper Mission:
Normal mod:
00:54:578 (3,4,5) - it will look better if these notes were rearranged so that 5 is not overlapped by 2 OK
01:55:301 (2) - it would look better if the end of 2 did not overlap the end of 1 OK
02:53:313 (2) - it would look better if the 2 was not overlapped by 1 OK

Combo mod:
00:29:096 (4) - since you seem to prefer more combos in this diff, add a new combo hereOK
00:34:880 (4) - ^OK
00:36:325 (1,2,3,1,2,3) and 00:47:892 (1,2,3,4,5) - please make the combos here consistentOK
00:39:217 (1,2,3,4,5,1,2,3) and 00:50:783 (1,2,3,4,5) - ^OK
01:08:133 (6) - new combo for 8 whole notes?OK

Final Mission: fine (I took a few more liberties in combo modding because of your comboing style in this map, but if you want me to, I can always come back for a more strict run through)haha if you have time may you do it?

eveless's Extra Mission: I leave this to eveless~
Normal mod:
02:05:241 (8,9) - probably more intuitve if you swapped the positions of 8 and 9 with each other

Combo mod:
02:01:626 (4) - new combo to follow your pattern of a new combo every 4 whole notes?
02:04:518 (4) - ^
02:10:301 (4) - ^
02:24:759 (5) - ^
02:37:771 (3) - ^

Nice map and a spectacular sb. Mostly just minor things on my side, so star! Good luck on getting this ranked.
Thank you blissfulyoshi~~I finally get your mod XD
Shiro
Very nice Beginner Mission map, you managed to make it very easy with simple rythms, yet it's not boring, and it can be actually challenging for new players.
Same goes for Pokie's Training Mission, with bonus points for the excellent hitsounds (which I'm stealing for further use, if you allow me to).
I don't like Final Mission however, it feels like you just wanted a very hard diff, so you just set the OD high, with fast HP drain and high accuracy needed, adding notes with distance snapping pretty high, even if notes don't fit the music. Same goes for eveless's Extra Mission.
It's just a personal opinion, though, those are playable and rankable, and some people like this kind of diff, I just don't.

That's another bad point in my opinion : you should have made at least one diff that focused on the lyrics : it would have been interesting to map something on them.

Your map is good and you deserve a star anyway.
100pa-
Post subject: Re: C.G mix - True Eyes


here we go
Faust
Final Mission:
- 00:40:120 - move this slider so it doesn't overlap itself with the previous circle. It comes one beat after it, so it may put people off.
- 02:02:711 - Wow, this...is a massive jump. You could save youself a lot of scrutiny by softening these Nazi-jumps.
Shift them closer until they're at an acceptable flow of play. I'm not telling you to NERF them though. Just lighten them up.
- 02:13:554 ^
- 02:30:633 ^
- 02:33:434 ^
- 02:36:325 ^
- 02:47:530 ^
A suggestion for these is just to simply move them 1 or 2 grids closer to each other. Remember, it's only a suggestion.
- 01:21:867 - Space (3) & (4)
- 02:35:060 - Move (6) away.

eveless's Extra Mission:
In general, spacing is consistent. I've noticed some rarely used patterns, they can be a little hard to read.
- 01:31:807 - Move (2) so that the pattern looks more complete.

Just to add, personally, I wasn't very comfortable with the SB playing. It didn't hinder the modding though.
This should be ranked soon, it's well-made and well-spread. You can have a star to help.
Real1
Skin
  1. Maybe the guy in slider ball should move. Not just stand still.
Beginner Mission
  1. If this is intended to be a map for beginners, I think it's too hard in some places. Examples: The stacks (I often spectate beginners and they always suck on stacks.) Also, the "cnake" here 01:16:807 (1,2,3,4) - is probably too hard for noobs. They often have problems with just single sliders... This snake will make them go nuts.
Pokie's Training Mission
  1. Very good. There is is just one place that sounds weird to me:
    00:03:072 (2,3) - Doesn't sound good like this. I'd remap only this part.
Hyper Mission
  1. Nothing that hits me as bad. Good!
Final Mission
  1. 00:25:482 (3) - How about starting this on the the white tick before it and add en extra repeat?
  2. Some jumps feel a bit unpredictable... But that's okay. I fall in that trap when i make my own maps as well, hehe.

eveless extra mission
  1. Yeah yeah, I know you want this map to be crazy... But even so, I'd lower the OD with 1 tick.
  2. 00:40:482 Add a note here or extend the repeating slider with one more repeat?
Star!
Topic Starter
wanhyrzh
SPOILER

Odaril wrote:

Very nice Beginner Mission map, you managed to make it very easy with simple rythms, yet it's not boring, and it can be actually challenging for new players.
Same goes for Pokie's Training Mission, with bonus points for the excellent hitsounds (which I'm stealing for further use, if you allow me to).
I don't like Final Mission however, it feels like you just wanted a very hard diff, so you just set the OD high, with fast HP drain and high accuracy needed, adding notes with distance snapping pretty high, even if notes don't fit the music. Same goes for eveless's Extra Mission.
It's just a personal opinion, though, those are playable and rankable, and some people like this kind of diff, I just don't.

That's another bad point in my opinion : you should have made at least one diff that focused on the lyrics : it would have been interesting to map something on them.

Your map is good and you deserve a star anyway.
I'll consider it next time
anyway thank you :D

SPOILER

OH-SHI- wrote:

Final Mission:
- 00:40:120 - move this slider so it doesn't overlap itself with the previous circle. It comes one beat after it, so it may put people off.
- 02:02:711 - Wow, this...is a massive jump. You could save youself a lot of scrutiny by softening these Nazi-jumps.
Shift them closer until they're at an acceptable flow of play. I'm not telling you to NERF them though. Just lighten them up.
- 02:13:554 ^
- 02:30:633 ^
- 02:33:434 ^
- 02:36:325 ^
- 02:47:530 ^
A suggestion for these is just to simply move them 1 or 2 grids closer to each other. Remember, it's only a suggestion.
- 01:21:867 - Space (3) & (4)
- 02:35:060 - Move (6) away.

eveless's Extra Mission:
In general, spacing is consistent. I've noticed some rarely used patterns, they can be a little hard to read.
- 01:31:807 - Move (2) so that the pattern looks more complete.

Just to add, personally, I wasn't very comfortable with the SB playing. It didn't hinder the modding though.
This should be ranked soon, it's well-made and well-spread. You can have a star to help.
OK I do some change~Thank you~

SPOILER

Real1 wrote:

Skin
  1. Maybe the guy in slider ball should move. Not just stand still. i WANT TO MAKE IT BUT NOT ABLE TO :x
Beginner Mission
  1. If this is intended to be a map for beginners, I think it's too hard in some places. Examples: The stacks (I often spectate beginners and they always suck on stacks.) Also, the "cnake" here 01:16:807 (1,2,3,4) - is probably too hard for noobs. They often have problems with just single sliders... This snake will make them go nuts. OK reduce some stacks~
Pokie's Training Mission
  1. Very good. There is is just one place that sounds weird to me:
    00:03:072 (2,3) - Doesn't sound good like this. I'd remap only this part.OK remade~
Hyper Mission
  1. Nothing that hits me as bad. Good!
Final Mission
  1. 00:25:482 (3) - How about starting this on the the white tick before it and add en extra repeat? maybe not~I think it sounds better now
  2. Some jumps feel a bit unpredictable... But that's okay. I fall in that trap when i make my own maps as well, hehe.

eveless extra missionI leave this to eveless~
  1. Yeah yeah, I know you want this map to be crazy... But even so, I'd lower the OD with 1 tick.
  2. 00:40:482 Add a note here or extend the repeating slider with one more repeat?
Star!
Thank you Real1! :)
JauiPlaY
:) this one is mine
斯大~
xinhe
我是来STAR的~~~0.0

求MOD: http://osu.ppy.sh/s/18128
IceBeam
[Hyper Mission]
02:15:723 (9) - Try to find better place for it.Make vertically flip from 02:14:639 (5) or place it in the center,to make a star-shaped combo.

[Final Mission]
01:41:566 (2) - Stack it with 01:40:301 (5)?

[eveless's Extra Mission]
02:09:578 (3) - Stack it with 02:08:133 (3)?

Others seem fine.

Good luck,star~
Topic Starter
wanhyrzh

JauiPlaY wrote:

:) this one is mine
斯大~
Thanks~~

xinhe wrote:

我是来STAR的~~~0.0

求MOD: http://osu.ppy.sh/s/18128
Thank you and have modded + posted~

SPOILER

SadKangaroo wrote:

[Hyper Mission]
02:15:723 (9) - Try to find better place for it.Make vertically flip from 02:14:639 (5) or place it in the center,to make a star-shaped combo. OK

[Final Mission]
01:41:566 (2) - Stack it with 01:40:301 (5)? OK

[eveless's Extra Mission]
02:09:578 (3) - Stack it with 02:08:133 (3)?OK

Others seem fine.

Good luck,star~
Thank you! :D
Rukario
All of this are suggestion except when I write it in red.

Beginner Mission:
Nothing to say. Pretty good Easy/Normal Difficulty.

Pokie's Training Mission:
Coulnd't find anything either. Really good Difficulty too.

Hyper Mission:
01:29:819 (4) - New Combo
02:14:639 (5) - ^
That is all

Final Mission:
01:15:361 (5) - New Combo
01:26:566 (4) - ^
01:37:048 (8) - ^
02:49:337 (7) - ^

eveless's Extra Mission:
I could now be picky and should say the difficulty should be named "eveless' Extra Mission" to be correct English but yeah :P
02:17:349 (1) - Remove New Combo - To be consistent because you did it differently before
02:17:530 (old 3) - New Combo

That would be it though. Really good Insane Difficulty. Really enjoyed this one.

Overall I have to say, really good map, awesome skin, SB and song. Star~
Now get this ranked :P
Kurai
Sorry for the late :<
So that's perfect and I like the map, so Star&Kstar :>

Nice job :>
Topic Starter
wanhyrzh
SPOILER

Rukarioman wrote:

All of this are suggestion except when I write it in red.

Beginner Mission:
Nothing to say. Pretty good Easy/Normal Difficulty.

Pokie's Training Mission:
Coulnd't find anything either. Really good Difficulty too.

Hyper Mission:
01:29:819 (4) - New Combo
02:14:639 (5) - ^
That is all

Final Mission:
01:15:361 (5) - New Combo
01:26:566 (4) - ^
01:37:048 (8) - ^
02:49:337 (7) - ^

eveless's Extra Mission:
I could now be picky and should say the difficulty should be named "eveless' Extra Mission" to be correct English but yeah :P
02:17:349 (1) - Remove New Combo - To be consistent because you did it differently before
02:17:530 (old 3) - New Combo

That would be it though. Really good Insane Difficulty. Really enjoyed this one.

Overall I have to say, really good map, awesome skin, SB and song. Star~
Now get this ranked :P
OK I fixxed some combo shits.
Thank you~

Kurai_ wrote:

Sorry for the late :<
So that's perfect and I like the map, so Star&Kstar :>

Nice job :>
Oh Kurai!~ Thanks for your pink star!! :D
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
02:29:006 - Start Kiai Time here.

[Beginner]
00:43:554 (4) - New Combo.
00:44:639 - Add a hitcircle.
02:13:193 (4) - New Combo.

[Pokie]
02:58:012 (1) - Try to delete this one and make the first one longer.

Yaoi wasn't a problem for me, even if i'm male and i'm ethereal XD
Firo Prochainezo
Gay star.
Topic Starter
wanhyrzh
SPOILER

tmokb93 wrote:

Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
02:29:006 - Start Kiai Time here. I think KIAI works not good with the SB~

[Beginner]
00:43:554 (4) - New Combo. no, for I use NC every 2 long white tick in this diff~
00:44:639 - Add a hitcircle.OK I redesign this part
02:13:193 (4) - New Combo. same as above

[Pokie]
02:58:012 (1) - Try to delete this one and make the first one longer. maybe not

Yaoi wasn't a problem for me, even if i'm male and i'm ethereal XD
Thank you for looking at it!

meronmyon wrote:

Gay star.
haha thank you!
choche_old
Ok, I'm going to start :)

In Red things that you must do.
In Green suggestions (You don't have to change it if you don't agree with me).


[General]

I like it <3
I think that I won't be able to mod this, there's a 78 SP Map o.O

[Begginer Mission]

00:09:578 - Maybe add a clap sound (?)
00:52:952 (3) - Add finish (?)
01:21:867 - ^
01:27:651 - ^
02:31:626 - ^


I like this diff.

[Pokie's Training Mission]

00:10:301 - Here, I would add "clap" in the first and third circle of the slider.

I can't say something more o.o it's good ^^

[Hyper Mission]

I can't say anything here o.O'

[Final Mission]

01:00:542 - Maybe add clap (?)
01:02:349 - Maybe add finish at the start and clap at the end (?)

I love this difficult <3 it's very difficult ^^

[eveless's Extra Mission]

Nothing to say <3

Sorry, I know that my mod wasn't helpful, but this beatmap is really good :)

Good luck, I want this ranked :P
Topic Starter
wanhyrzh
SPOILER

choche wrote:

Ok, I'm going to start :)

In Red things that you must do.
In Green suggestions (You don't have to change it if you don't agree with me).


[General]

I like it <3
I think that I won't be able to mod this, there's a 78 SP Map o.O

[Begginer Mission]

00:09:578 - Maybe add a clap sound (?)
00:52:952 (3) - Add finish (?)
01:21:867 - ^
01:27:651 - ^
02:31:626 - ^


I like this diff.

[Pokie's Training Mission]

00:10:301 - Here, I would add "clap" in the first and third circle of the slider.

I can't say something more o.o it's good ^^

[Hyper Mission]

I can't say anything here o.O'

[Final Mission]

01:00:542 - Maybe add clap (?)
01:02:349 - Maybe add finish at the start and clap at the end (?)

I love this difficult <3 it's very difficult ^^

[eveless's Extra Mission]

Nothing to say <3

Sorry, I know that my mod wasn't helpful, but this beatmap is really good :)

Good luck, I want this ranked :P
Don't worry, you do point out something XD
I add some clap in Final~
Thank you! :D
Kert
I looked through everything, but couldn't find anything wrong in particular. I have only one suggestion:
[Hyper Mission]
02:21:687 (2) - Move the slider(on the timeline), so it will start at 02:21:867
And then I suggest a new slider from 02:22:410 to 02:22:952, not two sliders. For me what is there now sounds a bit off..

Raki Suta 4 u
Topic Starter
wanhyrzh

CracK wrote:

I looked through everything, but couldn't find anything wrong in particular. I have only one suggestion:
[Hyper Mission]
02:21:687 (2) - Move the slider(on the timeline), so it will start at 02:21:867
And then I suggest a new slider from 02:22:410 to 02:22:952, not two sliders. For me what is there now sounds a bit off..

Raki Suta 4 u
OK I have redesigned that part.
Thank you! :D

P.S. Didn't you mean those sliders in FINAL? I haven't found them in HYPER.
Kert
Yes, I meant Final. My mistake :D After your fix, it looks fine now
DeadAlready
天啊,你給我這東西做得這麼好,還要我挑什麼啊XD(被打)

嘛,加油啦>w</,這已經不是我等沙包挑得出問題的map了(啥)

star~ <3
Mizu_banned
Meeeeooowww~ >A<
Nice map :3
Topic Starter
wanhyrzh

quintitem wrote:

天啊,你給我這東西做得這麼好,還要我挑什麼啊XD(被打)

嘛,加油啦>w</,這已經不是我等沙包挑得出問題的map了(啥)

star~ <3
谢谢学姐帮忙试图~~谢谢STAR! :)

BattorA wrote:

Meeeeooowww~ >A<
Nice map :3
haha BattorA~~
Thanks a lot for your support~! :D
Dusty
why is scorebar-kidanger2 116x116? You probably should make it more like scorebar-kidanger and make it 1x1.

[Beginner Mission]
00:43:554 (4) - new combo maybe?
02:13:193 (4) - ^?
Nice map.

Pokie's and Hyper are really good, and I can't mod Final and eveless's because I suck too much

*
Topic Starter
wanhyrzh
SPOILER

Dusty wrote:

why is scorebar-kidanger2 116x116? You probably should make it more like scorebar-kidanger and make it 1x1. OK FIXED! You are so careful XD

[Beginner Mission]
00:43:554 (4) - new combo maybe? OK
02:13:193 (4) - ^?OK
Nice map.

Pokie's and Hyper are really good, and I can't mod Final and eveless's because I suck too much

*
Thank you dusty~ :D
Daerren
Goku Modding!

[Beginner Mission]:
Everything is good.

[Pokie's Training Mission]:
02:47:892 (5): Should move this to make even with 1-4

[Hyper Mission]:
00:06:867 (1): Maybe should remove it. There's barely any time to recover from spinner.

[Final Mission]:
everything okay.

[eveless's extra mission]:
name: eveless's isn't really proper. should be eveless'
everything is... wow hard XD

all suggestions. no need to fix.

Love the SB. Btw, what yaoi is this? I want to watch it. they're all... wow.
anyway, star.
Topic Starter
wanhyrzh
SPOILER

Daerren wrote:

Goku Modding!

[Beginner Mission]:
Everything is good.

[Pokie's Training Mission]:
02:47:892 (5): Should move this to make even with 1-4 OK I change a little

[Hyper Mission]:
00:06:867 (1): Maybe should remove it. There's barely any time to recover from spinner. OK I just end the spinner earlier

[Final Mission]:
everything okay.

[eveless's extra mission]:
name: eveless's isn't really proper. should be eveless'
everything is... wow hard XD

all suggestions. no need to fix.

Love the SB. Btw, what yaoi is this? I want to watch it. they're all... wow.
anyway, star.
Thanks for helping~ :)
bearing019
General;

02:37:771 to 02:40:663 (Image) - I think this image might be a little NSFW... it's a little risque, I think.
I would think that the names for Beginner and Training's difficulties be swapped, I would assume that the name Training would be an easier map than Beginner.

Final Mission;

02:27:651 (1,2,3,4,5,6,7) - These jumps may be a little too large.

Extra;

01:35:241 (4,1) - Spacing.
Topic Starter
wanhyrzh
SPOILER

DiamondCrash wrote:

General;

02:37:771 to 02:40:663 (Image) - I think this image might be a little NSFW... it's a little risque, I think. OK I'll change it.
I would think that the names for Beginner and Training's difficulties be swapped, I would assume that the name Training would be an easier map than Beginner. I'll think about it~

Final Mission;

02:27:651 (1,2,3,4,5,6,7) - These jumps may be a little too large. OK I'll try to reduce the DS.

Extra;

01:35:241 (4,1) - Spacing. OK
Thanks a lot DC~
I'm very sorry that the SB made you uncomfortable.
I promise I 'll not let you mod maps like this again...
Thank you again.
LKs
传说TAGs里最好不要大写= =

Training Mission

首先都是个人观点,如果觉得不合理可以不采纳 :o 。主要觉得这个难度音效有自己的主线,但是掺杂了比较混乱的东西,这首歌比较适合S finish,但是whistle不适合多加,你出现了whistle-白线-whistle的情况,正确的情况应是whistle-白线-白线-whistle或者whistle-whistle。隔一个白线的whistle方式并不好听。
另外关于长slider,使用长slider就必定导致clap的无法正常出现,这就要注意clap停止后如何在长slider结束后重新回到歌曲中,有些处理的不是很完善。

[00:26:205] 这个slider的重心靠后了,选中slider,把中间点向左一格
[00:27:651] 开头不要whistle,或者把whistle换成finish
[00:30:542] ^
[00:38:133] 选中slider,从左到右起第二个点,向下一格
[00:42:470] 2离1近了,离三远了,调整一下
[00:42:108] 这个whistle加的不很好,之前的whistle都是加在同一套颜色的第三个点上,这里的变化显得突兀,所以要删去。要加的话应该加在[00:42:831](两根白线后)
[00:43:554] ^
[00:45:000] ^
[00:46:446] 如果加45秒的whistle,就和这里冲突了,所以这里删去
[00:46:807] 如果上面删去,这里加上whistle
[00:50:783] 这首歌每一句的开头不适于加whistle,因为音是降下去的,whistle是向上提的,所以删去或者finish
[00:51:506] 如果这里加whistle,之前的[00:48:614]也要加,否则会感觉不连贯
[00:55:482] 加一个clap
[00:55:843] 或许你能把这个往左上方移动一点,现在距离4太近了
[00:59:458] 和3太近了
[01:13:916] 不要whistle
[01:16:446] ^
[01:19:699] ^
[01:22:952] 用clap覆盖whistle,然后下一根白线加whistle
[01:25:120] 用clap覆盖whistle
[01:25:482] 用finish代替whistle
[01:33:795] clap代替whistle
[01:42:831] 这里稍微没对齐
[02:04:157] 这里不用加whistle
[02:01:265] 不加whistle
[02:08:855] 不加whistle或者换成finish
[02:11:747] 删去whistle。要加的话应该加在[02:12:470](两根白线后)
[02:13:193] ^
[02:14:639] 开头不要whistle,结尾加clap
[02:29:096] ~ [02:34:518] 这一串加的乱了,如果说开始的4个连续whistle是设计的话,之后没有与之呼应的whistle,听起来会没有目的性,建议重新考虑一下这里
[02:53:313] 换成clap


Pokie's Beginner Mission


[00:01:627] 选中,中点向右一格
[01:34:157] 选中,中点向下一格
[02:33:434] 选中,中点向左5.5格


Hyper Mission

[00;34:880] 为什么不复制之前的那个slider,然后旋转过来?
[00:52:410] 这里那么多歌词,一个slider带过去恐怕不妥
[01:16:807] 这里不要clap

Final Mission

没什么 :)

eveless's Extra Mission

2连在这歌里没出现,但是下了,我只能说可能导致一些用耳朵听节奏的人感觉不舒服

star~
Topic Starter
wanhyrzh
SPOILER

LKs wrote:

传说TAGs里最好不要大写= =

Training Mission

首先都是个人观点,如果觉得不合理可以不采纳 :o 。主要觉得这个难度音效有自己的主线,但是掺杂了比较混乱的东西,这首歌比较适合S finish,但是whistle不适合多加,你出现了whistle-白线-whistle的情况,正确的情况应是whistle-白线-白线-whistle或者whistle-whistle。隔一个白线的whistle方式并不好听。
另外关于长slider,使用长slider就必定导致clap的无法正常出现,这就要注意clap停止后如何在长slider结束后重新回到歌曲中,有些处理的不是很完善。

[00:26:205] 这个slider的重心靠后了,选中slider,把中间点向左一格
[00:27:651] 开头不要whistle,或者把whistle换成finish
[00:30:542] ^
[00:38:133] 选中slider,从左到右起第二个点,向下一格
[00:42:470] 2离1近了,离三远了,调整一下
[00:42:108] 这个whistle加的不很好,之前的whistle都是加在同一套颜色的第三个点上,这里的变化显得突兀,所以要删去。要加的话应该加在[00:42:831](两根白线后)
[00:43:554] ^
[00:45:000] ^
[00:46:446] 如果加45秒的whistle,就和这里冲突了,所以这里删去
[00:46:807] 如果上面删去,这里加上whistle
[00:50:783] 这首歌每一句的开头不适于加whistle,因为音是降下去的,whistle是向上提的,所以删去或者finish
[00:51:506] 如果这里加whistle,之前的[00:48:614]也要加,否则会感觉不连贯
[00:55:482] 加一个clap
[00:55:843] 或许你能把这个往左上方移动一点,现在距离4太近了
[00:59:458] 和3太近了
[01:13:916] 不要whistle
[01:16:446] ^
[01:19:699] ^
[01:22:952] 用clap覆盖whistle,然后下一根白线加whistle
[01:25:120] 用clap覆盖whistle
[01:25:482] 用finish代替whistle
[01:33:795] clap代替whistle
[01:42:831] 这里稍微没对齐
[02:04:157] 这里不用加whistle
[02:01:265] 不加whistle
[02:08:855] 不加whistle或者换成finish
[02:11:747] 删去whistle。要加的话应该加在[02:12:470](两根白线后)
[02:13:193] ^
[02:14:639] 开头不要whistle,结尾加clap
[02:29:096] ~ [02:34:518] 这一串加的乱了,如果说开始的4个连续whistle是设计的话,之后没有与之呼应的whistle,听起来会没有目的性,建议重新考虑一下这里
[02:53:313] 换成clap


Pokie's Beginner Mission


[00:01:627] 选中,中点向右一格
[01:34:157] 选中,中点向下一格
[02:33:434] 选中,中点向左5.5格


Hyper Mission

[00;34:880] 为什么不复制之前的那个slider,然后旋转过来?
[00:52:410] 这里那么多歌词,一个slider带过去恐怕不妥
[01:16:807] 这里不要clap

Final Mission

没什么 :)

eveless's Extra Mission

2连在这歌里没出现,但是下了,我只能说可能导致一些用耳朵听节奏的人感觉不舒服

star~
All fixed!
Thanks a lot Lks~~ :D
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Training Mission]
Problem free. Well done

[Pokie's Beginner Mission]
Looks fine too.

[Hyper Mission]
02:26:386 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.
Other than that, it's looking good.

[Final Mission]
00:58:102 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.
02:16:175 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.

I see your map should be ranked soon. I suggest approaching BATs at this stage.

[eveless's Extra Mission]
Nothing, really.

Yeah; I think it's time you asked some BATs to mod this. It's looking quite rankable at this point. Starred
Topic Starter
wanhyrzh
SPOILER

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Training Mission]
Problem free. Well done

[Pokie's Beginner Mission]
Looks fine too.

[Hyper Mission]
02:26:386 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.
Other than that, it's looking good.

[Final Mission]
00:58:102 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.
02:16:175 (1) - I suggest moving this spinner forward 1/4 a beat and shortening by 1/4. Just so that it doesn't fade in too early while beats are still on screen.

I see your map should be ranked soon. I suggest approaching BATs at this stage.

[eveless's Extra Mission]
Nothing, really.

Yeah; I think it's time you asked some BATs to mod this. It's looking quite rankable at this point. Starred
OK all done~~
Thank you~~ :D

P.S. yeah I want to find a BAT but you know now many of them don't accept non-bubbled maps ;_;
Derekku
[General]
*Offset looks good.
*Nice SB.

[Training Mission]
*Looks nice, except that I think a few spots (with 50-55% volume) are a bit quiet (such as the beginning).

[Pokie's Beginner Mission]
02:55:120 (1,1) - Why not have these the same as 01:37:048 (1,1)? o-o;
*Otherwise, very nice.

[Hyper Mission]
*Perhaps lower the OD one tick?

[Final Mission]
*Perhaps lower the OD one tick?
*And maybe drain..

[eveless's Extra Mission]
02:34:880 (1,2,3,4,5,6,7,8,9) - I love the patterns like these that you did <3

Besides some quiet spots in some of the diffs, I really see no problems. Nice job~
Topic Starter
wanhyrzh
SPOILER

Derekku Chan wrote:

[General]
*Offset looks good.
*Nice SB.

[Training Mission]
*Looks nice, except that I think a few spots (with 50-55% volume) are a bit quiet (such as the beginning). OK I rise the volume a bit~

[Pokie's Beginner Mission]
02:55:120 (1,1) - Why not have these the same as 01:37:048 (1,1)? o-o; done~
*Otherwise, very nice.

[Hyper Mission]
*Perhaps lower the OD one tick?done~

[Final Mission]
*Perhaps lower the OD one tick?
*And maybe drain..

[eveless's Extra Mission]
02:34:880 (1,2,3,4,5,6,7,8,9) - I love the patterns like these that you did <3

Besides some quiet spots in some of the diffs, I really see no problems. Nice job~
Thank you Derekku~~ :D
lovhin456
Hi! You request my mod and here I am ~
- This color means I'm not very sure myself
- This color means is very important

General;
- Great SB ~ ;) and nice skin ~
- No kiai time ?? I guess you don't like it~ but that's okk~

Training mission;
- Use 1/4 snap divisor but I guess is the same as using 1/6 ??
- 00:01:628 >> reverse at 00:03:072 and end at 00:04:518
- 00:04:518 >> remove note
- 00:07:410 >> reverse at 00:08:855 and end at 00:10:301
- 00:11:024 >> add a note
- 00:10:301 >> start at 00:11:747 and end at 00:13:193

Pokie's Beginner mission;
- Is okk ~

Hyper mission;
- Is okk ~

Final mission;
- Is okk ~

Eveless's extra mission;
- Is okk ~

* Star ~
* You should get a BAT now ~
Topic Starter
wanhyrzh
SPOILER

lovhin456 wrote:

Hi! You request my mod and here I am ~
- This color means I'm not very sure myself
- This color means is very important

General;
- Great SB ~ ;) and nice skin ~
- No kiai time ?? I guess you don't like it~ but that's okk~

Training mission;
- Use 1/4 snap divisor but I guess is the same as using 1/6 ??
- 00:01:628 >> reverse at 00:03:072 and end at 00:04:518
- 00:04:518 >> remove note
- 00:07:410 >> reverse at 00:08:855 and end at 00:10:301
- 00:11:024 >> add a note
- 00:10:301 >> start at 00:11:747 and end at 00:13:193

Pokie's Beginner mission;
- Is okk ~

Hyper mission;
- Is okk ~

Final mission;
- Is okk ~

Eveless's extra mission;
- Is okk ~

* Star ~
* You should get a BAT now ~
All done~~
Thank you~ :D
minaoto
应援加星……W君看嫩做的很太图!!!
irik_old
I love it! Star!XD
dkuwui
star
bmin11
[General]
Nice Custom hitsound and SBing (even though it wasn't a pleasing thing to watch for a man)
Can you make the slider ball to rotate? I believe you can do that with no problem with your editing skill

[eveless]
Nice and Interesting patterns you have over there :D
01:15:361 (1,2,3) - Could have been in better shape and still in same pattern. Maybe fix it so it just looks nice?
01:35:602 (1) - add a clap? dunno
01:42:108 (5,6) - If this is a pattern, sure, but it could be in better placement to relate with the previous pattern
02:11:747 (1,2,3,4) - Ya, not too bad, but not as good as other patterns you have made
02:43:554 (1,2,3) - Having sliders crossed like that looks newbie. I'm sure uou can make it into better pattern

[Final Mission]
00:25:663 (3) - This note looks like a jump. Not a problem
01:32:169 (3) - ^ but still, not a problem

[Pokie]
the volume for Custom hitsound of the slider tick should be raised a bit

None of those are required to change. There shouldn't be any major problems if you have that amount of SPs to be honest
Topic Starter
wanhyrzh
SPOILER

bmin11 wrote:

[General]
Nice Custom hitsound and SBing (even though it wasn't a pleasing thing to watch for a man)
Can you make the slider ball to rotate? I believe you can do that with no problem with your editing skill ok I'll try to do it :x

[eveless] I leave this to eveless~
Nice and Interesting patterns you have over there :D
01:15:361 (1,2,3) - Could have been in better shape and still in same pattern. Maybe fix it so it just looks nice?
01:35:602 (1) - add a clap? dunno
01:42:108 (5,6) - If this is a pattern, sure, but it could be in better placement to relate with the previous pattern
02:11:747 (1,2,3,4) - Ya, not too bad, but not as good as other patterns you have made
02:43:554 (1,2,3) - Having sliders crossed like that looks newbie. I'm sure uou can make it into better pattern

[Final Mission] as you said not a problem, I don't change XD
00:25:663 (3) - This note looks like a jump. Not a problem
01:32:169 (3) - ^ but still, not a problem

[Pokie]
the volume for Custom hitsound of the slider tick should be raised a bit OK

None of those are required to change. There shouldn't be any major problems if you have that amount of SPs to be honest
Thank you~~
eveless

bmin11 wrote:

[General]
[eveless]
Nice and Interesting patterns you have over there :D
01:15:361 (1,2,3) - Could have been in better shape and still in same pattern. Maybe fix it so it just looks nice?
01:35:602 (1) - add a clap? dunno
01:42:108 (5,6) - If this is a pattern, sure, but it could be in better placement to relate with the previous pattern
02:11:747 (1,2,3,4) - Ya, not too bad, but not as good as other patterns you have made
02:43:554 (1,2,3) - Having sliders crossed like that looks newbie. I'm sure uou can make it into better pattern
in fact,I really want to say thati i'm just a newbie :)
thanks for you modding> <
Beuchi
Storyboard Mod by Alace request!~

Overall is a pretty nice storyboard :D Here are some suggestions for some little issues I found:

  1. The strobes at the beginning and ending of the storyboard appear above the text images for a little moment. To solve this just take the two animations of the strobes and move them to the Background layer. (Check this to help you a little more~ http://osu.ppy.sh/ss/19294)
  2. At 85572ms, this transition doesn't look as smooth as the rest, I guess it's because you're going down with the first image and suddenly the next one goes all straight to the left... Up to you to change it or not, I can understand you made this to give a little speed feeling? xP
  3. About "SB48.jpg", I think it would look better if you start the fading at 99940ms, to follow the vocals :3
  4. At 113675ms, having the photos and the background fading at the same time looks a bit messy. Try to fade first the photos and then fade the background?
  5. About "SB53.jpg", it doesn't have any fade animation when it appears, is it intentional? o.o
  6. At 149096ms, this effect looks nice, but imo it's too fast, if you watch it on play mode it looks a bit weird because it fades so fast before appearing. If you can make this effect a bit later the effect would look nicer :P
I don't see anything else, nice job!! x3 (Also sorry for not modding this in time xwx;)
Topic Starter
wanhyrzh
SPOILER

Beuchi-chan wrote:

Storyboard Mod by Alace request!~

Overall is a pretty nice storyboard :D Here are some suggestions for some little issues I found:

  1. The strobes at the beginning and ending of the storyboard appear above the text images for a little moment. To solve this just take the two animations of the strobes and move them to the Background layer. (Check this to help you a little more~ http://osu.ppy.sh/ss/19294&#41; OK I fixed this~
  2. At 85572ms, this transition doesn't look as smooth as the rest, I guess it's because you're going down with the first image and suddenly the next one goes all straight to the left... Up to you to change it or not, I can understand you made this to give a little speed feeling? xP yeah, I want that XD
  3. About "SB48.jpg", I think it would look better if you start the fading at 99940ms, to follow the vocals :3 OK~
  4. At 113675ms, having the photos and the background fading at the same time looks a bit messy. Try to fade first the photos and then fade the background? I don't fade the photos now, but put them to background XD the black background will fade them
  5. About "SB53.jpg", it doesn't have any fade animation when it appears, is it intentional? o.o Oh I misplace the start point and end point x.x
  6. At 149096ms, this effect looks nice, but imo it's too fast, if you watch it on play mode it looks a bit weird because it fades so fast before appearing. If you can make this effect a bit later the effect would look nicer :P OK a bit laterrr
I don't see anything else, nice job!! x3 (Also sorry for not modding this in time xwx;)
Thank you Beuchi~~! :D
Carols_old
go go W~
TTTTTTTTTTTT
starrrrr :)
Vanmonky
As your request :3

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Aww, yaio? Hey, why not? :3
2. wanhyrzh, normal hitsound is better than soft hitsound @@

[Storyboard]
-- How about adding some lyrcs?

-00:02:981 (SBwarning.png) - It should be "Please delete the storyboard if you feel (you can also use "are") uncomfortable with it."
00:01:627 - Why don't you add some SB like the song's artist and title instead of leaving it blank?
03:00:904 (SBSB43.png) - Could you remove this "Thank You" SB? I don't like it at all.

[Training Mission]
00:01:627 to 00:13:193 - Remove clap.
01:34:880 (2,3,4) - Unstacked properly.
02:16:084 (2) - ^
02:29:819 (2,3,4) - ^
02:51:506 (5) - ^

[Pokie's Beginner Mission]
No problem I think :3. Relaxing diff.

[Love]
-- Increase the OD 1 or 2 ticks.

[Final Mission]
-- I don't like OD that is too high. Reduce it 1 tick, please?
-- The spacing is too wide :(

[eveless's Extra Mission]
00:01:627 to 00:12:831 - Overmapped. Hate it.
00:04:699 (1) - Unstacked properly.
00:51:145 (2,3) - ^
00:52:952 (3) - ^
Star.

If you notice some sliders unstacked but not mentioned in my mod post, I'm so sorry. I'm going to sleep lol.
Topic Starter
wanhyrzh

H-boy wrote:

starrrrr :)
Thank you H-boy~~

SPOILER

VanMoNky wrote:

As your request :3

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Aww, yaio? Hey, why not? :3
2. wanhyrzh, normal hitsound is better than soft hitsound @@

[Storyboard]
-- How about adding some lyrcs? Okayyy I'll consider this if I have some more free time~

-00:02:981 (SBwarning.png) - It should be "Please delete the storyboard if you feel (you can also use "are") uncomfortable with it." OK
00:01:627 - Why don't you add some SB like the song's artist and title instead of leaving it blank?I just want to avoid words appearing when playing in my diffs~
03:00:904 (SBSB43.png) - Could you remove this "Thank You" SB? I don't like it at all.I leave it with some change~

[Training Mission]
00:01:627 to 00:13:193 - Remove clap.OK
01:34:880 (2,3,4) - Unstacked properly.OK
02:16:084 (2) - ^OK
02:29:819 (2,3,4) - ^OK
02:51:506 (5) - ^OK

[Pokie's Beginner Mission]
No problem I think :3. Relaxing diff.

[Love]
-- Increase the OD 1 or 2 ticks.;_; Derekku just suggest me to reduce 1 tick...let's see BATs' opinion

[Final Mission]
-- I don't like OD that is too high. Reduce it 1 tick, please?OK it should be 7....maybe I made some mistake so that it became 8 ;_; change to 7
-- The spacing is too wide :(

[eveless's Extra Mission]
00:01:627 to 00:12:831 - Overmapped. Hate it.
00:04:699 (1) - Unstacked properly.OK
00:51:145 (2,3) - ^OK
00:52:952 (3) - ^OK
Star.

If you notice some sliders unstacked but not mentioned in my mod post, I'm so sorry. I'm going to sleep lol.
Thank you~ :D
Alace
<Hyper>
02:43:916 (2) - don`t use custom clap on slidertick
02:45:000 (5) - use custom clap on tick

<Final>
00:59:458 (1) - clap sounds suddenly (you didn`t use any clap before this)
01:02:349 (1) - ^
01:06:687 (1) - ^
01:08:133 (4) - ^

<Extra>
This diff looks the same as final IMO (same circle size and spacing) but it`s pretty ok for ranking
01:11:024 (1) - use custom clap in this part
02:29:096 (1) - ^

There are enough modding in this mapset, forgive my hitsounds nazi XD
I will be back to recheck
Topic Starter
wanhyrzh
SPOILER

Alace wrote:

<Hyper>
02:43:916 (2) - don`t use custom clap on slidertick
02:45:000 (5) - use custom clap on tick

<Final>
00:59:458 (1) - clap sounds suddenly (you didn`t use any clap before this)
01:02:349 (1) - ^
01:06:687 (1) - ^
01:08:133 (4) - ^

<Extra>
This diff looks the same as final IMO (same circle size and spacing) but it`s pretty ok for ranking
01:11:024 (1) - use custom clap in this part
02:29:096 (1) - ^

There are enough modding in this mapset, forgive my hitsounds nazi XD
I will be back to recheck
All fixed~Thank you Laoshi XD~
Sharnoth
C.G mix!
W把鬼畜眼镜R的那首也做了吧wwwwwwwwwwwww
Alace
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