this will be interesting one because at the intro Insane diff has super high speed slider velocity which it can be surprising many players for some first try, but its fin since you use constant SV, and hitsounding too, there many unnecessary Finish hitsounding which it can be changed to whistle or clap sound, just keep use Finish for very strong Beat (downbeat is strongest), (yeah i said this because too much finish hitsounding hurts my ears)
okay here we go
Insane:
00:08:209 - i prefer you put something in here like 1/2 slider pattern or circle (because strong vocal + instrumental same pattern like 00:13:673 (1) - )
00:18:437 (1,3) - keep your clap sound consistency based at vocal, like put clap sound in 00:18:437 (1) - slider tail and 00:18:790 (2) - cirle, then remove claps on 00:18:967 (3) - )
00:20:908 (4) - why no clap?
00:28:143 (1) - im not sure this notes can be New combo, i think it fits with 00:28:320 (3) - (and...... you do it at all patterns, so im just suggesting new combo should be put on downbeat for consistency since this map has simple patterning)
00:51:437 (2,3,4) - please dont overmap, im just say truth right? (you overmap previous notes while you undermapped this 00:51:614 (4) -, its really awkward )
00:52:673 - why you blank this?
01:36:084 - why you didnt made a kiai time for this part?
02:19:144 (8,9) - imperfect blanket style, up to you if you want fix it or keep it if you lazy lol
02:20:908 (4,5,6) - im very disagree with this flow movement and inconsistant distance, its really awkward if you put anti jump at same combo colours so please make 1/2 patterning there, please (or just NC 02:21:968 (6) - )
02:34:320 (2,4) - i better blanketing this two
as i said above, about Finish additional hitsounding you should fix it, you can change that hitsounding with whistle for same sound sampling, and as i said before use finish at downbeat (since this song is EDM) okay
good luck
okay here we go
Insane:
00:08:209 - i prefer you put something in here like 1/2 slider pattern or circle (because strong vocal + instrumental same pattern like 00:13:673 (1) - )
00:18:437 (1,3) - keep your clap sound consistency based at vocal, like put clap sound in 00:18:437 (1) - slider tail and 00:18:790 (2) - cirle, then remove claps on 00:18:967 (3) - )
00:20:908 (4) - why no clap?
00:28:143 (1) - im not sure this notes can be New combo, i think it fits with 00:28:320 (3) - (and...... you do it at all patterns, so im just suggesting new combo should be put on downbeat for consistency since this map has simple patterning)
00:51:437 (2,3,4) - please dont overmap, im just say truth right? (you overmap previous notes while you undermapped this 00:51:614 (4) -, its really awkward )
00:52:673 - why you blank this?
01:36:084 - why you didnt made a kiai time for this part?
02:19:144 (8,9) - imperfect blanket style, up to you if you want fix it or keep it if you lazy lol
02:20:908 (4,5,6) - im very disagree with this flow movement and inconsistant distance, its really awkward if you put anti jump at same combo colours so please make 1/2 patterning there, please (or just NC 02:21:968 (6) - )
02:34:320 (2,4) - i better blanketing this two
as i said above, about Finish additional hitsounding you should fix it, you can change that hitsounding with whistle for same sound sampling, and as i said before use finish at downbeat (since this song is EDM) okay
good luck