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Maximum the Hormone - What's Up, People? ~Full version~

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Topic Starter
Louis Cyphre
This beatmap was submitted using in-game submission on 17 марта 2011 г. at 2:23:42

Artist: Maximum the Hormone
Title: What's Up, People?
Source: Death Note
Tags: arien666 shinigami ryuk light misa gladi gladiool lawliet raito
BPM: 161,05
Filesize: 6545kb
Play Time: 04:02
Difficulties Available:
  1. Aru's 666 Taiko (4,83 stars, 1578 notes)
  2. Gladi (4,83 stars, 821 notes)
  3. Lucifer (5 stars, 981 notes)
Download: Maximum the Hormone - What's Up, People?
Information: Scores/Beatmap Listing
---------------




Thanks to Gladi for his difficulty.
Thanks to CheeseWarlock for some skin elements.
Thanks to arien666 for his taiko difficulty.
Timing Help: Doomsday, Card N'FoRcE, Armin, Derekku. Thank you guys.


my old crap difficulty you can find there http://puu.sh/lkXiH/afd022c9e6.osu <-- timing is off btw xD
RED APPLES + RED APPLES diff in special pack :3

Some facts:

1. This map was submitted randomly
2. First time it was mapped in 1/8 snapping and 600 bpm
3. Old Crap version was bubbled
4. This map was remapped 2 times
5. Old crap version was heavily bitch'd in #modhelp
6. Derekku thought, that this would never be approved
7. Some of my friends think, that old crap difficulty is better.
8. First time this was remapped in 1-2 weeks, another time in 1 day.
9. 14 monthes in pending.
10. If you think that you hate this map, then i did good job.
11. If you think that you love this map, then i did good job
12. If you think that i made a mistake in #11 ,then you are wrong.
13. < haha, this map is cursed.
Segnaless
ebanutiy track, ya usralsya :roll:
Topic Starter
Louis Cyphre
Спасибо за звезду :3
Artemicon

Segnaless wrote:

ebanutiy track, ya usralsya :roll:
+1 =/
Mastodonio
Already pass :3
Good map. Star :)
Topic Starter
Louis Cyphre
Thanks for Starring ^__^
Stake
Посмотрим.. :3
ramix57
I love this music!
Bloody123_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Louis Cyphre
Всем спасибо за звёзды :3
dreamkiller_old
Plusyy!
Segnaless
А вообще, йухня, честно, говорю как нуб не выносящий инсейны =3
Topic Starter
Louis Cyphre
А вообще, йухня, честно, говорю как нуб не выносящий инсейны =3
http://osu.ppy.sh/b/32570

Попробуй вот это :3


Дрима - пасиба за здвезду :3
IceBeam
ае,это вери гуд сонг :3

/me casts Star
Infuzoria-Tufelka
)))
Topic Starter
Louis Cyphre
Большое спасибо за звёзды :3
xierbaliti
hihi :) Thanks for posted in my queue.


I think timing is out. :x
BPM:161
offset:13,156

So many errors in this map. First you must fix BPM&offset, and resnap all notes.Please make notes fit the rhythm.
Next you should use correct spacing. "distance snap" can help you.
Hitsounds are necessary in a beatmap. Please use them in correct place. ;)

no star for now ,sorry. If you fixed this map and it become better,I'll star it.

BTW,there's a diff "No Fail Mode Only" in this map. No notes in this diff ,so you must delete it.

Good luck.
Topic Starter
Louis Cyphre
hihi :) Thanks for posted in my queue.
Thank you too)

I think timing is out. :x
BPM:161
offset:13,156
=_=. Always i failed here =_=.

So many errors in this map. First you must fix BPM&offset, and resnap all notes.Please make notes fit the rhythm.
Next you should use correct spacing. "distance snap" can help you.
All circles are snapped already :3 Oke i'll fix it soon :3

Hitsounds are necessary in a beatmap. Please use them in correct place.
Alright. No Problem

BTW,there's a diff "No Fail Mode Only" in this map. No notes in this diff ,so you must delete it.
О_о. I don't have this diff. O__O

Good luck.
thanks a lot for modding ; )
Mogsy
Look at this for timing.

I'm only giving my initial impressions of this map for now, PM me and I'll fully mod it when I have more time.

You need to have some form of consistency with your mapping that actually follows the music. A lot of this just feels like you put 1/8 and 1/4 repeated sliders and just was like, "OH OKAY THAT'S FINE." No, it's not fine, it plays horribly and doesn't follow the music. A lot of what you mapped also doesn't follow the music, it feels like you either over simplify things or you overmap them.

-00:13:141 (1,1,2) - Overmapped to the degree of annoyance. Not creative, not fun, certainly not hard.
-00:24:991 (1,1,1,1) - An example of over simplification. This is a part that really ticks me off, mostly because you have more to work with than the previous section and yet you give it much less. This lacking shows itself pretty damn easily.
-03:51:316 (1,1) - This is an example of such. Instead of really mapping to the music, you just decided, "KICK SLIDERS TO END THIS IS A GOOD IDEA YEP THIS WILL NEVER GET OLD." It not only gets old really fast, but it's a lot easier than you anticipate it being, for there are ways of passing these with ease that are known to any semi-experienced player.

-03:05:866 (3,4,5,6,7,8,9,10) - This is an instance of overmapping of the highest degree. This is a 1/2 rhythm, nowhere near a full-out 1/4 pattern.
-03:08:866 (1,2,3,4,5,6,7,8,1) - ^
-03:11:866 (1,2,3,4,5,6,7,8) - ^

Also, try to make the map PLAYABLE. Remember that we're not here to watch the map being played, we're here to play the actual map. Stuff like 03:15:766 (1,2,3,4,5,6,7) and 03:18:766 (1,2,3,4,5,6,7) are unreadable, with the latter pretty much being unplayable. 03:21:766 (1,2,3,4,5,6,7) is too far of a gap to traverse in that amount of time IMO, especially with that sort of circle size. 03:24:691 (1,2,3,4,5,6,7) has less of a gap, but zig-zags are harder to do than straight lines or curves, so this is more unfair than 03:21:766 (1,2,3,4,5,6,7).

These are initial impressions. I will give you a full modding when I can get around to doing so.
Topic Starter
Louis Cyphre
Look at this for timing.
It is perfect?


Alright, i'll fully change map. Can i pm you after this? ; )

Really thanks for modding. Kudosu +
Mogsy
This map has been deleted on the request of its creator. It is no longer available.
Musty
+1 , it's a good song but the BM have bad Spacing :s
Sorry, i'll not put a Star!
Topic Starter
Louis Cyphre
Soon this shit will be approved. I muust get more time
Teras
Pff. Seems like I will have to map the song where they sing about Child rape myself then. ( :lol: Noes). Anyways. Gotta love the growling in this song xD

Edit: I'm serious. They have a song about that.. It's called "Chu Chu Lovely" >.>
Topic Starter
Louis Cyphre
Put it to favourite XD
thanks for star :: )
Andrea
Revived.
Topic Starter
Louis Cyphre
Fully Changed. Now WIP.
Thanks osuplayer.
TheVileOne
If this is not going to be a tag then I suggest you remove all the single note combos. If this is going to be a tag, state it in the difficulty name.



00:31:324 (6,1) - Umm this is unwieldy spacing for a 1/4th jump. It definitely does not flow well.
Same for all the other notes like it.

00:33:837 (1,2,3,4,5,6) - Messy?

Same for all the other combos like it.

00:49:578 (1) - Make this a part of the combo in front of it? So the combos go 7,7,7
00:50:230 (1) - ^
00:50:882 (1) - ^
02:22:251 (1,1,1,1,1,1,1) - I wouldn't stack things like this.
03:58:835 (6) - I believe this ends on the blue tick.
03:59:312 (7) - Remove this. It's an empty note.


You wont ever see me star anything like this.
Omega
Nice map, even if some of the sliders are way too fast for the note size.

Also IRC modded. Star
Topic Starter
Louis Cyphre
If this is not going to be a tag then I suggest you remove all the single note combos. If this is going to be a tag, state it in the difficulty name.
This is gonna be TAG4.

00:31:324 (6,1) - Umm this is unwieldy spacing for a 1/4th jump. It definitely does not flow well.
Same for all the other notes like it. - it's okey


00:33:837 (1,2,3,4,5,6) - Messy? <--- i did it especially.
00:49:578 (1) - Make this a part of the combo in front of it? So the combos go 7,7,7 - okey
02:22:251 (1,1,1,1,1,1,1) - I wouldn't stack things like this. - no
03:58:835 (6) - I believe this ends on the blue tick. - yes :3
03:59:312 (7) - Remove this. It's an empty note. - you'r quit right.

Thanks ^_~
CXu
IRC modding, and here's a star
Topic Starter
Louis Cyphre
Thank you very much man )))
Haneii
OH MY GAWD- I LOVE THIS MAP!!!!

sorry can't mod maps..umm this insane..yet (yes I'm useless for now XD). But let me know when the other diff are done, I'll happily mod them.

This otaku is very happy that one of her fav op's has been mapped. Played it over 5 times already (ctb of course)....can't say I'm that good, but thats why I really like this map so much, its actually challenging. Although, I did play it on auto for standard.....@_@. Is that even possible? The sliders go zooooooooom. Plus the frequent new combo's forces you to rely more on the approach circles than combo numbers. But I guess it isn't called an insane difficulty for nothing :P

~twinkle twinkle little star~
Topic Starter
Louis Cyphre
^_~ Thanks Haneii
Haneii
Oh forgot to tell you...delete the two .osb files...unless you're in the middle of making a story board :)
La Cataline
ух ты, какая песня. <3

02:06:045(3) я бы подняла на одно-два деления выше
03:06:678(2) просто на заметку, такой ноты в песне нет, и это бросилось в глаза. Это конечно инсейн, и все такое, но все же... Короче, мое дело обратить внимание.
03:09:658(2) ^
03:09:658(2) ^
03:15:805(2) нью комбо? и дальше не вижу никакой логики. Почему 9,10,11 оказались наверху, для меня осталось загадкой.

Конец убил.
мапа забавна :D
Стар~
Topic Starter
Louis Cyphre
02:06:045(3) я бы подняла на одно-два деления выше
03:06:678(2) просто на заметку, такой ноты в песне нет, и это бросилось в глаза. Это конечно инсейн, и все такое, но все же... Короче, мое дело обратить внимание. < -- ну как бы завершающий триплет. Очень часто такое встретишь в картах.
03:09:658(2) ^ ^
03:09:658(2) ^ ^


Спасибо большое :: )
Kert
охеренно *CRAZY*
заметил только один странный фрагмент
01:54:495 - 01:58:966 вот это всё не особо в музыку попадает на мой взгляд, возможно нужно перемаппить
попробуй например слайдеры, которые вверх идут, сдвинуть на одну полосочку вправо (т.е. первый будет начинаться с 01:54:589)
по звучанию намного лучше вроде
ещё до этого промежутка 3 слайдера тоже не попадают в ритм..

в любом случае, стар * карта жестокая)
Topic Starter
Louis Cyphre
Тестеры пока довольны. Посмотрим что другие скажут.
Спасибо за звезду :3
Vass_Bass
офигеть *_* клевая мапа получилась, даже не смотря на то, что в ней черт ногу сломит) канец так вообще жесть о_О
во всяком случае сделана хорошо, только правда смутил момент который написал Crack, а так все шикарно *_*
стар~
Topic Starter
Louis Cyphre
:: )
banvi
Hello :D
general
03:59:328 (n) add spinner?
nazi
00:04:033 (3) 1 grid up (grid lv3)
00:07:014 (3) 1 grid right
00:09:994 (3) 1 grid left
00:32:068 (5) 1 grid left
00:55:166 (6,1) 1 grid right
00:56:656 (5,1) ^
01:08:299 (1) ^
01:13:701 (2) ^
01:14:073 (2) 2 grid right
01:15:377 (2) 1 grid right
01:15:750 (2) 2 grid right
01:39:966 (1) 1 grid down
01:40:152 (3) 1 grid up
03:16:457 (9,10,11) 2 grid down
combo
wow... But this is for approval. I don't care.

very difficult :o But thismap is very nice
star :)
Topic Starter
Louis Cyphre
Arigato ^_~
roflninja
Hi,

00:28:031 to 00:30:452 - I don't think you need all those new combos
00:36:972 to 00:47:217 - same as ^
00:57:649 to 01:06:404 - cut down on some of the new combos again
im not going to name all of ^ just cause its only imo
03:16:984 to 03:21:141 - I don't know what happened, but somethings funny with a slider or was it just me? Just watch it play out. If it did what it did for me, you must fix this (overlapping notes)

nice map
Dotsu
Hi!
My suggestions:

[No Name Difficulty]

  • 00:13:036(1):Delete this circle
    00:56:997(1):Repeat + 1
    01:10:316:Add a circle
    01:24:659:^
    02:36:376:
    03:59:362(1):Finish
Good map!

*STAR*
Topic Starter
Louis Cyphre
Thanks :: )
Mianki
Suggestion for the difficulty's name: Ningen Sucker
Awesomeness.
Star~
Topic Starter
Louis Cyphre
lol.
mekadon_old
Hi~~
Wrong answer but... yeah

[No name difficulty]

General- Add 2x storyboard

00:19:555 (1,4) - Align
00:23:281 (1,4) - ^
00:33:805 (1,2,3,4,5,6,1,1,2,3,4,5,6,1,1,2,3,4,5,6,1,1,2,3,4,5,6) - Every damn combo doesn't look neat enough. I don't comments on the jumps but on the arrangements =[
00:42:560 (1) - It's throwing me off
03:51:259 (1 and onwards) - wtflol
deadbeat
is this is possible with one person :o
u might want to think about naming the diff TAG2..or even TAG4

theres also 2 .osb's..remove the Death Note - What's Up, People (Louis Cyphre).osb and use the other to create x2 slider warning because those slider x2 slider are completely random

also..maybe add some tags like L,kira,supernatural or whatever u chose
Topic Starter
Louis Cyphre
mekadon95 thanks for modding

is this is possible with one person :o
Yes. read description, Inozuma and CXu passed that without no fail.

u might want to think about naming the diff TAG2..or even TAG4
i think it's close to TAG4
batman_old
:)
Hamuko
star~
Topic Starter
Louis Cyphre
thanks :3
DerekMcD
I love Death Note. *Star*
deadbeat
didn't i ask you to change the diff name to TAG4....seriously...this isn't possible with one person...and testing and passing are 2 different things
Topic Starter
Louis Cyphre
They PASSED that.
You can ask if you want. Well, there are "tag4" in tags.
deadbeat
i did ask....inozuma said he doesn't remember that spacing..i'll have another talk to him thou..but i'm pretty sure he said u need more than one person
Derekku
[General]
*Two unnecessary .osb files in the song folder.
*I really don't think that a ridiculous tag4 difficulty can be approved by itself. I'm not even sure if if could get approved with normal approval difficulties. It's just... beyond ridiculous. =x
*Timing is pretty off. If you decide to take this mapset seriously, here's some better timing:


161.05 BPM / 001,221 ms
159.55 BPM / 108,603 ms
161.05 BPM / 120,620 ms
155.75 BPM / 171,448 ms
160.95 BPM / 183,788 ms
???.?? BPM / 231,314 ms

The last section is a bit too ridiculous for me to try and time, but this should be good enough for now. Offsets aren't perfect since I can't really test it, but should be close to ~20ms.

...orz *just noticed Mogsy's post to the old map with timings* Hmm... It didn't seem that inconsistent when I tried to time it, but whatever. Good luck. =x
Topic Starter
Louis Cyphre
Well then i need another difficulties <_<
WIP again



161.05 BPM / 001,221 ms
159.55 BPM / 108,603 ms
161.05 BPM / 120,620 ms
155.75 BPM / 171,448 ms
160.95 BPM / 183,788 ms
???.?? BPM / 231,314 ms

Well. I don't think that you are right ._.
GladiOol
Timing is wrong, won't make a SOLO Difficulty untill fixed.
Topic Starter
Louis Cyphre
Timing is wrong, won't make a SOLO Difficulty untill fixed.
T_T
Armin
Okay o_ò

BPM: 161,05

Offset: 1.235

~

BPM: 244

Offset: 231.265

Not really sure though.
Topic Starter
Louis Cyphre
Armin THANKS ^_~

FIXED! :D
Mianki
TAG4:

00:09:784 (2.3) New combo to both
00:49:088 (3) New combo?
00:49:274 ^
00:49:833 (4) ^
00:50:019 ^
00:50:392 (3) ^
00:50:578 ^
(Different jumps so that's why new combos on 00:49-00:50...)

I'll prolly check Solo too, so gimme a PM when it's done :P
-maJu
star..
NoteKuroi
Like a STAR :3
Topic Starter
Louis Cyphre
Thanks ^_~
GladiOol
01:48:520 - I'm now at this point, but here the timing gets off again.
I'm no timing miracle so you better get some1 good with timing.

(Zekira, Doomsday93~)

Also part of my diff. below because Lesjuh wants to play it~

Download: Maximum the Hormone - What's Up, People (Louis Cyphre) [Gladi's SOLO].osu
Topic Starter
Louis Cyphre
Gladi's difficulty added
Card N'FoRcE
My Beta of the timing:

BPM 161,000; Offset: 13.135
BPM 158,000; Offset: 108.518
BPM 161,050; Offset: 120.652
BPM 155,000; Offset: 171.414
BPM 161,000; Offset: 183.795
BPM 161,110; Offset: 213.608
BPM: 244,000; Offset: 231.265

13135,372.670807453416,4,1,0,70,1,0
108518,379.746835443038,4,1,0,70,1,0
120652,372.555107109593,4,1,0,70,1,0
171414,387.096774193548,4,1,0,70,1,0
183795,372.670807453416,4,1,0,70,1,0
213608,372.393247269116,4,1,0,70,1,0
231265,245.901639344262,4,1,0,70,1,0

Have a look and try using this in a copied difficulty.
Then tell me what you think is wrong (i need a resnapped copy to further check)
Topic Starter
Louis Cyphre
I think it's good. But i'm not sure =/
Thanks.
[nAnSi-cHaN]
3:
GladiOol
CXu

deadbeat wrote:

i did ask....inozuma said he doesn't remember that spacing..i'll have another talk to him thou..but i'm pretty sure he said u need more than one person
hello

Download: CXu - Maximum the Hormone - What's Up, People [TAG4] (2010-08-10) Osu.osr
Topic Starter
Louis Cyphre
Gladi's difficulty updated.
And yes, i was spectacor. :3
Kurai
[Gladi]
:3
Green = suggestion
Orange = I think you must fix it
Red = You must fix it
[TAG4]
00:28:041 (1,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Do something like that ?
00:39:594 (5) - This 1/4 jump are really Hard to pass o_o so I suggest a New combo here.
00:40:339 (5) - ^
00:41:085 (5) - ^
00:49:284 (5) - ^
00:49:936 (4) - ^

01:02:979 (1) - This slider sounds wrong, Move 1/4 earlier.
01:04:470 (2) - ^
01:36:613 (1) - Remove clap at end
01:36:985 (1) - ^
01:37:358 (1) - ^
01:37:917 (1) - Add clap on first and the third reverse
01:39:687 (2,3,2,3) - Remove clap
01:40:339 (1) - Remove clap at end
01:40:898 (1) - Add clap on first and the third reverse
01:42:016 (1) - Add clap on the first reverse and at end
01:42:762 (1,2) - Remove clap
01:43:134 (1) - Remove clap at the begin and at the second reverse and add clap at end
01:43:880 (1) - Remove clap at the begin, the second reverse and at end

02:17:323 (1) - Sounds wrong, remove.
02:51:510 (1) - Move 1/4 earlier
02:59:252 (1) - Move 1/4 later
03:01:624 (1) - Wtf is this note, remove o_o
03:01:717 (1) - Not correctly snapped
03:18:753 (1,2,3,4,5,6,7,8,9,10,11,1,2,1,1,2,3,4,5,6,7,8,9,10,11,1,2,1,1,2,3,4,5,6,7,8,9,10,11,1,2,1) - Move 1/4 earlier
03:27:604 (2) - This break is too long for be rankable

OMFG

Star
Topic Starter
Louis Cyphre
03:27:604 (2) - This break is too long for be rankable
May be i'm first human who want this get ranked. XD

Thanks for modding :3
Garven
Mod4Mod time

[General]
tags: gladi -> GladiOol
Also Gladi's diff is lacking tags compared to the TAG4 diff.

[Gladi's SOLO]
Mm, the only reason I lived through that last section is the really low HP drain. :D
Lowest stack leniency? :/
Good map, though.

[TAG4]
00:24:501 (4,5,6) - Why is the spacing a bit further on these three?
00:29:812 (1,1,1,1) - What? Do you seriously expect people to have that kind of rhythm?
00:41:644 (1,1,1,1,1,1,1) - ^ There's tons of these riddled throughout the map... seems way over the top for coordination amongst the team.
00:50:867 (1,2,3) - Um, no.
02:48:525 (1,1,1,1,1,1,1,1,1,1,1,1,1) - This part feels off-time due to the singer being off the beat.
03:05:844 (3) - Lower one grid
03:16:372 (8,9) - Spacing?
03:57:166 (5,6,7,8) - Wow, making the red player do all four of these plus the four before it?
03:59:318 (1) - End the spinner at 04:06:633 to go with the cough or at 04:07:986 to go with the misc crashing stuff.

TAG4 seems a bit (a lot) over the top, even for a four-man team. SOLO is hawt though.
Topic Starter
Louis Cyphre
thanks for modding : )
Shiro
Modding legend:

Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.

Gladi's SOLO:
03:51:265 (1) - I can't understand the map from this note... But the map is fine.

TAG4:
00:29:812 (1,1,1,1) - This is just retarded imo
00:33:818 (1,2,3,4,5,6) - Spacing is inconsistent whithin this stream and the 3 next ones
00:41:644 (1,1,1,1,1,1,1) - retarded
00:49:284 (5,6,7) - ^ (same for the next same patterns)
and then, retardedly fast sliders

Although it's TAG4... That's really hard... consider reducing a little ?
jericho2442
[Gladi SOLO]

i expected something harder :<

still solid and nice map, great job o/


[TAG4]
00:24:874 - 00:27:669 - this area's current rythm does not blend with the song good, i suggest something like this. it also makes more sence with it having 4 combos rather than 5 since its a tag "4". pic in the spoiler

00:28:041 (1,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,1,1,1,1) - same with this too, since it dont suit rythm style
00:49:284 (5,6,7) - i REALLY dont like how these are made in all the combos what use them, very iratating to play

02:48:525 (1,1,1,1,1,1,1,1,1,1,1,1,1) - the half notes in this really need different spacing so its less confusing
02:56:639 (1,1,1,1,1,1,1,1) - same here
03:16:372 (8,9) - broken spacing, space these two like the rest of the combo are
03:29:288 - OMFG loooooooooooong break, how about mapping some of it xD

hahahahaha LOVE the ending :)

____________________________
well its a fun map and nice so have a star :p
Topic Starter
Louis Cyphre
thanks for modding
KanaRin
sTAR
DaxMasterix
xD Louis Very Good ^^
This map is very very good ;)
It is perfect for practicing CTB..
Lucky **Star**! (8) :P
TraceTheKriken
I thin this map needs least one difficulty that is possible to play :? (normal, and hard maby).
If you don't bother to make one, I can do it
Topic Starter
Louis Cyphre
pending approval man =P
so NO! THANK YOU! XD
SilentWings_old
why is the tag4 beatable?
Topic Starter
Louis Cyphre
O_O
James2250
-Just started watching death note for the 2nd time :) (although I prefer the old opening to this one)
-When I download I get 2 osb files in folder, delete both of them
-I know why you have L (or l) in tags, but I would remove it, no one is going to search for l as a keyword (and if they did they would get thousands of maps)
-The maps seem to have alot of different un-inherited sections, do they all match up?

SOLO:
Stack leniency is not allowed to be all the way to the left, move it nearer to the center
I actually expected this to be harder for an approved map (ending made me lol)

TAG4:
Stack leniency is not allowed to be all the way to the left, move it nearer to the center
00:36:613 (7) - new combo
00:49:284 (5) - new combo I think
00:49:936 (2) - ^
01:04:377 (2) - new combo
02:35:858 (1,1) - odd spacing even for TAG but ok..?
02:56:639 (1,1,1,1,1,1,1,1) - spacing doesn't make sense even from approved standpoint to me
The end is just....I mean for the ones that are all in the center you can just spam click and hit them all but when you get to stuff like 03:57:166 (1,1,1,1,1) - it doesn't matter how many people you have its just crazy, most of the map can be done with lots of people but I think redo the end and decrease the difficulty of it

Pretty hard for me to tell what is do-able, as I can't do half of it and I don't have a group of people atm :P

All I can say is good luck to the BAT's that decide which parts of this are ok and which aren't

*star*
Topic Starter
Louis Cyphre
Thank you James :)

About final part, i think it's much more easier that some parts in other TAG4 difficulties. I can show which ones if you want.
Kotone
Cool map :)

Gladi's SOLO
Prefect.so cool
but I have some suggestion,yeah just suggestion
01:39:035(1,2) - make they JUMP?I think it is funny lol :∕
01:42:016(1,2) - ^
01:44:998(1,2) - ^
again,just suggestion:/

TAG4
clap is no fit this song
use whistle is better
02:16:858(1,1) - hm...this spacing D: I don't sure this is OK for TAG4
02:17:789(1,1) - ^
02:30:828(1,1) - ^
02:31:760(1,1) - ^
then a lot... :?
Topic Starter
Louis Cyphre
Thanks :3
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