Hey guys
We all have same probem. We first start to get easy PPs then harder and harder to get some and usullay u get 1 or 2. I hope then dev. team will notice this and use it in future
Osu! PP system
So, most of time I spent playing Osu! and i need hours to get 10 or 20 PPs. Now the system of giving them should work by next two formulas.
Amount of PPs that you will get
Now.
KM means coefficient of mod
Now this can improove your chance of getting some PPs.
Mods Hard Rock and Hidden (HR, HD) would have Coefficient 2
Mods Flashlight, Double Time/Nightcore (FL, DT/NC) would have coefficient 6
Now if player uses more mods they are calculated into one number.
But if player does not uses any mods its counted like "1"
Example
I play map with DT, HD and HR, so my coefficient of mod would be 2+2+6 which would be 10.
Now how this formula works and special thanks to Orion and Baraatje123 for sharing ideas and suggestions with me:
I will take ExGon on map Big Black
Conclusion:
According to this formula he/she should get 600pps.
You will probablly see that this formula follow your measurment of performance, it's simmilar to weightage system but it's not. Like this everyone will have chance to get awarded for their hard work
Tell me what you think about this!
Change log
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Removed formula number 1 becuase of ilogical sence
We all have same probem. We first start to get easy PPs then harder and harder to get some and usullay u get 1 or 2. I hope then dev. team will notice this and use it in future
Osu! PP system
So, most of time I spent playing Osu! and i need hours to get 10 or 20 PPs. Now the system of giving them should work by next two formulas.
Amount of PPs that you will get
Now.
KM means coefficient of mod
Now this can improove your chance of getting some PPs.
Mods Hard Rock and Hidden (HR, HD) would have Coefficient 2
Mods Flashlight, Double Time/Nightcore (FL, DT/NC) would have coefficient 6
Now if player uses more mods they are calculated into one number.
But if player does not uses any mods its counted like "1"
Example
I play map with DT, HD and HR, so my coefficient of mod would be 2+2+6 which would be 10.
Now how this formula works and special thanks to Orion and Baraatje123 for sharing ideas and suggestions with me:
I will take ExGon on map Big Black
Conclusion:
According to this formula he/she should get 600pps.
You will probablly see that this formula follow your measurment of performance, it's simmilar to weightage system but it's not. Like this everyone will have chance to get awarded for their hard work
Tell me what you think about this!
Change log
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Removed formula number 1 becuase of ilogical sence