@Flying Pan: Thank you for the mod, Flying Pan! I removed all SV changes, so through the map will be stable and doesn't have overlapping issues. I also applied your points.
Thank you for the mod, newyams99! Above is commentaries on some points for the mod. Otherwise, they are all fixed.newyams99 wrote:
Hi from queue~
General
03:25:414 - I think you should just keep the kiai time going for the whole ending part. Remove this inherited point.
03:25:572 - ^ Hmm. I would want to keep the consistency through the whole mapset. Besides, I think starting another kiai time fits very well with the music.
Oni
00:57:467 - Add a hit here and at 00:57:625. The pattern arrangement is inconsistent. Same at 01:02:519, 01:02:677, and other places like that throughout the song. I only added the first and not a note between two 1/4 notes. No beat can be hit in the music, so adding something on that beat seems useless.
Ok, for this diff, I looked through the whole thing, and all my suggestions were pretty similar, so just look at the suggestions made in the first two minutes and try to make changes that are similar in the second half.
This song shows how much my French class work has paid off. I barely understand any of this song x.x Haha.
Good luck on rank~
Thank you for the mod, jossieP!jossieP wrote:
#ModQueue[Oni]solid map, but try to vary some of the notes on the beginning I also notice that. I'll try to, but the sounds are mostly low.
- 00:58:580 - you can have a k here, currently sounds a bit empty due the vocals, and it will support the ddkkkkd from 00:55:580 (147,148,149,150,151,152,153) - it makes a nice pattern here I want to keep the consistency through the map. As you said, the sound is empty, and I mostly follow the instruments, so I won't add something on the tick.
- 01:01:264 (174) - a d may give a better flow with the changing vocals Okay.
- 01:26:054 (27,28,29,30,31) - try a kkd k d that way the drums will sound better Done.
- 01:28:896 (42) - there is no sound on this part, your style was fitting on the song pretty well, I highly suggest to remove this note, it will also emphasize the incoming rhythm change True.
- 01:58:896 - Try adding a katsu here and making 01:59:054 (124) - a katsu as well, I think that way it follows the vocals better Alright.
- 03:04:738 (340) - make it a katsu maybe? feels better with the vocals Okay.
[Muzukashii]Muzukashii diffs are not supossed to have other 1/4 triplets than ddd's, I'm not sure if this applies to low bpm songs, you must check that with other Taiko modders. Any kind of trilplets are acceptable, as long it suits with the music. I'll however speak with another modder for that. I'm still a beginner in Taiko.Besides that, it sounds really good. yey
- 02:41:843 - add a don maybe? Alright.
[Side notes]Considerate to remove the inherited timelines from 03:25:264 - and 03:25:580 - in order to make them one big kiai. The kiai time on Taiko diffs must not have short empty parts like this, it is ok if you don't do this on the Standard diffs, Taiko diffs can have different kiai times.
I want you to map a Björk song so bad... Alright, I trust you on this.
Also I checked an authentic diff for refference: https://osu.ppy.sh/b/75183arken1015 wrote:
Adding ddk on Muzukashii style is not good idea
Oh, alright. If another Taiko modder says the same, I'll do changes. Thanks again!jossieP wrote:
Hi again, I just remember a thing that a very experienced Taiko mapper said to me onceAlso I checked an authentic diff for refference: https://osu.ppy.sh/b/75183arken1015 wrote:
Adding ddk on Muzukashii style is not good idea
They only used ddd and kkk for triplets.
Here is a non-authentic diff for refference as well: https://osu.ppy.sh/b/214725
But be sure to double check the low BPM
GL~
Thank you for the mod, kunkakunkakunkakunka!kunkakunkakunkakunka wrote:
Hi
From your request~General ※I felt that beginnings of music were early. I recommend "500~1000" in AudioLeadIn. Okay.Facile 01:08:843 (3) - It is a personal opinion. The placement thinks that the upper part is better. I think that a flow smoothens to 01:09:159 (4) - . Would you like to move to x:304 y:53? I like the pattern, but I moved the circle for the flow.
01:13:896 - Would you like to add circle? This is because momentum of the music still continues from 01:07:896 (2,3,4) - and 01:10:422 (5,6,1) - . Good idea. It would also hit the piano.
02:01:896 (3) - It is the suggestion that is reverse to the above. Would you like to move to x:368 y:347? Blop.
02:27:475 (4,5) - It is a trivial matter. Would you like to move 02:28:738 (5) -? (x:238 y:303) A blanket becomes clean. Alright.Moyen ※I think that I have some variability in DS as "Normal diff". For example, it is 00:55:264 (2,3) - . It is DS1.38 here. However, It is DS1.50 in 00:53:054 (5,1) - . I recommended that I unify it. Fixed.
01:28:106 (2) - I felt a sense of incongruity here. I want you to pick up the 01:28:738 - . I recommended add circle to 01:29:054 - , if necessary. Reduced the length of the slider to add a circle on the upbeat.
03:39:475 (5,6,7,1) - I felt a flow to be oddly. Would you change placement of the 03:40:422 (6,7,1) - ? Sure.Difficile 00:30:317 (3,4,5) - Do you not make a flow of the curve? I think that a flow from 00:30:001 (2) - is good. Also, The feeling that it saw is beautiful. Instead I rotated the triplet more to the vertical./color]
02:11:054 (4,5,6,7) - It is a trivial matter. However, it that part bothers me. It is a phrase same as 01:07:896 (4,5,6,7) - . Why will the rhythm be different? 03:16:738 (4,5,6,7) - , too. [color=#0000FF]Changed the rhythm for the first, however I didn't change anything to 03:16:738 (4,5,6,7) -. I think this rhythm fits very well, and it makes a little variation.
02:21:159 (4,1) - This is out of position of stack. Okay.Depression 00:37:264 (3) - It is only 1/8slider of this MAP,,,As for me, the need is not felt. How about this? Oops! Good catch. I'll stick with the simple repeat slider, like 00:27:159 (3) .
02:42:001 (1,2,3,4) - I don't like the flow personally...I recommend ctrl+G to 02:42:317 (3,4) - . Well, I'm no good with circle patterns. Anyway, I switched the circles. It does make a good flow.
I think it to be good MAP overall. yey
GL
Thanks for the mod, Taeyang! I'll get to your map later.Taeyang wrote:
- Facile
- 00:13:580 (3,4) - blanket you can be better
- 00:31:264 (1) - remove NC your easy map is 2downbeat NC term map
- 00:51:475 (1) - remove NC and 00:54:001 (4) - NC
- 01:04:106 (1) - remove NC
- 01:07:896 (2,3,4) - how do you like this flow? I like the current pattern and flow, so no changes for this.
- 01:16:738 (1) - almost offscreen? It is offscreen, so moved the slider upwards.
- 01:25:580 (4) - NC I think you meant 01:26:843 . I added a NC on that.
- 01:36:949 (1) - remove NC
- 02:04:738 (1,2,3) - i recommend this rhythm and 02:05:370 - here slidetail add whistle sound
- 02:17:370 (1) - remove NC
- 02:30:001 (1,2,3,4) - flow suggest Ouh, I like it.
- 03:23:054 (5) - remove NC and 03:24:317 (6,7) - make slide 03:24:317 (6,7,8) - here rhythm so hard
- 04:13:580 (1) - slide suggest
- Moyen
- not same DS and not downbeat NC is it fine? 00:03:475 (1,1) -there is 1.1 DS (i think this map almost normal diff) I made a new combo pattern similar to Easy. For the spacing, I got lazy to check everything haha.
- 00:17:685 (3) - add whistle sound?
- 00:24:948 (2,3) - DS 1.37
- 00:26:212 (1,2) - blanket you can be better
- 00:30:001 (2,3) - DS 1.38
- 00:46:422 (3,4,5,1,2) - flow suggest
- 01:48:633 (6,7,8) - this rhythm too hard how you do like this? use reverse slide
- Difficile
- 00:17:685 (3) - add whistle sound
- 00:19:106 - ^
- 00:58:264 (5,6) - blanket you can be better
- 01:21:159 (6,7,8,9) - so hard ;change slide?
- 01:27:317 (2,3) - avoid overlap
- 03:47:054 (3,4,5) - rhythm suggest 03:47:054 (3,4) - nor stack plz too hard to me I like the current rhythm. It kind of emphasize the drum.
sry poor mod here is stars~
Thank you for your mod, Atsuro! AGAIN, SORRY FOR THE LATE REPLY.Atsuro wrote:
Hi sheela! Hey Atsuro! SO SORRY FOR THE LATE REPLY. School project.
Some stuff on "facile" might be already fixed, i modded it yesterday and saw an update today
[Facile][Moyen]
- 00:11:054 (1,2,3) - A bit nazi but this would look better if it was symmetric, just move 2 a bit higher and it also would lead to the slider 3 better. It doesn't hurt the flow so try doing it https://osu.ppy.sh/ss/3790171 Alright.
- 01:16:738 (1) - This slider is to low, it's partially out of the playing field and it goes a bit out of my screen when playing. It seems okay to me: http://puu.sh/kLImj/afd2b3fcb7.jpg
- 01:44:527 (1) - I think this slider would sound better as a 1/1 slider, normally you overextend some sliders to catch vocals or a beat but there is nothing here so try to stick to the rhythm this way. It does sound better. Applied.
- 01:48:317 (5) - The drum whistle on the head shouldn't be there if i heard well your hitsound pattern. And now that i'm talking about hitsounds, these slow sections could use some soft whistles, it would sound nice if done right Removed the whistle. For the soft-whistles, I would maybe need a pattern, because I don't know where to place.
- 01:57:159 (1) - I know the sliders are really slow and easy, but i think it's better to avoid weird shapes like these on easy (it looks good though ) I'll see with a BN. The shape looks pretty good to me.
- 02:04:738 (1) - This slider should really be 1/1, you're skipping the vocal and the strong beat here 02:05:370 - while 02:05:685 - doesn't have anything important, making it sound weird, and if you change it don't forget the whistle This is already 1/1?
- 01:06:633 (1) - ^ Changed.
- 03:10:422 (1) - ^ please try it Okay.
- 03:53:370 (3) - Remove the finish from the slider tail, it sounds a bit out of place. Acctually, is that finish on the slider head intentional? It feels like a drum finish would fit better Removed the finish from the tail. I kept the finishes on the heads because the soft-finish emphasize the bass drum. That bass is not heard around this section, so I thought that a soft-finish will go well.
[Dificile]
- 00:31:264 (4) - Missing hitsounds? Whoops. Fixed.
- 00:36:317 (4) - Extend it here to follow the beat and vocals 00:37:264 - Alrighty.
- 01:16:738 (1) - Not as low as the easy one but try moving it higher since it's -almost- offscreen This one is on the border of being offscreen. So, fixed.
- 01:18:949 (4) - It would flow better if it was stacked with 01:17:685 (2) - , would make the slider 3 lead to 4 and make it flow more naturally. Because of the last point, I can't apply this.
- 01:19:264 (5) - Remove the drum sampleset from the slider end, not the hitsound, just the drum-hitnormal Yes.
- 01:39:475 (1,2) - Blanket aaa kk.
- 03:02:843 (1) - How about making the spinner start here? 03:02:212 - . The buildup sound thing starts there There is a little silence-like and the rhythm restarts on 03:02:843 . I also notice that the 1/8 rhythm strarts there, so this would be perfect for the spinner.
- 03:48:317 (4) - The finishes sound a bit out of place (especially the last one) Only replaced the last finish by a clap. The rest emphasize the bass drum.
- 03:53:370 (4) - 03:58:422 (1) - ^
- 04:06:001 (1) - Try normal hitfinish on the slider head Sounds better.
- This hard is really nice! yuss
[Depression]
- 01:16:264 (6,7,8,1) - Nazi thing but try to make a perfect diamond eh too lazy.
- 01:24:317 (1) - It would play better if you keep following the percussion rhythm, this small break feels weird and breaks the pace. Okay.
- 03:02:843 (1) - Same as Moyen, start on 03:02:212 - Explanation in Moyen.
- 03:19:896 (6,7) - It would flow more naturally if you ctrl+g each one individually, something like this https://osu.ppy.sh/ss/3790428 . It also gives more emphazis to 03:20:527 (1) - and it feels good Alright.
- 03:48:317 (1,2,3) - This is too hard to catch, a sudden variation on the rhythm on a calm section will cause a lot of confusion (yeah, i missed there when i playtested). Also, same thig about the finishes, i really think they are unfitting. I think it's alright. I intend to follow the bass drum because it sticks out much. Same as for the finishes.
- 03:53:370 (1,2,3) - 03:58:422 (1,2,3) - Yeah ^ ^
- 04:06:001 (1) - Normal - finish? Yes.
That's all, i hope this mod helps you
- Ar 9 feels too fast, especially for the slow parts. I think something like 8.5 - 8.8 would feel more fitting. Playtested it on 8.5 and it felt nice. Okay.
- 00:39:870 (2) - Move this to the next blue line, wrongly snapped Woops. Fixed.
- 02:08:527 (5,6) - Try this: https://osu.ppy.sh/ss/3790554 It makes the jumps after that more manageable since you have more speed this way. At least for me it worked better Oh, that's pretty cool. Applied.
- 03:02:843 (1) - U know You know.
- 03:40:738 (1,2,3) - I know you're trying to keep order by stacking but try making this transition flow better, in a more circular manner maybe since ringht now it doesn't flow well Alright, I'm with you with this.
- 03:48:317 (1,2,3) - This works here thanks to high ar, but change it on Dificile. Oh yeah and the finish thing. I would keep the rhythm in Difficulte for consistency. No changes were made for this.
Beautiful map Thank you!
Good luck
Thank you for the mod, Neku okazaki!Neku okazaki wrote:
Hey o/, m4m
[Muzukashii]
00:10:264 - did you forgot to add a note here?, I think it is necessary, you have more 1/4 notes like it on 00:02:527 (5,6,7) - / 00:07:580 (14,15,16) - / 00:12:633 (25,26,27) - / 00:17:685 (36,37,38) - and it looks godd imo
00:15:317 -
00:20:370 -
| Applied the points above.
00:28:422 - This have a piano sound and a vocal sound, I think you can add another k here, making dkkd like 00:32:212 (64,65,66,67) - | Alright.
00:54:475 (109) - I know, it have sound here but you should try other thing, you should add k here 00:54:633 - or move 00:54:475 (109) - to 00:54:633 - | There's no beat I can hear on 00:54:633 so placing a note there seems useless.
00:58:738 - You should add k here
01:08:843 -
| Fixed the two points.
01:00:949 (129,130,131,132,133) - hm, change the last note to d, it can be better
01:06:001 (147,148,149,150,151) -
01:11:054 (165,166,167,168,169) -
01:16:738 (186) -
02:04:738 (306) -
02:14:843 (338) -
03:10:422 (463) -
03:30:633 (526) -
03:40:738 (556) -
| Love it.
01:19:264 (193) - 01:22:422 (203) - Try to do it better, you can add things like kdd on 01:19:580 (194,196) - and 01:20:843 (199,201) -
02:22:422 - 02:24:948 -
02:32:527 - 02:35:054 -
| Changed in my own way.
01:24:001 - I thing here need to have one k | Alright.
01:24:633 (212) - Change this to d and add one more d here 01:24:791 - | Changed and added
01:34:106 - k here can be awesome | Cool.
02:09:791 (322) - I thing D can be better (Dont change to "K" its unrankeable")
02:19:896 (354) -
03:15:475 (479) -
03:35:685 (541) -
| I don't see how kat is "unrankable", but I changed to don because I like it that way.
02:22:106 - Add a note here, can be d
02:32:212 - You should add a note here
02:37:264 -
02:38:843 - This have sound, you should add a note here, dkd can be great
03:27:791 - add k
03:58:106 -
| Added the notes.
04:03:159 - | Maybe not this one. The part got a little softer.
[Oni]
01:50:527 (98) - It sounds diferent, you should change it to k | Yes, since I did that to other similar parts.
02:38:843 - This have sound, you can add d here
03:48:001 -
03:53:054 -
| Applied all.
Really short because the oni its ok, star | lol
Merci pour le mod, -Tenshi-! Il m'a beaucoup aidé! Et merci pour l'étoile!-Tenshi- wrote:
Hi o/. Mod en français du coup~ | Haha, lol
[Muzukashii]
- 00:54:949 (114) - k ici, c'est le même son que là 00:54:001 (112) - | Ouaip.
- 01:00:949 (132,133,134,135,136) - Je pense que tu devrais changer ces patterns en enlèvant cette note 01:01:422 (135) - ou bien en remplaçant cette note 01:01:580 (136) - par un k. On m'as beaucoup dit qu'il fallait éviter les partterns de plusieurs couleurs ( ddk, kkd par exemple) dans les muzukashii ( même si techniquement c'est pas unrankable du tout) donc sur un stream de 5 notes ça me parrait important. surtout que tu as déja un kkkkk ici 03:19:896 (499,500,501,502,503) - ( Vu le bpm ça passe peut-être, à voir avec un Taiko BN je dirais). Ca marche pour 01:06:001 (150,151,152,153,154) - Et tout les autres ddddk de la diff. | Ok. Je vais converser la note avant la prochaine mesure, mais je vais enlever celui qui est à la deuxième du stream. Ce que tu me suggère sonnait bizarre. Aussi, ces rhythms à la fin des refrains, je les ai gardés parce que je trouvait qu'il met une importance sur la fin, ce qui mène à faire un bon combo.
- 01:18:317 (193) - d ici, le k m'a pas l'air nécessaire. | Ok.
- 01:21:475 (205) - d ici, pour les mêmes raisons que j'ai évoqué juste avant. Oui oui.
- 02:01:896 (300,301,302,303) - 02:06:949 (316,317,318,319) - 02:12:001 (332,333,334,335) - 02:17:054 (348,349,350,351) - Change les en k d d k ( Ou alors si tu décides de les garder, change 02:06:949 (316) - en k vu que c'est le seul different des autres). | Ah, je l'aime bien.
- 02:24:001 (371) - 02:34:106 (399) - d | Autres changements par moi ont été faits.
- 03:08:212 (463,464) - ctrl + G car ce bruit ici 03:08:527 (464) - c'est un k partout ailleur ( exemple 03:13:580 (480) - 03:18:633 (496) - ). | Oui, c'est vrai.
- 03:23:370 (511,512) - Pareil ^. | Okay.
- 03:27:791 (525,526,527,528) - k d d k. | Ouaip.
[Oni]
- 01:19:896 (252) - k ici? j'entends 3 "clap" moi. | Je trouve que le son est différent que les deux avant.
- 01:24:949 (23) - 01:27:475 (36) - Pareil ici ^. | ^
- 02:24:317 (237) - k ici ? T'en a mis partout sauf ici. ( exemple: 02:21:791 (227) - 02:26:843 (247) - | Ok.
Voilà, j'espère que tout ça t'aidera, très bonne map en tout cas~
Bon courage pour le ranking, voila une star pour Coeur de pirate~
LOOOL! I see what you did there! The phases are so weird to say though. Well, you should learn French if you want to understand the song, haha!ezek wrote:
Et sheela terre est sombre ♫
Et sheela pluie te noie ♪
Argh! I hate liking a song I don't understand cause I can't sing it x.x
take my star~
4K |1|2|3|4|
4K |1|2|3|4|
The note prior the finisher note must be of the opposite color.Voila voila, no kudosu lol.
Thank you for the mod, Jaltzu! But some points were not applied, and I didn't write anything (laziness lol) because the same reasons returns. It's mostly because the drum beat is higher or lower, the consistency, and what I follow. You should add to your points why should I apply this, so I could see what you want to say and make me apply it. Otherwise I can't really do anything: I have to see if it fits well on my own. For your future mods, try to elaborate more your points.Jaltzu wrote:
Hello!
From my queue.
Sorry for being a bit late. I've been little busy with my own stuff. | No problem!
There's a poll on my queue, so please go vote there. Thanks. | Alright.Muzu00:27:948 - Add d?
00:33:001 - ↑ (and change 00:33:159 (71) - to k?)
00:38:054 - ↑
01:01:264 (133) -
01:04:422 (144) - Delete
| I don't want to delete them. It makes the sound weird.
01:08:370 (157) - k and del01:08:527 (158) - ? | If I do that, it will make inconsistency to the rhythm, like 00:58:106 (125,126,127) previously. Besides, the drum doesn't have a higher note than what's following.
01:13:264 (173) - Del | Similar to a point.
01:19:738 - Add k, 01:20:685 (199,200) - Ctrl+G, 01:21:159 (201) - k, 01:21:633 (203) - Move to 01:22:264 and change to k | Lol. I got confused there. This is partially applied. It's mostly because the current follows better the drums.
01:38:527 AND 01:38:685 - Add d
01:53:685 AND 01:53:843 - ↑
01:55:896 - ↑ | There isn't really any beat on this tick except the vocals, but I'm being constant with the drums, so adding a note will "break the rhythm".
01:57:791 (285) - Del
01:58:422 (286) - k | Maybe not here. The sound in music starts on this time and it's a weak beat. If the rhythm commences with a kat, it doesn't go well to be honest. There's also the effects.
02:05:370 (308) - k
02:06:317 (310) - Del | Like in the previous points.
02:10:422 (324) - k
02:16:422 (342) - Del | Same.
02:25:580 (371) - k
02:34:106 (394,395,396) - kkd?
02:41:370 - Add d
02:49:580 (428) - Move to 02:49:896 | I don't want to follow the vocals to be honest, so I'll keep this note to follow the piano instead.
02:50:212 (429) - k | The piano sound got lower, so a don fits better.
02:57:159 (435) - Move to 02:57:475 and change to k | Same reason here. I follow the piano.
03:00:948 - 03:03:475 - Replace with a spinner. | I didn't think for that, but starting the spinner on 03:02:843 sounds better due to the build up.
03:04:422 (446) - k | I added a don at the first tick of the choruses, so I'll avoid inconsistency.
03:22:106 (501) - Del | Similar reasons.
03:36:159 - Add d | It's still about the consistency here. It's similar to 03:30:948 - 03:33:475 - and etc.
03:38:685 - ↑
03:41:212 - ↑
| Same reason.
03:43:580 And 03:43:738 - Add k + 03:43:896 (566) - d
03:44:843 (569) - k | Hmm... It doesn't sound fitting with the music.
03:48:948 - Add d
03:52:422 (589) - k
03:59:054 - Add d. | This time, there's no drums, so maybe not for this.
04:09:791 (632) - Move to 04:10:106 and change to k | I'm not sure what you're trying to follow. There's no literally no beat on the red tick.Oni01:03:159 (178) - Del
01:05:370 (188) - k
01:05:685 (189) - ↑
01:13:264 (223) - Del
01:20:527 (2,3,4,5,6,7,8,9,10) - Like this:
01:25:580 - Add d
01:26:527 (31) - k
01:32:843 (51,52) - k (or just 01:32:843 (51) - )
01:58:896 (123) - d
02:06:317 (156) - Del
02:16:422 (201) - Del
02:19:738 (217,218) - k
02:30:001 (259) - K | I want to highlight the beat with a big don. A big kat doesn't feel right.
02:30:948 (263) - k
02:33:001 (271) - k
02:39:791 - Add d | There's no drum beat.
02:41:370 - Add d AND change 02:41:527 (304) - to k
02:49:580 (317) - Move to 02:49:896 -, 02:50:054 - Add d, 02:50:212 (318) - k => ddk
02:57:159 (324) - k
02:57:475 - Add k
03:00:001 AND 03:00:159 - Add d
03:00:948 - 03:03:475 - Spinner | I'll keep the rhythm to emphasize the build up.
03:04:580 (339) - d
03:06:948 (350,351,352) - kkd
03:12:633 (376) - d
03:17:212 (397) - k
03:24:475 - Add k
03:29:054 (451) - k?
03:40:580 (504,505) - k
03:41:685 (509) - k?
03:44:685 - Add k
03:46:738 (532) - k
03:51:475 (554,555) - Ctrl+G
03:59:843 (588,589,590,591,592,593,594,595) - This:
04:05:370 (612,613) - Ctrl+G, 04:05:843 (615) - k
04:06:317 AND 04:06:475 AND 04:06:948 - Add k
04:07:580 (619) - Move to 04:07:422
04:10:106 - Add d
| This is like in Muzu.
Really nice song and map. Good luck for rank.
I left the the "first chords" to two notes, because I want to make them not strong than what will come, so the next measure with the big drum beat. I think it fits with the instruments and makes a nice effect.KawaEE wrote:
01:00:949 (60949|3,60949|1,61264|2,61264|1,61580|1,61580|2,61580|0) -
^ is should be same chord amount.
03:09:791 - add a note. same with above in this same part.
Thank you for the mod, Underflow! It was pretty helpful.Underflow wrote:
Hi, sheela901.
[Muzukashii][Oni]
- 00:38:212 (83) - I think it would be fit overall feeling that changing to k. | Alright.
- 00:48:001 - Add note to follow drum(?) sound? it is needed for consistency with 00:52:422 imo. | Okay.
- 00:58:738 (128,129) - Swap these. it would be fit vocals. | Yes.
- 01:07:580 (157) - Remove this for consistency. | Removed.
- 01:11:527 (172) - Why is only here 5 stream? i think it would be better feeling that changing to kkd k.
- 01:16:106 (186,187,188,189,190) - Same as above. it is a bit awkward feeling. | Removed and changed the pattern for the points above.
- 01:18:317 (194,195,196) - Remove 195 and change to d k for matching prev pattern. | Alright.
- 01:20:685 (203) - Remove this for making little break. | Cool.
- 01:21:317 - Move to 01:21:317. melody is there. | You posted the same timestamps, so I don't know what do to.
- 01:42:475 (261) - Change to d for consistency with other similar part. | Alright.
- 02:24:001 (374,375) - k? match d k d k d k pattern. | Sure.
- 02:30:001 (390) - i think clap is not necessary. | Okay.
- 02:31:264 (392,393,394,395) - Sound feels like k d k d. | True.
- 02:35:685 (405) - k? | Sure.
- 03:26:527 (66) - Remove this for consistency? | Yes.
- 01:00:317 (165) - k? high pitch. | The drum doesn't have a higher pitch in my opinion, so a don would fit best.
- 01:28:106 - Add note to follow drum sound. | Alright.
- 03:48:317 (541,542,543,544,545) - 03:58:422 (585,586,587,588,589) - I don't think this 2 streams is fit the music. | Changed the rhythm.
- 03:54:633 - 03:59:685 - 04:04:738 - Start is a bit empty feeling. how about adding note? | Only for the first one. The others don't have drum beats, so adding notes won't fit to be honest.
Thank you very much for the mod, Estaryo! And I'm glad that you really like both my Taiko difficulties and the song!Estaryo wrote:
:) Hello from my Queue
Here is my Taiko Mod
In the following I will show you what I would change and why.General
- I think your maps are Futsuu and Muzukashii. The Oni diff you made is long, has a low bpm and many breaks. I think it's a Muzukashii.
I would ask another Taikoplayer about that because i wonder why noone said this before and I'm not completly sure too. Just keep in mind
I didn't think of that before. But in my opinion the patterns in Oni are kind of hard for a Muzukashii, like the streams and stuff. But I am myself a novice Taiko player and modder, so I'm going to contact another pro Taiko mapper/player and confirm things.Muzukashii
- 00:54:001 (116) – Change to D // Sounds the same like (117)
Yes.- 01:26:526 (219,220) – Ctrl + G // sounds the same like both notes before
It's following the drum here, so starting from 01:26:212 the drum is higher in pitch, so I think only kats will fit better. It's the same thing to 01:26:843 but it doesn't have the drum beat like previously.- 03:02:843 (1) – End on 03:04:738 // I have the feeling that this Spinner is a little too long, more the space to the next notes too short
All right. I've never included spinners in Taiko maps lel.- 03:44:212 (117) – Change to D // 116 is supported by a hitsound of a song, i think the three notes after it should be the same
Cool, it's sound well.
This map is really good i have to force myself to find something.
noiceOni
- 00:23:685 (58) – Change to D // Everytime after the Vocals began you mapped this part of the song DD i would keep it
Yes, that's right.- 01:08:527 (203,204) – Ctrl + G // There are alot of DDK in that part, try DDD_K
All right, it makes a fit.- 01:39:949 (73,74) – Ctrl + G // I wont change the DD on that part
I changed (73) to don, but I deleted (74) because it wasn't hitting any drum beat.- 01:42:475 (80,81,82) – Change Colours // First one to support the song, last one to bring a k
I only changed 01:42:949 to don. The one previous, that has a kat, supports not only the drum, but also the piano since the sound is high. I didn't get the part of "last one to bring a k" though.- 03:02:212 (334) – Delete // I hear nothing in the Song at that Point i would prefer a short break, it's fasten up after this anyway
Ah, that's true. Good catch!- 04:03:948 (42) – Change to D // you mapped this part before in two ways: KDK KDD, i would stay in line with that
It sounds better with the don, so changed the color.This maps in total are really good.
I played it sometimes, enjoyed it and I'm really loving the sound of that part after the Refrain
I hope this was helpfull in any way. For Questions feel free to ask and leave a comment
Thank you for the mod, -BANGKE-! I think it helped me with the flow in HD!-BANGKE- wrote:
hi sheela, nm req from this t/388270&start=0mod inside1|2|3|4
nm
00:03:001 (3001|2) - hmmm, move to 2, mirror with this note 00:02:212 (2212|2) -
All right.
00:12:949 (12949|3) - how about move to 2?
I have no problem with moving the note to 2 lel.
00:20:370 (20370|0) - move to 4
Oh yes, it's for a better flow.
00:58:738 (58738|0) - move to 3
Cool.
01:27:475 (87475|3) - hmmm, it's cool if you move it to 1
Done.
02:08:843 (128843|2,129001|1,129159|3,129317|1,129475|3,129633|0,129791|1,129791|2) - hmm try this http://puu.sh/lvSFL/5c9baa3351.jpg
Cool pattern.
02:11:685 (131685|3) - move it to 2
Yes, it makes sense.
02:55:264 (175264|1) - move it to 3
Yes.
hd
00:12:633 (12633|1,12791|1,12949|2,13106|1) - try this http://puu.sh/lvSRL/c742fa2b6d.jpg
Applied.
00:28:264 - hmm, i hear a little sound here, add 1 note
Hmm... I can't hear anything of this tick, so this point has not been applied.
00:30:475 - missing kick
Oops, added.
00:42:633 - add 1
Added.
01:07:738 (67738|1,67896|1) - hmm, 01:07:896 (67896|1) - move it to 4
All right.
01:48:791 (108791|1) - move it to 4
02:06:001 (126001|1) - move it to 3
Applied both points above.
dont give kds if my mod doesnt help, goodluck have fun
Thank you for the mod, EdamaMe411! No need to apologize for being late, haha.EdamaMe411 wrote:
Hi=
sorry for delay~
From my Queues~
GoGoMuzukashii00:42:317 - add k, 00:42:633 - add d and 00:43:264 (93) - k~ It sounds good
I only added the kat on 00:42:317 . On 00:42:633 - there is no sound I can support, so I don't think it's needed, and 00:43:264 will stay as don due to the drum being low.
01:26:527 (221) - move to 01:25:580 - strong suggestion!! your pattern is bad flow
Oh okay.
01:27:159 - add note,01:27:791 - add k,, these part a little lonely...
lol okay.
01:35:685 - add note?
01:40:738 - ^
The reason to have not added the notes on those ticks is because there's no drum beat or any beat (there is a vocal, but I don't follow that).
01:42:949 - 01:43:264 - add notes!!!,,,you put pre part _(01:36:949 (249,250,251,252,253,254,255) - )
All righty.
01:55:896 - add note
The same reason here because there's no beat.
01:59:527 (303) - move to 01:58:896 - (color change ok)...because 02:00:949 (306,307,308,309,310,311) - same part
I'll consider this. I like how the way it is. It feels like having a triplet before the kiai part makes the rhythm "more emphasized", as it brings the intensity to that. But I'm considering this because the next note is a big don, but I think players can manage to play kkD.
(2nd kiai time is good)Oni00:04:738 - add k.....(so long no put notes point,, )
00:14:843 - ^
00:19:896 - add d?
Added the notes.
01:23:685 (19) - d? ,,,,,is not high sound,,
01:28:580 (42,43) - d~
I agree with both points, so I changed the notes to dons.
01:34:106 (58) - move to 01:33:949 - and d......you should consider to 01:32:212 (51,52) - notes pattern
Hmm... This is a bad time to do like 01:32:212 (51,52) since the blue tick doesn't have anything, and it follows weirdly.
02:26:843 (248) - d?
02:29:370 (259) - ^
Yep.
kiai time is good quality~
GL
All right. I removed any changing SV, but I didn't do anything with the filesize because the guideline says the filesize should be under 30MB, so currently it's acceptable. Thank you for checking!abraker wrote:
== abraker's Mania Modding Queue ==
Since this is your first time mapping mania, I see why you did the the 1.3x and even 1.4x SV. While it is acceptable in Std, it's not in mania. Any SV in mania should be temporary and short. That's because AR is non existent in mania. Having the entire map scroll faster the player's default speed is not right.
Also AImod tells me that the file exceeds 25mb.