Atualizado, obrigado pelo mod ^^
170,46,77662,38,0,B|234:55|234:55|248:82|248:82|333:91,1,172.799994726563,4|0,1:0|1:0,0:0:0:0:
412,91,78329,2,0,P|414:62|416:26,1,57.5999982421876,4|0,3:0|0:0,0:0:0:0:
iMega wrote:
Yo[General]
A azul clara ta tão... brilhante? Escurece um pouco mais, meus olhos ardem olhando pra elas. Ah a rosa tb.
[Talrrasky's Gold Duo]
Diminue o volume do começo pelo amor de deus sdkjlghsgdjlkahsg.
01:57:995 (2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 02:02:995 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 02:07:995 (5,1,2,3,4,1,2,3) - eu sei q isso e hard e que o som repete mas spammar 1/2 sliders nesse final n ficou mt legal nah pode ter certeza q ficou sim, tem alguns circles tbm pra ficar mais interativo
[Platinum Solo]00:05:995 (1,2) - fix blanket, deixa bem blanketado.
00:09:662 (2,1) - ^
01:11:995 (7,8,1) - a musica acalmou e aki e uma transição pra outra parte lenta com sliders lentos, não faz sentido esse jump, ao menos diminui a intensidade dele. isso é 1/1, n vejo motivos para nerfar, n é como se tivesse dificil
01:32:662 (6,7,8) - os outros tem o mesmo espaçamento, no final acaba espaçando mais, ficou meio inconsistente. ou faz tudo igual ou espaça aos poucos
01:33:662 (1,2,3,4) - esses sliders tao meio random, não sei D: n sei tbm
02:05:662 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - os de antes eu gostei mas esses aki tao mt repetitivos, acho que tu podia criar uns jumps aki sla. ia ficar mt hard pra um light insane
[Challenger Solo]00:03:328 (1,2,3,4,5,6,7,8) - eu botei meu volume no máximo e não achei nada pra justificar a stream, sem contar q a parte é lenta, acha mesmo que precisa dela aki?
01:17:495 (4,1) - mt espaçado n achei, é 1/1
01:31:662 (2,3,4,5,6,7) - ^
02:00:328 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - gozei com esses jumps, gj
Eu posso fazer um Master Solo? ç.ç não sei na vdd, pq tipo o mapset ja ta com uma spread boa, mas slá falta um master, quem sabe
pinataman wrote:
Hello. Here from requesting a M4M. I did most of the mod yesterday before your recent update, so I apologize if there's any useless suggestions because of that. Hope this helps!
[SrTarras's Silver Duo]
00:09:662 (3) – Move the end point to 398, 273 to blanket 00:11:328 (1) – better hm i dont like
00:20:995 (4) – moving this to 344, 122 gives the pattern better curvature imo.
00:33:328 (4,2) – spacing these out by moving (2) to 262, 87 could look nice
00:44:328 (1) – moving to 114, 309 makes a nicer blanket
00:55:662 (3,3) – looks odd imo, why not stack these?
01:56:995 (1,2) – This is the only instance where you use two ½ sliders instead of a reverse slider to express this unique part of the music, so it felt off. I like the pattern you have, but I think reverse slider fits the rhythm better, so see if you use that instead.
01:59:662 (2,3) – I'm not sure if you wanted to go with the DS of the next timing section, so I thought I'd just point this out that your DS is not 1.0x
02:05:162 (2,2) – This overlap looks odd to me, see if you can move 02:05:495 (3,1) – (so that 02:05:162 (2,1) – have a DS of ~1.0x) so that 02:05:162 (2,2) - stack hm its a good idea but i like the current pattern
02:07:662 (2,3) – Due to the auto-stacking, your DS is not consistent
[Talrrasky's Gold Duo]
I can't really tell that it's a colab from the name. Maybe try Kousky's Gold Duo? the choice of name was the Talnatch (seto), so he left choose to change or not
00:04:495 (2,3,4) – A more curved flow feels more natural to me: http://puu.sh/kVdEz/5ca5c1089c.jpg
00:04:995 (4,1) – The spacing here implies a ½ distance. I think a larger spacing transitions into the slower section better.
00:13:328 (3,4,5) – Make this linear since it's so close to being so. lol more linear than this?
00:15:995 (3,1) – blanket this since it's close to blanket anyway?
00:18:995 (1,2,3,1,2,3,4,1,2,3,4,1) – A bit of a pet peeve of mine. This is all clockwise flow, and there's so much it's a little overwhelming and trivializes the music. Going counterclockwise at 00:22:995 (1) – feels expressive since it goes with the stressed lyrics, but going counterclockwise at 00:22:328 (3) – is probably a better place to go counterclockwise since it feels like the right time to do so and it gets rid of the awkward 00:22:328 (3,2) - overlap
00:41:328 (4,2) – These being so close looks odd, try rotating 00:41:662 (1) – clockwise to give you some more room.
00:44:995 (3) – Try making this clockwise since that feels more natural. The idea is something like http://puu.sh/kVc1F/5a8fcb9f08.jpg , but obviously you would need to make more room by changing what comes before this
00:56:995 (3,5) – The curvature being so strikingly different looks odd to me. I would take the average of these curvatures and make them both that, or I would use a different flow that gives a reason to change the curvature like maybe this rough example: http://puu.sh/kVco3/d4e5b56a64.jpg
01:01:662 (1,3) – Space these out a little more to look nicer
01:10:328 (3,3) – I'm not a fan of this overlap
01:15:328 – Missing the vocal here feels odd when 01:13:662 (1,2) – follows the vocals so well. Try making this a ½ slider and deleting 01:15:495 (2) - .
01:21:662 (1) – Obligatory make your spiral slider better.
01:34:328 (3,1) – (minor) this overlap is a little awkward to me
01:49:662 (1,2) – The way you make the 1 slider, you're asking for these to be blanketed. Blanket these or change the slider or make 2 in a position that doesn't ask to be blanketed.
01:51:495 – Missing the note at felt a little odd to me
02:01:328 (4,1) – Make this jump a little bigger, like 1.4x
02:04:328 (1,2,3,4) – Due to slider leniency, the effective spacing of this is very small. Go for something more like http://puu.sh/kVcOM/c7f81d81e7.jpg
02:08:328 (1,2,3,4) – Similar ^
General opinion: the direction/curvatures of your sliders in addition to some odd overlaps produce some awkward looking patterns, but the map is good as a whole.
[Platinum solo]
00:37:662 (1) – looks a little odd to me, try having a more obtuse angle like this rough example: http://puu.sh/kV5Yd/d1e7c4733e.jpg
00:38:662 (1,2,1) – Get more opinions on this, but this was a huge spike in intensity that didn't feel intuitive. Consider ending the slider at 00:39:662 – and putting a circle at 00:39:995 – as well as reducing the general level of spacing
01:13:662 (2) - Try slanting this so that the player can see the slant more clearly like: http://puu.sh/kV631/c5574902df.jpg
01:16:328 (3) – Similar ^
From 01:41:662 (1) – to 01:45:995 (2) – you prioritize counterclockwise flow a little too much and it feels a little repetitive when it shouldn't be. Try breaking up the counterclockwise flow at 01:43:662 (3,4,5,6) – to alleviate this issue. For a rough example: http://puu.sh/kVzvi/a807eebbf2.jpg .
02:02:328 (4,5,6,1) – I like how you build tension with the ½ stacked notes and release the tension with jump sliders. It does a good job of expressing the music here.
[Challenger Solo]
00:06:995 (2) – this is not symmetric to itself since the last third is shorter than the first third. Try a more symmetric one. i try just overlap
00:30:328 (4) – This is awkward to me in the rhythm. In particular, 00:30:662 – is a strong note that is mapped weakly. Try a different rhythm (I like three circles). hmm i really like this rhythm, i'll think about
00:35:995 (6,1) – This jump could be a bit bigger to emphasize the strong vocal here
00:42:328 (3) – In the diamond difficulty, these were ½ sliders which fits the staccato nature of this sound byte. I apologize for making the comparison, but in comparison there is something lacking here by not capturing this staccato rhythm. I didnt make the diamond, for my style I chose to make that jump is better
01:29:662 (1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,1,2,3) – The long sliders/rhythm makes this part too weak. See what you can do about increasing the note density here. I know that's kind of stupid without going into specifics, but that's how I feel when playing.
02:04:995 (5,6,7,8) – The spacing here feels too small. This is the climax of the first half of this section, so I would go with a spacing more comparable to 02:05:662 (1,2,3,4,5,6,7,8) – and then make 02:05:662 (1,2,3,4,5,6,7,8) – have more of a “rest” feel to it.
And that's it from me. Good luck!
no comments = fixNhawak wrote:
Greetings Tarrasky, Hoen, SrSkyPlayer, Seto Kousuke, Irreversible and EvilElvis General
- Algumas sugestões de tags: The Loose Cannon (título da Jinx), Brandon Beck and Marc Merrill (criadores do LoL).
- Não tenho certeza se os nomes das dificuldades são ranqueáveis, em minha opinião elas fazem todo o sentido, mas é melhor pedir a opinião de alguns QATs. o própio irre ja confirmou e falou que é aceitável, teve um post falando sobre isso, quiser ver p/2725713
SrTarra's Silver Duo
- O que você acha de um OD4? Não é TÃO necessário mas gera uma diferença mais notável entre easy~normal.
- 00:42:328 (3) - Sliders 1/2 com mais de 1 reverse em dificuldades baixas não são recomendáveis pois players novos se confundem fácil, 1 reverse é o suficiente. O mesmo se repete em 00:47:662 (2) - 00:52:995 (3) - 00:58:328 (5) - 01:38:328 (4) - 01:46:328 (2) - e 01:51:662 (2) -
- 01:56:995 (1,2) - Isso gerou inconsistência, mas por uma boa causa. Sugiro que troque o ritmo de todos os problemas citados no tópico anterior pelo mesmo desse tópico.
- 00:36:995 (5,6) - NC pela mudança de rítmo
- 01:00:328 (1,1) - Remova o NC desse slider/nota e adicione em 01:00:995 (2) - , mudança de ritmo novamente. eu uso hitsound por tempo e duração musical, não por ritmo da musica :C, se você ver em todo 1/1 é um NC
- 01:42:328 (2,1) - O flow desse pattern está desagradável por causa do final do slider, ele aponta na direção oposta que o próximo slider se inicia, um ctrl + g em 01:42:995 (1) - resolve o problema, mas você terá que ajeitar alguns espaçamentos depois de fazer isso. sério? lol eu n achei que ta ruim o flow
- 02:10:162 (2,3,4) - A sessão inteira da música foi mappeada em um certo ritmo, e você o quebrou de forma inesperada, tente esse ritmo (com alterações de NC): *click*
Talrrasky's Gold Duo
- Desative a opção ''Widescreen Support'' já que ela é desnecessária e está desativada em todas as outras dificuldades
Platinum Solo
- 01:06:995 (1,2,3,4,5,6) - Você começou a mappear a vocal quando ela se iniciou, e recomendo você parar só quando ela terminar (pelo menos nessa sessão). Você parou de mappear ela em 01:09:662 (1) - , ficou meio aleatório. eu achei o outro vocal meio não significativo, e na parte q eu mapeei o vocal tinha um som de fundo bem constante que atrapalhava mapear algo, por isso optei pelo vocal
- 01:36:162 (5) - Não vejo necessidade nessa nota, já que não possui nenhuma batida importante, e você mappeou a sessão toda em 1/1.
- 01:44:328 (1) - Batida importante com quebra de ênfase e flow, stacke na nota 01:43:995 (5) - e irá fluir bem melhor. Não esqueça de diminuir o espaçamento do slider seguinte pra não ficar exagerado.
Challenger Solo
- 00:03:328 (1,2,3,4,5,6,7) - Totalmente overmappeado, não existe nenhum som de 1/4 nessa parte.
- 00:12:995 - Crie um espaçamento mais contante entre esses 3 objetos, está bem vísivel que está desproporcional e com aparência de não-polido
- 01:41:662 (1) - Esse slider quebrou o flow do pattern anterior, coloque ele de baixo da nota 01:41:328 (5) - , isso vai fazer uma continuação para o pattern dos jumps ← → ← → sem quebra-lo do nada.
- 02:04:328 (1,2,3,4,5,6,7,8) - A tendência da música é aumentar os jumps, e não diminui-los. Isso criou uma desproporcionalidade com a música e com o pattern anterior.
Good Luck!
thanks for mod, this game needs a little bit of energy >w<Kuki wrote:
[Challenger Solo]
00:05:995 (1) - Snap this sliderend to the sliderend of 00:04:995 (1) -. fix
00:05:995 (1,2) - Also this blanket looks a little off (it'll look more off if you've changed above) so it'll need a fix.
00:22:328 (3,2) - Stack these/fix overlap. fix
00:25:662 (1) - Snap this to 00:24:328 (1) -. fix
00:51:328 (2) - Snap this to 00:49:995 (2) -. fix
00:52:328 (1) - ^ fix
01:16:328 (2) - Maybe try something more like this here. Current slider doesn't look too nice and plays a bit funky. fix
01:59:995 (4,2) - Try to avoid the overlap here, it doesn't look very nice. fix
Good luck with the set and don't get Jinxed
oh ty <3Inyuschan wrote:
Oh, finally a std mapset! Call me when it's bubbled if you don't count with anyone else <3
blue comment = fix, the other i need more opinions aboutPainketsu wrote:
Really fun set!Talrrasky's Gold Duo
00:07:995 (3) - 00:10:662 (3,4) - 00:13:328 (3,4,5) - Same rhythm but different patterns and spacing?
00:10:662 (3) - The pattern starts with Normal Finish but it doesn't in 00:07:995 (3) - 00:13:328 (3,4,5) oops fix
00:14:995 (2) - This slider doesn't really fit, all the rest are curve and this one is a bit angled, I think something more cuved would work better, if you want a flowy one perhaps you like this: http://puu.sh/l72LY/ca22a628be.jpg if not go with something more curve of your liking. hm nice
00:52:328 (1) - This slider aswell doesn't fit the rest and the sharp angles not really justified. (¿) http://puu.sh/l73f7/f3e0eaa515.jpg (?)
01:08:162 (1) - Not a fan of skipping the white tick there, it's an important beat, maybe a reverse slider.
01:21:662 (1) - The slider could get some love, maybe something like this: http://puu.sh/l72c2/3db750fce3.jpg fix
01:34:328 (3,4) - A slider would fit better, you use it in 01:35:662 (3) and it's the exact same sound.
01:48:328 (1) - Sharped angle again, I think with a bit of curvature would fit better: http://puu.sh/l73CC/3d99a34a25.jpg hm ok
01:52:328 (1) - This hitsound is a bit too loud in my opinion, maybe a Drum Clap could work better
Great diff and good luck!
thanks ^^ all fixPrismetical wrote:
Heya!
First of all, thankyou for making this!
Easy looks pretty good, nothing to complain.Normal01:42:328 (2) - one more reverse, when you play it you are so used to reverses like 01:38:328 (4) - that you don't expect one reverse less hm, ok fix ^^
Goooood luck on getting ranked!
I will consider what you said ^^ thanksGeorge wrote:
---Silver Duo---
00:26:662 (5,6,1) - Imo this stack ~might~ confuse a new player the first few times they play it, I'd try to do something else (maybe even a slider) hm i'm not sure if this kind of stack is hard for a Normal, i think is okay ^^
00:42:328 (3) -I'd try to stick to one repeating slider to try not to confuse new players
00:47:662 (2) - ^
00:52:995 (3) - ^
00:58:328 (5) - ^
01:38:328 (4) - ^
01:46:328 (2) - ^
and etc.
01:59:995 (3,4,1) - Imo this stack ~might~ confuse a new player the first few times they play it, I'd try to do something else (maybe even a slider) same about 00:26:662 (5,6,1) -
idk man these are some solid diffs tbh take a kd (as well I don't really map jumps so idk whats acceptable)
no comments = fix, thanks <3FCL wrote:
M4M
- [General]
- BD in tags? i need ask bd
- [Silver]
- 01:00:995 (2,3) - they is not parallel, check pls
- btw delete unnecessary green lines too
- 01:59:662 (2) - not very important, but maybe make it straight. Will look better, i guess
- 02:00:328 (1,1) - stack pls
- 02:05:162 (2,2) - try to stack their with tail, i think it's will look good
- [Gold]
- 00:00:329 (1,1) - overlapp looks bad, maybe maybe stack their with tail? the object appaear after 2/1 times, the object not is overlap
- 00:03:662 (3,3) - same, try to avoid it same /\
- 00:14:995 (2) - looks weird for me hm for me is ok
- 00:47:662 (3,2) - stack with end will be left with a bad flow
- 00:55:328 (2,1) - ^ >_< again
- 01:30:828 (5) - kinda weird, so i suggest to move him on 368;116. Why not, jump looks here great so op i think
- 01:47:995 (4,2) - stack with tail
- 02:10:995 (1) - check pls, It is not quite straight
- [Platinum]
- 00:07:828 (3,4,5,6) - imo, spacing is too few, maybe use 0.8x? hm i like the short distance
- 00:13:162 (3,4,5,6) - ^ ^
- 00:29:828 (2,3,4,5,1) - looks weird, what about to make a star pattern form? I found the current way cute ^^
- 01:28:328 (1) -looks bad for me. My suggestion: http://puu.sh/ldTEa/69c556495f.jpg
- 02:00:328 - At this part I think you should gradually increase the distance, so to corresponding music. You are trying to do it, but it is expressed not as we would like i try do this ;w;
- [Master]
- 00:03:828 (5,8) - overlapp looks bad, maybe stack with tail?
- 00:35:662 (4,1) - stack
- 00:41:995 (2) - this slider should have form like 00:41:662 (1) -
- 00:46:662 (5,2) - avoid pls
- 01:21:662 (1) - imo, looks bad. Make it better hm maybe
- 01:29:328 (4) - move on 248;184 for better flow
- 02:06:995 (1,2,3,4) - All previous times you've used only circles, but here you use sliders, what is a bit strange. Perhaps in this part generally you should not be used circles so often and start to observe balance, idk
Good luck!
ghm12 wrote:
I really think the last diff should be "Another nerf to Kassadin is coming"
made a few other changes as wellFCL wrote:
Good luck!
- [Challenger]
- 00:39:828 (2,1) - spacing here really too much,because there is no reason to place this far fixed
- 02:10:995 (3) - i think that you should to make a more distance here in order to make more expressive end of the song. And use NC wold be good too doesn't fit much, since the song intensity stops there
k no proble C:Inyuschan wrote:
Don't forget to poke me once you get this bubbled. I don't want more ninjas D:<